peter1138
e35cf20a23
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
2008-01-23 09:43:53 +00:00
peter1138
0f966a316a
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
2008-01-23 08:47:49 +00:00
peter1138
ff0891426f
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
2008-01-23 08:28:19 +00:00
smatz
983fdb8a4f
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
2008-01-23 00:36:48 +00:00
peter1138
da53070a38
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
2008-01-22 22:17:28 +00:00
smatz
3a423a8747
(svn r11951) -Fix (r11279): loading of very old savegames was broken
2008-01-22 21:01:35 +00:00
peter1138
39f6173401
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
2008-01-22 20:04:30 +00:00
frosch
49d2087d7f
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
...
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-22 17:48:08 +00:00
frosch
b99c83246b
(svn r11946) -Fix: slope detection of bridge ramps.
...
YAPF failed for steep slopes.
Trolly failed for a lot.
2008-01-22 16:08:17 +00:00
glx
7d1e3086b8
(svn r11945) -Fix: FileExists() failed for non latin paths (win32)
2008-01-22 15:47:40 +00:00
smatz
96a18d859f
(svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner
2008-01-22 15:40:29 +00:00
rubidium
59ec5e62ce
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
2008-01-22 12:09:12 +00:00
peter1138
30bac58bde
(svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping.
2008-01-22 08:47:30 +00:00
peter1138
ffec79bbcf
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
rubidium
9444eb4484
(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
2008-01-21 23:55:57 +00:00
peter1138
ca1b3e7b4e
(svn r11938) -Codechange: support loading of canal/river properties (though still ignored)
2008-01-21 20:41:04 +00:00
frosch
0a6425926b
(svn r11937) -Feature: Allow building bridge heads on more slopes.
...
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW.
2008-01-21 15:48:00 +00:00
frosch
f23e71f22f
(svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes.
2008-01-21 15:20:58 +00:00
bjarni
000117aa19
(svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew
...
Now it triggers when renew setting is on and only if it's on
Note: aircraft already enroute to hangars due to this bug will still go there. They will only head there once though
2008-01-21 10:31:27 +00:00
peter1138
9ca929c812
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
2008-01-20 18:30:53 +00:00
miham
ffb9ca164e
(svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56
...
brazilian_portuguese - 2 fixed by fukumori (2)
catalan - 6 fixed by arnaullv (6)
croatian - 4 changed by blozo (4)
czech - 6 fixed by Hadez (6)
dutch - 2 fixed by habell (2)
french - 6 fixed by glx (6)
hungarian - 15 fixed by miham (15)
italian - 6 fixed by lorenzodv (6)
portuguese - 5 fixed, 2 changed by nars (7)
russian - 1 changed by HMage (1)
spanish - 3 fixed by eusebio (3)
2008-01-20 17:43:38 +00:00
belugas
2c5c97346b
(svn r11932) -Codechange: Forgot two occurences of widget enumification
2008-01-20 04:01:28 +00:00
belugas
3423032dbb
(svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too...
2008-01-20 03:56:15 +00:00
belugas
90a770250f
(svn r11930) -Codechange: a bit of code style application
2008-01-20 03:11:14 +00:00
bjarni
e91230415d
(svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one
...
This triggered if the player had enough money to replace and refit one of them but not enough to refit the last one as well
2008-01-19 23:34:52 +00:00
bjarni
2f6ee3a4a1
(svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had
...
Now autoreplace will always look at the wagons to figure out what to replace to (as originally intended)
2008-01-19 22:47:07 +00:00
peter1138
a580c8d059
(svn r11927) -Fix (r11926): unable to place canals in game
2008-01-19 18:24:20 +00:00
peter1138
4a2f7db99b
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
2008-01-19 17:00:54 +00:00
rubidium
aa0412e0bc
(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
2008-01-19 14:00:04 +00:00
peter1138
02c9484ebb
(svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed
2008-01-19 11:08:06 +00:00
glx
1712a8a0e1
(svn r11923) -Cleanup: Remove strings removed from english.txt in r11919
2008-01-18 22:55:02 +00:00
smatz
730dda867b
(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
2008-01-18 21:44:20 +00:00
peter1138
14416791af
(svn r11921) -Cleanup: correct indenting and switch case line spacing.
