mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r20772) -Codechange: use packed VehicleListIdentifiers as window numbers
This commit is contained in:
parent
881c6c679f
commit
f5128695c5
@ -16,6 +16,7 @@
|
||||
#include "window_func.h"
|
||||
#include "core/pool_func.hpp"
|
||||
#include "vehicle_gui.h"
|
||||
#include "vehiclelist.h"
|
||||
|
||||
DepotPool _depot_pool("Depot");
|
||||
INSTANTIATE_POOL_METHODS(Depot)
|
||||
@ -37,13 +38,14 @@ Depot::~Depot()
|
||||
DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
|
||||
|
||||
/* Delete the depot list */
|
||||
WindowNumber wno = (this->index << 16) | VLW_DEPOT_LIST | GetTileOwner(this->xy);
|
||||
VehicleType vt;
|
||||
switch (GetTileType(this->xy)) {
|
||||
default: break; // It can happen there is no depot here anymore (TTO/TTD savegames)
|
||||
case MP_RAILWAY: DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11)); break;
|
||||
case MP_ROAD: DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11)); break;
|
||||
case MP_WATER: DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11)); break;
|
||||
default: return; // It can happen there is no depot here anymore (TTO/TTD savegames)
|
||||
case MP_RAILWAY: vt = VEH_TRAIN; break;
|
||||
case MP_ROAD: vt = VEH_ROAD; break;
|
||||
case MP_WATER: vt = VEH_SHIP; break;
|
||||
}
|
||||
DeleteWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(this->xy), this->index).Pack());
|
||||
}
|
||||
|
||||
void InitializeDepots()
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "string_func.h"
|
||||
#include "town.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "vehiclelist.h"
|
||||
#include "window_func.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
@ -71,13 +72,14 @@ CommandCost CmdRenameDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, d->xy);
|
||||
|
||||
/* Update the depot list */
|
||||
WindowNumber wno = (d->index << 16) | VLW_DEPOT_LIST | GetTileOwner(d->xy);
|
||||
VehicleType vt;
|
||||
switch (GetTileType(d->xy)) {
|
||||
default: break;
|
||||
case MP_RAILWAY: SetWindowDirty(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11)); break;
|
||||
case MP_ROAD: SetWindowDirty(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11)); break;
|
||||
case MP_WATER: SetWindowDirty(WC_SHIPS_LIST, wno | (VEH_SHIP << 11)); break;
|
||||
default: NOT_REACHED();
|
||||
case MP_RAILWAY: vt = VEH_TRAIN; break;
|
||||
case MP_ROAD: vt = VEH_ROAD; break;
|
||||
case MP_WATER: vt = VEH_SHIP; break;
|
||||
}
|
||||
SetWindowDirty(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(d->xy), d->index).Pack());
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "group.h"
|
||||
#include "train.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "vehiclelist.h"
|
||||
#include "window_func.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "autoreplace_base.h"
|
||||
@ -95,7 +96,7 @@ CommandCost CmdCreateGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
|
||||
_new_group_id = g->index;
|
||||
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(vt), (vt << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, _current_company).Pack());
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -145,7 +146,7 @@ CommandCost CmdDeleteGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
DeleteWindowById(WC_REPLACE_VEHICLE, g->vehicle_type);
|
||||
delete g;
|
||||
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(vt), (vt << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, _current_company).Pack());
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -190,7 +191,7 @@ CommandCost CmdRenameGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
/* Assign the new one */
|
||||
g->name = reset ? NULL : strdup(text);
|
||||
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(g->vehicle_type), (g->vehicle_type << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(g->vehicle_type), VehicleListIdentifier(VL_GROUP_LIST, g->vehicle_type, _current_company).Pack());
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -241,7 +242,7 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
||||
|
||||
/* Update the Replace Vehicle Windows */
