mirror of
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
This commit is contained in:
parent
7d6c255044
commit
23af871615
@ -563,6 +563,9 @@
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<File
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RelativePath=".\..\src\newgrf_town.h">
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</File>
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<File
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RelativePath=".\..\src\newgrf_townname.h">
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</File>
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<File
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RelativePath=".\..\src\news.h">
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</File>
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@ -1080,6 +1083,9 @@
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<File
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RelativePath=".\..\src\newgrf_town.cpp">
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</File>
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<File
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RelativePath=".\..\src\newgrf_townname.cpp">
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</File>
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</Filter>
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<Filter
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Name="Map Accessors"
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@ -979,6 +979,10 @@
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RelativePath=".\..\src\newgrf_town.h"
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>
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</File>
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<File
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RelativePath=".\..\src\newgrf_townname.h"
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>
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</File>
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<File
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RelativePath=".\..\src\news.h"
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>
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@ -1659,6 +1663,10 @@
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RelativePath=".\..\src\newgrf_town.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\newgrf_townname.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Map Accessors"
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@ -155,6 +155,7 @@ newgrf_spritegroup.h
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newgrf_station.h
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newgrf_text.h
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newgrf_town.h
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newgrf_townname.h
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news.h
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npf.h
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music/null_m.h
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@ -334,6 +335,7 @@ newgrf_spritegroup.cpp
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newgrf_station.cpp
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newgrf_text.cpp
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newgrf_town.cpp
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newgrf_townname.cpp
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# Map Accessors
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bridge_map.cpp
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@ -1519,8 +1519,8 @@ static const char *ChatTabCompletionNextItem(uint *item)
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FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_INFO) {
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/* Get the town-name via the string-system */
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SetDParam(0, t->townnameparts);
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GetString(chat_tab_temp_buffer, t->townnametype, lastof(chat_tab_temp_buffer));
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SetDParam(0, t->index);
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GetString(chat_tab_temp_buffer, STR_TOWN, lastof(chat_tab_temp_buffer));
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return &chat_tab_temp_buffer[0];
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}
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}
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112
src/newgrf.cpp
112
src/newgrf.cpp
@ -42,6 +42,7 @@
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#include "industry.h"
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#include "newgrf_canal.h"
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#include "newgrf_commons.h"
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#include "newgrf_townname.h"
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/* TTDPatch extended GRF format codec
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* (c) Petr Baudis 2004 (GPL'd)
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@ -3898,6 +3899,106 @@ static void GRFInhibit(byte *buf, int len)
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}
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}
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/* Action 0x0F */
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static void FeatureTownName(byte *buf, int len)
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{
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/* <0F> <id> <style-name> <num-parts> <parts>
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*
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* B id ID of this definition in bottom 7 bits (final definition if bit 7 set)
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* V style-name Name of the style (only for final definition)
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* B num-parts Number of parts in this definition
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* V parts The parts */
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if (!check_length(len, 1, "FeatureTownName: definition ID")) return;
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buf++; len--;
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uint32 grfid = _cur_grffile->grfid;
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GRFTownName *townname = AddGRFTownName(grfid);
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byte id = grf_load_byte(&buf);
