OpenTTD/src
Patric Stout 5426cb3baf Fix: abort GRFFileScanner on exiting the game as soon as possible
This prevents the window from "freezing" when you close it during
the scanning of NewGRFs, as it first would continue the action.
2021-03-10 13:41:18 +01:00
..
3rdparty Codechange: [Win32] Try to get an OpenGL 3.2+ context if possible. 2021-02-22 22:16:07 +01:00
ai Fix: Use the same safety checks as 'stop_ai' for 'reload_ai' 2021-01-22 22:19:55 +01:00
blitter Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821) 2021-03-08 15:43:08 +01:00
core Fix: [SDL2] simplify what to redraw to prevent tearing (#8685) 2021-02-17 21:19:32 +01:00
game Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
lang Update: Translations from eints 2021-03-09 18:22:28 +00:00
linkgraph Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
misc Add: A simple, templated cache map that uses a least recently used eviction strategy. 2021-02-22 22:16:07 +01:00
music Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
network Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
os Change: [Win32] Use more modern way of getting free disk space 2021-02-23 11:25:39 +01:00
pathfinder Fix #8123: trams on half-tiles couldn't find depots (#8738) 2021-02-25 22:46:46 +01:00
saveload Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
script Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) 2021-02-26 16:22:58 +01:00
settingsgen Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
sound Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
spriteloader Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information. 2021-02-22 22:16:07 +01:00
strgen Change: [CMake] Bump minimum version to 3.9 2021-02-07 16:21:13 +01:00
table Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
video Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
widgets Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
aircraft_cmd.cpp Fix #8810: "aircraft out of fuel" news was looking in the wrong place (#8832) 2021-03-09 20:29:22 +01:00
aircraft_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
aircraft.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
airport_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
airport.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
animated_tile_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
animated_tile.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
articulated_vehicles.cpp Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
articulated_vehicles.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_base.h Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
autoreplace_cmd.cpp Fix: Autorenew failure advice due to bad refit being shown to all companies (#8681) 2021-02-18 10:50:33 +01:00
autoreplace_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
autoreplace_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoslope.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
base_consist.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
base_consist.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
base_media_base.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_media_func.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_station_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
bitmap_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bmp.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bmp.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bootstrap_gui.cpp Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
bridge_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
bridge_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
build_vehicle_gui.cpp Add: filter for "engines only" in build train window (#8733) 2021-03-08 12:03:11 +01:00
cargo_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargoaction.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargoaction.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargomonitor.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargomonitor.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
cargopacket.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargopacket.h Cleanup: Correct typographic errors in code comments. 2020-06-07 01:04:41 +01:00
cargotype.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargotype.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat_gui.cpp Change: remove warning in cheat window and reduce it to a note (#8538) 2021-01-09 15:14:59 +01:00
cheat_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
clear_cmd.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
clear_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
clear_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
CMakeLists.txt Codechange: Move Fontconfig-specific code to a seperate file. 2021-02-13 20:09:14 +01:00
cmd_helper.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
command_func.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
command_type.h Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496) 2021-01-05 12:36:57 +01:00
command.cpp Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
company_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
company_cmd.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
company_func.h Codechange: Avoid copying function parameters by using const references 2020-02-17 09:15:28 +01:00
company_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
company_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
company_manager_face.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
company_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_cmds.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
console_func.h Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
console_gui.cpp Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
console_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console.cpp Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
cpu.cpp Feature: Add support for rdtsc for ARM-based Windows (MSVC) 2021-01-18 08:57:58 +00:00
cpu.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
crashlog.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
crashlog.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
currency.cpp Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
currency.h Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
date_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
date_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
date_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
date_type.h Feature: Configurable game ending year 2019-12-28 12:27:39 +01:00
date.cpp Fix: Whole status bar instead of money widget refreshed on money change (#8692) 2021-02-18 12:29:30 +01:00
debug.cpp Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
debug.h Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
dedicated.cpp Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main. 2020-05-21 20:02:34 +02:00
depot_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot_gui.cpp Fix #8724: Got wrong DepotID/StationID for airports, causing crash 2021-02-22 14:20:21 +00:00
depot_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
direction_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
direction_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
disaster_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
disaster_vehicle.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
dock_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
driver.cpp Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
driver.h Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
economy_base.h Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
economy_func.h Feature: Set exclusive access to industry from GS (#8115) 2020-12-22 14:29:48 +01:00
economy_type.h Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454) 2020-12-28 22:54:28 +01:00
economy.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
