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(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
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@ -538,7 +538,7 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current)
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/* This is a tunnel/bridge. We know this tunnel/bridge is our type,
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* otherwise we wouldn't have got here. It is also facing us,
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* so we should skip it's body */
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dst_tile = IsTunnel(src_tile) ? GetOtherTunnelEnd(src_tile) : GetOtherBridgeEnd(src_tile);
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dst_tile = GetOtherTunnelBridgeEnd(src_tile);
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override_dst_check = true;
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} else if (type != TRANSPORT_WATER && (IsStandardRoadStopTile(src_tile) || IsTileDepotType(src_tile, type))) {
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/* This is a road station (non drive-through) or a train or road depot. We can enter and exit
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@ -931,7 +931,7 @@ static bool CheckSignalAutoFill(TileIndex &tile, Trackdir &trackdir, int &signal
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/* Skip to end of tunnel or bridge
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* note that tile is a parameter by reference, so it must be updated */
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tile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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tile = GetOtherTunnelBridgeEnd(tile);
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signal_ctr += 2 + DistanceMax(orig_tile, tile) * 2;
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return true;
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@ -1262,7 +1262,7 @@ CommandCost CmdConvertRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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break;
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case MP_TUNNELBRIDGE: {
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
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/* If both ends of tunnel/bridge are in the range, do not try to convert twice -
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* it would cause assert because of different test and exec runs */
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@ -1938,8 +1938,7 @@ static bool SignalVehicleCheck(TileIndex tile, uint track)
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{
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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/* Locate vehicles in tunnels or on bridges */
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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return GetVehicleTunnelBridge(tile, endtile) != NULL;
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return GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL;
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} else {
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return VehicleFromPos(tile, &track, &SignalVehicleCheckProc) != NULL;
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}
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@ -133,8 +133,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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case MP_TUNNELBRIDGE:
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{
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if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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if (GetVehicleTunnelBridge(tile, endtile) != NULL) return CMD_ERROR;
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if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
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} break;
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default:
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@ -158,9 +157,9 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost cost;
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
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/* Pay for *every* tile of the bridge or tunnel */
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cost.AddCost((DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile) + 1) * _price.remove_road);
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cost.AddCost((DistanceManhattan(other_end, tile) + 1) * _price.remove_road);
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if (flags & DC_EXEC) {
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SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
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SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
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@ -509,10 +508,8 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
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if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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/* Don't allow "upgrading" the bridge/tunnel when vehicles are already driving on it */
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if (GetVehicleTunnelBridge(tile, endtile) != NULL) return CMD_ERROR;
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if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
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} break;
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default:
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@ -541,7 +538,7 @@ do_clear:;
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cost.AddCost(CountBits(pieces) * _price.build_road);
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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/* Pay for *every* tile of the bridge or tunnel */
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cost.MultiplyCost(DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile));
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cost.MultiplyCost(DistanceManhattan(GetOtherTunnelBridgeEnd(tile), tile) + 1);
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}
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if (flags & DC_EXEC) {
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@ -557,7 +554,7 @@ do_clear:;
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} break;
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case MP_TUNNELBRIDGE: {
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TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
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SetRoadTypes(other_end, GetRoadTypes(other_end) | RoadTypeToRoadTypes(rt));
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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@ -1062,7 +1062,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
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/* Reached a tunnel/bridge? Then continue at the other side of it. */
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) {
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*tile_ptr = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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*tile_ptr = GetOtherTunnelBridgeEnd(tile);
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}
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return;
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}
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@ -2851,11 +2851,7 @@ static void CheckTrainCollision(Vehicle *v)
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/* find colliding vehicles */
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if (v->u.rail.track == TRACK_BIT_WORMHOLE) {
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VehicleFromPos(v->tile, &tcc, FindTrainCollideEnum);
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if (IsBridgeTile(v->tile)) {
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VehicleFromPos(GetOtherBridgeEnd(v->tile), &tcc, FindTrainCollideEnum);
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} else {
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VehicleFromPos(GetOtherTunnelEnd(v->tile), &tcc, FindTrainCollideEnum);
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}
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VehicleFromPos(GetOtherTunnelBridgeEnd(v->tile), &tcc, FindTrainCollideEnum);
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} else {
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VehicleFromPosXY(v->x_pos, v->y_pos, &tcc, FindTrainCollideEnum);
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}
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@ -3130,7 +3126,7 @@ static void DeleteLastWagon(Vehicle *v)
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DisableTrainCrossing(v->tile);
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if (v->u.rail.track == TRACK_BIT_WORMHOLE) { // inside a tunnel / bridge
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TileIndex endtile = IsTunnel(v->tile) ? GetOtherTunnelEnd(v->tile) : GetOtherBridgeEnd(v->tile);
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TileIndex endtile = GetOtherTunnelBridgeEnd(v->tile);
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if (GetVehicleTunnelBridge(v->tile, endtile) != NULL) return; // tunnel / bridge is busy
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@ -8,6 +8,8 @@
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#include "direction_func.h"
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#include "core/bitmath_func.hpp"
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#include "tile_map.h"
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#include "bridge_map.h"
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#include "tunnel_map.h"
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/**
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@ -63,4 +65,16 @@ static inline void SetTunnelBridgeSnowOrDesert(TileIndex t, bool snow_or_desert)
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SB(_m[t].m4, 7, 1, snow_or_desert);
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}
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/**
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* Determines type of the wormhole and returns its other end
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* @param t one end
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* @pre IsTileType(t, MP_TUNNELBRIDGE)
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* @return other end
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*/
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static inline TileIndex GetOtherTunnelBridgeEnd(TileIndex t)
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{
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assert(IsTileType(t, MP_TUNNELBRIDGE));
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return IsTunnel(t) ? GetOtherTunnelEnd(t) : GetOtherBridgeEnd(t);
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}
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#endif /* TUNNELBRIDGE_MAP_H */
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