OpenTTD/src
2007-07-23 15:18:53 +00:00
..
ai (svn r10655) -Fix [FS#1070]: Trolly AI didn't know about steep slopes, and used wrong tileh in some cases (frosch) 2007-07-23 15:14:45 +00:00
blitter (svn r10561) -Fix: don't give 'unused variable' warnings when disabling asserts 2007-07-14 20:21:02 +00:00
lang (svn r10648) -Update: WebTranslator2 update to 2007-07-21 20:34:31 2007-07-21 18:34:43 +00:00
misc (svn r10647) -Fix: AutoPtrT::operator =() didn't delete old object 2007-07-21 14:01:12 +00:00
music (svn r10472) -Fix (r10741): typos prevented compilation 2007-07-07 21:14:36 +00:00
network (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
os/macosx (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed 2007-06-19 15:04:08 +00:00
sound (svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first 2007-07-07 20:31:23 +00:00
spriteloader (svn r10365) -Fix: compiling without png and networking support under MSVC. 2007-06-27 22:26:27 +00:00
strgen (svn r10382) -Fix (strgen): it was not possible to use --warning and --todo at the same time. 2007-06-28 22:58:59 +00:00
table (svn r10604) -Fix [FS#1044] (r9866): some industries produced cargo they should not be producing, which would result in the industry offering invalid cargo to a station resulting in crashes.. 2007-07-17 08:18:57 +00:00
video (svn r10542) -Codechange: use class member instead of global variable for null ticks value 2007-07-13 13:03:20 +00:00
yapf (svn r10578) -Fix [YAPF, ships]: Ships received curve penalty for non-diagonal straight move. (JazzyJaffa) 2007-07-15 11:45:38 +00:00
aircraft_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
aircraft_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
aircraft.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
airport_gui.cpp (svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them. 2007-07-12 13:40:24 +00:00
airport_movement.h
airport.cpp
airport.h (svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value 2007-07-03 23:23:38 +00:00
articulated_vehicles.cpp (svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments. 2007-07-09 19:38:12 +00:00
articulated_vehicles.h
autoreplace_cmd.cpp (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 2007-07-14 23:10:27 +00:00
autoreplace_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp (svn r10603) -Codechange: avoid direct access to _engine_info 2007-07-17 06:56:09 +00:00
callback_table.cpp
callback_table.h
cargopacket.cpp (svn r10404) -Fix (r10266): Adding a cargo packet to cargo list could overflow. Now we detect this and just leave the cargo in its own packet. 2007-07-01 12:25:08 +00:00
cargopacket.h (svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. 2007-06-27 17:19:05 +00:00
cargotype.cpp
cargotype.h (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
clear_cmd.cpp (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
clear_map.h
cmd_helper.h
command.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
command.h (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command. 2007-07-10 20:59:41 +00:00
console_cmds.cpp (svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. 2007-06-24 21:58:05 +00:00
console.cpp (svn r10295) -Fix [FS#775]: flush stdout on dedicated server output to ensure an update of stdout (Zuu) 2007-06-23 14:40:19 +00:00
console.h
currency.cpp
currency.h
date.cpp (svn r10547) -Fix: when Cheat-Window is open and a new month happens, the window wasn't redrawn instantly 2007-07-13 15:01:16 +00:00
date.h
debug.cpp
debug.h
dedicated.cpp
depot_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
depot.cpp
depot.h
direction.h
disaster_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
dock_gui.cpp (svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them. 2007-07-12 13:40:24 +00:00
driver.cpp (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
driver.h (svn r10561) -Fix: don't give 'unused variable' warnings when disabling asserts 2007-07-14 20:21:02 +00:00
dummy_land.cpp (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
economy.cpp (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
economy.h (svn r10541) -Fix [FS#1028]: cargo payment rates overflow. 2007-07-13 12:08:37 +00:00
elrail.cpp (svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!. 2007-06-22 21:48:41 +00:00
endian_check.cpp
engine_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
engine.cpp (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 2007-07-14 23:10:27 +00:00
engine.h (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
fileio.cpp (svn r10272) -Fix (FS#916): remove more invalid characters from savegame names 2007-06-22 19:30:59 +00:00
fileio.h (svn r10198) -Fix (r10194): did not search all search paths. 2007-06-18 11:04:12 +00:00
fios.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
fios.h
fontcache.cpp (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter 2007-06-17 20:30:28 +00:00
fontcache.h
functions.h (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 2007-06-27 20:53:25 +00:00
genworld_gui.cpp (svn r10396) -Fix: When landscape generating, allow for 200ms between screen updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo) 2007-06-30 06:31:49 +00:00
genworld.cpp
genworld.h
gfx.cpp (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
gfx.h (svn r10255) -Codechange: remove some old debug code nobody was using anymore 2007-06-21 16:53:57 +00:00
gfxinit.cpp
gfxinit.h
graph_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
