mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-08 07:21:53 +00:00
(svn r25299) -Feature: Allow more concurrent goals in a game
This commit is contained in:
parent
73c96fc66d
commit
168391ad56
@ -16,7 +16,7 @@
|
||||
#include "goal_type.h"
|
||||
#include "core/pool_type.hpp"
|
||||
|
||||
typedef Pool<Goal, GoalID, 1, 256> GoalPool;
|
||||
typedef Pool<Goal, GoalID, 64, 64000> GoalPool;
|
||||
extern GoalPool _goal_pool;
|
||||
|
||||
/** Struct about goals, current and completed */
|
||||
|
@ -28,6 +28,7 @@
|
||||
* \li GSTile::GetTerrainType
|
||||
*
|
||||
* Other changes:
|
||||
* \li GSGoal::New can now create up to 64000 concurrent goals. The old limit was 256 goals.
|
||||
* \li GSStation::GetRating does return -1 for cargo-station combinations that
|
||||
* do not have a rating yet instead of returning 69.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user