2008-01-18 21:33:19 +00:00
glx
600046f3d7
(svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command)
2008-01-18 21:25:18 +00:00
peter1138
b6d0684826
(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
2008-01-18 21:08:40 +00:00
peter1138
70025a149d
(svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions
2008-01-18 18:18:39 +00:00
smatz
22a7b95c10
(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
2008-01-18 14:48:57 +00:00
smatz
1d59439166
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
...
-Fix: refit button widget was not correctly updated
2008-01-18 13:02:47 +00:00
peter1138
68707808c0
(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
2008-01-18 10:36:55 +00:00
glx
b7f50533c2
(svn r11914) -Documentation: fix some @file statement
2008-01-18 03:48:29 +00:00
smatz
0b3db1a92d
(svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too
2008-01-18 02:16:39 +00:00
peter1138
307b0e8e7a
(svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows
2008-01-17 21:57:20 +00:00
peter1138
ada41b7b3f
(svn r11911) -Codechange: use enum for autoreplace window widgets
2008-01-17 21:44:52 +00:00
smatz
8d077b16d8
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
peter1138
ac0fa7f69f
(svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows
2008-01-17 20:00:13 +00:00
smatz
822242f411
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
2008-01-17 19:49:06 +00:00
peter1138
35135222b5
(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing.
2008-01-17 19:41:05 +00:00
miham
17c9ea9ca3
(svn r11906) -Fix: fixed a typo in german language (reported by Botcher0)
2008-01-17 19:35:37 +00:00
peter1138
6d3aa07a24
(svn r11905) -Codechange: add widget enums for player finances and player livery windows
2008-01-17 19:12:53 +00:00
peter1138
d80e04d6f6
(svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list.
2008-01-17 18:49:39 +00:00
smatz
44a4ff835d
(svn r11903) -Fix: try to fix MorphOS compilation
2008-01-17 18:21:31 +00:00
peter1138
ad54075acc
(svn r11902) -Codechange: use new dropdown widget for game options window
2008-01-17 18:10:27 +00:00
peter1138
c313676c66
(svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control.
2008-01-17 18:09:15 +00:00
smatz
c74cf439fa
(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
...
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
2008-01-17 17:57:39 +00:00
frosch
35f3421842
(svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow().
2008-01-17 17:35:59 +00:00
frosch
c579bffed2
(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
2008-01-17 17:13:47 +00:00
frosch
978a7ca56a
(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
2008-01-17 16:55:13 +00:00
glx
4f31704e2e
(svn r11896) -Fix (r11886): a missing const broke compilation with MSVC
2008-01-17 16:46:41 +00:00
glx
f37174f0e2
(svn r11895) -Fix (r11875): for once MSVC warns for a good reason
2008-01-17 16:41:02 +00:00
peter1138
a9c71ce375
(svn r11894) -Cleanup: Remove strings removed from english.txt in r11893
2008-01-17 14:06:49 +00:00
peter1138
68fc3b35da
(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
2008-01-17 14:00:17 +00:00
peter1138
f788298209
(svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
...
on any click in the window.
2008-01-17 13:37:28 +00:00
rubidium
08c01e64b8
(svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo.
2008-01-17 02:10:55 +00:00
glx
3d61a1adc5
(svn r11888) -Codechange: simplify sorting of the strings in town names dropdown
2008-01-17 02:10:26 +00:00
rubidium
f658b79e15
(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
2008-01-17 02:09:34 +00:00
glx
69c18efdca
(svn r11886) -Add: sort the strings in languages dropdown
2008-01-17 00:21:43 +00:00
peter1138
4d9a9bf6ff
(svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled.
2008-01-17 00:06:36 +00:00
peter1138
bc438a3033
(svn r11884) -Cleanup: leftover use of widget numbers instead of enum
2008-01-16 23:46:46 +00:00
smatz
c8178d43c1
(svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile
2008-01-16 22:26:45 +00:00
smatz
ac7bc24b0e
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
2008-01-16 21:17:31 +00:00
peter1138
69cb009075
(svn r11881) -Cleanup: Code style for global variables.
2008-01-16 18:34:53 +00:00
peter1138
330ec8bdd6
(svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes.
2008-01-16 18:25:23 +00:00
peter1138
abac83795d
(svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free.
2008-01-16 17:43:46 +00:00
peter1138
019ffe29b8
(svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player.
