..
3rdparty
Codechange: Silence -Wclass-memaccess warnings with GCC8
2018-06-27 22:54:46 +02:00
ai
Change: Allow AI companies to start immediately.
2019-02-02 16:37:11 +00:00
blitter
Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
2019-01-24 11:12:06 +00:00
core
Fix: Round up deltas for smooth scrolling, so target will be reached
2019-01-20 19:43:56 +00:00
depend
Fix: depend was messing the line endings in append mode
2019-01-16 19:27:06 +00:00
game
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
lang
Doc: Yearly increment.
2019-02-01 22:12:07 +00:00
linkgraph
Codechange: [Linkgraph GUI] Replace line visibility detection algorithm
2019-01-28 19:15:21 +01:00
misc
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
music
Change: Fluidsynth music driver plays through mixer instead of own audio driver
2019-01-05 17:17:10 +01:00
network
Add: allow opening of one TextfileWindow per type
2019-01-28 23:43:18 +00:00
os
Doc: Yearly increment.
2019-02-01 22:12:07 +00:00
pathfinder
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
saveload
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
script
Change: Allow AI companies to start immediately.
2019-02-02 16:37:11 +00:00
settingsgen
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
sound
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
spriteloader
(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
2014-10-12 20:43:25 +00:00
strgen
Fix: make sure strgen fails when english.txt contains invalid commands
2019-01-29 22:25:50 +01:00
table
Fix: Set MU flag on some default engines.
2019-02-01 07:08:55 +00:00
thread
Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation ( #6703 )
2018-04-11 22:07:21 +02:00
video
Codechange: Remove unnecessarily defined functions under MinGW
2019-01-17 21:55:15 +00:00
widgets
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
aircraft_cmd.cpp
Fix #6636 : Airplanes could be sent to helicopter station depots
2019-01-28 17:24:33 +01:00
aircraft_gui.cpp
(svn r27689) -Fix: MSVC warnings.
2016-12-10 14:33:58 +00:00
aircraft.h
Fix #6676 : Prevent helicopters from stopping in midair during some kinds of landing
2018-11-25 00:47:34 +01:00
airport_gui.cpp
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
airport.cpp
(svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant
2017-08-31 06:55:38 +00:00
airport.h
(svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool.
2013-10-12 16:34:59 +00:00
animated_tile_func.h
animated_tile.cpp
Feature: Framerate display window ( #6822 )
2018-07-19 21:17:07 +02:00
articulated_vehicles.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
articulated_vehicles.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
autoreplace_base.h
autoreplace_cmd.cpp
Fix #5978 : Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) ( #7046 )
2019-01-13 22:29:17 +00:00
autoreplace_func.h
autoreplace_gui.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
autoslope.h
base_consist.cpp
(svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei)
2015-05-11 16:40:06 +00:00
base_consist.h
base_media_base.h
Fix: Don't complain if CAT music files are missing entirely
2018-06-15 23:09:17 +02:00
base_media_func.h
Codechange: Silence -Wclass-memaccess warnings with GCC8
2018-06-27 22:54:46 +02:00
base_station_base.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
bmp.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
bmp.h
bootstrap_gui.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
bridge_gui.cpp
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
bridge_map.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
bridge_map.h
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
bridge.h
build_vehicle_gui.cpp
Add: more options for translators
2019-01-26 21:17:42 +01:00
cargo_type.h
Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either
2018-11-03 21:43:54 +01:00
cargoaction.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
cargoaction.h
(svn r26108) -Codechange: some coding style (whitespace)
2013-11-25 14:30:22 +00:00
cargomonitor.cpp
(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
2014-07-12 17:04:14 +00:00
cargomonitor.h
(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
2014-07-12 17:04:14 +00:00
cargopacket.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
cargopacket.h
(svn r26660) -Fix: CargoPacket::SourceStation() returns a StationID.
2014-06-21 19:52:52 +00:00
cargotype.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cargotype.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cheat_func.h
cheat_gui.cpp
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
2015-03-07 18:27:01 +00:00
cheat_type.h
(svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such)
2014-09-21 12:39:24 +00:00
cheat.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
clear_cmd.cpp
Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 ( #7015 )
2019-01-09 18:48:08 +01:00
clear_func.h
clear_map.h
Fix #6805 : Clear some m8 bits when making some tiles.
