OpenTTD/src
2008-06-05 16:55:00 +00:00
..
ai (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
blitter (svn r13354) -Codechange: make 8bpp_optimized blitter ~25% faster in encoding and ~15% faster in drawing (depends on architecture) 2008-06-01 19:36:55 +00:00
core (svn r13273) -Fix [FS#2042]: MSVC warnings (again) 2008-05-26 20:20:38 +00:00
lang (svn r13384) -Update: WebTranslator2 update to 2008-06-05 08:15:43 2008-06-05 06:17:04 +00:00
misc (svn r13342) -Fix: smallvec.h/sortlist_type.h didn't include everything they needed. 2008-05-30 09:32:24 +00:00
music (svn r13127) -Fix (r13122): of course WIN32_LEAN_AND_MEAN excludes too much stuff 2008-05-16 22:29:27 +00:00
network (svn r13380) -Fix (r13327): MSVC signed/unsigned warning 2008-06-04 22:30:44 +00:00
os/macosx (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
sound (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
spriteloader (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
strgen (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
table (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 2008-06-05 12:08:20 +00:00
video (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
widgets (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
yapf (svn r13357) -Codechange: add constness to YAPF. 2008-06-02 06:44:06 +00:00
aircraft_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
aircraft_gui.cpp (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 2008-05-17 13:01:30 +00:00
aircraft.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
airport_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
airport_movement.h
airport.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
airport.h (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. 2008-05-24 02:54:47 +00:00
animated_tile_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
animated_tile.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
articulated_vehicles.cpp (svn r13385) -Fix (r12137): In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles. 2008-06-05 07:38:22 +00:00
articulated_vehicles.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
autoreplace_base.h
autoreplace_cmd.cpp (svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h. 2008-05-17 20:54:18 +00:00
autoreplace_func.h
autoreplace_gui.cpp (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
autoreplace_gui.h
autoreplace_type.h
autoslope.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
aystar.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
aystar.h
bmp.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
bmp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
bridge_gui.cpp (svn r13280) -Fix (r13276): MSVC compilation was broken 2008-05-27 00:13:51 +00:00
bridge_map.cpp
bridge_map.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
bridge.h
build_vehicle_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
callback_table.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
callback_table.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargo_type.h
cargopacket.cpp (svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well 2008-05-04 10:05:35 +00:00
cargopacket.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargotype.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargotype.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
cheat_func.h (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
cheat_gui.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
cheat_type.h (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
cheat.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
clear_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
clear_map.h
cmd_helper.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
command_func.h
command_type.h (svn r13256) -Codechange: merge the OPTS and PATS chuncks. 2008-05-26 00:31:36 +00:00
command.cpp (svn r13256) -Codechange: merge the OPTS and PATS chuncks. 2008-05-26 00:31:36 +00:00
console_cmds.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
console_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_gui.cpp (svn r13231) -Codechange: split the core console code and the console GUI. 2008-05-24 11:55:25 +00:00
console_gui.h (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
console_internal.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_type.h (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
console.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
currency.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
currency.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
date_func.h
date_type.h
date.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
debug.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
debug.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
dedicated.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
depot_base.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
depot_func.h (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
depot_gui.cpp (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
depot_map.h (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
depot_type.h (svn r12467) -Codechange: move DepotID to a more logical location. 2008-03-28 16:32:27 +00:00
depot.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
direction_func.h (svn r12870) -Codechange: remove some magic numbers from u.ship.state handling 2008-04-24 13:05:51 +00:00
direction_type.h
disaster_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
dock_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
driver.cpp (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts 2008-06-01 15:08:14 +00:00
driver.h (svn r13126) -Fix (r13022) [FS#2009, FS#2010]: driver list should be dynamically allocated as static uninitialistion order is undetermined. The list is freed when the latest driver is removed. 2008-05-16 21:32:10 +00:00
dummy_land.cpp (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 2008-05-21 22:15:39 +00:00
economy_func.h (svn r12468) -Codechange: move some type related stuff from station.h (and openttd.h) to station_type.h. 2008-03-28 16:33:28 +00:00
economy_type.h (svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates 2008-06-02 06:42:27 +00:00
economy.cpp (svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates 2008-06-02 06:42:27 +00:00
effectvehicle_base.h (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
effectvehicle_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
effectvehicle.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
elrail_func.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
elrail.cpp (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