group_cmd.cpp (svn r10475) -Fix [FS#996]: some wrong comments for a few of the (vehicle) group related actions. 2007-07-08 09:35:39 +00:00
group_gui.cpp (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 2007-07-14 23:10:27 +00:00
group.h (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 2007-07-14 23:10:27 +00:00
gui.h (svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them. 2007-07-12 13:40:24 +00:00
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp
industry_cmd.cpp (svn r10641) -Fix(r10638): Forgotten Son... err...include 2007-07-20 17:32:27 +00:00
industry_gui.cpp (svn r10637) -Fix: Enable the Random Industries in scenario editor if setting Number of Industries is not NONE. 2007-07-20 16:08:28 +00:00
industry_map.h
industry.h (svn r10639) -Codechange: Give meaninfull name to a magic number 2007-07-20 17:14:03 +00:00
intro_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
landscape.cpp (svn r10656) -Fix [FS#1068]: GetPartialZ returned wrong value for SLOPE_STEEP_E (frosch) 2007-07-23 15:18:53 +00:00
landscape.h
livery.h
lzoconf.h
macros.h (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
main_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
map.cpp
map.h
masm64.rules
md5.cpp
md5.h
mersenne.cpp
minilzo.cpp
minilzo.h
misc_cmd.cpp (svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players. 2007-06-28 19:14:29 +00:00
misc_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
misc.cpp (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on 2007-06-22 20:04:21 +00:00
mixer.cpp
mixer.h
music_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h (svn r10622) -Feature: Introduction of the CBID_INDUSTRY_AVAILABLE's handling, in fund industry window. 2007-07-19 01:47:32 +00:00
newgrf_canal.cpp (svn r10484) -Codechange: reduce code duplication. 2007-07-09 13:10:04 +00:00
newgrf_canal.h
newgrf_cargo.cpp (svn r10477) -Codechange: add some callbacks to customise the acceptance of industries. 2007-07-08 17:40:04 +00:00
newgrf_cargo.h (svn r10477) -Codechange: add some callbacks to customise the acceptance of industries. 2007-07-08 17:40:04 +00:00
newgrf_commons.cpp (svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map. 2007-07-12 08:10:40 +00:00
newgrf_commons.h (svn r10256) -Add: Addition of IndustryTileOverrideManager 2007-06-21 17:09:10 +00:00
newgrf_config.cpp (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
newgrf_config.h (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
newgrf_engine.cpp (svn r10443) -Fix: randomizing triggers should be called with callback type set to 1 2007-07-05 06:35:09 +00:00
newgrf_engine.h
newgrf_gui.cpp (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp (svn r10572) -Codechange: Add function CheckIfCallBackAllowsAvailability for industries 2007-07-15 00:19:40 +00:00
newgrf_industries.h (svn r10572) -Codechange: Add function CheckIfCallBackAllowsAvailability for industries 2007-07-15 00:19:40 +00:00
newgrf_industrytiles.cpp (svn r10520) -Fix: when a "can I build this industry tile here" callback did not fail, it doesn't automatically mean that the industry tile can be built there. 2007-07-12 09:15:57 +00:00
newgrf_industrytiles.h (svn r10508) -Codechange: allow customizable animation schemes for industries. 2007-07-11 15:03:29 +00:00
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
newgrf_spritegroup.h (svn r10485) -Codechange: add a callback mechanism to determine whether building an industry is allowed at a given location. 2007-07-09 13:21:49 +00:00
newgrf_station.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
newgrf_station.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp (svn r10430) -Fix: Too many town rating entry lookups (KUDr) 2007-07-04 06:37:43 +00:00
newgrf_town.h
newgrf_townname.cpp (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
newgrf_townname.h (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
newgrf.cpp (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
newgrf.h
news_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
news.h (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
npf.cpp (svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix. 2007-06-27 17:05:06 +00:00
npf.h
oldloader.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
oldpool.cpp
oldpool.h
openttd.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
openttd.h (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
order_cmd.cpp (svn r10314) -Codechange: Refer to vehicle names by index 2007-06-24 22:42:11 +00:00
order_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
order.h (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
os2.cpp (svn r10651) -Fix: Fix chdir problem with open/save dialog on OS/2 (Paul Smedley) 2007-07-22 17:21:25 +00:00
os_timer.cpp
ottdres.rc
pathfind.cpp (svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138). 2007-06-26 20:23:09 +00:00
pathfind.h
player_face.h
player_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
player.h (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
players.cpp (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 2007-07-14 23:10:27 +00:00
queue.cpp
queue.h
rail_cmd.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rail_gui.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rail_map.h
rail.cpp
rail.h (svn r10429) -Fix: VC8 Code Analyzer warning: buffer overrun 2007-07-04 02:41:39 +00:00
railtypes.h
resource.h
road_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
road_cmd.h