2008-01-16 16:52:50 +00:00
smatz
692fbb3c05
(svn r11877) -Fix: another way to crash competitors' train in a station
...
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
frosch
5659cbe6fe
(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)
2008-01-16 15:06:48 +00:00
bjarni
beb1b07f5f
(svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
...
Now it triggers by the following conditions:
- aircraft is old enough for renew or needs to be autoreplaced
- player has 2*cost of new aircraft+autorenew money (we don't want to send many aircraft to hangars when there is only money for replacing one)
- aircraft has no hangars in it's order list
- new aircraft is buildable (imagine autorenewing a retired design)
This triggers right after a helicopter takes off or when a plane touches the ground while landing
Another effect of this change is that this functionality no longer generates network traffic
2008-01-16 13:59:08 +00:00
rubidium
2817e5425b
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
2008-01-16 11:25:15 +00:00
belugas
7a66d5e21d
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
2008-01-16 02:53:55 +00:00
bjarni
77a20eae43
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
2008-01-16 01:27:24 +00:00
smatz
9556623281
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
2008-01-16 01:18:15 +00:00
smatz
40a7ace4fa
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
...
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium
6891bc2011
(svn r11867) -Fix: do not reset changes to persistent storages during world generation.
...
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
2008-01-15 18:51:46 +00:00
rubidium
576f8ad93e
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-15 18:44:22 +00:00
peter1138
ab7cb0804d
(svn r11865) -Feature(tte): Support scrolling of drop down lists when in drag mode by moving the pointer above or below the list.
2008-01-15 16:30:08 +00:00
smatz
245f05a7cc
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
2008-01-15 15:00:01 +00:00
peter1138
932c586dfe
(svn r11863) -Fix (r11848): One day I'll learn C++... Delete all items in a drop down list before deleting the list.
2008-01-15 13:20:58 +00:00
rubidium
26c621945d
(svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too.
2008-01-15 13:19:49 +00:00
smatz
0078fd1699
(svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge
2008-01-15 11:45:29 +00:00
peter1138
ea6535c864
(svn r11860) -Fix: Test station class validity against number of classes, not abosolute limit.
2008-01-15 11:43:06 +00:00
peter1138
68a3df82b9
(svn r11859) -Codechange: Update newgrf station class dropdown to use new method of generating list.
2008-01-15 10:36:51 +00:00
peter1138
2723128ba9
(svn r11858) -Fix (r1679): Mask and rule colour in drop down lists using wrong source value. (r1679 partially reverted r1368)
2008-01-15 08:14:22 +00:00
rubidium
c1108bd293
(svn r11857) -Fix: some compile time warnings.
2008-01-15 00:48:14 +00:00
glx
af59eb2543
(svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the extra checking and such anymore.
2008-01-15 00:11:28 +00:00
glx
8c13852373
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
2008-01-15 00:03:48 +00:00
peter1138
1bcca5aae2
(svn r11854) -Fix (r11848): Nightly build farm showed up more compiler warnings... c++ is fun
2008-01-14 20:52:43 +00:00
miham
277ec663cb
(svn r11852) -Update: WebTranslator2 update to 2008-01-14 21:05:38
...
brazilian_portuguese - 36 changed by fukumori (36)
korean - 1 fixed by leejaeuk5 (1)
piglatin - 20 fixed by adammw (20)
portuguese - 1 fixed by nars (1)
2008-01-14 20:06:18 +00:00
belugas
e789ee83ab
(svn r11851) -Codechange: A few magic numbers removal, plus a little code style
2008-01-14 18:19:29 +00:00
peter1138
bf0a7ae4fb
(svn r11849) -Fix (r11848): Incomplete(?) class broke MSVC/mingw compilation
2008-01-14 16:35:49 +00:00
peter1138
e4c05f8d78
(svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed.
2008-01-14 16:10:58 +00:00
smatz
7beb63a93b
(svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it
2008-01-14 14:46:09 +00:00
peter1138
027112e1fe
(svn r11846) -Fix [FS#1651]: implicit conversion from unsigned to signed int caused compilation failure with MSVC.
2008-01-14 11:18:43 +00:00
smatz
bfc4d80c8e
(svn r11845) -Codechange: simplify train collision detection a bit
2008-01-13 23:53:33 +00:00
glx
7d2d4314ec
(svn r11844) -Fix: road vehicle count was incorrect in network lobby window
2008-01-13 22:27:06 +00:00
smatz
311c14c9f5
(svn r11843) -Fix: mark dirty canal tile even in diagonal direction from flooded tile
2008-01-13 22:12:39 +00:00
rubidium
933aea42cb
(svn r11842) -Fix: libtimidity.cpp did not compile anymore.
