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(svn r11704) -Codechange: remove another bunch of useless includes.
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@ -1,5 +1,8 @@
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/* $Id$ */
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/** @file null.cpp A blitter that doesn't blit. */
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#include "../stdafx.h"
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#include "../variables.h"
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#include "null.hpp"
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static FBlitter_Null iFBlitter_Null;
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@ -1,5 +1,6 @@
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/* $Id$ */
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/** @file openttd.h */
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/** @file cargo_type.h Types related to cargos... */
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#ifndef CARGO_TYPE_H
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#define CARGO_TYPE_H
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@ -3,10 +3,11 @@
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/** @file random_func.cpp */
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#include "../stdafx.h"
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#include "../variables.h"
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#include "random_func.hpp"
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#include "bitmath_func.hpp"
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uint32 _random_seeds[2][2];
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uint32 InteractiveRandom()
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{
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const uint32 s = _random_seeds[1][0];
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@ -100,4 +100,6 @@ static inline bool Chance16R(const uint a, const uint b, uint32 &r)
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return Chance16I(a, b, r);
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}
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extern uint32 _random_seeds[2][2];
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#endif /* RANDOM_FUNC_HPP */
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@ -7,7 +7,6 @@
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#include "core/random_func.hpp"
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#include "command_type.h"
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#include "openttd.h"
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#include "tile_cmd.h"
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/* clear_land.cpp */
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@ -20,6 +20,7 @@
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#include "viewport.h"
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#include "map_func.h"
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#include "date_func.h"
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#include "core/random_func.hpp"
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void GenerateClearTile();
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void GenerateIndustries();
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@ -5,7 +5,7 @@
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#ifndef NEWGRF_CONFIG_H
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#define NEWGRF_CONFIG_H
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#include "openttd.h"
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#include "strings_type.h"
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/* GRF config bit flags */
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enum GCF_Flags {
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@ -5,7 +5,6 @@
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#ifndef NPF_H
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#define NPF_H
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#include "openttd.h"
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#include "aystar.h"
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#include "station.h"
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#include "vehicle_type.h"
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@ -6,7 +6,6 @@
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#define PATHFIND_H
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#include "direction_type.h"
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#include "openttd.h"
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enum {
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STR_FACTOR = 2,
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@ -7,7 +7,6 @@
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "../fileio.h"
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#include "../variables.h"
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#include "../debug.h"
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#include "../core/alloc_func.hpp"
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#include "../core/endian_func.hpp"
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@ -8,7 +8,6 @@
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#include "direction_func.h"
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#include "core/bitmath_func.hpp"
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#include "tile_map.h"
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#include "openttd.h"
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/**
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@ -6,7 +6,6 @@
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#define VARIABLES_H
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#include "yapf/yapf_settings.h"
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#include "openttd.h"
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#include "tile_type.h"
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#include "strings_type.h"
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#include "date_type.h"
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@ -51,8 +50,6 @@ VARDEF uint16 _disaster_delay;
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* tick handler. */
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VARDEF uint16 _station_tick_ctr;
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VARDEF uint32 _random_seeds[2][2];
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/* Iterator through all towns in OnTick_Town */
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VARDEF uint32 _cur_town_ctr;
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/* Frequency iterator at the same place */
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