effectvehicle_base.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
effectvehicle_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
effectvehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
elrail_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
elrail.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
engine_base.h Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
engine_func.h Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
engine_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
engine_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engine_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engine.cpp Fix 85a49a0d: invalidate airport toolbar when new planes become available (#8532) 2021-01-08 22:34:21 +01:00
error_gui.cpp Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
error.h Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
fileio_func.h Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
fileio_type.h Add: always set PERSONAL_DIR "/content_download" in search path (#8481) 2021-01-03 11:10:56 +01:00
fileio.cpp Remove: [Win32] Last pretenses of being able to build for Windows 95 2021-02-23 11:25:39 +01:00
fios_gui.cpp Fix: Assert fail when using restart command after opening save/load GUI 2020-12-30 00:57:09 +01:00
fios.cpp Add: Allow translation of "(Directory)" and "(Parent directory)" 2021-02-15 00:08:37 +01:00
fios.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
fontcache_internal.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
fontcache.cpp Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
fontcache.h Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
fontdetection.h Codechange: [Win32] Move Win32-specific font code to a seperate file. 2021-02-13 20:09:14 +01:00
framerate_gui.cpp Change: Zero out the gameloop timers when the game is paused 2021-03-01 21:55:51 +00:00
framerate_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
gamelog_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
gamelog.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gamelog.h Fix: Stop any gamelog action when recovering from SlError() 2020-05-10 20:02:55 +01:00
genworld_gui.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
genworld.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
genworld.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
gfx_func.h Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
gfx_layout.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gfx_layout.h Add: a TextColour flag to ignore colour changes from strings 2019-12-23 17:30:13 +00:00
gfx_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
gfx.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
gfxinit.cpp Fix: ensure switching blitter happens in the main thread 2021-03-08 19:18:55 +01:00
gfxinit.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
goal_base.h Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
goal_gui.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
goal_type.h Feature: [GS] Allow non-question type windows to have no buttons 2021-02-14 23:21:43 +01:00
goal.cpp Fix: [Network] don't desync if client leaves before you finish downloading map 2021-02-28 12:27:04 +01:00
graph_gui.cpp Change: Improve graph period markings (#8732) 2021-02-24 09:18:15 +01:00
graph_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
ground_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ground_vehicle.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
group_cmd.cpp Feature: Show group name as part of the default vehicle name. 2020-12-15 21:18:03 +01:00
group_gui.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
group_gui.h Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
group_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
group.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
gui.h Change: move "give money" from client-list to company window 2021-01-05 21:56:24 +01:00
guitimer_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
heightmap.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
heightmap.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
highscore_gui.cpp Fix #8625: Wrong ending year was displayed in highscore table 2021-02-13 22:15:16 +00:00
highscore.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
highscore.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
hotkeys.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
hotkeys.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
house_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
house.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
industry_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
industry_gui.cpp Codechange: Apply coding style 2021-02-19 00:14:30 +00:00
industry_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry.h Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
industrytype.h Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. (#8590) 2021-01-18 22:42:10 +01:00
ini_load.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ini_type.h Codechange: Keep filenames of loaded Fio files in std::strings. 2020-12-27 13:19:25 +01:00
ini.cpp Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
intro_gui.cpp Change: Don't display OS name when the user is exiting the game 2020-12-09 09:21:34 +00:00
landscape_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
landscape.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
landscape.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
language.h Codechange: Use automatic memory management for language pack reading. 2020-12-27 13:19:25 +01:00
livery.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
main_gui.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
map_func.h Fix: Globally apply preprocessor directive coding style 2020-07-03 09:08:46 +02:00
map_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
misc_cmd.cpp Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
misc_gui.cpp Fix: mention our websites with https:// (instead of http://) (#8657) 2021-02-08 19:07:34 +01:00
misc.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
mixer.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
mixer.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
music_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
music.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_airport.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_airport.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_airporttiles.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_airporttiles.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_animation_base.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_animation_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_callbacks.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_canal.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_canal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_cargo.cpp Fix: GetCargoTranslation could return out-of-bounds index for old-style NewGRF using cargo-slots. 2021-01-10 21:24:38 +01:00
newgrf_cargo.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_class_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_class.h Doc: Remove some SmallVector references from documentation. 2020-12-27 18:40:18 +00:00
newgrf_commons.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
newgrf_commons.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_config.cpp Fix: abort GRFFileScanner on exiting the game as soon as possible 2021-03-10 13:41:18 +01:00
newgrf_config.h Codechange: Use std::string for storing GRF error messages. 2020-05-21 20:02:34 +02:00
newgrf_debug_gui.cpp Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_debug.h Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_engine.cpp Codechange: [NewGRF] Make it more explicit which parts of the TTD vehicle structure (var 80+) are not implemented 2021-02-13 16:07:23 +00:00