2018-08-04 08:59:22 +02:00
cmd_helper.h
command_func.h
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
command_type.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
command.cpp
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
company_base.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
company_cmd.cpp
Change: Allow AI companies to start immediately.
2019-02-02 16:37:11 +00:00
company_func.h
company_gui.cpp
Fix 23960d0f2c
: Scrollbar was broken for non-group liveries.
2019-02-01 13:25:42 +00:00
company_gui.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
company_manager_face.h
(svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style.
2018-03-11 07:16:58 +00:00
company_type.h
console_cmds.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
console_func.h
console_gui.cpp
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
console_gui.h
console_internal.h
console_type.h
console.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
cpu.cpp
Remove: WinCE support
2018-04-29 15:32:16 +02:00
cpu.h
(svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp
2014-01-02 18:52:54 +00:00
crashlog.cpp
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
crashlog.h
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
currency.cpp
Add: Mexican Peso currency
2019-01-12 16:57:23 +00:00
currency.h
Add: Mexican Peso currency
2019-01-12 16:57:23 +00:00
date_func.h
date_gui.cpp
(svn r26657) -Add [FS#6047]: Days in dates are not represented by ordinal numbers in all languages
2014-06-20 20:57:32 +00:00
date_gui.h
date_type.h
date.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
debug.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
debug.h
Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation ( #6703 )
2018-04-11 22:07:21 +02:00
dedicated.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
depot_base.h
depot_cmd.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
depot_func.h
depot_gui.cpp
Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. ( #6754 )
2018-10-31 12:51:10 +01:00
depot_map.h
(svn r26692) -Fix [FS#6059]: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff. (Juanjo)
2014-07-16 20:56:39 +00:00
depot_type.h
depot.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
direction_func.h
(svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole)
2015-10-30 16:20:00 +00:00
direction_type.h
disaster_vehicle.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
disaster_vehicle.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
dock_gui.cpp
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
driver.cpp
(svn r26539) -Fix [FS#5994]: [Windows] Crash due to assuming (formerly) _video_driver is being set before the operating system has time to perform the first "paint" callback
2014-04-28 21:09:19 +00:00
driver.h
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
economy_base.h
economy_func.h
Fix #6498 : Use int64 for all company rating calculations
2018-11-25 00:48:34 +01:00
economy_type.h
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
economy.cpp
Fix 11ab3c4ea2
: Vehicles could not be refitted to cargo IDs higher than 32.
2019-01-29 17:57:28 +00:00
effectvehicle_base.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
effectvehicle_func.h
effectvehicle.cpp
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
elrail_func.h
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
elrail.cpp
(svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing
2017-03-20 17:57:24 +00:00
engine_base.h
(svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu)
2017-03-18 20:43:43 +00:00
engine_func.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
engine_gui.cpp
Fix #6584 : text layout problem in engine preview dialog
2019-01-29 07:18:48 +00:00
engine_gui.h
(svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI.
2014-09-07 16:14:06 +00:00
engine_type.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
engine.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
error_gui.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
error.h
(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack.
2014-01-12 18:00:39 +00:00
fileio_func.h
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
fileio_type.h
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
2016-09-04 16:06:50 +00:00
fileio.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
fios_gui.cpp
Add: Warn before overwriting an existing save file
2019-02-01 21:49:36 +00:00
fios.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
fios.h
Add: Filter box to the save and load windows ( #6974 )
2018-11-25 20:54:25 +01:00
fontcache.cpp
Fix #7032 : use the same mode to load and render glyphs
2019-01-17 21:56:12 +00:00
fontcache.h
Add: [OSX] Text layout using the native CoreText API.
