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(svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88)
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@ -161,7 +161,8 @@ static void PlaceRail_Waypoint(TileIndex tile)
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Axis axis = GetAxisForNewWaypoint(tile);
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if (IsValidAxis(axis)) {
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/* Valid tile for waypoints */
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VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_FIX_X : VPM_FIX_Y, DDSP_BUILD_STATION);
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VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_X_LIMITED : VPM_Y_LIMITED, DDSP_BUILD_STATION);
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VpSetPlaceSizingLimit(_settings_game.station.station_spread);
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} else {
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/* Tile where we can't build rail waypoints. This is always going to fail,
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* but provides the user with a proper error message. */
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@ -728,7 +729,7 @@ struct BuildRailToolbarWindow : Window {
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DoCommandP(end_tile, start_tile, _ctrl_pressed ? 0 : 1, CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT), CcPlaySound_SPLAT_RAIL);
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} else {
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TileArea ta(start_tile, end_tile);
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uint32 p1 = _cur_railtype | (select_method == VPM_FIX_X ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24;
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uint32 p1 = _cur_railtype | (select_method == VPM_X_LIMITED ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24;
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uint32 p2 = STAT_CLASS_WAYP | _cur_waypoint_type << 8 | INVALID_STATION << 16;
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CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT), CcPlaySound_SPLAT_RAIL, "" };
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