OpenTTD/src
2010-10-17 20:29:25 +00:00
..
3rdparty
ai (svn r20951) -Codechange: Add SmallMap::Contains() and use it. 2010-10-16 20:34:43 +00:00
blitter
core (svn r20951) -Codechange: Add SmallMap::Contains() and use it. 2010-10-16 20:34:43 +00:00
depend
lang (svn r20976) -Update from WebTranslator v3.0: 2010-10-17 17:45:13 +00:00
misc (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
music
network (svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :) 2010-10-17 17:52:12 +00:00
os (svn r20859) -Fix [FS#4143]: Remove an outdated comment and just reference the readme. (planetmaker) 2010-09-30 18:58:56 +00:00
pathfinder (svn r20948) -Fix (r20880): compiler warning 2010-10-16 17:37:48 +00:00
saveload (svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker) 2010-10-12 17:47:15 +00:00
script (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
sound
spriteloader
strgen
table (svn r20973) -Add: chat sending and receiving support for remote admins (dihedral) 2010-10-17 17:40:18 +00:00
thread (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
video (svn r20809) -Fix (r20809): as usual with these user provided Mac OS X patches lately... they either fail to compile or spew warnings 2010-09-15 21:55:55 +00:00
widgets
aircraft_cmd.cpp (svn r20769) -Codechange: move some depot flags from p2 to p1 in CmdSendVehicleToDepot 2010-09-08 21:02:12 +00:00
aircraft_gui.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
aircraft.h
airport_gui.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
airport.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_media_base.h (svn r20607) -Fix: retain information about all base sets that are found and not only the latest version. This to stop confusing people that use newer versions of the base sets than those available via BaNaNaS. 2010-08-23 23:49:14 +00:00
base_media_func.h (svn r20607) -Fix: retain information about all base sets that are found and not only the latest version. This to stop confusing people that use newer versions of the base sets than those available via BaNaNaS. 2010-08-23 23:49:14 +00:00
base_station_base.h
bmp.cpp
bmp.h
bridge_gui.cpp (svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. 2010-09-13 19:45:39 +00:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
cargo_type.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp (svn r20939) -Fix: some MSVC warnings 2010-10-15 22:08:57 +00:00
cheat_type.h
cheat.cpp
clear_cmd.cpp
clear_map.h
cmd_helper.h
command_func.h
command_type.h (svn r20768) -Codechange: unify send-to-depot commands 2010-09-08 18:55:58 +00:00
command.cpp (svn r20768) -Codechange: unify send-to-depot commands 2010-09-08 18:55:58 +00:00
company_base.h
company_cmd.cpp (svn r20970) -Add: company change notification to remote admins (dihedral) 2010-10-17 17:37:45 +00:00
company_func.h (svn r20970) -Add: company change notification to remote admins (dihedral) 2010-10-17 17:37:45 +00:00
company_gui.cpp (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
company_gui.h
company_manager_face.h (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
company_type.h
console_cmds.cpp (svn r20974) -Add: remote console (rcon) for remote admins (dihedral) 2010-10-17 17:41:52 +00:00
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp (svn r20977) -Fix (r20975): compilation didn't get to the link stage if you, or config.lib, decided you don't need network support 2010-10-17 17:50:40 +00:00
crashlog.cpp
crashlog.h
currency.cpp
currency.h
date_func.h
date_gui.cpp
date_gui.h
date_type.h
date.cpp (svn r20967) -Add: infrastructure to send information to remote admins at specific intervals (dihedral) 2010-10-17 17:36:23 +00:00
debug.cpp (svn r20977) -Fix (r20975): compilation didn't get to the link stage if you, or config.lib, decided you don't need network support 2010-10-17 17:50:40 +00:00
debug.h (svn r20784) -Doc: Doxyment a few debug line printing functions. 2010-09-11 11:48:37 +00:00
dedicated.cpp
depot_base.h (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:31:57 +00:00
depot_cmd.cpp (svn r20772) -Codechange: use packed VehicleListIdentifiers as window numbers 2010-09-08 21:37:13 +00:00
depot_func.h
depot_gui.cpp (svn r20788) -Fix (r20733)[FS#4119]: start/stop all vehicles from non-train depots was broken 2010-09-12 16:54:39 +00:00
depot_map.h
depot_type.h
depot.cpp (svn r20772) -Codechange: use packed VehicleListIdentifiers as window numbers 2010-09-08 21:37:13 +00:00
direction_func.h
direction_type.h
