..
3rdparty
(svn r27896) -Fix: some warnings
2017-08-20 21:04:21 +00:00
ai
(svn r27993) -Change: Heading for 1.9 now
2018-03-14 19:36:41 +00:00
blitter
Add: 32bpp SSE2 blitter palette animator ( #6795 )
2018-05-23 09:55:04 +01:00
core
Fix 0165fe1
: Native OSX doesn't have a __BYTE_ORDER macro but defines a differently named macro.
2018-04-30 23:57:28 +02:00
depend
(svn r26060) -Fix: do not let depend overrun its buffers when paths are extremely (and unlikely) long
2013-11-23 13:16:45 +00:00
game
Fix: Typo in game.hpp
2018-04-23 23:14:23 +02:00
lang
Update: Translations from eints
2018-05-22 19:45:44 +02:00
linkgraph
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
misc
Change [ #6689 ]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) ( #6786 )
2018-05-19 22:04:25 +01:00
music
Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions.
2018-05-26 22:28:01 +02:00
network
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
os
Remove: WinCE support
2018-04-29 15:32:16 +02:00
pathfinder
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
saveload
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
script
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
settingsgen
(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
2014-04-24 19:51:45 +00:00
sound
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
spriteloader
(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
2014-10-12 20:43:25 +00:00
strgen
(svn r27759) -Fix: strgen compilation
2017-02-26 20:10:41 +00:00
table
Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. ( #6756 )
2018-04-28 22:27:14 +01:00
thread
Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation ( #6703 )
2018-04-11 22:07:21 +02:00
video
Change: [OSX] Disable macOS Sierra's automatic tab feature
2018-05-27 16:01:08 +02:00
widgets
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
aircraft_cmd.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
aircraft_gui.cpp
(svn r27689) -Fix: MSVC warnings.
2016-12-10 14:33:58 +00:00
aircraft.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
airport_gui.cpp
(svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88)
2015-02-22 15:26:27 +00:00
airport.cpp
(svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant
2017-08-31 06:55:38 +00:00
airport.h
(svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool.
2013-10-12 16:34:59 +00:00
animated_tile_func.h
animated_tile.cpp
Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic.
2018-04-15 20:49:29 +02:00
articulated_vehicles.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
articulated_vehicles.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
autoreplace_base.h
autoreplace_cmd.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
autoreplace_func.h
autoreplace_gui.cpp
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
autoslope.h
base_consist.cpp
(svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei)
2015-05-11 16:40:06 +00:00
base_consist.h
base_media_base.h
Fix: Warning about base set template instantiations with clang
2018-04-21 16:28:50 +02:00
base_media_func.h
Fix: Warning about base set template instantiations with clang
2018-04-21 16:28:50 +02:00
base_station_base.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
bmp.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
bmp.h
bootstrap_gui.cpp
Cleanup: Use new filename for README file. ( #6738 )
2018-04-21 11:05:38 +02:00
bridge_gui.cpp
(svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width.
2014-10-05 11:20:02 +00:00
bridge_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
bridge_map.h
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
2014-09-21 11:24:51 +00:00
bridge.h
build_vehicle_gui.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cargo_type.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cargoaction.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
cargoaction.h
(svn r26108) -Codechange: some coding style (whitespace)
2013-11-25 14:30:22 +00:00
cargomonitor.cpp
(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
2014-07-12 17:04:14 +00:00
cargomonitor.h
(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
2014-07-12 17:04:14 +00:00
cargopacket.cpp
(svn r26575) -Change [FS#5995]: Add an assert to catch underflowing action counts.
2014-05-11 12:49:51 +00:00
cargopacket.h
(svn r26660) -Fix: CargoPacket::SourceStation() returns a StationID.
2014-06-21 19:52:52 +00:00
cargotype.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cargotype.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cheat_func.h
cheat_gui.cpp
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
2015-03-07 18:27:01 +00:00
cheat_type.h
(svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such)
2014-09-21 12:39:24 +00:00
cheat.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
clear_cmd.cpp
(svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random.