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len--;
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grfmsg(6, "FeatureTownName: definition 0x%02X", id & 0x7F);
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if (HASBIT(id, 7)) {
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/* Final definition */
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CLRBIT(id, 7);
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bool new_scheme = _cur_grffile->grf_version >= 7;
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if (!check_length(len, 1, "FeatureTownName: lang_id")) return;
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byte lang = grf_load_byte(&buf);
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len--;
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byte nb_gen = townname->nb_gen;
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do {
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CLRBIT(lang, 7);
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if (!check_length(len, 1, "FeatureTownName: style name")) return;
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const char *name = grf_load_string(&buf, len);
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len -= strlen(name) + 1;
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grfmsg(6, "FeatureTownName: lang 0x%X -> '%s'", lang, TranslateTTDPatchCodes(name));
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townname->name[nb_gen] = AddGRFString(grfid, id, lang, new_scheme, name, STR_UNDEFINED);
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if (!check_length(len, 1, "FeatureTownName: lang_id")) return;
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lang = grf_load_byte(&buf);
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len--;
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} while (lang != 0);
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townname->id[nb_gen] = id;
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townname->nb_gen++;
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}
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if (!check_length(len, 1, "FeatureTownName: number of parts")) return;
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byte nb = grf_load_byte(&buf);
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len--;
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grfmsg(6, "FeatureTownName: %d parts", nb, nb);
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townname->nbparts[id] = nb;
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townname->partlist[id] = CallocT<NamePartList>(nb);
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for (int i = 0; i < nb; i++) {
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if (!check_length(len, 3, "FeatureTownName: parts header")) return;
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byte nbtext = grf_load_byte(&buf);
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townname->partlist[id][i].bitstart = grf_load_byte(&buf);
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townname->partlist[id][i].bitcount = grf_load_byte(&buf);
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townname->partlist[id][i].maxprob = 0;
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townname->partlist[id][i].partcount = nbtext;
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townname->partlist[id][i].parts = CallocT<NamePart>(nbtext);
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len -= 3;
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grfmsg(6, "FeatureTownName: part %d contains %d texts and will use GB(seed, %d, %d)", i, nbtext, townname->partlist[id][i].bitstart, townname->partlist[id][i].bitcount);
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for (int j = 0; j < nbtext; j++) {
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if (!check_length(len, 2, "FeatureTownName: part")) return;
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byte prob = grf_load_byte(&buf);
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len--;
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if (HASBIT(prob, 7)) {
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byte ref_id = grf_load_byte(&buf);
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len--;
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if (townname->nbparts[ref_id] == 0) {
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grfmsg(0, "FeatureTownName: definition 0x%02X doesn't exist, deactivating", ref_id);
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DelGRFTownName(grfid);
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_cur_grfconfig->status = GCS_DISABLED;
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_skip_sprites = -1;
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return;
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}
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grfmsg(6, "FeatureTownName: part %d, text %d, uses intermediate definition 0x%02X (with probability %d)", i, j, ref_id, prob & 0x7F);
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townname->partlist[id][i].parts[j].data.id = ref_id;
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} else {
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const char *text = grf_load_string(&buf, len);
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len -= strlen(text) + 1;
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townname->partlist[id][i].parts[j].data.text = TranslateTTDPatchCodes(text);
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grfmsg(6, "FeatureTownName: part %d, text %d, '%s' (with probability %d)", i, j, townname->partlist[id][i].parts[j].data.text, prob);
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}
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townname->partlist[id][i].parts[j].prob = prob;
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townname->partlist[id][i].maxprob += GB(prob, 0, 7);
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}
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grfmsg(6, "FeatureTownName: part %d, total probability %d", i, townname->partlist[id][i].maxprob);
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}
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}
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/* Action 0x10 */
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static void DefineGotoLabel(byte *buf, int len)
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{
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@ -4241,7 +4342,7 @@ static void InitializeGRFSpecial()