disaster_cmd.cpp (svn r20910) -Fix [FS#4155]: helicopters fired a bit too late 2010-10-08 21:23:41 +00:00
dock_gui.cpp (svn r20932) -Add [FS#4153]: Highlight all destination tiles when building a lock. (uni657) 2010-10-15 19:14:43 +00:00
driver.cpp
driver.h
economy_base.h
economy_func.h
economy_type.h
economy.cpp (svn r20970) -Add: company change notification to remote admins (dihedral) 2010-10-17 17:37:45 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
endian_check.cpp
engine_base.h
engine_func.h
engine_gui.cpp
engine_gui.h
engine_type.h
engine.cpp (svn r20856) -Fix [FS#4141]: Road/water toolbars did not get updated when the first vehicle of their type becomes available. 2010-09-28 21:58:06 +00:00
fileio_func.h (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
fileio_type.h
fileio.cpp (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
fios_gui.cpp
fios.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
fios.h (svn r20755) -Fix (r19975): small memory leak at program exit (happens only once) 2010-09-06 15:47:11 +00:00
fontcache.cpp
fontcache.h
functions.h
gamelog_internal.h
gamelog.cpp (svn r20957) -Codechange: Add another parameter to FindGRFConfig() to define search restrictions. 2010-10-17 12:12:13 +00:00
gamelog.h (svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise. 2010-08-28 20:15:45 +00:00
genworld_gui.cpp (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 2010-09-20 18:56:35 +00:00
genworld.cpp (svn r20822) -Fix [FS#3707]: deadlock when aborting map generation on windows 2010-09-17 16:07:31 +00:00
genworld.h (svn r20833) -Fix (r20832): Remove a warning. 2010-09-20 19:15:31 +00:00
gfx_func.h
gfx_type.h
gfx.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
gfxinit.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
gfxinit.h
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
ground_vehicle.hpp
group_cmd.cpp (svn r20772) -Codechange: use packed VehicleListIdentifiers as window numbers 2010-09-08 21:37:13 +00:00
group_gui.cpp (svn r20894) -Fix [FS#4148] (r20772): use correct company name for group window title (sbr) 2010-10-03 19:17:53 +00:00
group_gui.h
group_type.h
group.h
gui.h (svn r20962) -Fix [FS#4166](r20956): Determine tile under cursor before opening the new viewport. It might appear just below the cursor. 2010-10-17 13:54:05 +00:00
heightmap.cpp
heightmap.h
highscore_gui.cpp
highscore.cpp
highscore.h
hotkeys.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
hotkeys.h
house_type.h
house.h (svn r20797) -Fix: disable houses without a size that are available according to their building flags 2010-09-13 13:27:29 +00:00
industry_cmd.cpp (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 2010-10-16 13:15:54 +00:00
industry_gui.cpp (svn r20902) -Fix [FS#4032]: Make IsProductionAlterable() work for most NewGRF industries. 2010-10-04 20:20:50 +00:00
industry_map.h (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code 2010-08-26 19:29:20 +00:00
industry_type.h
industry.h (svn r20900) -Codechange: Move ProductionLevels enum to industry.h 2010-10-04 20:10:31 +00:00
industrytype.h (svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code. 2010-09-26 11:04:30 +00:00
ini_type.h
ini.cpp (svn r20693) -Fix: use strncmp instead of memcmp for comparing strings 2010-08-30 10:49:02 +00:00
intro_gui.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
landscape_type.h
landscape.cpp (svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles 2010-09-17 15:16:19 +00:00
landscape.h
livery.h (svn r20605) -Fix [FS#4063]: let NewGRFs var43 var (information about liveries) for vehicles not be influenced by the local setting determining whether to show liveries or not. 2010-08-23 22:28:35 +00:00
main_gui.cpp (svn r20840) -Fix: make write to NULL pointer volatile so it's not optimised away 2010-09-24 13:45:02 +00:00
map_func.h
map_type.h
map.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
misc_cmd.cpp
misc_gui.cpp (svn r20940) -Fix (r20928): switch to the normal alphabet where 'b' comes before 'p' 2010-10-16 06:14:24 +00:00
misc.cpp (svn r20670) -Add: support for action F 2010-08-28 19:43:41 +00:00
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
newgrf_airport.cpp (svn r20716) -Feature: add airport class and airport name to the land info tool 2010-09-01 23:14:15 +00:00
newgrf_airport.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_airporttiles.cpp (svn r20741) -Cleanup: Use IsTileOnWater() in more places. 2010-09-05 13:18:54 +00:00
