mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-01-31 11:23:21 +00:00
(svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore)
This commit is contained in:
parent
9db21f6489
commit
a91f74dbb3
@ -32,6 +32,17 @@ enum GenWorldMode {
|
||||
GWM_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
|
||||
};
|
||||
|
||||
/** Smoothness presets. */
|
||||
enum TgenSmoothness {
|
||||
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
|
||||
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
|
||||
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
|
||||
TGEN_SMOOTHNESS_ROUGH, ///< Smoothness preset 'rough'.
|
||||
TGEN_SMOOTHNESS_VERY_ROUGH, ///< Smoothness preset 'very rough'.
|
||||
|
||||
TGEN_SMOOTHNESS_END, ///< Used to iterate.
|
||||
};
|
||||
|
||||
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY = 4; ///< Value for custom sea level in difficulty settings.
|
||||
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE = 1; ///< Minimum percentage a user can specify for custom sea level.
|
||||
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE = 90; ///< Maximum percentage a user can specify for custom sea level.
|
||||
|
@ -2178,8 +2178,8 @@ type = SLE_UINT8
|
||||
from = 30
|
||||
guiflags = SGF_MULTISTRING | SGF_NEWGAME_ONLY
|
||||
def = 1
|
||||
min = 0
|
||||
max = 3
|
||||
min = TGEN_SMOOTHNESS_BEGIN
|
||||
max = TGEN_SMOOTHNESS_END - 1
|
||||
str = STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN
|
||||
strhelp = STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT
|
||||
strval = STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH
|
||||
|
Loading…
Reference in New Issue
Block a user