2016-10-02 13:41:56 +00:00
clear_func.h
clear_map.h
(svn r27037) -Fix [FS#6150] (r26878): m6 was moved from Tile To TileExtended, but it wasn't properly removed from Tile (patch by Juanjo)
2014-10-23 17:13:44 +00:00
cmd_helper.h
command_func.h
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
command_type.h
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
command.cpp
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
company_base.h
Change: Available railtypes is always calculated on load, so no need to load value for old savegames ( #6782 )
2018-05-19 22:31:46 +01:00
company_cmd.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
company_func.h
company_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
company_gui.h
company_manager_face.h
(svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style.
2018-03-11 07:16:58 +00:00
company_type.h
console_cmds.cpp
(svn r27914) -Fix/Feature: 'unban' console command - fix invalid help text and be more verbose
2017-09-10 14:03:29 +00:00
console_func.h
console_gui.cpp
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
console_gui.h
console_internal.h
console_type.h
console.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
cpu.cpp
Remove: WinCE support
2018-04-29 15:32:16 +02:00
cpu.h
(svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp
2014-01-02 18:52:54 +00:00
crashlog.cpp
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
crashlog.h
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
currency.cpp
(svn r26989) -Change [FS#6135]: Introduction of Euro in Lithuania is 2015 (devastator)
2014-10-10 23:07:59 +00:00
currency.h
date_func.h
date_gui.cpp
(svn r26657) -Add [FS#6047]: Days in dates are not represented by ordinal numbers in all languages
2014-06-20 20:57:32 +00:00
date_gui.h
date_type.h
date.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
debug.cpp
Codechange: [Win32] Use a local buffer to store the output text of DEBUG() to make the call thread-safe.
2018-05-26 22:28:01 +02:00
debug.h
Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation ( #6703 )
2018-04-11 22:07:21 +02:00
dedicated.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
depot_base.h
depot_cmd.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
depot_func.h
depot_gui.cpp
(svn r27938) -Fix (r27899): When scrolling in the train depot, also scroll the tile separators.
2017-12-10 13:48:49 +00:00
depot_map.h
(svn r26692) -Fix [FS#6059]: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff. (Juanjo)
2014-07-16 20:56:39 +00:00
depot_type.h
depot.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
direction_func.h
(svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole)
2015-10-30 16:20:00 +00:00
direction_type.h
disaster_vehicle.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
disaster_vehicle.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
dock_gui.cpp
(svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
2016-05-22 10:52:02 +00:00
driver.cpp
(svn r26539) -Fix [FS#5994]: [Windows] Crash due to assuming (formerly) _video_driver is being set before the operating system has time to perform the first "paint" callback
2014-04-28 21:09:19 +00:00
driver.h
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
economy_base.h
economy_func.h
economy_type.h
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
economy.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
effectvehicle_base.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
effectvehicle_func.h
effectvehicle.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
elrail_func.h
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
elrail.cpp
(svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing
2017-03-20 17:57:24 +00:00
engine_base.h
(svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu)
2017-03-18 20:43:43 +00:00
engine_func.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
engine_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
engine_gui.h
(svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI.
2014-09-07 16:14:06 +00:00
engine_type.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
engine.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
error_gui.cpp
(svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei)
2015-06-20 12:57:34 +00:00
error.h
(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack.
2014-01-12 18:00:39 +00:00
fileio_func.h
Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions.
2018-05-26 22:28:01 +02:00
fileio_type.h
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
2016-09-04 16:06:50 +00:00
fileio.cpp
Remove: WinCE support
2018-04-29 15:32:16 +02:00
fios_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
fios.cpp
Remove: WinCE support
2018-04-29 15:32:16 +02:00
fios.h
(svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game.