newgrf_airporttiles.h (svn r20625) -Add: AirportTileSpec::GetByTile to simplify accessing the AirportTileSpec 2010-08-26 16:53:06 +00:00
newgrf_animation_base.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_animation_type.h (svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks 2010-08-28 19:13:20 +00:00
newgrf_callbacks.h (svn r20670) -Add: support for action F 2010-08-28 19:43:41 +00:00
newgrf_canal.cpp (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
newgrf_canal.h (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_class.h
newgrf_commons.cpp (svn r20654) -Codechange: implement reading action0 of objects 2010-08-28 18:21:09 +00:00
newgrf_commons.h (svn r20648) -Codechange: implement the NewGRF override manager for objects 2010-08-28 17:30:55 +00:00
newgrf_config.cpp (svn r20960) -Add: Allow setting 'minimal compatible version' via Action14. (planetmaker) 2010-10-17 12:14:49 +00:00
newgrf_config.h (svn r20959) -Codechange: Realign comments. 2010-10-17 12:13:35 +00:00
newgrf_debug_gui.cpp (svn r20673) -Codechange: add support for inspecting objects 2010-08-28 19:48:46 +00:00
newgrf_debug.h
newgrf_engine.cpp (svn r20800) -Fix: [NewGRF] clamp some more vehicle variables 2010-09-13 14:20:30 +00:00
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp (svn r20960) -Add: Allow setting 'minimal compatible version' via Action14. (planetmaker) 2010-10-17 12:14:49 +00:00
newgrf_house.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_house.h (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 2010-08-26 17:01:17 +00:00
newgrf_industries.cpp (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 2010-10-16 13:15:54 +00:00
newgrf_industries.h (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 2010-10-16 13:15:54 +00:00
newgrf_industrytiles.cpp (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 2010-10-16 13:15:54 +00:00
newgrf_industrytiles.h (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 2010-10-16 13:15:54 +00:00
newgrf_object.cpp (svn r20908) -Fix [FS#4156]: assertion when the buy menu graphics callback accessed a variable that needs a tile index 2010-10-08 21:07:54 +00:00
newgrf_object.h (svn r20662) -Codechange: implement object animation 2010-08-28 18:51:47 +00:00
newgrf_properties.h
newgrf_railtype.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_railtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_spritegroup.h (svn r20660) -Codechange: implement (most) of action2 support for objects 2010-08-28 18:49:39 +00:00
newgrf_station.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
newgrf_station.h (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r20979) -Fix: [NewGRF] ignore the variable for action7/9 condition type 0x0D and 0x0E as documented 2010-10-17 20:29:25 +00:00
newgrf.h (svn r20848) -Add: _loaded_newgrf_features.used_liveries to keep track which liveries are used by some vehicle resp. which are not used at all. 2010-09-25 21:59:22 +00:00
news_func.h
news_gui.cpp
news_gui.h
news_type.h
object_base.h (svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run. 2010-09-05 13:31:39 +00:00
object_cmd.cpp (svn r20919) -Fix [FS#4140]: objects didn't change colour when the company changed colour. Now they do, except when the "decide colour" callback is (defined to be) used 2010-10-12 19:48:42 +00:00
object_gui.cpp (svn r20907) -Fix [FS#4156-ish]: callback 15C's string didn't actually get drawn 2010-10-08 20:33:23 +00:00
object_map.h (svn r20639) -Add: random bits to object tiles 2010-08-27 22:26:21 +00:00
object_type.h (svn r20660) -Codechange: implement (most) of action2 support for objects 2010-08-28 18:49:39 +00:00
object.h (svn r20670) -Add: support for action F 2010-08-28 19:43:41 +00:00
openttd.cpp (svn r20758) -Fix: when leaving the program, current newgrf config would leak, causing valgrind warnings 2010-09-06 18:20:07 +00:00
openttd.h
order_backup.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
order_backup.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
order_base.h
order_cmd.cpp
order_func.h
order_gui.cpp (svn r20927) -Add [FS#3905]: Transfer orders imply 'leave empty' by default 2010-10-15 18:15:01 +00:00
order_type.h
os_timer.cpp
osk_gui.cpp
pbs.cpp
pbs.h
querystring_gui.h
rail_cmd.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rail_gui.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rail_gui.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rail_map.h
rail_type.h
rail.cpp