|
||||
SetWindowDirty(WC_REPLACE_VEHICLE, v->type);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(v->type), (v->type << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(v->type), VehicleListIdentifier(VL_GROUP_LIST, v->type, _current_company).Pack());
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -279,7 +280,7 @@ CommandCost CmdAddSharedVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32
|
||||
}
|
||||
}
|
||||
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(type), (type << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(type), VehicleListIdentifier(VL_GROUP_LIST, type, _current_company).Pack());
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -317,7 +318,7 @@ CommandCost CmdRemoveAllVehiclesGroup(TileIndex tile, DoCommandFlag flags, uint3
|
||||
}
|
||||
}
|
||||
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(type), (type << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(type), VehicleListIdentifier(VL_GROUP_LIST, type, _current_company).Pack());
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -343,7 +344,7 @@ CommandCost CmdSetGroupReplaceProtection(TileIndex tile, DoCommandFlag flags, ui
|
||||
if (flags & DC_EXEC) {
|
||||
g->replace_protection = HasBit(p2, 0);
|
||||
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(g->vehicle_type), (g->vehicle_type << 11) | VLW_GROUP_LIST | _current_company);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(g->vehicle_type), VehicleListIdentifier(VL_GROUP_LIST, g->vehicle_type, _current_company).Pack());
|
||||
InvalidateWindowData(WC_REPLACE_VEHICLE, g->vehicle_type);
|
||||
}
|
||||
|
||||
|
@ -173,7 +173,8 @@ public:
|
||||
this->vscroll = this->GetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR);
|
||||
this->group_sb = this->GetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR);
|
||||
|
||||
this->vehicle_type = (VehicleType)GB(window_number, 11, 5);
|
||||
VehicleListIdentifier vli(window_number);
|
||||
this->vehicle_type = vli.vtype;
|
||||
switch (this->vehicle_type) {
|
||||
default: NOT_REACHED();
|
||||
case VEH_TRAIN: this->sorting = &_sorting.train; break;
|
||||
@ -186,11 +187,9 @@ public:
|
||||
this->vehicle_sel = INVALID_VEHICLE;
|
||||
this->group_rename = INVALID_GROUP;
|
||||
|
||||
const Owner owner = (Owner)GB(window_number, 0, 8);
|
||||
this->vehicles.SetListing(*this->sorting);
|
||||
this->vehicles.ForceRebuild();
|
||||
this->vehicles.NeedResort();
|
||||
VehicleListIdentifier vli(IsAllGroupID(this->group_sel) ? VL_STANDARD : VL_GROUP_LIST, this->vehicle_type, owner, this->group_sel);
|
||||
this->BuildVehicleList(vli);
|
||||
this->SortVehicleList();
|
||||
|
||||
@ -208,7 +207,7 @@ public:
|
||||
this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data += this->vehicle_type;
|
||||
|
||||
this->FinishInitNested(desc, window_number);
|
||||
this->owner = owner;
|
||||
this->owner = vli.company;
|
||||
}
|
||||
|
||||
~VehicleGroupWindow()
|
||||
@ -299,11 +298,11 @@ public:
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
const Owner owner = (Owner)GB(this->window_number, 0, 8);
|
||||
VehicleListIdentifier vli(this->window_number);
|
||||
const Owner owner = vli.company;
|
||||
|
||||
/* If we select the all vehicles, this->list will contain all vehicles of the owner
|
||||
* else this->list will contain all vehicles which belong to the selected group */
|
||||
VehicleListIdentifier vli(IsAllGroupID(this->group_sel) ? VL_STANDARD : VL_GROUP_LIST, this->vehicle_type, owner, this->group_sel);
|
||||
this->BuildVehicleList(vli);
|
||||
this->SortVehicleList();
|
||||
|
||||
@ -659,7 +658,7 @@ void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type)
|
||||
{
|
||||
if (!Company::IsValidID(company)) return;
|
||||
|
||||
WindowNumber num = (vehicle_type << 11) | VLW_GROUP_LIST | company;
|
||||
WindowNumber num = VehicleListIdentifier(VL_GROUP_LIST, vehicle_type, company).Pack();
|
||||
if (vehicle_type == VEH_TRAIN) {
|
||||
AllocateWindowDescFront<VehicleGroupWindow>(&_train_group_desc, num);
|
||||
} else {
|
||||
@ -676,7 +675,7 @@ void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type)
