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https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-05 22:04:57 +00:00
Cleanup: Use new filename for README file. (#6738)
This commit is contained in:
parent
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commit
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2
COPYING
2
COPYING
@ -1,5 +1,5 @@
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This is the license which applies to OpenTTD with the exception of some
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3rd party modules. See readme.txt for details
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3rd party modules. See README.md for details
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GNU GENERAL PUBLIC LICENSE
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@ -69,7 +69,7 @@ endif
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$(Q)cp "$(BIN_DIR)/baseset/opntitle.dat" "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.obm "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
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$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/README.md" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
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@ -88,7 +88,7 @@ ifdef MENU_DIR
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$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
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endif
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ifeq ($(TTD), openttd.exe)
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$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
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$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
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ifeq ($(OS), DOS)
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$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/"
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ifndef STRIP
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@ -159,7 +159,7 @@ bundle_dmg: bundle
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bundle_exe: all
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
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$(Q)mkdir -p "$(BUNDLES_DIR)"
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$(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
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$(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/README.md" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
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$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
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$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
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@ -188,7 +188,7 @@ endif
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$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
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ifndef DO_NOT_INSTALL_DOCS
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$(Q)install -d "$(INSTALL_DOC_DIR)"
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$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
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$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
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endif
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ifndef DO_NOT_INSTALL_CHANGELOG
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$(Q)install -d "$(INSTALL_DOC_DIR)"
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@ -76,7 +76,7 @@ list, above all others, otherwise compilation will most likely fail!!
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3) TTD GRAPHICS FILES
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---------------------
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See section 4.1 of readme.txt for the required 3rdparty files and how to install them.
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See section 4.1 of README.md for the required 3rdparty files and how to install them.
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4) COMPILING
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@ -89,7 +89,7 @@ Page custom SelectCDEnter SelectCDExit ": TTD folder"
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!define MUI_FINISHPAGE_LINK "Visit the OpenTTD site for more information"
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!define MUI_FINISHPAGE_LINK_LOCATION "${APPURLLINK}"
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!define MUI_FINISHPAGE_NOREBOOTSUPPORT
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!define MUI_FINISHPAGE_SHOWREADME "$INSTDIR\readme.txt"
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!define MUI_FINISHPAGE_SHOWREADME "$INSTDIR\README.md"
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!define MUI_FINISHPAGE_SHOWREADME_NOTCHECKED
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!define MUI_WELCOMEFINISHPAGE_CUSTOMFUNCTION_INIT DisableBack
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@ -139,7 +139,7 @@ Section "!OpenTTD" Section1
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; Copy the scripts
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SetOutPath "$INSTDIR\scripts\"
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File ${PATH_ROOT}bin\scripts\*.*
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Push "$INSTDIR\scripts\readme.txt"
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Push "$INSTDIR\scripts\README.md"
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Call unix2dos
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; Copy some documention files
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@ -158,8 +158,8 @@ Section "!OpenTTD" Section1
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File ${PATH_ROOT}COPYING
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Push "$INSTDIR\COPYING"
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Call unix2dos
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File ${PATH_ROOT}readme.txt
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Push "$INSTDIR\readme.txt"
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File ${PATH_ROOT}README.md
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Push "$INSTDIR\README.md"
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Call unix2dos
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File ${PATH_ROOT}known-bugs.txt
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Push "$INSTDIR\known-bugs.txt"
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@ -213,13 +213,13 @@ Section "!OpenTTD" Section1
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CreateDirectory "$SMPROGRAMS\$SHORTCUTS"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\OpenTTD.lnk" "$INSTDIR\openttd.exe"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Uninstall.lnk" "$INSTDIR\uninstall.exe"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Readme.lnk" "$INSTDIR\Readme.txt"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Readme.lnk" "$INSTDIR\README.md"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Changelog.lnk" "$INSTDIR\Changelog.txt"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Known-bugs.lnk" "$INSTDIR\known-bugs.txt"
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CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Docs"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Docs\Multiplayer.lnk" "$INSTDIR\docs\multiplayer.txt"
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CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Scripts"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk" "$INSTDIR\scripts\readme.txt"
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CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk" "$INSTDIR\scripts\README.md"
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!insertmacro MUI_STARTMENU_WRITE_END
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SectionEnd
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@ -387,7 +387,7 @@ Section "Uninstall"
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; Clean up OpenTTD dir
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Delete "$INSTDIR\changelog.txt"
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Delete "$INSTDIR\readme.txt"
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Delete "$INSTDIR\README.md"
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Delete "$INSTDIR\known-bugs.txt"
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Delete "$INSTDIR\openttd.exe"
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Delete "$INSTDIR\COPYING"
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@ -1286,7 +1286,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="langs_vs100.vcxproj">
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@ -3045,6 +3045,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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</Project>
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@ -8,6 +8,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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</Project>