2017-01-14 13:12:49 +00:00
fontcache.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
fontcache.h
(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
2014-10-12 20:43:25 +00:00
fontdetection.cpp
Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available.
2018-04-10 23:30:01 +02:00
fontdetection.h
gamelog_internal.h
gamelog.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
gamelog.h
Remove: WinCE support
2018-04-29 15:32:16 +02:00
genworld_gui.cpp
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
genworld.cpp
(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
2016-10-30 17:29:33 +00:00
genworld.h
(svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore)
2015-04-11 18:45:18 +00:00
gfx_func.h
(svn r27829) -Fix (r27821): Occasional crash caused by mixing int/uint arithmetic.
2017-03-25 23:19:41 +00:00
gfx_layout.cpp
Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. ( #6737 )
2018-04-19 19:33:21 +01:00
gfx_layout.h
Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. ( #6737 )
2018-04-19 19:33:21 +01:00
gfx_type.h
(svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites.
2016-08-15 18:33:08 +00:00
gfx.cpp
Remove: WinCE support
2018-04-29 15:32:16 +02:00
gfxinit.cpp
Add: 32bpp SSE2 blitter palette animator ( #6795 )
2018-05-23 09:55:04 +01:00
gfxinit.h
goal_base.h
goal_gui.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
goal_type.h
(svn r26012) -Add: new goal type that show a story page when clicked
2013-11-16 17:41:57 +00:00
goal.cpp
Feature: Add GS method to question a single client ( #6748 )
2018-04-28 17:37:59 +02:00
graph_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
graph_gui.h
ground_vehicle.cpp
Fix: Tractive effort was slightly too high as per NewGRF spec. ( #6785 )
2018-05-19 22:05:51 +01:00
ground_vehicle.hpp
(svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111)
2014-09-21 12:44:38 +00:00
group_cmd.cpp
(svn r27090) -Codechange [FS#5976]: Simplify some hierarchical groups code. (Juanjo)
2014-12-24 16:49:57 +00:00
group_gui.cpp
(svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR)
2017-03-24 07:33:31 +00:00
group_gui.h
group_type.h
group.h
(svn r26450) -Feature: Hierarchical vehicle subgroups.
2014-04-08 21:09:06 +00:00
gui.h
heightmap.cpp
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
heightmap.h
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
highscore_gui.cpp
(svn r26871) -Codechange: Centre and draw arbitrary size highscore screen. Highscore text continues to be drawn with 640x480 dimensions.
2014-09-21 09:12:04 +00:00
highscore.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
highscore.h
hotkeys.cpp
(svn r27816) -Fix [FS#6421]: Do not search directories when opening ini files as we already have their full path.
2017-03-20 19:30:49 +00:00
hotkeys.h
house_type.h
house.h
(svn r25839) -Codechange: Use NUM_HOUSES_PER_GRF instead of NUM_HOUSES to properly distinguish limits per NewGRF and limits of the pool.
2013-10-12 16:34:04 +00:00
industry_cmd.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
industry_gui.cpp
(svn r27952) -Change: Reword texts in industry view, when stockpiling is used.
2017-12-27 21:54:52 +00:00
industry_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
industry_type.h
(svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total.
2015-05-09 10:21:55 +00:00
industry.h
(svn r27929) -Cleanup: Remove unused Industry::random_triggers
2017-10-25 15:38:19 +00:00
industrytype.h
ini_load.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
ini_type.h
(svn r26499) -Codechange: replace strndup with stredup
2014-04-24 18:37:39 +00:00
ini.cpp
(svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough.
2015-08-20 20:47:45 +00:00
intro_gui.cpp
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
landscape_type.h
landscape.cpp
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
landscape.h
language.h
Fix #6690 : Compilation with ICU 61
2018-04-08 11:47:26 +02:00
livery.h
main_gui.cpp
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
map_func.h
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
map_type.h
(svn r27132) -Codechange: Add an assertion about the size of the Tile struct to ensure alignment assumptions.