|
||||
*/
|
||||
static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner)
|
||||
{
|
||||
return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), (vt << 11) | VLW_GROUP_LIST | owner);
|
||||
return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, owner).Pack());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -19,7 +19,7 @@
|
||||
#include "command_func.h"
|
||||
#include "news_func.h"
|
||||
#include "aircraft.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "vehiclelist.h"
|
||||
#include "core/pool_func.hpp"
|
||||
#include "station_base.h"
|
||||
#include "roadstop_base.h"
|
||||
@ -40,11 +40,10 @@ BaseStation::~BaseStation()
|
||||
|
||||
Owner owner = this->owner;
|
||||
if (!Company::IsValidID(owner)) owner = _local_company;
|
||||
WindowNumber wno = (this->index << 16) | VLW_STATION_LIST | owner;
|
||||
DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11));
|
||||
DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11));
|
||||
DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11));
|
||||
DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11));
|
||||
DeleteWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN, owner, this->index).Pack());
|
||||
DeleteWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD, owner, this->index).Pack());
|
||||
DeleteWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP, owner, this->index).Pack());
|
||||
DeleteWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, owner, this->index).Pack());
|
||||
|
||||
this->sign.MarkDirty();
|
||||
}
|
||||
|
@ -28,6 +28,7 @@
|
||||
#include "company_base.h"
|
||||
#include "sortlist_type.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "vehiclelist.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
@ -903,12 +904,11 @@ struct StationViewWindow : public Window {
|
||||
|
||||
~StationViewWindow()
|
||||
{
|
||||
WindowNumber wno = (this->window_number << 16) | VLW_STATION_LIST | Station::Get(this->window_number)->owner;
|
||||
|
||||
DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11), false);
|
||||
DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11), false);
|
||||
DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11), false);
|
||||
DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11), false);
|
||||
Owner owner = Station::Get(this->window_number)->owner;
|
||||
DeleteWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN, owner, this->window_number).Pack(), false);
|
||||
DeleteWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD, owner, this->window_number).Pack(), false);
|
||||
DeleteWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP, owner, this->window_number).Pack(), false);
|
||||
DeleteWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, owner, this->window_number).Pack(), false);
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
|
@ -49,6 +49,7 @@
|
||||
#include "sound_func.h"
|
||||
#include "effectvehicle_func.h"
|
||||
#include "effectvehicle_base.h"
|
||||
#include "vehiclelist.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
@ -1888,7 +1889,7 @@ void Vehicle::RemoveFromShared()
|
||||
/* Remember if we were first and the old window number before RemoveVehicle()
|
||||
* as this changes first if needed. */
|
||||
bool were_first = (this->FirstShared() == this);
|
||||
uint32 old_window_number = (this->FirstShared()->index << 16) | (this->type << 11) | VLW_SHARED_ORDERS | this->owner;
|
||||
VehicleListIdentifier vli(VL_SHARED_ORDERS, this->type, this->owner, this->FirstShared()->index);
|
||||
|
||||
this->orders.list->RemoveVehicle(this);
|
||||
|
||||
@ -1902,12 +1903,12 @@ void Vehicle::RemoveFromShared()
|
||||
|
||||
if (this->orders.list->GetNumVehicles() == 1) {
|
||||
/* When there is only one vehicle, remove the shared order list window. */
|
||||
DeleteWindowById(GetWindowClassForVehicleType(this->type), old_window_number);
|
||||
DeleteWindowById(GetWindowClassForVehicleType(this->type), vli.Pack());
|
||||
InvalidateVehicleOrder(this->FirstShared(), 0);
|
||||
} else if (were_first) {
|
||||
/* If we were the first one, update to the new first one.