2008-01-13 22:10:54 +00:00
glx
48861a9fae
(svn r11841) -Fix: win32 compilation
2008-01-13 22:07:33 +00:00
rubidium
392d59f6a9
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
2008-01-13 21:51:53 +00:00
rubidium
3ca95f2a85
(svn r11839) -Codechange: move some variables from variables.h to a more logical location.
2008-01-13 21:41:24 +00:00
smatz
27e5deb719
(svn r11838) -Fix (r11320): draw correctly canal next to half flooded rail tile
2008-01-13 17:55:00 +00:00
bjarni
e281180d06
(svn r11837) -Feature: [OSX] added "/Library/Application Support/OpenTTD" to the search paths (based on patch by pv2b)
...
It is possible to set this to something else setting shared-dir with config
This works on other OSes as well but it's off by default (and not really tested)
2008-01-13 17:45:29 +00:00
bjarni
ef219245af
(svn r11836) -Fix [r11834]: [OSX] fixed compilation
2008-01-13 17:37:17 +00:00
smatz
8da51e5eb2
(svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes
2008-01-13 14:42:28 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
5c4150d304
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
2008-01-13 13:36:01 +00:00
smatz
b0c34f4d62
(svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process
2008-01-13 13:11:59 +00:00
rubidium
cc52a56052
(svn r11830) -Fix [FS#1625]: road vehicles would not wait in line, but at a single point on bridges. Based on a patch by SmatZ.
2008-01-13 12:08:35 +00:00
rubidium
079abbd04b
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
2008-01-13 01:39:22 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
a78d73805f
(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.
2008-01-13 00:28:01 +00:00
glx
aa1d429d7f
(svn r11826) -Fix (r10444): at least one instance of dmusic driver is needed for it to be registered and usable
2008-01-13 00:14:29 +00:00
rubidium
853ca6386e
(svn r11825) -Fix (FS#1627): an articulated road vehicle could split up when it turned around at a corner and then would enter a drive through station at the next tile.
2008-01-12 22:10:00 +00:00
peter1138
c7debf7908
(svn r11824) -Fix (r11822): Converting signs from TTD games incomplete
2008-01-12 21:25:04 +00:00
peter1138
e677814a4b
(svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.
2008-01-12 21:01:27 +00:00
peter1138
ab8382c0db
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
smatz
a222fe2e86
(svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases
2008-01-12 19:33:25 +00:00
smatz
704a75871a
(svn r11820) -Fix: invalidate depot window when removing crashed train
2008-01-12 19:24:58 +00:00
smatz
712d4b6259
(svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train
2008-01-12 19:20:44 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
peter1138
cbbc53e8f8
(svn r11817) -Codechange: Base vehicle group validity on owner, not name.
2008-01-12 13:36:22 +00:00
rubidium
ed727f9a64
(svn r11816) -Fix: forgot clearing one byte, causing the passwords to differ slightly on different platforms.
2008-01-12 08:34:16 +00:00
smatz
a4c1280945
(svn r11815) -Codechange (r11802): some compilers were giving a false warning about uninitialized variable
2008-01-11 22:29:47 +00:00
orudge
79e0a48c42
(svn r11814) -Fix: Get OpenTTD compiling again on OS/2
2008-01-11 18:53:52 +00:00
frosch
cbe7e5d668
(svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
2008-01-11 17:12:41 +00:00
smatz
4d04077156
(svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions
2008-01-11 15:10:59 +00:00
rubidium
04f936c2c6
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
2008-01-11 00:30:32 +00:00
smatz
e5d33482b4
(svn r11810) -Fix (r11802): reset sets when leaving prematurely
2008-01-10 22:46:04 +00:00
smatz
a1266da782
(svn r11809) -Fix [FS#1643]: set expenses type when selling all vehicles in depot
2008-01-10 21:54:45 +00:00
frosch
1b936179ca
(svn r11807) -Codechange: Make Action5 handler more upwards- and TTDP-compatible by allowing specifiing more sprites than needed.
