..
3rdparty
Codechange: [Win32] Try to get an OpenGL 3.2+ context if possible.
2021-02-22 22:16:07 +01:00
ai
Fix: Use the same safety checks as 'stop_ai' for 'reload_ai'
2021-01-22 22:19:55 +01:00
blitter
Fix 937d60f2
: Broken company colours for 40bpp-blitter. ( #8821 )
2021-03-08 15:43:08 +01:00
core
Fix: [SDL2] simplify what to redraw to prevent tearing ( #8685 )
2021-02-17 21:19:32 +01:00
game
Codechange: Use std::string in file scanners.
2020-12-27 13:19:25 +01:00
lang
Update: Translations from eints
2021-03-09 18:22:28 +00:00
linkgraph
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
misc
Add: A simple, templated cache map that uses a least recently used eviction strategy.
2021-02-22 22:16:07 +01:00
music
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
network
Fix #8799 : NGameAllowedSorter() is not imposing strict weak ordering relation ( #8801 )
2021-03-03 12:12:29 +00:00
os
Change: [Win32] Use more modern way of getting free disk space
2021-02-23 11:25:39 +01:00
pathfinder
Fix #8123 : trams on half-tiles couldn't find depots ( #8738 )
2021-02-25 22:46:46 +01:00
saveload
Add: settings to limit your fast-forward game speed
2021-02-28 18:04:51 +00:00
script
Fix 02e770ff
: allow estimating CloneVehicle if short on money ( #8748 )
2021-02-26 16:22:58 +01:00
settingsgen
Codechange: validate that "max" value of settings fit in their storage
2021-03-01 23:17:47 +01:00
sound
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
spriteloader
Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information.
2021-02-22 22:16:07 +01:00
strgen
Change: [CMake] Bump minimum version to 3.9
2021-02-07 16:21:13 +01:00
table
Add: Option to (dis-)allow accelerated video drivers. ( #8819 )
2021-03-08 15:42:39 +01:00
video
Add: Display refresh rate game option ( #8813 )
2021-03-09 10:22:52 +01:00
widgets
Codechange: remove special strings for language and resolutions ( #8824 )
2021-03-09 10:58:33 +01:00
aircraft_cmd.cpp
Fix #8810 : "aircraft out of fuel" news was looking in the wrong place ( #8832 )
2021-03-09 20:29:22 +01:00
aircraft_gui.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
aircraft.h
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
airport_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
airport.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
airport.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
animated_tile_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
animated_tile.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
articulated_vehicles.cpp
Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods
2021-01-05 11:42:25 +01:00
articulated_vehicles.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autoreplace_base.h
Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops
2019-12-21 20:13:03 +01:00
autoreplace_cmd.cpp
Fix: Autorenew failure advice due to bad refit being shown to all companies ( #8681 )
2021-02-18 10:50:33 +01:00
autoreplace_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autoreplace_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
autoreplace_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autoreplace_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autoreplace.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autoslope.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
base_consist.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
base_consist.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
base_media_base.h
Codechange: Use std::string in file scanners.
2020-12-27 13:19:25 +01:00
base_media_func.h
Codechange: Use std::string in file scanners.
2020-12-27 13:19:25 +01:00
base_station_base.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
bitmap_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
bmp.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
bmp.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
bootstrap_gui.cpp
Add: [OSX] Native font rendering without using FreeType.
2021-02-14 11:48:58 +01:00
bridge_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
bridge_map.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
bridge_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
bridge.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
build_vehicle_gui.cpp
Add: filter for "engines only" in build train window ( #8733 )
2021-03-08 12:03:11 +01:00
cargo_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cargoaction.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cargoaction.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cargomonitor.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cargomonitor.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
cargopacket.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
cargopacket.h
Cleanup: Correct typographic errors in code comments.
2020-06-07 01:04:41 +01:00
cargotype.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
cargotype.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cheat_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cheat_gui.cpp
Change: remove warning in cheat window and reduce it to a note ( #8538 )
2021-01-09 15:14:59 +01:00
cheat_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cheat.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
clear_cmd.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
clear_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
clear_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
CMakeLists.txt
Codechange: Move Fontconfig-specific code to a seperate file.