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| ((_patches.freight_trains > 1 ? 1 : 0) << 0x18) // freighttrains
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| (1 << 0x19) // newhouses
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| (1 << 0x1A) // newbridges
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| (0 << 0x1B) // newtownnames
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| (1 << 0x1B) // newtownnames
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| (0 << 0x1C) // moreanimations
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| ((_patches.wagon_speed_limits ? 1 : 0) << 0x1D) // wagonspeedlimits
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| (1 << 0x1E) // newshistory
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@ -4418,6 +4519,7 @@ static void ResetNewGRFErrors()
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static void ResetNewGRFData()
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{
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CleanUpStrings();
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CleanUpGRFTownNames();
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/* Copy/reset original engine info data */
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memcpy(&_engine_info, &orig_engine_info, sizeof(orig_engine_info));
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@ -4787,7 +4889,7 @@ static void DecodeSpecialSprite(uint num, GrfLoadingStage stage)
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/* 0x0C */ { NULL, NULL, NULL, GRFComment, NULL, GRFComment, },
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/* 0x0D */ { NULL, SafeParamSet, NULL, ParamSet, ParamSet, ParamSet, },
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/* 0x0E */ { NULL, SafeGRFInhibit, NULL, GRFInhibit, GRFInhibit, GRFInhibit, },
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/* 0x0F */ { NULL, NULL, NULL, NULL, NULL, NULL, },
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/* 0x0F */ { NULL, GRFUnsafe, NULL, FeatureTownName, NULL, NULL, },
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/* 0x10 */ { NULL, NULL, DefineGotoLabel, NULL, NULL, NULL, },
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/* 0x11 */ { NULL, GRFUnsafe, NULL, NULL, NULL, GRFSound, },
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/* 0x12 */ { NULL, NULL, NULL, NULL, NULL, LoadFontGlyph, },
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@ -4917,6 +5019,8 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage)
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void InitDepotWindowBlockSizes();
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extern void SortTownGeneratorNames();
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static void AfterLoadGRFs()
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{
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/* Update the bitmasks for the vehicle lists */
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@ -4941,6 +5045,9 @@ static void AfterLoadGRFs()
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/* Map cargo strings. This is a separate step because cargos are
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* loaded before strings... */
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MapNewCargoStrings();
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/* Update the townname generators list */
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SortTownGeneratorNames();
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}
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void LoadNewGRF(uint load_index, uint file_index)
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@ -4959,6 +5066,7 @@ void LoadNewGRF(uint load_index, uint file_index)
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_cur_spriteid = load_index;
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for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
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if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue;
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if (stage > GLS_INIT && HASBIT(c->flags, GCF_INIT_ONLY)) continue;
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/* @todo usererror() */
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if (!FioCheckFileExists(c->full_path)) error("NewGRF file is missing '%s'", c->filename);
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@ -124,8 +124,9 @@ void ClearGRFConfigList(GRFConfig **config)
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/** Copy a GRF Config list
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* @param dst pointer to destination list
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* @param src pointer to source list values
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* @param init_only the copied GRF will be processed up to GLS_INIT
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* @return pointer to the last value added to the destination list */
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src)
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only)
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{
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/* Clear destination as it will be overwritten */
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ClearGRFConfigList(dst);
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@ -143,6 +144,8 @@ GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src)
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if (src->error->custom_message != NULL) c->error->custom_message = strdup(src->error->custom_message);
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}
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if (init_only) SETBIT(c->flags, GCF_INIT_ONLY);
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*dst = c;
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dst = &c->next;
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}
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@ -190,7 +193,7 @@ void AppendStaticGRFConfigs(GRFConfig **dst)
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GRFConfig **tail = dst;
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while (*tail != NULL) tail = &(*tail)->next;
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CopyGRFConfigList(tail, _grfconfig_static);
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CopyGRFConfigList(tail, _grfconfig_static, false);