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@ -307,7 +307,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="langs_vs100.vcxproj">
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@ -1307,7 +1307,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="langs_vs140.vcxproj">
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@ -3045,6 +3045,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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</Project>
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@ -8,6 +8,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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</Project>
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@ -328,7 +328,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="langs_vs140.vcxproj">
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@ -1307,7 +1307,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="langs_vs141.vcxproj">
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@ -3045,6 +3045,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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</Project>
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@ -8,6 +8,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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</Project>
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@ -328,7 +328,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="..\media\openttd.ico" />
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<None Include="..\readme.txt" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="langs_vs141.vcxproj">
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@ -4488,7 +4488,7 @@
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>
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</File>
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<File
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RelativePath=".\..\readme.txt"
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RelativePath=".\..\README.md"
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>
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</File>
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</Files>
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@ -437,7 +437,7 @@
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>
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</File>
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<File
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RelativePath=".\..\readme.txt"
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RelativePath=".\..\README.md"
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>
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</File>
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</Files>
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@ -4485,7 +4485,7 @@
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>
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</File>
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<File
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RelativePath=".\..\readme.txt"
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RelativePath=".\..\README.md"
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>
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</File>
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</Files>
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@ -434,7 +434,7 @@
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>
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</File>
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<File
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RelativePath=".\..\readme.txt"
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RelativePath=".\..\README.md"
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>
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</File>
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</Files>
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@ -264,6 +264,6 @@ bool HandleBootstrap()
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/* Failure to get enough working to get a graphics set. */
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failure:
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usererror("Failed to find a graphics set. Please acquire a graphics set for OpenTTD. See section 4.1 of readme.txt.");
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usererror("Failed to find a graphics set. Please acquire a graphics set for OpenTTD. See section 4.1 of README.md.");
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return false;
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}
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@ -139,7 +139,7 @@ void CheckExternalFiles()
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if (used_set->GetNumInvalid() != 0) {
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/* Not all files were loaded successfully, see which ones */
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add_pos += seprintf(add_pos, last, "Trying to load graphics set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of readme.txt.\n\nThe following files are corrupted or missing:\n", used_set->name);
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add_pos += seprintf(add_pos, last, "Trying to load graphics set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of README.md.\n\nThe following files are corrupted or missing:\n", used_set->name);
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for (uint i = 0; i < GraphicsSet::NUM_FILES; i++) {
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MD5File::ChecksumResult res = GraphicsSet::CheckMD5(&used_set->files[i], BASESET_DIR);
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if (res != MD5File::CR_MATCH) add_pos += seprintf(add_pos, last, "\t%s is %s (%s)\n", used_set->files[i].filename, res == MD5File::CR_MISMATCH ? "corrupt" : "missing", used_set->files[i].missing_warning);
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@ -149,7 +149,7 @@ void CheckExternalFiles()
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const SoundsSet *sounds_set = BaseSounds::GetUsedSet();
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if (sounds_set->GetNumInvalid() != 0) {
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add_pos += seprintf(add_pos, last, "Trying to load sound set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of readme.txt.\n\nThe following files are corrupted or missing:\n", sounds_set->name);
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add_pos += seprintf(add_pos, last, "Trying to load sound set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of README.md.\n\nThe following files are corrupted or missing:\n", sounds_set->name);
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assert_compile(SoundsSet::NUM_FILES == 1);
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/* No need to loop each file, as long as there is only a single
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@ -815,7 +815,7 @@ int openttd_main(int argc, char *argv[])
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if (sounds_set == NULL && BaseSounds::ini_set != NULL) sounds_set = stredup(BaseSounds::ini_set);
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if (!BaseSounds::SetSet(sounds_set)) {
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if (StrEmpty(sounds_set) || !BaseSounds::SetSet(NULL)) {
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usererror("Failed to find a sounds set. Please acquire a sounds set for OpenTTD. See section 4.1 of readme.txt.");
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usererror("Failed to find a sounds set. Please acquire a sounds set for OpenTTD. See section 4.1 of README.md.");
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} else {
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ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND);
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msg.SetDParamStr(0, sounds_set);
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@ -828,7 +828,7 @@ int openttd_main(int argc, char *argv[])
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if (music_set == NULL && BaseMusic::ini_set != NULL) music_set = stredup(BaseMusic::ini_set);
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if (!BaseMusic::SetSet(music_set)) {
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if (StrEmpty(music_set) || !BaseMusic::SetSet(NULL)) {
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usererror("Failed to find a music set. Please acquire a music set for OpenTTD. See section 4.1 of readme.txt.");
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usererror("Failed to find a music set. Please acquire a music set for OpenTTD. See section 4.1 of README.md.");
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} else {
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ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND);
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msg.SetDParamStr(0, music_set);
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