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Add: Houses can accept up to 16 different cargo types via NewGRF.
New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
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src/house.h
46
src/house.h
@ -31,6 +31,8 @@ static const HouseID NEW_HOUSE_OFFSET = 110; ///< Offset for new houses.
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static const HouseID NUM_HOUSES = 512; ///< Total number of houses.
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static const HouseID INVALID_HOUSE_ID = 0xFFFF;
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static const uint HOUSE_NUM_ACCEPTS = 16; ///< Max number of cargoes accepted by a tile
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/**
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* There can only be as many classes as there are new houses, plus one for
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* NO_CLASS, as the original houses don't have classes.
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@ -97,30 +99,30 @@ DECLARE_ENUM_AS_BIT_SET(HouseExtraFlags)
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struct HouseSpec {
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/* Standard properties */
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Year min_year; ///< introduction year of the house
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Year max_year; ///< last year it can be built
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byte population; ///< population (Zero on other tiles in multi tile house.)
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byte removal_cost; ///< cost multiplier for removing it
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StringID building_name; ///< building name
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uint16 remove_rating_decrease; ///< rating decrease if removed
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byte mail_generation; ///< mail generation multiplier (tile based, as the acceptances below)
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byte cargo_acceptance[3]; ///< acceptance level for the cargo slots
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CargoID accepts_cargo[3]; ///< 3 input cargo slots
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BuildingFlags building_flags; ///< some flags that describe the house (size, stadium etc...)
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HouseZones building_availability; ///< where can it be built (climates, zones)
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bool enabled; ///< the house is available to build (true by default, but can be disabled by newgrf)
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Year min_year; ///< introduction year of the house
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Year max_year; ///< last year it can be built
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byte population; ///< population (Zero on other tiles in multi tile house.)
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byte removal_cost; ///< cost multiplier for removing it
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StringID building_name; ///< building name
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uint16 remove_rating_decrease; ///< rating decrease if removed
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byte mail_generation; ///< mail generation multiplier (tile based, as the acceptances below)
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byte cargo_acceptance[HOUSE_NUM_ACCEPTS]; ///< acceptance level for the cargo slots
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CargoID accepts_cargo[HOUSE_NUM_ACCEPTS]; ///< input cargo slots
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BuildingFlags building_flags; ///< some flags that describe the house (size, stadium etc...)
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HouseZones building_availability; ///< where can it be built (climates, zones)
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bool enabled; ///< the house is available to build (true by default, but can be disabled by newgrf)
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/* NewHouses properties */
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GRFFileProps grf_prop; ///< Properties related the the grf file
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uint16 callback_mask; ///< Bitmask of house callbacks that have to be called
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byte random_colour[4]; ///< 4 "random" colours
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byte probability; ///< Relative probability of appearing (16 is the standard value)
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HouseExtraFlags extra_flags; ///< some more flags
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HouseClassID class_id; ///< defines the class this house has (not grf file based)
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AnimationInfo animation; ///< information about the animation.
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byte processing_time; ///< Periodic refresh multiplier
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byte minimum_life; ///< The minimum number of years this house will survive before the town rebuilds it
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CargoTypes watched_cargoes; ///< Cargo types watched for acceptance.
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GRFFileProps grf_prop; ///< Properties related the the grf file
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uint16 callback_mask; ///< Bitmask of house callbacks that have to be called
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byte random_colour[4]; ///< 4 "random" colours
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byte probability; ///< Relative probability of appearing (16 is the standard value)
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HouseExtraFlags extra_flags; ///< some more flags
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HouseClassID class_id; ///< defines the class this house has (not grf file based)
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AnimationInfo animation; ///< information about the animation.
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byte processing_time; ///< Periodic refresh multiplier
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byte minimum_life; ///< The minimum number of years this house will survive before the town rebuilds it
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CargoTypes watched_cargoes; ///< Cargo types watched for acceptance.
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Money GetRemovalCost() const;
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@ -2294,6 +2294,10 @@ static ChangeInfoResult IgnoreTownHouseProperty(int prop, ByteReader *buf)
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break;
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}
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case 0x23:
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buf->Skip(buf->ReadByte() * 2);
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break;
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default:
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ret = CIR_UNKNOWN;
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break;
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@ -2526,6 +2530,28 @@ static ChangeInfoResult TownHouseChangeInfo(uint hid, int numinfo, int prop, Byt
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housespec->max_year = buf->ReadWord();
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break;
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case 0x23: { // variable length cargo types accepted
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uint count = buf->ReadByte();
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if (count > lengthof(housespec->accepts_cargo)) {
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GRFError *error = DisableGrf(STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG);
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error->param_value[1] = prop;
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return CIR_DISABLED;
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}
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/* Always write the full accepts_cargo array, and check each index for being inside the
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* provided data. This ensures all values are properly initialized, and also avoids
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* any risks of array overrun. */
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for (uint i = 0; i < lengthof(housespec->accepts_cargo); i++) {
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if (i < count) {
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housespec->accepts_cargo[i] = GetCargoTranslation(buf->ReadByte(), _cur.grffile);
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housespec->cargo_acceptance[i] = buf->ReadByte();
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} else {
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housespec->accepts_cargo[i] = CT_INVALID;
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housespec->cargo_acceptance[i] = 0;
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}
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}
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break;
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}
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default:
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ret = CIR_UNKNOWN;
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break;
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@ -1812,8 +1812,11 @@ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4);
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* @see HouseSpec
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*/
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#define MS(mnd, mxd, p, rc, bn, rr, mg, ca1, ca2, ca3, bf, ba, cg1, cg2, cg3) \
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{mnd, mxd, p, rc, bn, rr, mg, {ca1, ca2, ca3}, {cg1, cg2, cg3}, bf, ba, true, \
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GRFFileProps(INVALID_HOUSE_ID), 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, {0, 2, 0, 0}, 0, 0, 0}
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{mnd, mxd, p, rc, bn, rr, mg, \
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{ca1, ca2, ca3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, \
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{cg1, cg2, cg3, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID}, \
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bf, ba, true, GRFFileProps(INVALID_HOUSE_ID), 0, {0, 0, 0, 0}, \
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16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, {0, 2, 0, 0}, 0, 0, 0}
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/** House specifications from original data */
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static const HouseSpec _original_house_specs[] = {
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/**
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@ -611,7 +611,7 @@ static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArra
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static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
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{
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const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
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CargoID accepts[3];
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CargoID accepts[lengthof(hs->accepts_cargo)];
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/* Set the initial accepted cargo types */
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for (uint8 i = 0; i < lengthof(accepts); i++) {
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