2008-01-10 18:02:15 +00:00
glx
3976bb987d
(svn r11806) -Fix (r11793) [FS#1638]: sign inversion when updating income and expenses
2008-01-10 15:51:34 +00:00
frosch
930f875c51
(svn r11805) -Fix [FS#1620]: VEHICLE_TRIGGER_EMPTY was triggered continuously while train waiting in station.
2008-01-10 13:13:18 +00:00
belugas
0181678cde
(svn r11804) -Fix(r11797,FS#1636): Industry tiles should receive the same medecine as indstries themselves regarding the resolver's object
2008-01-10 00:53:17 +00:00
peter1138
d30321d2af
(svn r11803) -Fix: unlikely but possible infinite loop leading to undefined behaviour
2008-01-09 23:17:40 +00:00
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
6c954cad5f
(svn r11801) -Codechange: remove some unneeded includes from some header files.
2008-01-09 21:27:39 +00:00
rubidium
998d7644f6
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
2008-01-09 21:05:03 +00:00
peter1138
82fe2885ab
(svn r11799) -Codechange: no need to special-case helicopter rotor 'overrides'
2008-01-09 20:23:12 +00:00
belugas
6375ea065b
(svn r11798) -Codechange: add comments and give a more representative function's name
2008-01-09 18:35:18 +00:00
belugas
f67b5798a0
(svn r11797) -Fix: Add protection against not already created industry while doing industry callback.
...
Some variables used were linked to invalid industry.
2008-01-09 18:14:29 +00:00
glx
785572ea32
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
2008-01-09 17:47:05 +00:00
glx
d133edd026
(svn r11794) -Fix [FS#1632]: reversing a train when loading at a station with an adjacent station in the same axis crashed.
2008-01-09 17:09:53 +00:00
rubidium
46650c54b6
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
2008-01-09 16:55:48 +00:00
rubidium
b4337eba83
(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
2008-01-09 16:40:02 +00:00
peter1138
a27a240b87
(svn r11791) -Cleanup: move railtype data into table/, like other data files.
2008-01-09 16:02:13 +00:00
rubidium
ebb6259057
(svn r11790) -Update: apparantly it's 2008 already ;). Patch by Anne Stellingwerf (FS#1613).
2008-01-09 11:46:40 +00:00
peter1138
a01fc4c142
(svn r11789) -Codechange: coding style for global variable names
2008-01-09 10:15:20 +00:00
rubidium
b4b3190b62
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
peter1138
931e6ea49d
(svn r11786) -Codechange: shuffle more includes
2008-01-09 08:12:10 +00:00
rubidium
cd92981e9f
(svn r11785) -Codechange: remove some unneeded includes.
2008-01-09 00:59:02 +00:00
peter1138
ce2104ed47
(svn r11784) -Codechange: set up initial engine data in one place
2008-01-08 18:25:51 +00:00
peter1138
814f47a3cc
(svn r11783) -Codechange: compare engine type with its type property, not by its index
2008-01-08 18:16:26 +00:00
peter1138
352f13dad1
(svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
2008-01-08 16:07:32 +00:00
peter1138
4479c06e2d
(svn r11781) -Codechange: variable scope and initialization
2008-01-07 22:38:30 +00:00
peter1138
77717563e1
(svn r11780) -Codechange: When compiling a dedicated server build, select the dedicated video driver by default.
2008-01-07 16:41:03 +00:00
glx
2832a6cafb
(svn r11779) -Fix: win32 compile failed. Also removed a duplicate include
2008-01-07 15:35:36 +00:00
rubidium
eced1fb4ae
(svn r11778) -Fix: compiles with ICONV failed.
2008-01-07 15:17:23 +00:00
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00
rubidium
38115acf5a
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
2008-01-07 14:02:26 +00:00
rubidium
a8a3a7e3f2
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
2008-01-07 09:19:53 +00:00
rubidium
b0ac283aec
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
rubidium
64fc2ade9e
(svn r11773) -Codechange: move some non-clear-land functions from clear_cmd.cpp to a more correct location.
2008-01-07 00:45:05 +00:00
glx
119b03ea70
(svn r11772) -Change: add some extra checking in the hope to find the cause of FS#1335
2008-01-07 00:43:03 +00:00
rubidium
acc7c9eb01
(svn r11771) -Codechange: split settings.h into better separated headers.
2008-01-07 00:19:09 +00:00
peter1138
7be2160cfb
(svn r11770) -Codechange: An engine type's type is EngineID, not byte.
