mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 22:28:56 +00:00
(svn r10343) -Cleanup: Add documentation of functions and code-style fix.
Thanks of 45 degree patch for bringing it up
This commit is contained in:
parent
6efd909fc9
commit
15d4a27c89
@ -649,6 +649,10 @@ static const int _AutorailType[6][2] = {
|
||||
|
||||
#include "table/autorail.h"
|
||||
|
||||
/**
|
||||
* Checks if the specified tile is selected and if so draws selection using correct selectionstyle.
|
||||
* @param *ti TileInfo Tile that is being drawn
|
||||
*/
|
||||
static void DrawTileSelection(const TileInfo *ti)
|
||||
{
|
||||
SpriteID image;
|
||||
@ -1930,7 +1934,14 @@ static byte GetAutorailHT(int x, int y)
|
||||
return HT_RAIL | _AutorailPiece[x & 0xF][y & 0xF];
|
||||
}
|
||||
|
||||
/** called regular to update tile highlighting in all cases */
|
||||
/**
|
||||
* Updates tile highlighting for all cases.
|
||||
* Uses _thd.selstart and _thd.selend and _thd.place_mode (set elsewhere) to determine _thd.pos and _thd.size
|
||||
* Also drawstyle is determined. Uses _thd.new.* as a buffer and calls SetSelectionTilesDirty() twice,
|
||||
* Once for the old and once for the new selection.
|
||||
* _thd is TileHighlightData, found in viewport.h
|
||||
* Called by MouseLoop() in windows.cpp
|
||||
*/
|
||||
void UpdateTileSelection()
|
||||
{
|
||||
int x1;
|
||||
@ -1981,8 +1992,8 @@ void UpdateTileSelection()
|
||||
if (_thd.drawstyle != _thd.new_drawstyle ||
|
||||
_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
|
||||
_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y ||
|
||||
_thd.outersize.x != _thd.new_outersize.x ||
|
||||
_thd.outersize.y != _thd.new_outersize.y) {
|
||||
_thd.outersize.x != _thd.new_outersize.x ||
|
||||
_thd.outersize.y != _thd.new_outersize.y) {
|
||||
/* clear the old selection? */
|
||||
if (_thd.drawstyle) SetSelectionTilesDirty();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user