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RemoveDuplicatesFromGRFConfigList(*dst);
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}
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@ -210,14 +213,7 @@ void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el)
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/* Reset the current GRF Config to either blank or newgame settings */
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void ResetGRFConfig(bool defaults)
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{
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GRFConfig **c = &_grfconfig;
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if (defaults) {
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c = CopyGRFConfigList(c, _grfconfig_newgame);
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} else {
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ClearGRFConfigList(c);
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}
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CopyGRFConfigList(&_grfconfig, _grfconfig_newgame, !defaults);
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AppendStaticGRFConfigs(&_grfconfig);
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}
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@ -14,6 +14,7 @@ enum GCF_Flags {
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GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
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GCF_COMPATIBLE,///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
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GCF_COPY, ///< The data is copied from a grf in _all_grfs
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GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
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};
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enum GRFStatus {
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@ -74,7 +75,7 @@ extern GRFConfig *_grfconfig_static;
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void ScanNewGRFFiles();
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const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);
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GRFConfig *GetGRFConfig(uint32 grfid);
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src);
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only);
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void AppendStaticGRFConfigs(GRFConfig **dst);
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void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el);
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void ClearGRFConfig(GRFConfig **config);
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@ -307,12 +307,12 @@ static void NewGRFConfirmationCallback(Window *w, bool confirmed)
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GRFConfig *c;
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int i = 0;
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CopyGRFConfigList(nd->orig_list, *nd->list);
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CopyGRFConfigList(nd->orig_list, *nd->list, false);
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ReloadNewGRFData();
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/* Show new, updated list */
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for (c = *nd->list; c != NULL && c != nd->sel; c = c->next, i++);
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CopyGRFConfigList(nd->list, *nd->orig_list);
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CopyGRFConfigList(nd->list, *nd->orig_list, false);
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for (c = *nd->list; c != NULL && i > 0; c = c->next, i--);
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nd->sel = c;
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@ -469,7 +469,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
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NewGRFConfirmationCallback
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);
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} else {
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CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
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CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list, true);
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ResetGRFConfig(false);
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ReloadNewGRFData();
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}
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break;
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@ -498,7 +500,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
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case WE_DESTROY:
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if (!WP(w, newgrf_d).execute) {
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CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
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CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list, true);
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ResetGRFConfig(false);
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ReloadNewGRFData();
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}
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/* Remove the temporary copy of grf-list used in window */
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ClearGRFConfigList(WP(w, newgrf_d).list);
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@ -565,7 +569,7 @@ void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFC
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if (w == NULL) return;
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w->resize.step_height = 14;
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CopyGRFConfigList(&local, *config);
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CopyGRFConfigList(&local, *config, false);
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/* Clear selections */
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WP(w, newgrf_d).sel = NULL;
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|
132
src/newgrf_townname.cpp
Normal file
132
src/newgrf_townname.cpp
Normal file
@ -0,0 +1,132 @@
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/* $Id$ */
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/** @file newgrf_townname.cpp
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* Implementation of Action 0F "universal holder" structure and functions.