2018-12-08 20:13:27 +01:00
fontdetection.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
fontdetection.h
framerate_gui.cpp
Fix #6780 : Some windows didn't get updated from OnTick() ( #7048 )
2019-01-12 23:23:23 +00:00
framerate_type.h
Doc: More notes for developers adding new PerformanceElements
2018-11-25 00:49:33 +01:00
gamelog_internal.h
gamelog.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
gamelog.h
Remove: WinCE support
2018-04-29 15:32:16 +02:00
genworld_gui.cpp
Fix #6898 : Replace atoi() with strtoul()
2018-10-11 20:22:31 +01:00
genworld.cpp
(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
2016-10-30 17:29:33 +00:00
genworld.h
Fix #6898 : Replace atoi() with strtoul()
2018-10-11 20:22:31 +01:00
gfx_func.h
Fix: Poor contrast in cargo dest flow legend window cargo labels.
2018-06-24 19:32:04 +02:00
gfx_layout.cpp
Add: [OSX] Text layout using the native CoreText API.
2018-12-08 20:13:27 +01:00
gfx_layout.h
Fix #6854 : Compilation with ICU 62 ( #6912 )
2018-09-20 22:36:45 +02:00
gfx_type.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
gfx.cpp
Fix #7007 : deadlock when launched with -n switch
2019-01-25 22:09:27 +00:00
gfxinit.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
gfxinit.h
goal_base.h
goal_gui.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
goal_type.h
(svn r26012) -Add: new goal type that show a story page when clicked
2013-11-16 17:41:57 +00:00
goal.cpp
Feature: Add GS method to question a single client ( #6748 )
2018-04-28 17:37:59 +02:00
graph_gui.cpp
Change: OnGameTick() is only called when not paused.
2019-01-11 11:56:21 +00:00
graph_gui.h
ground_vehicle.cpp
Fix #6920 : Make 9.8m/s^2 a common constant for TE-calculation
2018-09-30 20:45:41 +02:00
ground_vehicle.hpp
(svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111)
2014-09-21 12:44:38 +00:00
group_cmd.cpp
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
group_gui.cpp
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
group_gui.h
group_type.h
group.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
gui.h
guitimer_func.h
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
heightmap.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
heightmap.h
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
highscore_gui.cpp
(svn r26871) -Codechange: Centre and draw arbitrary size highscore screen. Highscore text continues to be drawn with 640x480 dimensions.
2014-09-21 09:12:04 +00:00
highscore.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
highscore.h
hotkeys.cpp
Add: BACKSPACE can be mapped as a hotkey
2018-09-16 11:36:25 +02:00
hotkeys.h
house_type.h
house.h
Add: Houses can accept up to 16 different cargo types via NewGRF.
2019-01-21 16:06:25 +01:00
industry_cmd.cpp
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
industry_gui.cpp
Fix 8859381
: Display of requires/produces in Build Industry window
2019-01-19 13:33:17 +01:00
industry_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
industry_type.h
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
industry.h
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
industrytype.h
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
ini_load.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
ini_type.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
ini.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
intro_gui.cpp
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
landscape_type.h
landscape.cpp
Codechange: [NPF] Add some consts.
2019-01-31 22:15:56 +00:00
landscape.h
Codechange: Unify tile height model in all functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
language.h
Fix #6690 : Compilation with ICU 61
2018-04-08 11:47:26 +02:00
livery.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
main_gui.cpp
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
map_func.h
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
map_type.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
map.cpp
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
misc_cmd.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
misc_gui.cpp
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
misc.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
mixer.cpp
Add: Mixer feature for streaming sampled music
2019-01-05 17:17:10 +01:00
mixer.h
Add: Mixer feature for streaming sampled music
2019-01-05 17:17:10 +01:00
music_gui.cpp
Fix 6298b96
: Changing music set did not save new setting
2018-11-25 00:47:56 +01:00
music.cpp
Change: Modernise music control logic implementation ( #6839 )
2018-06-24 20:06:05 +02:00
newgrf_airport.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_airport.h
(svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant
2017-08-31 06:55:38 +00:00
newgrf_airporttiles.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_airporttiles.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_animation_base.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_animation_type.h
Add: [NewGRF] Airport animation trigger for plane landing ( #6334 , patch by Supercheese)
2019-01-19 14:36:15 +00:00
newgrf_callbacks.h
(svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model.
2014-08-17 14:53:11 +00:00
newgrf_canal.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_canal.h
newgrf_cargo.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_commons.h
(svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette.