rail.h
rev.cpp.in
rev.h
road_cmd.cpp (svn r20728) -Codechange: shuffle some code in CMD_BUILD_ROAD so it doesn't call CMD_LANDSCAPE_CLEAR in test-mode from exec-mode 2010-09-03 21:41:08 +00:00
road_cmd.h
road_func.h
road_gui.cpp (svn r20856) -Fix [FS#4141]: Road/water toolbars did not get updated when the first vehicle of their type becomes available. 2010-09-28 21:58:06 +00:00
road_gui.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp
roadstop_base.h
roadstop.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
roadveh_cmd.cpp (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
roadveh_gui.cpp
roadveh.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_func.h (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
settings_gui.cpp (svn r20727) -Fix [FS#4106]: compilation with --disable-ai was broken (cirdan) 2010-09-03 20:32:33 +00:00
settings_internal.h
settings_type.h (svn r20973) -Add: chat sending and receiving support for remote admins (dihedral) 2010-10-17 17:40:18 +00:00
settings.cpp (svn r20901) -Fix/Change: When using non-smooth or newgrf-economy changing production rates does not work (anymore), so allow changing the production multiplier instead. 2010-10-04 20:12:38 +00:00
ship_cmd.cpp (svn r20768) -Codechange: unify send-to-depot commands 2010-09-08 18:55:58 +00:00
ship_gui.cpp
ship.h
signal_func.h
signal_type.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
signal.cpp
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp (svn r20846) -Fix: some whitespace. 2010-09-25 19:13:25 +00:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp (svn r20851) -Fix: Smallmap legend buttons must all be equal in size, even if their contents is not. 2010-09-26 11:28:03 +00:00
smallmap_gui.h
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
sprite.h (svn r20657) -Codechange: add function to draw NewGRF tileseq in the GUI 2010-08-28 18:23:58 +00:00
spritecache.cpp
spritecache.h
station_base.h (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
station_cmd.cpp (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
station_func.h (svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise. 2010-08-28 20:15:45 +00:00
station_gui.cpp (svn r20785) -Fix: crash when closing the station view of oilrigs (similar to r20774) 2010-09-11 17:45:03 +00:00
station_gui.h (svn r19968) -Fix [FS#3876](r19955): the 'list of ships' button opened list of aircraft and vice versa 2010-06-12 21:21:44 +00:00
station_map.h (svn r20717) -Fix [FS#4103]: water class was not set for stations 2010-09-01 23:41:56 +00:00
station_type.h
station.cpp (svn r20774) -Fix [FS#4116]: assertion triggered when removing a station owned by nobody when the local company is "spectator" as well 2010-09-09 10:55:05 +00:00
statusbar_gui.cpp (svn r20722) -Fix (r20719): signed/unsigned side effect makes a small negative value become a big positive value 2010-09-03 12:52:09 +00:00
statusbar_gui.h
stdafx.h
string_func.h
string_type.h
string.cpp
strings_func.h
strings_type.h
strings.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
subsidy_base.h
subsidy_func.h (svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise. 2010-08-28 20:15:45 +00:00
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp
tar_type.h
terraform_cmd.cpp (svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account 2010-09-05 16:00:36 +00:00
terraform_gui.cpp (svn r20671) -Add: feature F (not action F as written mistakenly in the previous message) support for the scenario editor 2010-08-28 19:45:56 +00:00
terraform_gui.h
textbuf_gui.h
texteff.cpp
texteff.hpp
tgp.cpp (svn r20833) -Fix (r20832): Remove a warning. 2010-09-20 19:15:31 +00:00
tgp.h
tile_cmd.h (svn r20716) -Feature: add airport class and airport name to the land info tool 2010-09-01 23:14:15 +00:00
tile_map.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
tile_map.h (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame 2010-08-26 14:45:45 +00:00
tile_type.h
tilearea_type.h
tilearea.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
tilehighlight_func.h
tilehighlight_type.h (svn r20753) -Feature [FS#3999]: make it possible to select vehicle to clone and vehicle to clone orders from directly from vehicle lists and depot window 2010-09-06 14:14:09 +00:00
timetable_cmd.cpp
timetable_gui.cpp
timetable.h
toolbar_gui.cpp (svn r20962) -Fix [FS#4166](r20956): Determine tile under cursor before opening the new viewport. It might appear just below the cursor. 2010-10-17 13:54:05 +00:00