2021-02-13 20:09:14 +01:00
cmd_helper.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
command_func.h
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
command_type.h
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. ( #8496 )
2021-01-05 12:36:57 +01:00
command.cpp
Feature: Allow GameScripts to add additional text to Industry view window
2021-01-22 09:50:53 +00:00
company_base.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
company_cmd.cpp
Add: Buttons to open global goals from company goals and vice versa
2021-03-08 18:18:47 +00:00
company_func.h
Codechange: Avoid copying function parameters by using const references
2020-02-17 09:15:28 +01:00
company_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
company_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
company_manager_face.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
company_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
console_cmds.cpp
Fix dddf885f
: use IConsoleError to produce console errors
2021-03-04 22:23:05 +01:00
console_func.h
Fix #7969 : limit recursion during alias execution
2020-02-04 18:41:38 +01:00
console_gui.cpp
Fix: Use realtime for error message and console backlog timeouts
2021-01-10 14:07:17 +01:00
console_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
console_internal.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
console_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
console.cpp
Fix #7969 : limit recursion during alias execution
2020-02-04 18:41:38 +01:00
cpu.cpp
Feature: Add support for rdtsc for ARM-based Windows (MSVC)
2021-01-18 08:57:58 +00:00
cpu.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
crashlog.cpp
Codechange: Stringify config file paths.
2020-12-27 13:19:25 +01:00
crashlog.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
currency.cpp
Add: Malaysia Ringgit as Currency
2021-03-01 21:56:26 +00:00
currency.h
Add: Malaysia Ringgit as Currency
2021-03-01 21:56:26 +00:00
date_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
date_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
date_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
date_type.h
Feature: Configurable game ending year
2019-12-28 12:27:39 +01:00
date.cpp
Fix: Whole status bar instead of money widget refreshed on money change ( #8692 )
2021-02-18 12:29:30 +01:00
debug.cpp
Codechange: remove _realtime_tick variable
2021-02-27 00:36:14 +01:00
debug.h
Codechange: remove _realtime_tick variable
2021-02-27 00:36:14 +01:00
dedicated.cpp
Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main.
2020-05-21 20:02:34 +02:00
depot_base.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
depot_cmd.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
depot_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
depot_gui.cpp
Fix #8724 : Got wrong DepotID/StationID for airports, causing crash
2021-02-22 14:20:21 +00:00
depot_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
depot_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
depot.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
direction_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
direction_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
disaster_vehicle.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
disaster_vehicle.h
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
dock_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
driver.cpp
Add: Option to (dis-)allow accelerated video drivers. ( #8819 )
2021-03-08 15:42:39 +01:00
driver.h
Add: Option to (dis-)allow accelerated video drivers. ( #8819 )
2021-03-08 15:42:39 +01:00
economy_base.h
Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops
2019-12-21 20:13:03 +01:00
economy_func.h
Feature: Set exclusive access to industry from GS ( #8115 )
2020-12-22 14:29:48 +01:00
economy_type.h
Fix #8297 : Infrastructure counters for road tunnels, bridges, depots … ( #8454 )
2020-12-28 22:54:28 +01:00
economy.cpp
Change: Apply some consistency to singleplayer related comments
2021-01-22 22:19:55 +01:00
effectvehicle_base.h
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
effectvehicle_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
effectvehicle.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
elrail_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
elrail.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
engine_base.h
Cleanup: Correct typographic errors in code comments.
2020-05-28 08:26:41 +01:00
engine_func.h
Fix #8064 : Incorrect display of refit capacity
2020-04-06 16:21:30 +01:00
engine_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
engine_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
engine_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
engine.cpp
Fix 85a49a0d
: invalidate airport toolbar when new planes become available ( #8532 )
2021-01-08 22:34:21 +01:00
error_gui.cpp
Fix: Use realtime for error message and console backlog timeouts
2021-01-10 14:07:17 +01:00
error.h
Fix: Use realtime for error message and console backlog timeouts
2021-01-10 14:07:17 +01:00
fileio_func.h
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
fileio_type.h
Add: always set PERSONAL_DIR "/content_download" in search path ( #8481 )
2021-01-03 11:10:56 +01:00
fileio.cpp
Remove: [Win32] Last pretenses of being able to build for Windows 95
2021-02-23 11:25:39 +01:00
fios_gui.cpp
Fix: Assert fail when using restart command after opening save/load GUI
2020-12-30 00:57:09 +01:00
fios.cpp
Add: Allow translation of "(Directory)" and "(Parent directory)"
2021-02-15 00:08:37 +01:00
fios.h
Codechange: Use std::string in file scanners.