2008-01-06 20:54:55 +00:00
miham
fd330ce743
(svn r11769) -Update: WebTranslator2 update to 2008-01-06 19:58:01
...
brazilian_portuguese - 2 fixed, 15 changed by fukumori (17)
bulgarian - 29 fixed, 10 changed by groupsky (39)
croatian - 13 fixed by knovak (13)
czech - 2 fixed by Hadez (2)
dutch - 1 fixed by habell (1)
estonian - 1 fixed by kristjans (1)
french - 1 fixed, 1 changed by glx (2)
galician - 38 fixed by Condex (38)
italian - 1 fixed by lorenzodv (1)
japanese - 1 fixed by ickoonite (1)
norwegian_bokmal - 1 fixed by brygge_2 (1)
romanian - 1 fixed by kneekoo (1)
slovak - 1 fixed by lengyel (1)
swedish - 2 fixed by daishan (2)
ukrainian - 2 fixed by mad (2)
2008-01-06 18:58:55 +00:00
rubidium
aeff6e5761
(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
2008-01-06 18:56:43 +00:00
smatz
f7a293f074
(svn r11767) -Fix: do not call rail specific functions when building road bridge
...
-Fix: missing space in terraform_gui.cpp
2008-01-06 11:39:40 +00:00
belugas
f9a592cfdd
(svn r11766) -Codechange: Last fine tunings on smooth economy, by Sirkoz.
2008-01-06 01:06:12 +00:00
rubidium
279bfad275
(svn r11765) -Fix: compile warning (Roujin).
2008-01-05 22:34:04 +00:00
rubidium
f8f86420f8
(svn r11764) -Change: make the 'do characters exist in the current font file(s)' more robust.
2008-01-05 22:19:27 +00:00
smatz
e165aad4db
(svn r11763) -Fix: update signal states after merging a company
2008-01-05 22:04:11 +00:00
glx
91be5d7531
(svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was broken
2008-01-05 21:42:34 +00:00
peter1138
5d837282ee
(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine overrides, and adjust scope while there.
2008-01-05 15:39:22 +00:00
smatz
7302d8c88b
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
...
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04 19:45:29 +00:00
peter1138
9299f76af4
(svn r11759) -Feature: Add drag-n-drop support to the raise/lower land tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin.
2008-01-04 18:18:46 +00:00
peter1138
6a13067931
(svn r11758) -Fix(ette): Populate 'void' cargo slots (unused slots in temperate and arctic) with default data as per pre-newcargo support. These slots are still disabled by default, but some NewGRFs (erroneously?) expect the default data.
2008-01-04 17:25:53 +00:00
belugas
6b37ab36ea
(svn r11757) -Fix(r11727): Don't use a function's default parameter when the value can be (more adequately, even better) computed from another source.
...
Thanks peter1138.
2008-01-04 15:39:08 +00:00
peter1138
1cd2c3d517
(svn r11756) -Fix: Out of bounds access caused if a vehicle's cargo amount was higher than its capacity when resolving sprite groups.
2008-01-04 13:40:23 +00:00
peter1138
3182cbb332
(svn r11755) -Fix: Debug level string buffer was not long enough to contain all debug levels.
2008-01-04 10:09:57 +00:00
belugas
23fab42b2f
(svn r11754) -Fix(r11753): One too much command separator (;). Thanks glx for spotting
2008-01-04 03:31:08 +00:00
belugas
c59ea520a7
(svn r11753) -Codechange: re-indent the switch case structures, as to be more code style oriented.
...
Hoping it makes the whole file easier to follow/read
2008-01-04 03:11:36 +00:00
belugas
b0ef12e0e9
(svn r11752) -Fix(r11745): Silence a MSVC warning (glx)
2008-01-04 03:04:19 +00:00
belugas
8f94ac8f03
(svn r11751) -Codechange: Enumify some widgets (and others) and while at it, apply some code style
2008-01-04 02:32:58 +00:00
glx
72afdb8d34
(svn r11750) -Revert (r11749): commited too much
2008-01-03 23:54:23 +00:00
glx
42bddcf723
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
2008-01-03 23:50:58 +00:00
belugas
aebcd80088
(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727
...