2016-04-02 16:02:22 +00:00
newgrf_config.cpp
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
newgrf_config.h
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
newgrf_debug_gui.cpp
(svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1)
2015-11-20 10:04:28 +00:00
newgrf_debug.h
(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.
2013-11-07 18:17:21 +00:00
newgrf_engine.cpp
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_engine.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_generic.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_generic.h
newgrf_gui.cpp
Fix #7089 : Close NewGRF textfile windows when their data is invalid ( #7106 )
2019-01-31 22:15:22 +00:00
newgrf_house.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_house.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_industries.cpp
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
newgrf_industries.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_industrytiles.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_industrytiles.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_object.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_object.h
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
newgrf_properties.h
newgrf_railtype.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_railtype.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_sound.cpp
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
newgrf_sound.h
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
newgrf_spritegroup.cpp
Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits.
2018-10-31 14:35:46 +01:00
newgrf_spritegroup.h
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
newgrf_station.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_station.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
newgrf_storage.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_storage.h
Feature: [NewGRF] Increase size of persistent storage to 256.
2018-09-02 21:31:15 +02:00
newgrf_text.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
newgrf_text.h
(svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test.
2017-04-09 21:58:07 +00:00
newgrf_town.cpp
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
newgrf_town.h
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
newgrf_townname.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_townname.h
newgrf.cpp
Fix: Don't consider engines not in the current climate towards used livery classes.
2019-02-01 07:08:55 +00:00
newgrf.h
(svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf
2017-01-14 15:48:19 +00:00
news_func.h
news_gui.cpp
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
news_gui.h
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
news_type.h
Remove: A few bits of dead code
2018-10-31 12:41:49 +01:00
object_base.h
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
object_cmd.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
object_gui.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
object_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
object_type.h
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
object.h
(svn r27346) -Feature: Make the object placement gui an independent window.
2015-07-28 18:20:54 +00:00
openttd.cpp
Fix: don't show OS error box for non GUI video drivers
2019-01-30 22:45:09 +01:00
openttd.h
order_backup.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
order_backup.h
order_base.h
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
2014-05-01 14:49:16 +00:00
order_cmd.cpp
Fix: Direct the aircraft to the correct location of the hangar when skipping to a go to hangar order
2019-01-27 12:33:54 +01:00
order_func.h
order_gui.cpp
Add: Conditional order for max. reliability (patch by Cirdan, #6360 ) ( #7017 )
2019-01-05 22:10:37 +01:00
order_type.h
Fix 13056ae
: PR #7017 added new enum value in bad position, move it
2019-01-06 11:45:21 +01:00
osk_gui.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
pbs.cpp
Codechange: Use HasTracks with TrackStatus.
2018-06-27 23:14:30 +02:00
pbs.h
progress.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
progress.h
querystring_gui.h
rail_cmd.cpp
Remove: A few bits of dead code
2018-10-31 12:41:49 +01:00
rail_gui.cpp
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
rail_gui.h
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
rail_map.h
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
rail_type.h
Fix #6951 : Ensure RailTypes bitfield is always treated as 64 bit
2018-10-30 21:46:28 +01:00
rail.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
rail.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
rev.cpp.in
Fix: Put last SVN revision back in NewGRF version number ( #6843 )
2018-07-01 12:15:00 +02:00
rev.h
road_cmd.cpp
Fix #7142 : Missing map bounds check when building long roads.
2019-01-30 17:08:36 +00:00
road_cmd.h
road_func.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
road_gui.cpp
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
road_gui.h
road_internal.h
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
road_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
road_map.h
Fix: Protect against a few out of bounds or uninitialised usage errors
2018-10-31 12:41:49 +01:00
road_type.h
road.cpp
(svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest.
2015-10-30 17:19:01 +00:00
roadstop_base.h
roadstop.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
roadveh_cmd.cpp
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
roadveh_gui.cpp
(svn r27689) -Fix: MSVC warnings.
2016-12-10 14:33:58 +00:00
roadveh.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
safeguards.h
(svn r26651) -Fix: make sure an abs is used that supports int64 when using abs on those variables
2014-06-17 19:01:45 +00:00
screenshot.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
screenshot.h
(svn r26525) -Remove: Screenshot format setting from GUI.