2020-12-27 13:19:25 +01:00
fontcache_internal.h
Codechange: Make the simple Malloc sprite allocator globally usable.
2021-02-22 22:16:07 +01:00
fontcache.cpp
Fix #8731 : Always use a 32bpp blitter if font anti-aliasing is enabled.
2021-02-23 22:15:03 +01:00
fontcache.h
Fix #8731 : Always use a 32bpp blitter if font anti-aliasing is enabled.
2021-02-23 22:15:03 +01:00
fontdetection.h
Codechange: [Win32] Move Win32-specific font code to a seperate file.
2021-02-13 20:09:14 +01:00
framerate_gui.cpp
Change: Zero out the gameloop timers when the game is paused
2021-03-01 21:55:51 +00:00
framerate_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
gamelog_internal.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
gamelog.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
gamelog.h
Fix: Stop any gamelog action when recovering from SlError()
2020-05-10 20:02:55 +01:00
genworld_gui.cpp
Fix d437445c
: also use std::chrono for the GRFFileScanner modal window
2021-02-19 19:56:40 +01:00
genworld.cpp
Fix #7646 : Incomplete cleanup for non-threaded world generation failure ( #7805 )
2019-11-14 20:13:15 +00:00
genworld.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
gfx_func.h
Add: settings to limit your fast-forward game speed
2021-02-28 18:04:51 +00:00
gfx_layout.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
gfx_layout.h
Add: a TextColour flag to ignore colour changes from strings
2019-12-23 17:30:13 +00:00
gfx_type.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
gfx.cpp
Codechange: remove the unused lock around Blitter
2021-03-08 19:18:55 +01:00
gfxinit.cpp
Fix: ensure switching blitter happens in the main thread
2021-03-08 19:18:55 +01:00
gfxinit.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
goal_base.h
Codechange: Replace FOR_ALL_GOALS with range-based for loops
2019-12-21 20:13:03 +01:00
goal_gui.cpp
Add: Buttons to open global goals from company goals and vice versa
2021-03-08 18:18:47 +00:00
goal_type.h
Feature: [GS] Allow non-question type windows to have no buttons
2021-02-14 23:21:43 +01:00
goal.cpp
Fix: [Network] don't desync if client leaves before you finish downloading map
2021-02-28 12:27:04 +01:00
graph_gui.cpp
Change: Improve graph period markings ( #8732 )
2021-02-24 09:18:15 +01:00
graph_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
ground_vehicle.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
ground_vehicle.hpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
group_cmd.cpp
Feature: Show group name as part of the default vehicle name.
2020-12-15 21:18:03 +01:00
group_gui.cpp
Codechange: Apply coding style ( #8640 )
2021-02-05 11:00:36 +01:00
group_gui.h
Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group.
2019-12-23 18:04:10 +00:00
group_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
group.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
gui.h
Change: move "give money" from client-list to company window
2021-01-05 21:56:24 +01:00
guitimer_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
heightmap.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
heightmap.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
highscore_gui.cpp
Fix #8625 : Wrong ending year was displayed in highscore table
2021-02-13 22:15:16 +00:00
highscore.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
highscore.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
hotkeys.cpp
Codechange: Stringify config file paths.
2020-12-27 13:19:25 +01:00
hotkeys.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
house_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
house.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
industry_cmd.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
industry_gui.cpp
Codechange: Apply coding style
2021-02-19 00:14:30 +00:00
industry_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
industry_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
industry.h
Feature: Allow GameScripts to add additional text to Industry view window
2021-01-22 09:50:53 +00:00
industrytype.h
Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. ( #8590 )
2021-01-18 22:42:10 +01:00
ini_load.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
ini_type.h
Codechange: Keep filenames of loaded Fio files in std::strings.