-Codechange: A few bad coding style inadvertendly applied too
2008-01-03 14:33:10 +00:00
belugas
7e4b7e3ad4
(svn r11747) -Change: Return of the prodigal son (or something). Little update (but highly noticed) on the OpenTTD Team
2008-01-03 14:04:08 +00:00
belugas
6ce70b17ca
(svn r11746) -Fix(r11727): Make sure that action 0A does follow the same new ordering of shore sprites. It was not considered in the missing shore patch
2008-01-03 02:39:06 +00:00
skidd13
ade37de6c6
(svn r11745) -Codechange: Unify the spinner widget drawing of the difficulty settings window and make its disabled state min max aware.
2008-01-02 23:59:11 +00:00
glx
6f7f4adffc
(svn r11744) -Codechange: don't redefine snprintf when using MinGW Runtime 3.14 or superior, as it now have snprintf() and vsnprintf conform to C99
2008-01-02 18:42:51 +00:00
rubidium
19f8990f64
(svn r11743) -Fix [FS#1614]: group names got not deallocated in the command test run.
2008-01-01 22:39:11 +00:00
peter1138
fa83291a76
(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused.
2008-01-01 22:34:00 +00:00
peter1138
47082fec5c
(svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves.
2008-01-01 22:24:18 +00:00
egladil
9a2547b5a7
(svn r11740) -Fix [FS#1610]: Modify and possibly discard key events for code points in the unicode private use area.
2008-01-01 18:55:15 +00:00
peter1138
c94a6b8c78
(svn r11739) -Fix [FS#1609]: Set the new scroll position after zooming in instead of before, as the zoom will cancel it out.
2008-01-01 18:35:31 +00:00
peter1138
47d23eb003
(svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop.
2008-01-01 18:12:17 +00:00
peter1138
24784b7e0d
(svn r11737) -Fix: Reinstate NewGRF-specified engine list order in autoreplace window.
2008-01-01 17:01:06 +00:00
miham
f0e9c0cfc9
(svn r11736) -Update: WebTranslator2 update to 2008-01-01 17:42:54
...
catalan - 1 fixed by arnaullv (1)
german - 4 fixed by chu (4)
hungarian - 23 fixed by miham (23)
romanian - 17 fixed, 2 changed by kneekoo (19)
slovenian - 1 fixed by Necrolyte (1)
2008-01-01 16:43:31 +00:00
peter1138
aab495604a
(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs.
2008-01-01 15:06:37 +00:00
belugas
3dd61f423a
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
...
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
2008-01-01 14:20:48 +00:00
peter1138
a8611311ac
(svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves
2008-01-01 14:15:28 +00:00
peter1138
a967a7287f
(svn r11732) -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype.
2008-01-01 14:00:31 +00:00
peter1138
7031358cff
(svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped
...
the callback working for autoreplace and when moving wagons from train to train in a depot.
-Fix (r11724): Don't check wagon attach callback for the chain when moving a single wagon.
2007-12-31 21:51:16 +00:00
miham
d8f4a80b0a
(svn r11730) -Update: WebTranslator2 update to 2007-12-31 19:55:44
...
catalan - 1 fixed by arnaullv (1)
dutch - 1 fixed by webfreakz (1)
estonian - 1 fixed by kristjans (1)
french - 1 fixed by glx (1)
german - 27 fixed by moewe2 (27)
hungarian - 21 fixed by miham (21)
italian - 1 fixed by lorenzodv (1)
japanese - 1 fixed by ickoonite (1)
korean - 1 fixed by leejaeuk5 (1)
norwegian_bokmal - 23 fixed by jhsoby (23)
polish - 2 fixed by meush (2)
portuguese - 96 fixed, 7 changed by nars (103)
slovak - 1 fixed by lengyel (1)
spanish - 12 fixed by eusebio (12)
swedish - 13 fixed by ChrillDeVille (13)
turkish - 14 fixed by jnmbk (14)
2007-12-31 18:56:39 +00:00
peter1138
75472cbc16
(svn r11729) -Codechange: Don't rely on the first railtype's sprite offset being zero when drawing road stations.
2007-12-31 11:13:51 +00:00
rubidium
b1be9f0137
(svn r11728) -Fix [FS#1577]: if there are no houses that can be build in a specific year yet, force the houses with the earliest introduction year to be available.