endian_check.cpp
engine_base.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
engine_func.h (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 2008-05-27 12:24:23 +00:00
engine_gui.cpp (svn r13315) -Fix (r13314): Assert if no engines or wagons available 2008-05-28 20:06:00 +00:00
engine_gui.h (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
engine_type.h (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 2008-06-05 12:08:20 +00:00
engine.cpp (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 2008-06-05 12:08:20 +00:00
fiber_thread.cpp (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
fiber_win32.cpp (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
fiber.hpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
fileio.cpp (svn r13303) -Fix (r13301): 64bit gcc compilation was broken 2008-05-27 23:10:42 +00:00
fileio.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
fios.cpp (svn r13359) -Codechange: convert _fios_items to a SmallVector 2008-06-02 14:19:27 +00:00
fios.h (svn r13360) -Fix (r13359): Forgot to remove some instances of FiosAlloc() 2008-06-02 14:27:58 +00:00
fontcache.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
fontcache.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
functions.h (svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp. 2008-05-08 13:29:35 +00:00
gamelog.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
gamelog.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
genworld_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
genworld.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
genworld.h (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. 2008-05-29 09:54:47 +00:00
gfx_func.h (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. 2008-05-06 22:17:12 +00:00
gfx_type.h (svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable. 2008-04-24 11:11:50 +00:00
gfx.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
gfxinit.cpp (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts 2008-06-01 15:08:14 +00:00
gfxinit.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
graph_gui.cpp (svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots 2008-05-23 23:02:13 +00:00
group_cmd.cpp (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
group_gui.cpp (svn r13319) -Codechange: Remove use of imaginary horizontal scrollbar in the group vehicle list 2008-05-29 07:34:40 +00:00
group_gui.h
group_type.h
group.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
gui.h (svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there. 2008-05-29 06:49:56 +00:00
heightmap.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
heightmap.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
industry_cmd.cpp (svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not 2008-06-03 02:20:27 +00:00
industry_gui.cpp (svn r13387) -Fix: industry directory sorting not working correctly (= != ==) 2008-06-05 11:34:26 +00:00
industry_map.h
industry_type.h
industry.h (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 2008-05-18 23:36:33 +00:00
intro_gui.cpp (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
landscape_type.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
landscape.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
landscape.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
livery.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
lzoconf.h
main_gui.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
map_func.h (svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not 2008-06-03 02:20:27 +00:00
map_type.h
map.cpp (svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not 2008-06-03 02:20:27 +00:00
masm64.rules
md5.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
md5.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
minilzo.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
minilzo.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
misc_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
misc_gui.cpp (svn r13359) -Codechange: convert _fios_items to a SmallVector 2008-06-02 14:19:27 +00:00
misc.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
mixer.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
mixer.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
music_gui.cpp (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
music.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
music.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
namegen_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
namegen.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_callbacks.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_canal.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_canal.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_cargo.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_cargo.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_commons.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_commons.h (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities 2008-02-08 16:56:52 +00:00
newgrf_config.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
newgrf_config.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_engine.cpp (svn r13377) -Codechange: Let 'long format' build year work in vehicle purchase list. 2008-06-04 06:40:07 +00:00
newgrf_engine.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_generic.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_generic.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_gui.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
newgrf_house.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_house.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industries.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industries.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industrytiles.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industrytiles.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_sound.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_sound.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_spritegroup.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_spritegroup.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_station.cpp (svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code. 2008-04-23 22:16:41 +00:00
newgrf_station.h (svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes) 2008-04-19 23:19:12 +00:00
newgrf_storage.cpp
newgrf_storage.h (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_town.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_townname.cpp