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* This file implements a linked-lists of townname generators,
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* holding everything that the newgrf action 0F will send over to OpenTTD.
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*/
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#include "stdafx.h"
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#include "openttd.h"
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#include "table/strings.h"
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#include "newgrf_townname.h"
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#include "string.h"
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static GRFTownName *_grf_townnames = NULL;
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GRFTownName *GetGRFTownName(uint32 grfid)
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{
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GRFTownName *t = _grf_townnames;
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for (; t != NULL; t = t->next) {
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if (t->grfid == grfid) return t;
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}
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return NULL;
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}
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GRFTownName *AddGRFTownName(uint32 grfid)
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{
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GRFTownName *t = GetGRFTownName(grfid);
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if (t == NULL) {
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t = CallocT<GRFTownName>(1);
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t->grfid = grfid;
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t->next = _grf_townnames;
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_grf_townnames = t;
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}
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return t;
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}
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void DelGRFTownName(uint32 grfid)
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{
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GRFTownName *t = _grf_townnames;
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GRFTownName *p = NULL;
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for (;t != NULL; p = t, t = t->next) if (t->grfid == grfid) break;
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if (t != NULL) {
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for (int i = 0; i < 128; i++) {
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for (int j = 0; j < t->nbparts[i]; j++) {
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for (int k = 0; k < t->partlist[i][j].partcount; k++) {
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if (!HASBIT(t->partlist[i][j].parts[k].prob, 7)) free(t->partlist[i][j].parts[k].data.text);
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}
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free(t->partlist[i][j].parts);
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}
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free(t->partlist[i]);
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}
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if (p != NULL) {
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p->next = t->next;
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} else {
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_grf_townnames = t->next;
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}
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free(t);
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}
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}
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|
||||
static char *RandomPart(char *buf, GRFTownName *t, uint32 seed, byte id, const char *last)
|
||||
{
|
||||
assert(t != NULL);
|
||||
for (int i = 0; i < t->nbparts[id]; i++) {
|
||||
byte count = t->partlist[id][i].bitcount;
|
||||
uint16 maxprob = t->partlist[id][i].maxprob;
|
||||
uint32 r = (GB(seed, t->partlist[id][i].bitstart, count) * maxprob) >> count;
|
||||
for (int j = 0; j < t->partlist[id][i].partcount; j++) {
|
||||
byte prob = t->partlist[id][i].parts[j].prob;
|
||||
maxprob -= GB(prob, 0, 7);
|
||||
if (maxprob > r) continue;
|
||||
if (HASBIT(prob, 7)) {
|
||||
buf = RandomPart(buf, t, seed, t->partlist[id][i].parts[j].data.id, last);
|
||||
} else {
|
||||
buf = strecat(buf, t->partlist[id][i].parts[j].data.text, last);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
|
||||
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last)
|
||||
{
|
||||
strecpy(buf, "", last);
|
||||
for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
|
||||
if (t->grfid == grfid) {
|
||||
assert(gen < t->nb_gen);
|
||||
buf = RandomPart(buf, t, seed, t->id[gen], last);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
|
||||
StringID *GetGRFTownNameList()
|
||||
{
|
||||
int nb_names = 0, n = 0;
|
||||
for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) nb_names += t->nb_gen;
|
||||
StringID *list = MallocT<StringID>(nb_names + 1);
|
||||
for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
|
||||
for (int j = 0; j < t->nb_gen; j++) list[n++] = t->name[j];
|
||||
}
|
||||
list[n] = INVALID_STRING_ID;
|
||||
return list;
|
||||
}
|
||||
|
||||
void CleanUpGRFTownNames()
|
||||
{
|
||||
while (_grf_townnames != NULL) DelGRFTownName(_grf_townnames->grfid);
|
||||
}
|
||||
|
||||
uint32 GetGRFTownNameId(int gen)
|
||||
{
|
||||
for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
|
||||
if (gen < t->nb_gen) return t->grfid;
|
||||
gen -= t->nb_gen;
|
||||
}
|
||||
/* Fallback to no NewGRF */
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint16 GetGRFTownNameType(int gen)
|
||||
{
|
||||
for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
|
||||
if (gen < t->nb_gen) return gen;
|
||||
gen -= t->nb_gen;
|
||||
}
|
||||
/* Fallback to english original */
|
||||
return SPECSTR_TOWNNAME_ENGLISH;
|
||||
}
|
44
src/newgrf_townname.h
Normal file
44
src/newgrf_townname.h
Normal file
@ -0,0 +1,44 @@
|
||||
/* $Id$ */
|
||||
#ifndef NEWGRF_TOWNNAME_H
|
||||
#define NEWGRF_TOWNNAME_H
|
||||
|
||||
/** @file newgrf_townname.h
|
||||
* Header of Action 0F "universal holder" structure and functions
|
||||
*/
|
||||
|
||||
struct NamePart {
|
||||
byte prob; ///< The relative probablity of the following name to appear in the bottom 7 bits.