2014-04-27 15:13:46 +00:00
sdl.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
sdl.h
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
settings_func.h
settings_gui.cpp
Fix: close Textfile windows when closing Option window
2019-02-01 16:46:45 +01:00
settings_gui.h
Feature #6090 : Change music set during gameplay
2018-04-29 19:26:05 +02:00
settings_internal.h
settings_type.h
Add #4115 : default company colour setting ( #6998 )
2019-01-10 10:45:38 +01:00
settings.cpp
Fix #6438 : Properly invalidate AI Settings window when max no competitor setting is changed.
2019-02-01 15:20:52 +00:00
ship_cmd.cpp
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
ship_gui.cpp
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
ship.h
Change: Make ships stop and change direction slowly instead of instantly turning.
2019-01-24 20:47:40 +00:00
signal_func.h
signal_type.h
signal.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
signs_base.h
signs_cmd.cpp
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
signs_func.h
signs_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
signs_type.h
signs.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
slope_func.h
slope_type.h
smallmap_gui.cpp
Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
smallmap_gui.h
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
sortlist_type.h
sound_func.h
sound_type.h
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
sound.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
sprite.cpp
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00
sprite.h
spritecache.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
spritecache.h
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
station_base.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
station_cmd.cpp
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
station_func.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
station_gui.cpp
Fix: Some code and comment typos
2019-01-17 22:01:07 +00:00
station_gui.h
(svn r26083) -Codechange: pass the CommandContainer for the station joiner around using a reference instead of by-value
2013-11-24 14:29:32 +00:00
station_map.h
Fix #6805 : Clear some m8 bits when making some tiles.
2018-08-04 08:59:22 +02:00
station_type.h
(svn r25890) -Codechange: define a smallstack for station IDs
2013-10-20 13:47:11 +00:00
station.cpp
Fix: Remove need to instantiate SmallStack's pool object by making it a singleton method
2018-04-21 16:28:50 +02:00
statusbar_gui.cpp
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
statusbar_gui.h
stdafx.h
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
story_base.h
story_gui.cpp
(svn r27086) -Codechange: Simplify opening of windows by always returning a valid window pointer.
2014-12-18 18:22:23 +00:00
story_type.h
story.cpp
(svn r27560) -Fix: typos in comments and string
2016-05-11 20:48:46 +00:00
string_base.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
string_func.h
(svn r26513) -Fix: 9x compilation, maybe
2014-04-25 19:25:38 +00:00
string_type.h
string.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
stringfilter_type.h
stringfilter.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
strings_func.h
(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.
2017-02-26 19:41:30 +00:00
strings_type.h
(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.
2017-02-26 19:41:30 +00:00
strings.cpp
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
subsidy_type.h
subsidy.cpp
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
tar_type.h
terraform_cmd.cpp
Fix #7098 , Fix #7061 : Inverted test led to invalid iterator access.
2019-01-26 00:25:18 +00:00
terraform_gui.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
texteff.cpp
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
texteff.hpp
Change: Animate text effects by real time instead of game ticks.
2019-01-11 11:56:21 +00:00
textfile_gui.cpp
Add: allow opening of one TextfileWindow per type
2019-01-28 23:43:18 +00:00
textfile_gui.h
(svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro)
2013-10-06 11:29:14 +00:00
textfile_type.h
tgp.cpp
Fix: Some code and comment typos
2019-01-17 22:01:07 +00:00
tgp.h
tile_cmd.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
tile_map.cpp
Codechange: Unify tile height model in all functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
tile_map.h
Codechange: Unify tile height model in all functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
tile_type.h
(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships.
2018-03-11 13:25:26 +00:00
tilearea_type.h
(svn r26289) -Codechange: Make tile areas and iterators more consistent to each other.
2014-02-02 14:53:26 +00:00
tilearea.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
timetable_cmd.cpp
(svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole)
2015-06-20 12:04:30 +00:00
timetable_gui.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
timetable.h
toolbar_gui.cpp
Add: Draw network password indicator lock in company drop down list. ( #7079 )
2019-01-22 12:42:52 +00:00
toolbar_gui.h
(svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition.