2020-12-27 13:19:25 +01:00
ini.cpp
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
intro_gui.cpp
Change: Don't display OS name when the user is exiting the game
2020-12-09 09:21:34 +00:00
landscape_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
landscape.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
landscape.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
language.h
Codechange: Use automatic memory management for language pack reading.
2020-12-27 13:19:25 +01:00
livery.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
main_gui.cpp
Change: Apply some consistency to singleplayer related comments
2021-01-22 22:19:55 +01:00
map_func.h
Fix: Globally apply preprocessor directive coding style
2020-07-03 09:08:46 +02:00
map_type.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
map.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
misc_cmd.cpp
Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed ( #8573 )
2021-01-22 10:28:26 +01:00
misc_gui.cpp
Fix: mention our websites with https:// (instead of http://) ( #8657 )
2021-02-08 19:07:34 +01:00
misc.cpp
Add: settings to limit your fast-forward game speed
2021-02-28 18:04:51 +00:00
mixer.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
mixer.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
music_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
music.cpp
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
newgrf_airport.cpp
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_airport.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_airporttiles.cpp
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
newgrf_airporttiles.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_animation_base.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_animation_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_callbacks.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_canal.cpp
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_canal.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_cargo.cpp
Fix: GetCargoTranslation could return out-of-bounds index for old-style NewGRF using cargo-slots.
2021-01-10 21:24:38 +01:00
newgrf_cargo.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_class_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_class.h
Doc: Remove some SmallVector references from documentation.
2020-12-27 18:40:18 +00:00
newgrf_commons.cpp
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00
newgrf_commons.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_config.cpp
Fix d437445c
: also use std::chrono for the GRFFileScanner modal window
2021-02-19 19:56:40 +01:00
newgrf_config.h
Codechange: Use std::string for storing GRF error messages.
2020-05-21 20:02:34 +02:00
newgrf_debug_gui.cpp
Codechange: replace _realtime_tick with std::chrono for mouse events
2021-02-27 00:36:14 +01:00
newgrf_debug.h
Codechange: replace _realtime_tick with std::chrono for mouse events
2021-02-27 00:36:14 +01:00
newgrf_engine.cpp
Codechange: [NewGRF] Make it more explicit which parts of the TTD vehicle structure (var 80+) are not implemented
2021-02-13 16:07:23 +00:00
newgrf_engine.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_generic.cpp
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_generic.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_house.cpp
Codechange: remove has_newhouses global
2020-06-01 22:46:06 +02:00
newgrf_house.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_industries.cpp
Fix: [NewGRF] industry variables 69 to 71 did not check, whether the queried cargo is valid.
2021-01-10 21:24:38 +01:00
newgrf_industries.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_industrytiles.cpp
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_industrytiles.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_object.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_object.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_profiling.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_profiling.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_properties.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_railtype.cpp
Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype.
2021-01-10 21:24:38 +01:00
newgrf_railtype.h
Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype.
2021-01-10 21:24:38 +01:00
newgrf_roadtype.cpp
Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype.
2021-01-10 21:24:38 +01:00
newgrf_roadtype.h
Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype.
2021-01-10 21:24:38 +01:00
newgrf_sound.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_sound.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_spritegroup.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_spritegroup.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_station.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_station.h
Feature: NewGRF callback profiling ( #7868 )
2020-01-26 13:45:51 +01:00
newgrf_storage.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_storage.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
newgrf_text.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_text.h
Codechange: Use std::string when translating TTDP NewGRF string codes.
2020-05-21 20:02:34 +02:00
newgrf_town.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_town.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_townname.cpp
Codechange: move non-GUI code to non-GUI source files.
2021-02-14 23:14:07 +01:00
newgrf_townname.h
Codechange: move non-GUI code to non-GUI source files.