2015-02-01 12:25:51 +00:00
map.cpp
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
misc_cmd.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
misc_gui.cpp
(svn r27979) -Add: adf88 to readme
2018-03-11 12:18:30 +00:00
misc.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
mixer.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
mixer.h
music_gui.cpp
Feature #6090 : Change music set during gameplay
2018-04-29 19:26:05 +02:00
music.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_airport.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_airport.h
(svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant
2017-08-31 06:55:38 +00:00
newgrf_airporttiles.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_airporttiles.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
(svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model.
2014-08-17 14:53:11 +00:00
newgrf_canal.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_canal.h
newgrf_cargo.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_commons.h
(svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette.
2016-04-02 16:02:22 +00:00
newgrf_config.cpp
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
newgrf_config.h
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
newgrf_debug_gui.cpp
(svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1)
2015-11-20 10:04:28 +00:00
newgrf_debug.h
(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.
2013-11-07 18:17:21 +00:00
newgrf_engine.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_engine.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_generic.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_generic.h
newgrf_gui.cpp
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
newgrf_house.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_house.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_industries.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_industries.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_industrytiles.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_industrytiles.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_object.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_object.h
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
newgrf_properties.h
newgrf_railtype.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_railtype.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_sound.cpp
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
newgrf_sound.h
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
newgrf_spritegroup.cpp
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
2018-03-11 15:08:51 +00:00
newgrf_spritegroup.h
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
2018-03-11 15:08:51 +00:00
newgrf_station.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_station.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_storage.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_storage.h
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
2014-02-23 22:03:08 +00:00
newgrf_text.cpp
(svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test.
2017-04-09 21:58:07 +00:00
newgrf_text.h
(svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test.
2017-04-09 21:58:07 +00:00
newgrf_town.cpp
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
newgrf_town.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_townname.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_townname.h
newgrf.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf.h
(svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf
2017-01-14 15:48:19 +00:00
news_func.h
news_gui.cpp
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
news_gui.h
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
news_type.h
object_base.h
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
object_cmd.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
object_gui.cpp
(svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined.
2015-11-07 15:07:18 +00:00
object_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
object_type.h
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
object.h
(svn r27346) -Feature: Make the object placement gui an independent window.
2015-07-28 18:20:54 +00:00
openttd.cpp
Remove: WinCE support
2018-04-29 15:32:16 +02:00
openttd.h
order_backup.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
order_backup.h
order_base.h
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
2014-05-01 14:49:16 +00:00
order_cmd.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
order_func.h
order_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
order_type.h
osk_gui.cpp
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
pbs.cpp
(svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads.
2015-03-28 14:04:06 +00:00
pbs.h
progress.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
progress.h
querystring_gui.h
rail_cmd.cpp
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
rail_gui.cpp
(svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88)
2016-12-25 14:59:53 +00:00
rail_gui.h
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
rail_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
rail_type.h
rail.cpp
(svn r27808) -Codechange: Adjust the size of _track_crosses_trackdirs
2017-03-19 22:30:47 +00:00
rail.h
(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
2016-12-10 13:26:29 +00:00
rev.cpp.in
Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><modified>'.
2018-04-12 22:26:45 +02:00
rev.h
road_cmd.cpp
(svn r27746) -Fix [FS#6538]: PR_CLEAR_ROAD refers to cost per roadbit. Removing secondary roadtypes from bridges was too cheap. (JGR)
2017-02-12 12:03:07 +00:00
road_cmd.h
road_func.h
(svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables
2013-11-25 13:16:06 +00:00
road_gui.cpp
(svn r27734) -Change: Hide the drive-in stops from the tram station picker.
2017-01-15 14:27:54 +00:00
road_gui.h
road_internal.h
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
road_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
road_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
road_type.h
road.cpp
(svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest.