newgrf_engine.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_generic.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_generic.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_gui.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
newgrf_house.cpp Codechange: remove has_newhouses global 2020-06-01 22:46:06 +02:00
newgrf_house.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industries.cpp Fix: [NewGRF] industry variables 69 to 71 did not check, whether the queried cargo is valid. 2021-01-10 21:24:38 +01:00
newgrf_industries.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industrytiles.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industrytiles.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_object.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_object.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_profiling.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_profiling.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_properties.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_railtype.cpp Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_railtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.cpp Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_sound.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_sound.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_spritegroup.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_spritegroup.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_station.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_storage.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_storage.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_text.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_text.h Codechange: Use std::string when translating TTDP NewGRF string codes. 2020-05-21 20:02:34 +02:00
newgrf_town.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_town.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_townname.cpp Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
newgrf_townname.h Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
newgrf.cpp Fix #8276: Crash when a NewGRF object's size was not set 2021-02-21 18:16:09 +00:00
newgrf.h Codechange: remove has_newindustries global 2020-06-01 22:46:06 +02:00
news_func.h Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
news_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
news_gui.h Feature: Make news and errors close hotkeys configurable 2020-09-24 19:23:12 +02:00
news_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_base.h Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
object_cmd.cpp Change: Use a more specific error message when attempting to bulldoze your own HQ 2021-02-13 18:10:13 +00:00
object_gui.cpp Fix #8817: keep NewGRF order for object class sorting (#8818) 2021-03-08 17:00:43 +01:00
object_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
openttd.cpp Fix: abort GRFFileScanner on exiting the game as soon as possible 2021-03-10 13:41:18 +01:00
openttd.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
order_backup.cpp Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_backup.h Codechange: Replace order related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
order_base.h Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
order_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
order_gui.cpp Change: Make order window hotkeys toggle for load & unload variants 2021-02-13 22:14:58 +00:00
order_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
osk_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
pbs.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
pbs.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
progress.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
progress.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
querystring_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
rail_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
rail_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_type.h Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 2019-12-23 17:23:20 +00:00
rail.cpp Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 2019-12-23 17:23:20 +00:00
rail.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
rev.cpp.in Add: introduce CMake for project management 2020-06-05 19:36:05 +02:00
rev.h Codechange: Use a dynamic copyright year 2020-05-06 09:54:36 +01:00
road_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
road_cmd.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
road_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_type.h Cleanup: Remove unused constants. The value of the tram constant was also incorrect. 2019-12-23 17:23:20 +00:00
road.cpp Cleanup: Remove unused (and mostly duplicated) function 2021-01-08 16:43:51 +01:00
road.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
roadstop_base.h Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 2019-12-21 20:13:03 +01:00
roadstop.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
roadveh_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
roadveh_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
roadveh.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
safeguards.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
screenshot_gui.cpp Cleanup: Give TakeScreenshot a more sensible name 2020-06-27 14:19:35 +01:00
screenshot_gui.h Feature: Screenshot window 2020-01-01 10:19:12 +00:00
screenshot.cpp Feature: allow custom width/height of screenshot via console 2021-03-04 22:23:05 +01:00
screenshot.h Feature: allow custom width/height of screenshot via console 2021-03-04 22:23:05 +01:00
settings_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings_gui.cpp Codechange: Misleading function name for selecting refresh rate (#8836) 2021-03-10 12:37:35 +00:00
settings_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings_internal.h Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
settings_type.h Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
settings.cpp Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
ship_cmd.cpp Fix: Stopped ships shouldn't block depots (#8578) 2021-02-14 23:42:29 +01:00
ship_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
ship.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
signal_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signal_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signal.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
signs_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signs_gui.cpp Add: another go-to-location button to the sign window. 2021-01-11 22:15:58 +01:00
signs_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signs.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
slope_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
slope_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
smallmap_gui.cpp Feature: Show rainforest under vegetation on small map 2021-01-13 15:05:15 +00:00
smallmap_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sortlist_type.h Cleanup 2db88953e7: Remove VL_FIRST_SORT as it's useless 2021-01-01 01:04:27 +01:00
sound_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sound_type.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
sound.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
sprite.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sprite.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
spritecache.cpp Codechange: Allow video drivers to handle the cursor themselves. 2021-02-22 22:16:07 +01:00
spritecache.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
station_base.h Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
station_cmd.cpp Fix #8809: Crash when removing airport when hangar window open 2021-03-07 17:59:38 +00:00
station_func.h Codechange: Refactor FindStationsAroundTiles to avoid code duplication 2020-05-13 08:43:01 +01:00