2021-02-14 23:14:07 +01:00
newgrf.cpp
Fix #8276 : Crash when a NewGRF object's size was not set
2021-02-21 18:16:09 +00:00
newgrf.h
Codechange: remove has_newindustries global
2020-06-01 22:46:06 +02:00
news_func.h
Fix #7611 : keeps news about accidents around after vehicle is cleaned up ( #8497 )
2021-01-05 21:39:23 +01:00
news_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
news_gui.h
Feature: Make news and errors close hotkeys configurable
2020-09-24 19:23:12 +02:00
news_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
object_base.h
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
2019-12-21 20:13:03 +01:00
object_cmd.cpp
Change: Use a more specific error message when attempting to bulldoze your own HQ
2021-02-13 18:10:13 +00:00
object_gui.cpp
Fix #8817 : keep NewGRF order for object class sorting ( #8818 )
2021-03-08 17:00:43 +01:00
object_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
object_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
object.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
openttd.cpp
Codechange: only run InteractiveRandom() from the draw-thread ( #8831 )
2021-03-09 20:30:37 +01:00
openttd.h
Change: change console command "restart" and add "reload"
2021-01-11 20:11:08 +01:00
order_backup.cpp
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
2020-12-27 10:28:46 +00:00
order_backup.h
Codechange: Replace order related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
order_base.h
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
2020-12-27 10:28:46 +00:00
order_cmd.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
order_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
order_gui.cpp
Change: Make order window hotkeys toggle for load & unload variants
2021-02-13 22:14:58 +00:00
order_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
osk_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
pbs.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
pbs.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
progress.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
progress.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
querystring_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
rail_cmd.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
rail_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
rail_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
rail_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
rail_type.h
Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases.
2019-12-23 17:23:20 +00:00
rail.cpp
Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes.
2019-12-23 17:23:20 +00:00
rail.h
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
rev.cpp.in
Add: introduce CMake for project management
2020-06-05 19:36:05 +02:00
rev.h
Codechange: Use a dynamic copyright year
2020-05-06 09:54:36 +01:00
road_cmd.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
road_cmd.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
road_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_internal.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_map.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_type.h
Cleanup: Remove unused constants. The value of the tram constant was also incorrect.
2019-12-23 17:23:20 +00:00
road.cpp
Cleanup: Remove unused (and mostly duplicated) function
2021-01-08 16:43:51 +01:00
road.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
roadstop_base.h
Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops
2019-12-21 20:13:03 +01:00
roadstop.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
roadveh_cmd.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
roadveh_gui.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
roadveh.h
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
safeguards.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
screenshot_gui.cpp
Cleanup: Give TakeScreenshot
a more sensible name
2020-06-27 14:19:35 +01:00
screenshot_gui.h
Feature: Screenshot window
2020-01-01 10:19:12 +00:00
screenshot.cpp
Feature: allow custom width/height of screenshot via console
2021-03-04 22:23:05 +01:00
screenshot.h
Feature: allow custom width/height of screenshot via console
2021-03-04 22:23:05 +01:00
settings_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
settings_gui.cpp
Codechange: remove special strings for language and resolutions ( #8824 )
2021-03-09 10:58:33 +01:00
settings_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
settings_internal.h
Codechange: Allow early-load settings that are not misc settings.
2021-02-17 21:01:21 +01:00
settings_type.h
Codechange: validate that "max" value of settings fit in their storage
2021-03-01 23:17:47 +01:00
settings.cpp
Codechange: Allow early-load settings that are not misc settings.
2021-02-17 21:01:21 +01:00
ship_cmd.cpp
Fix: Stopped ships shouldn't block depots ( #8578 )
2021-02-14 23:42:29 +01:00
ship_gui.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
ship.h
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
signal_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
signal_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
signal.cpp
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
signs_base.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
signs_cmd.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
signs_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
signs_gui.cpp
Add: another go-to-location button to the sign window.
2021-01-11 22:15:58 +01:00
signs_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
signs.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
slope_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
slope_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
smallmap_gui.cpp
Feature: Show rainforest under vegetation on small map
2021-01-13 15:05:15 +00:00
smallmap_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
sortlist_type.h
Cleanup 2db88953e7
: Remove VL_FIRST_SORT as it's useless
2021-01-01 01:04:27 +01:00
sound_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
sound_type.h
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
sound.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
sprite.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
sprite.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
spritecache.cpp
Codechange: Allow video drivers to handle the cursor themselves.