2015-10-30 17:19:01 +00:00
roadstop_base.h
roadstop.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
roadveh_cmd.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
roadveh_gui.cpp
(svn r27689) -Fix: MSVC warnings.
2016-12-10 14:33:58 +00:00
roadveh.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
safeguards.h
(svn r26651) -Fix: make sure an abs is used that supports int64 when using abs on those variables
2014-06-17 19:01:45 +00:00
screenshot.cpp
(svn r26983) -Fix: Account for max_heightlevel when saving heightmaps.
2014-10-09 19:52:07 +00:00
screenshot.h
(svn r26525) -Remove: Screenshot format setting from GUI.
2014-04-27 15:13:46 +00:00
sdl.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
sdl.h
settings_func.h
settings_gui.cpp
Feature #6090 : Change music set during gameplay
2018-04-29 19:26:05 +02:00
settings_gui.h
Feature #6090 : Change music set during gameplay
2018-04-29 19:26:05 +02:00
settings_internal.h
settings_type.h
Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. ( #6756 )
2018-04-28 22:27:14 +01:00
settings.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
ship_cmd.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
ship_gui.cpp
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
ship.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
signal_func.h
signal_type.h
signal.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
signs_base.h
signs_cmd.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
signs_func.h
signs_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
signs_type.h
signs.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
slope_func.h
slope_type.h
smallmap_gui.cpp
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
smallmap_gui.h
(svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible
2017-08-31 06:48:55 +00:00
sortlist_type.h
sound_func.h
sound_type.h
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
sound.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
sprite.cpp
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00
sprite.h
spritecache.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
spritecache.h
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
station_base.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
station_cmd.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
station_func.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
station_gui.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
station_gui.h
(svn r26083) -Codechange: pass the CommandContainer for the station joiner around using a reference instead of by-value
2013-11-24 14:29:32 +00:00
station_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
station_type.h
(svn r25890) -Codechange: define a smallstack for station IDs
2013-10-20 13:47:11 +00:00
station.cpp
Fix: Remove need to instantiate SmallStack's pool object by making it a singleton method
2018-04-21 16:28:50 +02:00
statusbar_gui.cpp
(svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition.
2015-02-13 21:13:45 +00:00
statusbar_gui.h
stdafx.h
Remove: WinCE support
2018-04-29 15:32:16 +02:00
story_base.h
story_gui.cpp
(svn r27086) -Codechange: Simplify opening of windows by always returning a valid window pointer.
2014-12-18 18:22:23 +00:00
story_type.h
story.cpp
(svn r27560) -Fix: typos in comments and string
2016-05-11 20:48:46 +00:00
string_base.h
string_func.h
(svn r26513) -Fix: 9x compilation, maybe
2014-04-25 19:25:38 +00:00
string_type.h
string.cpp
(svn r27380) -Fix: [Win32] Compilation with MSVC2015.
2015-08-10 20:21:29 +00:00
stringfilter_type.h
stringfilter.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
strings_func.h
(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.
2017-02-26 19:41:30 +00:00
strings_type.h
(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.
2017-02-26 19:41:30 +00:00
strings.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
subsidy_type.h
subsidy.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
tar_type.h
terraform_cmd.cpp
(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists.
2015-08-10 20:24:13 +00:00
terraform_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
(svn r26758) -Fix [FS#5972]: [OSX] Implement more of the text editing API to prevent crashes and improve IME support.
2014-08-24 10:34:43 +00:00
texteff.cpp
(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_)
2015-04-25 11:58:19 +00:00
texteff.hpp
textfile_gui.cpp
(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists.
2015-08-10 20:24:13 +00:00
textfile_gui.h
(svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro)
2013-10-06 11:29:14 +00:00
textfile_type.h
tgp.cpp
(svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't.
2015-07-16 17:05:40 +00:00
tgp.h
tile_cmd.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
tile_map.cpp
(svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm.