2015-02-13 21:13:45 +00:00
town_cmd.cpp
Add: Houses can accept up to 16 different cargo types via NewGRF.
2019-01-21 16:06:25 +01:00
town_gui.cpp
Feature #4186 : Append '(City)' behind cities in the town directory (sbr)
2018-06-23 14:02:50 +02:00
town_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
town_type.h
Fix: Grammar in a bunch of comments ( #7054 )
2019-01-13 07:38:48 +00:00
town.h
Codechange: Define INVALID_TOWN as a TownID ( #7044 )
2019-01-12 23:20:10 +00:00
townname_func.h
(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
2014-02-06 21:06:59 +00:00
townname_type.h
Fix: Grammar in a bunch of comments ( #7054 )
2019-01-13 07:38:48 +00:00
townname.cpp
Fix: Grammar in a bunch of comments ( #7054 )
2019-01-13 07:38:48 +00:00
track_func.h
Fix: Protect against a few out of bounds or uninitialised usage errors
2018-10-31 12:41:49 +01:00
track_type.h
(svn r27833) -Change: Trackdir maps directly to TrackdirBits
2017-03-28 21:44:40 +00:00
train_cmd.cpp
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
train_gui.cpp
(svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain.
2017-12-10 13:45:53 +00:00
train.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
transparency_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
tree_gui.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tree_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
tunnel_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tunnel_map.h
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
tunnelbridge_cmd.cpp
Fix 6a3d411
: Silence truncation warning
2019-01-05 17:21:29 +01:00
tunnelbridge_map.h
tunnelbridge.h
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
2015-02-22 14:01:24 +00:00
vehicle_base.h
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
vehicle_cmd.cpp
Fix 11ab3c4ea2
: Vehicles could not be refitted to cargo IDs higher than 32.
2019-01-29 17:57:28 +00:00
vehicle_func.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
vehicle_gui_base.h
(svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit.
2016-11-05 19:16:59 +00:00
vehicle_gui.cpp
Fix 11ab3c4ea2
: Fix showing cargo capacity for auto-refits (missed in #7134 )
2019-01-29 23:02:43 +01:00
vehicle_gui.h
(svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth.
2016-08-15 18:34:09 +00:00
vehicle_type.h
Fix #6920 : Make 9.8m/s^2 a common constant for TE-calculation
2018-09-30 20:45:41 +02:00
vehicle.cpp
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
vehiclelist.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
vehiclelist.h
(svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit.
2016-11-05 19:16:59 +00:00
viewport_func.h
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
viewport_gui.cpp
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
viewport_sprite_sorter_sse4.cpp
Revert: Sprite sorting optimisation sorted incorrectly.
2018-11-18 17:30:28 +01:00
viewport_sprite_sorter.h
(svn r27916) -Codechange: Enable usage of static_assert for MSVC
2017-09-24 13:35:27 +00:00
viewport_type.h
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
viewport.cpp
Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
void_cmd.cpp
Codechange: Unify tile height model in all functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
void_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
water_cmd.cpp
Remove: A few bits of dead code
2018-10-31 12:41:49 +01:00
water_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
water.h
waypoint_base.h
(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
2013-11-24 14:41:19 +00:00
waypoint_cmd.cpp
Fix #6805 : Update CmdBuilRailWaypoint bits.
2018-08-04 08:59:22 +02:00
waypoint_func.h
waypoint_gui.cpp
(svn r27030) -Fix: crash when having the vehicle list opened from a buoy or oil rig while the buoy/oil rig gets its final removal (i.e. the sign gets removed)
2014-10-21 19:16:47 +00:00
waypoint.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
widget_type.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
widget.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
window_func.h
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
window_gui.h
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
window_type.h
Fix 2a868b9f3b
: Expose widgets and windows to scripts and fix documentation.
2018-07-23 20:32:18 +02:00
window.cpp
Fix: If screen size changes, windows are relocated and dropdown may not fit the screen.
2019-01-20 21:43:00 +00:00
zoom_func.h
(svn r27417) -Doc: ScaleGUITrad (adf88)
2015-10-29 19:23:21 +00:00
zoom_type.h
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00