toolbar_gui.h (svn r20807) -Codechange: don't clamp the width of the main toolbar to 640 pixels 2010-09-15 21:10:14 +00:00
town_cmd.cpp (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
town_gui.cpp (svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news. 2010-09-02 20:00:48 +00:00
town_map.h (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame 2010-08-26 14:45:45 +00:00
town_type.h
town.h (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:31:57 +00:00
townname_func.h
townname_type.h
townname.cpp
track_func.h
track_type.h
train_cmd.cpp (svn r20768) -Codechange: unify send-to-depot commands 2010-09-08 18:55:58 +00:00
train_gui.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
tree_cmd.cpp (svn r20829) -Fix [FS#4094]: Place less trees at once when planting random trees at the scenario editor. 2010-09-18 20:48:40 +00:00
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r20961) -Cleanup: Remove redundant/duplicate invisibility test. (uni657) 2010-10-17 13:16:00 +00:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h (svn r20645) -Codechange [FS#4086]: unify the code for checking for breakdown handling as well (Hirundo) 2010-08-28 14:14:37 +00:00
vehicle_cmd.cpp (svn r20795) -Codechange: clarify code/documentation of the start/stop bit in CmdMassStartStopVehicle (Krille) 2010-09-13 12:14:22 +00:00
vehicle_func.h (svn r20847) -Codechange: Split most of GetEngineLivery() into a separate GetEngineLiveryScheme() function. 2010-09-25 21:57:52 +00:00
vehicle_gui_base.h (svn r20777) -Codechange: make VehicleListIdentifier a variable of BaseVehicleList and use that instead of "dereferencing" the window number and storing some information twice 2010-09-09 14:40:39 +00:00
vehicle_gui.cpp (svn r20921) -Fix [FS#4160]: Refit costs were not shown for long cargo names. 2010-10-15 10:22:04 +00:00
vehicle_gui.h (svn r20773) -Codechange: use packed VehicleListIdentifiers for some commands as well 2010-09-08 21:40:00 +00:00
vehicle_type.h (svn r20769) -Codechange: move some depot flags from p2 to p1 in CmdSendVehicleToDepot 2010-09-08 21:02:12 +00:00
vehicle.cpp (svn r20847) -Codechange: Split most of GetEngineLivery() into a separate GetEngineLiveryScheme() function. 2010-09-25 21:57:52 +00:00
vehiclelist.cpp (svn r20776) -Codechange: make VehicleLists for the group "ALL_GROUP" work as well 2010-09-09 14:39:48 +00:00
vehiclelist.h (svn r20772) -Codechange: use packed VehicleListIdentifiers as window numbers 2010-09-08 21:37:13 +00:00
viewport_func.h (svn r20761) -Codechange: make PlaceObject() static 2010-09-07 11:05:22 +00:00
viewport_gui.cpp (svn r20962) -Fix [FS#4166](r20956): Determine tile under cursor before opening the new viewport. It might appear just below the cursor. 2010-10-17 13:54:05 +00:00
viewport_type.h
viewport.cpp (svn r20891) -Fix [FS#4145]: Measurement tooltips for docks and tunnels were closed after a hover event. 2010-10-03 12:20:50 +00:00
void_cmd.cpp
void_map.h
water_cmd.cpp (svn r20763) -Fix [FS#4113](r20749): The bridgetest on building shipdepots can no longer rely on being only called for clear water tiles. 2010-09-07 19:20:15 +00:00
water_map.h (svn r20909) -Fix [FS#4137]: don't see coasts as water for object construction 2010-10-08 21:08:38 +00:00
water.h
waypoint_base.h (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:31:57 +00:00
waypoint_cmd.cpp (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:31:57 +00:00
waypoint_func.h
waypoint_gui.cpp (svn r20813) -Fix: make the waypoint viewport keep centered around the waypoint when resizing the window (Krille) 2010-09-16 16:14:30 +00:00
waypoint.cpp
widget_type.h (svn r20922) -Fix [FS#4071]: accidentally moving the mouse of the scrollbar arrows while pressing it clicks the button next to the arrow 2010-10-15 11:16:14 +00:00
widget.cpp (svn r20922) -Fix [FS#4071]: accidentally moving the mouse of the scrollbar arrows while pressing it clicks the button next to the arrow 2010-10-15 11:16:14 +00:00
window_func.h
window_gui.h (svn r20753) -Feature [FS#3999]: make it possible to select vehicle to clone and vehicle to clone orders from directly from vehicle lists and depot window 2010-09-06 14:14:09 +00:00
window_type.h (svn r20670) -Add: support for action F 2010-08-28 19:43:41 +00:00
window.cpp (svn r20922) -Fix [FS#4071]: accidentally moving the mouse of the scrollbar arrows while pressing it clicks the button next to the arrow 2010-10-15 11:16:14 +00:00
zoom_func.h
zoom_type.h