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(svn r10542) -Codechange: use class member instead of global variable for null ticks value
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@ -10,11 +10,10 @@
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#include "null_v.h"
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static FVideoDriver_Null iFVideoDriver_Null;
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static uint _null_ticks = 0;
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const char *VideoDriver_Null::Start(const char* const *parm)
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{
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_null_ticks = GetDriverParamInt(parm, "ticks", 1000);
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this->ticks = GetDriverParamInt(parm, "ticks", 1000);
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_screen.width = _screen.pitch = _cur_resolution[0];
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_screen.height = _cur_resolution[1];
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/* Do not render, nor blit */
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@ -31,7 +30,7 @@ void VideoDriver_Null::MainLoop()
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{
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uint i;
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for (i = 0; i < _null_ticks; i++) {
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for (i = 0; i < this->ticks; i++) {
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GameLoop();
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_screen.dst_ptr = NULL;
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UpdateWindows();
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@ -6,6 +6,9 @@
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#include "video_driver.hpp"
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class VideoDriver_Null: public VideoDriver {
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private:
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uint ticks;
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public:
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/* virtual */ const char *Start(const char * const *param);
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