|
||||
union {
|
||||
char *text; ///< If probability bit 7 is clear
|
||||
byte id; ///< If probability bit 7 is set
|
||||
} data;
|
||||
};
|
||||
|
||||
struct NamePartList {
|
||||
byte partcount;
|
||||
byte bitstart;
|
||||
byte bitcount;
|
||||
uint16 maxprob;
|
||||
NamePart *parts;
|
||||
};
|
||||
|
||||
struct GRFTownName {
|
||||
uint32 grfid;
|
||||
byte nb_gen;
|
||||
byte id[128];
|
||||
StringID name[128];
|
||||
byte nbparts[128];
|
||||
NamePartList *partlist[128];
|
||||
GRFTownName *next;
|
||||
};
|
||||
|
||||
GRFTownName *AddGRFTownName(uint32 grfid);
|
||||
GRFTownName *GetGRFTownName(uint32 grfid);
|
||||
void DelGRFTownName(uint32 grfid);
|
||||
void CleanUpGRFTownNames();
|
||||
StringID *GetGRFTownNameList();
|
||||
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last);
|
||||
uint32 GetGRFTownNameId(int gen);
|
||||
uint16 GetGRFTownNameType(int gen);
|
||||
|
||||
#endif /* NEWGRF_TOWNNAME_H */
|
@ -29,7 +29,7 @@
|
||||
#include <setjmp.h>
|
||||
#include <list>
|
||||
|
||||
extern const uint16 SAVEGAME_VERSION = 65;
|
||||
extern const uint16 SAVEGAME_VERSION = 66;
|
||||
uint16 _sl_version; ///< the major savegame version identifier
|
||||
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!
|
||||
|
||||
|
@ -1306,7 +1306,8 @@ static const SettingDesc _gameopt_settings[] = {
|
||||
SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL),
|
||||
SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
|
||||
SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL),
|
||||
SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
|
||||
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
|
||||
SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
|
||||
SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
|
||||
SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
|
||||
SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL, NULL),
|
||||
|
@ -24,6 +24,7 @@
|
||||
#include "vehicle.h"
|
||||
#include "date.h"
|
||||
#include "helpers.hpp"
|
||||
#include "newgrf_townname.h"
|
||||
|
||||
static uint32 _difficulty_click_a;
|
||||
static uint32 _difficulty_click_b;
|
||||
@ -66,19 +67,44 @@ static StringID *BuildDynamicDropdown(StringID base, int num)
|
||||
return buf;
|
||||
}
|
||||
|
||||
static StringID _town_names[SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 2] = {STR_NULL};
|
||||
int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
|
||||
static StringID *_town_names = NULL;
|
||||
static StringID *_grf_names = NULL;
|
||||
static int _nb_grf_names = 0;
|
||||
|
||||
void SortTownGeneratorNames()
|
||||
{
|
||||
int nb_town_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
|
||||
/* Init the strings */
|
||||
if (_town_names[0] == STR_NULL) {
|
||||
for (int i = 0; i < nb_town_names; i++) _town_names[i] = STR_TOWNNAME_ORIGINAL_ENGLISH + i;
|
||||
_town_names[nb_town_names] = INVALID_STRING_ID;
|
||||
}
|
||||
int n = 0;
|
||||
|
||||
/* Get Newgrf generators' names */
|
||||
free(_grf_names);
|
||||
_grf_names = GetGRFTownNameList();
|
||||
_nb_grf_names = 0;
|
||||
for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
|
||||
|
||||
/* Prepare the list */
|
||||
free(_town_names);
|
||||
_town_names = MallocT<StringID>(_nb_orig_names + _nb_grf_names + 1);
|
||||
|
||||
/* Put the original strings */
|
||||
for (int i = 0; i < _nb_orig_names; i++) _town_names[n++] = STR_TOWNNAME_ORIGINAL_ENGLISH + i;