2007-12-31 07:14:25 +00:00
belugas
8ee1faca6c
(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB
2007-12-31 04:38:11 +00:00
belugas
31e2ed8b4c
(svn r11725) -Codechange: less a magical number
2007-12-31 02:39:50 +00:00
rubidium
1a70eed58c
(svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time.
2007-12-30 21:35:48 +00:00
skidd13
566a24d6ee
(svn r11723) -Feature: add initial support for Intel C Compiler on linux
...
-Codechange: silence a few warnings of ICC
2007-12-30 19:32:09 +00:00
glx
892e231aad
(svn r11722) -Fix (r11703): invalid plural form
2007-12-30 16:34:32 +00:00
rubidium
a3b19fd50c
(svn r11721) -Fix: do not disable NewGRFs for 'eternity' during games.
2007-12-29 23:49:48 +00:00
peter1138
06d578d07e
(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque.
2007-12-29 21:06:54 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
egladil
6ae9302708
(svn r11718) -Fix [FS#1483]: Show the fullscreen modes available to the cocoa driver in windowed mode too.
2007-12-29 05:15:13 +00:00
smatz
108ab3b910
(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned by PLAYER_SPECTATOR
2007-12-28 18:25:30 +00:00
glx
c87f20ff37
(svn r11716) -Fix [FS#1561]: don't put more than one Random() in function calls because parameter evaluation order is not guaranteed in the c++ standard (can lead to desyncs)
2007-12-28 16:21:29 +00:00
smatz
8e1f21e29b
(svn r11715) -Fix: do not use GetTrackBits() for depots and waypoints while converting railtype
2007-12-28 15:27:12 +00:00
belugas
e9a039b845
(svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenarios to be bigger than current year.
...
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
2007-12-28 04:20:56 +00:00
belugas
5087a6cdd7
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
2007-12-28 03:14:55 +00:00
maedhros
e2efaaff87
(svn r11712) -Fix (r9315): Add more house string id ranges to MapGRFStringID so NewGRFs use the proper string ids.
2007-12-27 20:49:44 +00:00
belugas
e67ed0a808
(svn r11711) -Codechange: Name the Save Load Dialog Mode enum
2007-12-27 17:29:27 +00:00
bjarni
6196fa01ab
(svn r11710) -Feature: [build vehicles windows] added sorting for cost, running costs and speed to road vehicles and ships build windows
2007-12-27 15:47:08 +00:00
egladil
6e1cae5256
(svn r11708) -Fix [FS#1598]: Removed include of variables.h as it was no longer needed and caused compilation to fail.
2007-12-27 14:45:10 +00:00
smatz
38f0e422ac
(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
2007-12-27 14:10:47 +00:00
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
smatz
4e66f5a04b
(svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction when reversing, also was inconsistent with save/load process (possible desyncs)
2007-12-27 13:25:23 +00:00
rubidium
0b1d3e43e5
(svn r11704) -Codechange: remove another bunch of useless includes.
2007-12-26 23:04:26 +00:00
miham
c124792fd2
(svn r11703) -Update: WebTranslator2 update to 2007-12-26 17:33:24
...
estonian - 16 changed by kristjans (16)
polish - 94 fixed, 6 changed by meush (100)
russian - 22 fixed by Smoky555 (22)
spanish - 11 fixed by eusebio (11)
traditional_chinese - 25 fixed, 4 changed by xbddc (29)
2007-12-26 16:38:34 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
aac835171e
(svn r11700) -Codechange: reduce the amount of unnecessary includes.
2007-12-25 23:42:52 +00:00
skidd13
59d6c5e157
(svn r11698) -Change: Make the abort/accept process of the difficulty window a bit less confusing
...
-Change: Make the highscore button in the difficulty window a bit more obvious
-Codechange: Enumify the window-widgets of the difficulty window
2007-12-25 15:56:41 +00:00
rubidium
0bd93f5c37
(svn r11697) -Fix [FS#1585]: strgen did not (always) compile properly.
2007-12-25 14:08:56 +00:00
skidd13
7963963d98
(svn r11695) -Codechange: Converted the md5 algorithm to OOP
...
-Codechange: Adapt the md5 algorithm to the OpenTTD source
2007-12-25 13:59:21 +00:00
rubidium
b3f6c0734b
(svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.
2007-12-25 13:28:09 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
bf98e25e43
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
2007-12-25 09:48:53 +00:00
egladil
e2f79f0eb5
(svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
2007-12-25 01:29:54 +00:00