|
||||
* Note: FirstShared() is already the new first */
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(this->type), old_window_number, (this->FirstShared()->index << 16) | (1 << 15));
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(this->type), vli.Pack(), this->FirstShared()->index | (1U << 31));
|
||||
}
|
||||
|
||||
this->next_shared = NULL;
|
||||
|
@ -1085,10 +1085,8 @@ private:
|
||||
public:
|
||||
VehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow()
|
||||
{
|
||||
uint16 window_type = window_number & VLW_MASK;
|
||||
CompanyID company = (CompanyID)GB(window_number, 0, 8);
|
||||
|
||||
this->vehicle_type = (VehicleType)GB(window_number, 11, 5);
|
||||
VehicleListIdentifier vli(window_number);
|
||||
this->vehicle_type = vli.vtype;
|
||||
|
||||
/* Set up sorting. Make the window-specific _sorting variable
|
||||
* point to the correct global _sorting struct so we are freed
|
||||
@ -1108,21 +1106,20 @@ public:
|
||||
this->vehicles.SetListing(*this->sorting);
|
||||
this->vehicles.ForceRebuild();
|
||||
this->vehicles.NeedResort();
|
||||
VehicleListIdentifier vli((VehicleListType)(window_type >> 8), this->vehicle_type, owner, GB(window_number, 16, 16));
|
||||
this->BuildVehicleList(vli);
|
||||
this->SortVehicleList();
|
||||
|
||||
/* Set up the window widgets */
|
||||
this->GetWidget<NWidgetCore>(VLW_WIDGET_LIST)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vehicle_type;
|
||||
|
||||
if (window_type == VLW_SHARED_ORDERS) {
|
||||
if (vli.type == VL_SHARED_ORDERS) {
|
||||
this->GetWidget<NWidgetCore>(VLW_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
|
||||
} else {
|
||||
this->GetWidget<NWidgetCore>(VLW_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vehicle_type;
|
||||
}
|
||||
|
||||
this->FinishInitNested(desc, window_number);
|
||||
this->owner = company;
|
||||
this->owner = vli.company;
|
||||
|
||||
if (this->vehicle_type == VEH_TRAIN) ResizeWindow(this, 65, 0);
|
||||
}
|
||||
@ -1152,7 +1149,7 @@ public:
|
||||
break;
|
||||
|
||||
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
|
||||
Dimension d = this->GetActionDropdownSize((this->window_number & VLW_MASK) == VLW_STANDARD, false);
|
||||
Dimension d = this->GetActionDropdownSize(VehicleListIdentifier(this->window_number).type == VL_STANDARD, false);
|
||||
d.height += padding.height;
|
||||
d.width += padding.width;
|
||||
*size = maxdim(*size, d);
|
||||
@ -1169,9 +1166,9 @@ public:
|
||||
break;
|
||||
|
||||
case VLW_WIDGET_CAPTION: {
|
||||
const uint16 index = GB(this->window_number, 16, 16);
|
||||
switch (this->window_number & VLW_MASK) {
|
||||
case VLW_SHARED_ORDERS: // Shared Orders
|
||||
VehicleListIdentifier vli(this->window_number);
|
||||
switch (vli.type) {
|
||||
case VL_SHARED_ORDERS: // Shared Orders
|
||||
if (this->vehicles.Length() == 0) {
|
||||
/* We can't open this window without vehicles using this order
|
||||
* and we should close the window when deleting the order */
|
||||
@ -1180,22 +1177,22 @@ public:
|
||||
SetDParam(0, this->vscroll->GetCount());
|
||||
break;
|
||||
|
||||
case VLW_STANDARD: // Company Name
|
||||
case VL_STANDARD: // Company Name
|
||||
SetDParam(0, STR_COMPANY_NAME);
|
||||
SetDParam(1, index);
|
||||
SetDParam(1, vli.index);
|
||||
SetDParam(3, this->vscroll->GetCount());
|
||||
break;
|
||||
|
||||
case VLW_STATION_LIST: // Station/Waypoint Name
|
||||
SetDParam(0, Station::IsExpected(BaseStation::Get(index)) ? STR_STATION_NAME : STR_WAYPOINT_NAME);
|
||||
SetDParam(1, index);
|
||||
case VL_STATION_LIST: // Station/Waypoint Name
|
||||
SetDParam(0, Station::IsExpected(BaseStation::Get(vli.index)) ? STR_STATION_NAME : STR_WAYPOINT_NAME);
|
||||
SetDParam(1, vli.index);
|
||||
SetDParam(3, this->vscroll->GetCount());
|
||||
break;
|
||||
|
||||
case VLW_DEPOT_LIST:
|
||||
case VL_DEPOT_LIST:
|
||||
SetDParam(0, STR_DEPOT_CAPTION);
|
||||
SetDParam(1, this->vehicle_type);
|
||||
SetDParam(2, index);
|
||||
SetDParam(2, vli.index);
|
||||
SetDParam(3, this->vscroll->GetCount());
|
||||
break;
|
||||