|
||||
|
||||
/* Put the grf strings */
|
||||
for (int i = 0; i < _nb_grf_names; i++) _town_names[n++] = _grf_names[i];
|
||||
|
||||
/* Put the terminator */
|
||||
_town_names[n] = INVALID_STRING_ID;
|
||||
|
||||
/* Sort the strings */
|
||||
qsort(&_town_names[0], nb_town_names, sizeof(StringID), &StringIDSorter);
|
||||
qsort(&_town_names[0], _nb_orig_names + _nb_grf_names, sizeof(StringID), &StringIDSorter);
|
||||
}
|
||||
|
||||
static inline StringID TownName(int town_name)
|
||||
{
|
||||
if (town_name < _nb_orig_names) return STR_TOWNNAME_ORIGINAL_ENGLISH + town_name;
|
||||
town_name -= _nb_orig_names;
|
||||
if (town_name < _nb_grf_names) return _grf_names[town_name];
|
||||
return STR_UNDEFINED;
|
||||
}
|
||||
|
||||
static int GetCurRes()
|
||||
@ -120,7 +146,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
|
||||
SetDParam(1, _currency_specs[_opt_ptr->currency].name);
|
||||
SetDParam(2, STR_UNITS_IMPERIAL + _opt_ptr->units);
|
||||
SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_ptr->road_side);
|
||||
SetDParam(4, STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_ptr->town_name);
|
||||
SetDParam(4, TownName(_opt_ptr->town_name));
|
||||
SetDParam(5, _autosave_dropdown[_opt_ptr->autosave]);
|
||||
SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
|
||||
i = GetCurRes();
|
||||
@ -152,8 +178,8 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
|
||||
} return;
|
||||
case 13: case 14: { /* Setup townname dropdown */
|
||||
uint sel = 0;
|
||||
for (uint i = 0; i < lengthof(_town_names) - 1; i++) {
|
||||
if (_town_names[i] == STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_ptr->town_name) {
|
||||
for (uint i = 0; _town_names[i] != INVALID_STRING_ID; i++) {
|
||||
if (_town_names[i] == TownName(_opt_ptr->town_name)) {
|
||||
sel = i;
|
||||
break;
|
||||
}
|
||||
@ -214,7 +240,12 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
|
||||
break;
|
||||
case 14: /* Town names */
|
||||
if (_game_mode == GM_MENU) {
|
||||
_opt_ptr->town_name = _town_names[e->we.dropdown.index] - STR_TOWNNAME_ORIGINAL_ENGLISH;
|
||||
for (uint i = 0; _town_names[i] != INVALID_STRING_ID; i++) {
|
||||
if (_town_names[e->we.dropdown.index] == TownName(i)) {
|
||||
_opt_ptr->town_name = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
}
|
||||
break;
|
||||
|
@ -28,6 +28,7 @@
|
||||
#include "cargotype.h"
|
||||
#include "group.h"
|
||||
#include "debug.h"
|
||||
#include "newgrf_townname.h"
|
||||
|
||||
/* for opendir/readdir/closedir */
|
||||
# include "fios.h"
|
||||
@ -825,8 +826,8 @@ static char* FormatString(char* buff, const char* str, const int32* argv, uint c
|
||||
buff = GetStringWithArgs(buff, STR_UNKNOWN_DESTINATION, NULL, last);
|
||||
} else {
|
||||
int32 temp[2];
|
||||
temp[0] = st->town->townnametype;
|
||||
temp[1] = st->town->townnameparts;
|
||||
temp[0] = STR_TOWN;
|
||||
temp[1] = st->town->index;
|
||||
buff = GetStringWithArgs(buff, st->string_id, temp, last);
|
||||
}
|
||||
break;
|
||||
@ -839,7 +840,21 @@ static char* FormatString(char* buff, const char* str, const int32* argv, uint c
|
||||
assert(IsValidTown(t));
|
||||
|
||||
temp[0] = t->townnameparts;
|
||||
buff = GetStringWithArgs(buff, t->townnametype, temp, last);
|
||||
uint32 grfid = t->townnamegrfid;
|
||||
|
||||
if (grfid == 0) {
|
||||
/* Original town name */
|
||||
buff = GetStringWithArgs(buff, t->townnametype, temp, last);