station_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
station_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station_kdtree.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
station_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
statusbar_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
statusbar_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
stdafx.h Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
story_base.h Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
story_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
story_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
story.cpp Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
string_base.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
string_func.h Revert c1fddb9, 639cfa4: "Codechange: Check if access __attribute__ is supported before trying to use it." (#8526) 2021-01-08 15:25:44 +01:00
string_type.h Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
string.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
stringfilter_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
stringfilter.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
strings_func.h Codechange: nobody was using "str" parameter, so remove it 2021-01-13 14:27:39 +01:00
strings_type.h Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
strings.cpp Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
subsidy_base.h Fix: Make subsidies scan tiles for town acceptance and production instead of using desync-prone town caches 2020-06-28 18:23:59 +02:00
subsidy_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
subsidy_gui.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
subsidy_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
subsidy.cpp Fix 380fd8c: Only check houses for cargo when generating subsidies with towns 2020-09-24 17:57:09 +01:00
tar_type.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
terraform_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
terraform_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
terraform_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf_type.h Codechange: Consistently use WChar when passing characters around, and also define it as char32_t. 2020-05-21 20:02:34 +02:00
textbuf.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
texteff.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
texteff.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textfile_gui.cpp Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
textfile_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textfile_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tgp.cpp Fix: for arctic and tropic, make sure we have at least a few hills (#8513) 2021-01-08 12:02:38 +01:00
tgp.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
thread.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
tile_cmd.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tile_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_type.h Fix: for arctic and tropic, make sure we have at least a few hills (#8513) 2021-01-08 12:02:38 +01:00
tilearea_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tilearea.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tilehighlight_func.h Feature: Plant clumps of trees in editor by dragging on the landscape 2020-12-27 01:03:27 +01:00
tilehighlight_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tilematrix_type.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
toolbar_gui.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
toolbar_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town_cmd.cpp Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
town_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
town_kdtree.h Add #6887: Option to show zone inside local authority boundary of towns 2019-08-17 21:45:20 +01:00
town_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
townname_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
townname_type.h Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
townname.cpp Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
track_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
track_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
train_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
train_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
train.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
transparency_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transparency_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transparency.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transport_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tree_cmd.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
tree_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tree_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnel_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnel_map.h Fix: Set invalid road and tram types for rail tunnel ends 2020-07-13 16:38:21 +02:00
tunnelbridge_cmd.cpp Fix #7656: destroying a tunnel/bridge now first removes the tracks for cost calculation 2021-01-08 12:02:25 +01:00
tunnelbridge_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnelbridge.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
vehicle_base.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
vehicle_cmd.cpp Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) 2021-02-26 16:22:58 +01:00
vehicle_func.h Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
vehicle_gui_base.h Fix: Vehicle list windows did not update when this year's profit changed 2021-02-28 11:24:09 +00:00
vehicle_gui.cpp Fix: Vehicle list windows did not update when this year's profit changed 2021-02-28 11:24:09 +00:00
vehicle_gui.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
vehicle_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
vehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
vehiclelist.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
vehiclelist.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
viewport_func.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
viewport_gui.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
viewport_kdtree.h Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
viewport_sprite_sorter_sse4.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
viewport_sprite_sorter.h Feature #7962: Significantly improve sprite sorter performance 2020-12-20 10:13:35 +01:00
viewport_type.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
viewport.cpp Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622) 2021-02-07 16:20:26 +01:00
void_cmd.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
void_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water_cmd.cpp Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
water_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
waypoint_base.h Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
waypoint_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
waypoint_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
waypoint_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
waypoint.cpp Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849) 2019-12-01 23:17:33 +01:00
widget_type.h Add: show in the tooltip of disabled toolbar buttons why they are disabled 2021-01-08 16:43:51 +01:00
widget.cpp Fix: Scale PIP-padding the same as regular padding. (#8829) 2021-03-09 10:43:04 +01:00
window_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
window_gui.h Fix: Don't use a timer for hundredth tick determination 2021-01-10 14:07:17 +01:00
window_type.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
window.cpp Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
zoom_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
zoom_type.h Feature: Automatic UI and font zoom levels when supported by the OS. 2021-02-14 14:16:40 +01:00