newgrf_townname.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf.cpp (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 2008-06-05 12:08:20 +00:00
newgrf.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
news_func.h (svn r13102) -Codechange: make a class of the NewsWindow. 2008-05-15 13:47:55 +00:00
news_gui.cpp (svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan. 2008-06-05 16:55:00 +00:00
news_gui.h (svn r12768) -Codechange: move the statusbar GUI to it's own file. 2008-04-18 15:13:45 +00:00
news_type.h (svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan. 2008-06-05 16:55:00 +00:00
npf.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
npf.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
oldloader.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
oldpool_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
oldpool.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
oldpool.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
openttd.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
openttd.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
order_base.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
order_cmd.cpp (svn r13358) -Codechange: split next order determination and conditional order processing functionality from the order handling. Patch based on work by michi_cc. 2008-06-02 08:33:38 +00:00
order_func.h (svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles) 2008-04-27 20:09:29 +00:00
order_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
order_type.h (svn r12670) -Add: unconditional/always order 'jump/skip' variable. 2008-04-12 13:07:25 +00:00
os2.cpp (svn r13361) -Fix (r13360): regexp failed 2008-06-02 14:30:55 +00:00
os_timer.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
osk_gui.cpp (svn r13310) -Fix: invalidate OSK when parent editbox changes (from keyboard) 2008-05-28 15:28:27 +00:00
ottdres.rc.in (svn r13347) -Fix (r12396): ottdres.rc.in was forgotten 2008-05-31 22:12:53 +00:00
pathfind.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
pathfind.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
player_base.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
player_face.h (svn r13101) -Codechange: remove a unused global function. 2008-05-15 13:47:22 +00:00
player_func.h
player_gui.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
player_gui.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
player_type.h
players.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
querystring_gui.h (svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean. 2008-05-17 23:11:06 +00:00
queue.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
queue.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rail_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rail_gui.cpp (svn r13350) -Fix: wrong tooltip for waypoint picker scrollbar 2008-06-01 13:23:40 +00:00
rail_gui.h
rail_map.h (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
rail_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
rail.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rail.h (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
rev.cpp.in (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rev.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
road_cmd.cpp (svn r13379) -Fix (r13255): drive side can't be changed in intro 2008-06-04 22:03:22 +00:00
road_cmd.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
road_func.h
road_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
road_gui.h
road_internal.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
road_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
road_map.h (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner. 2008-05-24 19:36:20 +00:00
road_type.h
road.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
roadveh_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
roadveh_gui.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
roadveh.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
saveload.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
saveload.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
screenshot.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
screenshot.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
sdl.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
sdl.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
settings_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
settings_gui.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
settings_internal.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
settings_type.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
settings.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
ship_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
ship_gui.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
ship.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
signal_func.h (svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc) 2008-05-14 16:38:53 +00:00
signal_type.h
signal.cpp (svn r13207) -Fix: misleading comments (michi_cc) 2008-05-22 00:37:27 +00:00
signs_base.h (svn r13298) -Codechange: remove unused _total_signs 2008-05-27 20:25:28 +00:00
signs_func.h
signs_gui.cpp (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
signs_type.h (svn r12501) -Codechange: split signs.h. 2008-03-31 07:25:49 +00:00
signs.cpp (svn r13298) -Codechange: remove unused _total_signs 2008-05-27 20:25:28 +00:00
slope_func.h
slope_type.h
smallmap_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
sortlist_type.h (svn r13342) -Fix: smallvec.h/sortlist_type.h didn't include everything they needed. 2008-05-30 09:32:24 +00:00
sound_func.h (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
sound_type.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
sound.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
sprite.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
spritecache.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
spritecache.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
station_base.h (svn r12987) -Codechange: split viewport and tile selection. 2008-05-07 13:10:15 +00:00
station_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
station_func.h (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. 2008-05-24 02:54:47 +00:00
station_gui.cpp (svn r13302) -Fix (r13301): GCC doesn't necessarily like what MSVC likes... 2008-05-27 22:02:26 +00:00
station_gui.h (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
station_map.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
station_type.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
station.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