2015-02-22 14:42:34 +00:00
tile_map.h
Fix #6550 : minor spelling mistake in comment (juanjo)
2018-04-11 20:08:08 +02:00
tile_type.h
(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships.
2018-03-11 13:25:26 +00:00
tilearea_type.h
(svn r26289) -Codechange: Make tile areas and iterators more consistent to each other.
2014-02-02 14:53:26 +00:00
tilearea.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp
(svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole)
2015-06-20 12:04:30 +00:00
timetable_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
timetable.h
toolbar_gui.cpp
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
toolbar_gui.h
(svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition.
2015-02-13 21:13:45 +00:00
town_cmd.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
town_gui.cpp
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
town_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
town_type.h
town.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
townname_func.h
(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
2014-02-06 21:06:59 +00:00
townname_type.h
(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
2014-02-06 21:06:59 +00:00
townname.cpp
(svn r27187) -Fix: Code style.
2015-03-15 12:19:58 +00:00
track_func.h
(svn r27808) -Codechange: Adjust the size of _track_crosses_trackdirs
2017-03-19 22:30:47 +00:00
track_type.h
(svn r27833) -Change: Trackdir maps directly to TrackdirBits
2017-03-28 21:44:40 +00:00
train_cmd.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
train_gui.cpp
(svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain.
2017-12-10 13:45:53 +00:00
train.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
transparency_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
tree_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tree_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
tunnel_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tunnel_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
tunnelbridge_cmd.cpp
(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
2016-12-09 21:27:22 +00:00
tunnelbridge_map.h
tunnelbridge.h
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
2015-02-22 14:01:24 +00:00
vehicle_base.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
vehicle_cmd.cpp
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
vehicle_func.h
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
2014-09-20 15:31:26 +00:00
vehicle_gui_base.h
(svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit.
2016-11-05 19:16:59 +00:00
vehicle_gui.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
vehicle_gui.h
(svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth.
2016-08-15 18:34:09 +00:00
vehicle_type.h
vehicle.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
vehiclelist.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
vehiclelist.h
(svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit.
2016-11-05 19:16:59 +00:00
viewport_func.h
(svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm.
2015-02-22 14:42:34 +00:00
viewport_gui.cpp
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
viewport_sprite_sorter_sse4.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
viewport_sprite_sorter.h
(svn r27916) -Codechange: Enable usage of static_assert for MSVC
2017-09-24 13:35:27 +00:00
viewport_type.h
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
viewport.cpp
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
void_cmd.cpp
(svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111
2014-09-21 08:19:32 +00:00
void_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
water_cmd.cpp
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
water_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
water.h
waypoint_base.h
(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
2013-11-24 14:41:19 +00:00
waypoint_cmd.cpp
(svn r27785) -Fix [FS#6508]: Buoys not always drawn after being placed depending on zoom level (Samu).
2017-03-12 15:32:40 +00:00
waypoint_func.h
waypoint_gui.cpp
(svn r27030) -Fix: crash when having the vehicle list opened from a buoy or oil rig while the buoy/oil rig gets its final removal (i.e. the sign gets removed)
2014-10-21 19:16:47 +00:00
waypoint.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
widget_type.h
(svn r27900) -Change [FS#6568]: Remove the gap between windows when positioning them after opening.
2017-08-27 11:48:38 +00:00
widget.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
window_func.h
window_gui.h
(svn r27147) -Fix: Scale (non-custom) default window sizes according to GUI zoom.
2015-02-13 21:25:48 +00:00
window_type.h
(svn r27286) -Fix-ish(r27140): Also fix typo in the documentation.
2015-05-16 12:08:06 +00:00
window.cpp
Fix: [OSX] Minor 2D scrolling fixes ( #6793 )
2018-05-29 09:44:33 +01:00
zoom_func.h
(svn r27417) -Doc: ScaleGUITrad (adf88)
2015-10-29 19:23:21 +00:00
zoom_type.h
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00