2021-02-22 22:16:07 +01:00
spritecache.h
Codechange: Make the simple Malloc sprite allocator globally usable.
2021-02-22 22:16:07 +01:00
station_base.h
Cleanup: Correct typographic errors in code comments.
2020-05-28 08:26:41 +01:00
station_cmd.cpp
Fix #8809 : Crash when removing airport when hangar window open
2021-03-07 17:59:38 +00:00
station_func.h
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
2020-05-13 08:43:01 +01:00
station_gui.cpp
Change: Relocate rename and location buttons in all windows.
2021-01-11 22:15:58 +01:00
station_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
station_kdtree.h
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
station_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
station_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
station.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
statusbar_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
statusbar_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
stdafx.h
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
story_base.h
Feature: Push-buttons on storybook pages ( #7896 )
2020-05-22 22:22:55 +02:00
story_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
story_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
story.cpp
Feature: Push-buttons on storybook pages ( #7896 )
2020-05-22 22:22:55 +02:00
string_base.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
string_func.h
Revert c1fddb9
, 639cfa4
: "Codechange: Check if access __attribute__ is supported before trying to use it." ( #8526 )
2021-01-08 15:25:44 +01:00
string_type.h
Codechange: use \u to indicate unicode chars in strings ( #8379 )
2020-12-14 20:25:01 +01:00
string.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
stringfilter_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
stringfilter.cpp
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00
strings_func.h
Codechange: nobody was using "str" parameter, so remove it
2021-01-13 14:27:39 +01:00
strings_type.h
Codechange: remove special strings for language and resolutions ( #8824 )
2021-03-09 10:58:33 +01:00
strings.cpp
Codechange: remove special strings for language and resolutions ( #8824 )
2021-03-09 10:58:33 +01:00
subsidy_base.h
Fix: Make subsidies scan tiles for town acceptance and production instead of using desync-prone town caches
2020-06-28 18:23:59 +02:00
subsidy_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
subsidy_gui.cpp
Codechange: Spell 'Viewport' consistently
2020-07-27 17:31:29 +01:00
subsidy_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
subsidy.cpp
Fix 380fd8c
: Only check houses for cargo when generating subsidies with towns
2020-09-24 17:57:09 +01:00
tar_type.h
Codechange: Use std::string in file scanners.
2020-12-27 13:19:25 +01:00
terraform_cmd.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
terraform_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
terraform_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
textbuf_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
textbuf_type.h
Codechange: Consistently use WChar when passing characters around, and also define it as char32_t.
2020-05-21 20:02:34 +02:00
textbuf.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
texteff.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
texteff.hpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
textfile_gui.cpp
Add: [OSX] Native font rendering without using FreeType.
2021-02-14 11:48:58 +01:00
textfile_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
textfile_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tgp.cpp
Fix: for arctic and tropic, make sure we have at least a few hills ( #8513 )
2021-01-08 12:02:38 +01:00
tgp.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
thread.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tile_cmd.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tile_map.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
tile_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tile_type.h
Fix: for arctic and tropic, make sure we have at least a few hills ( #8513 )
2021-01-08 12:02:38 +01:00
tilearea_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tilearea.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
tilehighlight_func.h
Feature: Plant clumps of trees in editor by dragging on the landscape
2020-12-27 01:03:27 +01:00
tilehighlight_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tilematrix_type.hpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
timetable_cmd.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
timetable_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
timetable.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
toolbar_gui.cpp
Add: settings to limit your fast-forward game speed
2021-02-28 18:04:51 +00:00
toolbar_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
town_cmd.cpp
Codechange: turn a constant variable into a real constant.
2021-02-14 23:14:07 +01:00
town_gui.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
town_kdtree.h
Add #6887 : Option to show zone inside local authority boundary of towns
2019-08-17 21:45:20 +01:00
town_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
town_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
town.h
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
townname_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
townname_type.h
Codechange: turn a constant variable into a real constant.