statusbar_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
statusbar_gui.h (svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar. 2008-05-16 07:08:04 +00:00
stdafx.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
string_func.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
string_type.h
string.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
strings_func.h (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 2008-04-19 08:21:55 +00:00
strings_type.h
strings.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
subsidy_gui.cpp (svn r13373) -Fix (r10210): loading of very old savegames was broken 2008-06-03 11:39:15 +00:00
terraform_cmd.cpp (svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin 2008-05-19 01:51:57 +00:00
terraform_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
terraform_gui.h
textbuf_gui.h (svn r13191) -Fix: segfault after confirming query subwindow in the Generate New World window 2008-05-19 19:17:56 +00:00
texteff.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
texteff.hpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tgp.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
tgp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
thread_morphos.cpp (svn r12980) -Fix: MorphOS threading support. Patch by Fabien Coeurjoly. 2008-05-06 22:50:55 +00:00
thread_none.cpp (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
thread_os2.cpp (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
thread_pthread.cpp (svn r12945) -Fix: (small) memory leak when joining/exiting threads. 2008-05-04 22:13:47 +00:00
thread_win32.cpp (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
thread.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tile_cmd.h (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 2008-05-21 22:15:39 +00:00
tile_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tile_map.h
tile_type.h
tilehighlight_func.h (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent. 2008-05-18 12:40:38 +00:00
tilehighlight_type.h (svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h. 2008-05-08 13:21:55 +00:00
timetable_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
timetable_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
timetable.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
toolbar_gui.cpp (svn r13339) -Feature: splitting of the main toolbar when the resolution becomes very low so the buttons are still visible and useable. Patch by Dominik. 2008-05-29 23:33:37 +00:00
toolbar_gui.h (svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created. 2008-05-15 19:00:20 +00:00
town_cmd.cpp (svn r13383) -Codechange: Put the cost of house removal in a class member 2008-06-05 01:43:03 +00:00
town_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
town_map.h (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 2008-04-20 08:43:31 +00:00
town_type.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
town.h (svn r13383) -Codechange: Put the cost of house removal in a class member 2008-06-05 01:43:03 +00:00
track_func.h (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
track_type.h
train_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
train_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
train.h (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. 2008-05-06 22:17:12 +00:00
transparency_gui.cpp (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
transparency_gui.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
transparency.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
transport_type.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tree_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
tree_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
tree_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tunnel_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tunnel_map.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tunnelbridge_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
tunnelbridge_map.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tunnelbridge.h (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
unix.cpp (svn r12990) -Fix: silence the redundanct declaration warning when compiling with iconv. 2008-05-07 13:37:53 +00:00
unmovable_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
unmovable_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
unmovable.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
variables.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
vehicle_base.h (svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro. 2008-05-21 12:06:05 +00:00
vehicle_func.h (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
vehicle_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
vehicle_gui.h (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
vehicle_type.h (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
vehicle.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
vehiclelist.cpp (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
vehiclelist.h (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
viewport_func.h (svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp. 2008-05-08 13:29:35 +00:00
viewport_type.h (svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h. 2008-05-08 13:21:55 +00:00
viewport.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
void_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
water_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
water_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
water.h (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots. 2008-02-06 16:12:23 +00:00
waypoint_type.h (svn r12474) -Codechange: split type related stuff from waypoints from waypoint.h (and openttd.h) to waypoint_type.h. 2008-03-28 16:41:12 +00:00
waypoint.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
waypoint.h (svn r12989) -Codechange: move ViewportSign to viewport_type.h. 2008-05-07 13:18:33 +00:00
widget.cpp (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 2008-05-17 12:48:06 +00:00
win32.cpp (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
win32.h
win64.asm
window_func.h (svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing. 2008-05-10 12:30:27 +00:00
window_gui.h (svn r13322) -Codechange: _no_scroll belongs more with the window code. 2008-05-29 11:13:11 +00:00
window_type.h (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent. 2008-05-18 12:40:38 +00:00
window.cpp (svn r13346) -Fix (r13322): scrolling the main viewport with keyboard when having a build tool selected failed. 2008-05-30 21:06:43 +00:00
zoom_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
zoom_type.h