|
||||
} else {
|
||||
/* Newgrf town name */
|
||||
if (GetGRFTownName(grfid) != NULL) {
|
||||
/* The grf is loaded */
|
||||
buff = GRFTownNameGenerate(buff, t->townnamegrfid, t->townnametype, t->townnameparts, last);
|
||||
} else {
|
||||
/* Fallback to english original */
|
||||
buff = GetStringWithArgs(buff, SPECSTR_TOWNNAME_ENGLISH, temp, last);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -83,6 +83,7 @@ struct Town {
|
||||
uint32 population;
|
||||
|
||||
/* Town name */
|
||||
uint32 townnamegrfid;
|
||||
uint16 townnametype;
|
||||
uint32 townnameparts;
|
||||
|
||||
|
@ -39,6 +39,7 @@
|
||||
#include "newgrf_callbacks.h"
|
||||
#include "newgrf_house.h"
|
||||
#include "newgrf_commons.h"
|
||||
#include "newgrf_townname.h"
|
||||
|
||||
/**
|
||||
* Called if a new block is added to the town-pool
|
||||
@ -1295,6 +1296,7 @@ static void UpdateTownRadius(Town *t)
|
||||
|
||||
static bool CreateTownName(uint32 *townnameparts)
|
||||
{
|
||||
extern int _nb_orig_names;
|
||||
Town *t2;
|
||||
char buf1[64];
|
||||
char buf2[64];
|
||||
@ -1305,7 +1307,9 @@ static bool CreateTownName(uint32 *townnameparts)
|
||||
* the other towns may take considerable amount of time (10000 is
|
||||
* too much). */
|
||||
int tries = 1000;
|
||||
uint16 townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
|
||||
bool grf = (_opt.town_name >= _nb_orig_names);
|
||||
uint32 grfid = grf ? GetGRFTownNameId(_opt.town_name - _nb_orig_names) : 0;
|
||||
uint16 townnametype = grf ? GetGRFTownNameType(_opt.town_name - _nb_orig_names) : SPECSTR_TOWNNAME_START + _opt.town_name;
|
||||
|
||||
assert(townnameparts);
|
||||
|
||||
@ -1314,7 +1318,11 @@ restart:
|
||||
r = Random();
|
||||
|
||||
SetDParam(0, r);
|
||||
GetString(buf1, townnametype, lastof(buf1));
|
||||
if (grf && grfid != 0) {
|
||||
GRFTownNameGenerate(buf1, grfid, townnametype, r, lastof(buf1));
|
||||
} else {
|
||||
GetString(buf1, townnametype, lastof(buf1));
|
||||
}
|
||||
|
||||
/* Check size and width */
|
||||
if (strlen(buf1) >= 31 || GetStringBoundingBox(buf1).width > 130) continue;
|
||||
@ -1351,6 +1359,7 @@ void UpdateTownMaxPass(Town *t)
|
||||
*/
|
||||
static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSizeMode size_mode, uint size)
|
||||
{
|
||||
extern int _nb_orig_names;
|
||||
int x, i;
|
||||
|
||||
/* clear the town struct */
|
||||
@ -1392,7 +1401,15 @@ static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSize
|
||||
t->exclusive_counter = 0;
|
||||
t->statues = 0;
|
||||
|
||||
t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
|
||||
if (_opt.town_name < _nb_orig_names) {
|
||||
/* Original town name */
|
||||
t->townnamegrfid = 0;
|
||||
t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
|
||||
} else {
|
||||
/* Newgrf town name */
|
||||
t->townnamegrfid = GetGRFTownNameId(_opt.town_name - _nb_orig_names);
|
||||
t->townnametype = GetGRFTownNameType(_opt.town_name - _nb_orig_names);
|
||||
}
|
||||
t->townnameparts = townnameparts;
|
||||
|
||||
UpdateTownVirtCoord(t);
|
||||
@ -2338,6 +2355,7 @@ static const SaveLoad _town_desc[] = {
|
||||
|
||||
|
||||
SLE_VAR(Town, num_houses, SLE_UINT16),
|
||||
SLE_CONDVAR(Town, townnamegrfid, SLE_UINT32, 66, SL_MAX_VERSION),
|
||||
SLE_VAR(Town, townnametype, SLE_UINT16),
|
||||
SLE_VAR(Town, townnameparts, SLE_UINT32),
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user