road_gui.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
road_map.cpp
road_map.h
road.h
roadveh_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
roadveh_gui.cpp (svn r10603) -Codechange: avoid direct access to _engine_info 2007-07-17 06:56:09 +00:00
roadveh.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
saveload.cpp (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
saveload.h (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. 2007-06-24 12:27:11 +00:00
screenshot.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
screenshot.h
sdl.cpp
sdl.h
settings_gui.cpp (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 2007-07-06 07:24:10 +00:00
settings.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
settings.h
ship_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
ship_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
ship.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
signs_gui.cpp (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 2007-06-30 17:51:50 +00:00
signs.cpp (svn r10643) -Merge (from NoAI): properly counting the amount of signs instead of using the size of the sign pool. 2007-07-20 18:35:33 +00:00
signs.h (svn r10643) -Merge (from NoAI): properly counting the amount of signs instead of using the size of the sign pool. 2007-07-20 18:35:33 +00:00
slope.h
smallmap_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
sound.cpp
sound.h
sprite.h
spritecache.cpp (svn r10356) -Fix (r10143): another memory leak eliminated. 2007-06-27 16:54:50 +00:00
spritecache.h
station_cmd.cpp (svn r10646) -Cleanup: AutoPtrT<>::Release() renamed to Detach() 2007-07-21 13:45:15 +00:00
station_gui.cpp (svn r10323) -Codechange: reference company name, number and player (president) name 2007-06-25 13:30:38 +00:00
station_map.h (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
station.cpp (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
station.h (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
stdafx.h (svn r10607) -Fix r10605: use '&&' in preprocessor directives (MSVC doesn't like 'and') 2007-07-18 02:08:56 +00:00
string.cpp (svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway. 2007-07-14 22:37:40 +00:00
string.h
strings.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
strings.h (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
subsidy_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
terraform_gui.cpp
texteff.cpp (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
texteff.hpp (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading 2007-06-22 18:28:44 +00:00
tgp.cpp
tgp.h
thread.cpp
thread.h
tile.cpp
tile.h
timetable_cmd.cpp (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on 2007-06-25 20:55:43 +00:00
timetable_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
timetable.h (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
town_cmd.cpp (svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather information for tiles on which it could not build. aising the values to 2 will prevent further invasion of the water-at-the-edge :) 2007-07-11 02:13:00 +00:00
town_gui.cpp (svn r10323) -Codechange: reference company name, number and player (president) name 2007-06-25 13:30:38 +00:00
town_map.h
town.h (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
train_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
train_gui.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
train.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
transparency_gui.cpp (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
transparency_gui.h
tree_cmd.cpp (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
tree_map.h
tunnel_map.cpp (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. 2007-06-21 17:25:17 +00:00
tunnel_map.h (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. 2007-06-21 17:25:17 +00:00
tunnelbridge_cmd.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
unix.cpp
unmovable_cmd.cpp (svn r10480) -Fix: Don't allow building lighthouses and transmitters under bridges in the scenario editor, or during world generation. 2007-07-08 18:40:15 +00:00
unmovable_map.h
unmovable.h
variables.h (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
vehicle_gui.cpp (svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists. 2007-06-26 08:11:11 +00:00
vehicle_gui.h
vehicle.cpp (svn r10603) -Codechange: avoid direct access to _engine_info 2007-07-17 06:56:09 +00:00
vehicle.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
viewport.cpp (svn r10343) -Cleanup: Add documentation of functions and code-style fix. 2007-06-26 16:58:40 +00:00
viewport.h (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
void_map.h
water_cmd.cpp (svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a (very) old version of OpenTTD. 2007-07-16 21:00:40 +00:00
water_map.h (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
waypoint.cpp (svn r10368) -Fix: when renaming waypoints, ownership was only checked client-side, not in the command. 2007-06-27 23:40:21 +00:00
waypoint.h (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
widget.cpp
win32.cpp (svn r10445) -Fix (Win32, r10444): remove #include "hal.h" 2007-07-05 12:30:22 +00:00
win32.h
win64.asm
window.cpp (svn r10649) -Fix (r9962): autoscroll (pointer near screen edge) didn't work 2007-07-22 13:16:49 +00:00
window.h (svn r10624) -Fix [FS#1047]: the production of banks could not be modified (either in scenario editor or with the cheat). 2007-07-19 16:24:48 +00:00
zoom.hpp