2021-02-14 23:14:07 +01:00
townname.cpp
Codechange: use \u to indicate unicode chars in strings ( #8379 )
2020-12-14 20:25:01 +01:00
track_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
track_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
train_cmd.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
train_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
train.h
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
transparency_gui.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
transparency_gui.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
transparency.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
transport_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tree_cmd.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
tree_gui.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
tree_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tunnel_map.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tunnel_map.h
Fix: Set invalid road and tram types for rail tunnel ends
2020-07-13 16:38:21 +02:00
tunnelbridge_cmd.cpp
Fix #7656 : destroying a tunnel/bridge now first removes the tracks for cost calculation
2021-01-08 12:02:25 +01:00
tunnelbridge_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
tunnelbridge.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
vehicle_base.h
Fix eeb88e8
: Trains reversed while paused do not correctly update sprite bounds ( #8540 )
2021-01-17 19:57:16 +01:00
vehicle_cmd.cpp
Fix 02e770ff
: allow estimating CloneVehicle if short on money ( #8748 )
2021-02-26 16:22:58 +01:00
vehicle_func.h
Fix #8064 : Incorrect display of refit capacity
2020-04-06 16:21:30 +01:00
vehicle_gui_base.h
Fix: Vehicle list windows did not update when this year's profit changed
2021-02-28 11:24:09 +00:00
vehicle_gui.cpp
Fix: Vehicle list windows did not update when this year's profit changed
2021-02-28 11:24:09 +00:00
vehicle_gui.h
Codechange: Spell 'Viewport' consistently
2020-07-27 17:31:29 +01:00
vehicle_type.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
vehicle.cpp
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
vehiclelist.cpp
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
vehiclelist.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
viewport_func.h
Fix eeb88e8
: Trains reversed while paused do not correctly update sprite bounds ( #8540 )
2021-01-17 19:57:16 +01:00
viewport_gui.cpp
Codechange: Spell 'Viewport' consistently
2020-07-27 17:31:29 +01:00
viewport_kdtree.h
Codechange: Make a merged k-d tree index of all viewport signs
2019-03-09 20:27:11 +01:00
viewport_sprite_sorter_sse4.cpp
Codechange: Apply coding style ( #8640 )
2021-02-05 11:00:36 +01:00
viewport_sprite_sorter.h
Feature #7962 : Significantly improve sprite sorter performance
2020-12-20 10:13:35 +01:00
viewport_type.h
Codechange: Spell 'Viewport' consistently
2020-07-27 17:31:29 +01:00
viewport.cpp
Fix 81d335b081
: Use non-pulsating red highlight for coverage ( #8622 )
2021-02-07 16:20:26 +01:00
void_cmd.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
void_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
water_cmd.cpp
Fix #7611 : keeps news about accidents around after vehicle is cleaned up ( #8497 )
2021-01-05 21:39:23 +01:00
water_map.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
water.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
waypoint_base.h
Codechange: Replace station related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
waypoint_cmd.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
waypoint_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
waypoint_gui.cpp
Change: Relocate rename and location buttons in all windows.
2021-01-11 22:15:58 +01:00
waypoint.cpp
Fix #7847 : Use ViewportSign coordinates for sign Kdtree coordinates ( #7849 )
2019-12-01 23:17:33 +01:00
widget_type.h
Add: show in the tooltip of disabled toolbar buttons why they are disabled
2021-01-08 16:43:51 +01:00
widget.cpp
Fix: Scale PIP-padding the same as regular padding. ( #8829 )
2021-03-09 10:43:04 +01:00
window_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
window_gui.h
Fix: Don't use a timer for hundredth tick determination
2021-01-10 14:07:17 +01:00
window_type.h
Codechange: Spell 'Viewport' consistently
2020-07-27 17:31:29 +01:00
window.cpp
Codechange: replace _realtime_tick with std::chrono for mouse events
2021-02-27 00:36:14 +01:00
zoom_func.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
zoom_type.h
Feature: Automatic UI and font zoom levels when supported by the OS.
2021-02-14 14:16:40 +01:00