default: NOT_REACHED();
|
||||
@ -1221,9 +1218,8 @@ public:
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
const uint16 window_type = this->window_number & VLW_MASK;
|
||||
VehicleListIdentifier vli(this->window_number);
|
||||
|
||||
VehicleListIdentifier vli((VehicleListType)(window_type >> 8), this->vehicle_type, this->owner, GB(this->window_number, 16, 16));
|
||||
this->BuildVehicleList(vli);
|
||||
this->SortVehicleList();
|
||||
|
||||
@ -1240,7 +1236,7 @@ public:
|
||||
nwi->SetDirty(this);
|
||||
}
|
||||
if (this->owner == _local_company) {
|
||||
this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD);
|
||||
this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, vli.type != VL_STANDARD);
|
||||
this->SetWidgetsDisabledState(this->vehicles.Length() == 0,
|
||||
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
|
||||
VLW_WIDGET_STOP_ALL,
|
||||
@ -1281,7 +1277,7 @@ public:
|
||||
break;
|
||||
|
||||
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
|
||||
DropDownList *list = this->BuildActionDropdownList((this->window_number & VLW_MASK) == VLW_STANDARD, false);
|
||||
DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier(this->window_number).type == VL_STANDARD, false);
|
||||
ShowDropDownList(this, list, 0, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN);
|
||||
break;
|
||||
}
|
||||
@ -1327,7 +1323,8 @@ public:
|
||||
{
|
||||
if (_pause_mode != PM_UNPAUSED) return;
|
||||
if (this->vehicles.NeedResort()) {
|
||||
StationID station = ((this->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(this->window_number, 16, 16) : INVALID_STATION;
|
||||
VehicleListIdentifier vli(this->window_number);
|
||||
StationID station = (vli.type == VL_STATION_LIST) ? vli.index : INVALID_STATION;
|
||||
|
||||
DEBUG(misc, 3, "Periodic resort %d list company %d at station %d", this->vehicle_type, this->owner, station);
|
||||
this->SetDirty();
|
||||
@ -1342,8 +1339,10 @@ public:
|
||||
|
||||
virtual void OnInvalidateData(int data)
|
||||
{
|
||||
if (HasBit(data, 15) && (this->window_number & VLW_MASK) == VLW_SHARED_ORDERS) {
|
||||
SB(this->window_number, 16, 16, GB(data, 16, 16));
|
||||
VehicleListIdentifier vli(this->window_number);
|
||||
if (HasBit(data, 31) && vli.type == VL_SHARED_ORDERS) {
|
||||
vli.index = GB(data, 0, 20);
|
||||
this->window_number = vli.Pack();
|
||||
this->vehicles.ForceRebuild();
|
||||
return;
|
||||
}
|
||||
@ -1363,7 +1362,7 @@ static WindowDesc _vehicle_list_desc(
|
||||
_nested_vehicle_list, lengthof(_nested_vehicle_list)
|
||||
);
|
||||
|
||||
static void ShowVehicleListWindowLocal(CompanyID company, uint16 VLW_flag, VehicleType vehicle_type, uint16 unique_number)
|
||||
static void ShowVehicleListWindowLocal(CompanyID company, VehicleListType vlt, VehicleType vehicle_type, uint16 unique_number)
|
||||
{
|
||||
if (!Company::IsValidID(company)) {
|
||||
company = _local_company;
|
||||
@ -1377,8 +1376,7 @@ static void ShowVehicleListWindowLocal(CompanyID company, uint16 VLW_flag, Vehic
|
||||
}
|
||||
|
||||
_vehicle_list_desc.cls = GetWindowClassForVehicleType(vehicle_type);
|
||||
WindowNumber num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | company;
|
||||
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_desc, num);
|
||||
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_desc, VehicleListIdentifier(vlt, vehicle_type, company, unique_number).Pack());
|
||||
}
|
||||
|
||||
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
|
||||
@ -1391,18 +1389,18 @@ void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
|
||||
if ((_settings_client.gui.advanced_vehicle_list > (uint)(company != _local_company)) != _ctrl_pressed) {
|
||||
ShowCompanyGroup(company, vehicle_type);
|
||||
} else {
|
||||
ShowVehicleListWindowLocal(company, VLW_STANDARD, vehicle_type, company);
|
||||
ShowVehicleListWindowLocal(company, VL_STANDARD, vehicle_type, company);
|
||||
}
|
||||
}
|
||||
|
||||
void ShowVehicleListWindow(const Vehicle *v)
|
||||
{
|
||||
ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->FirstShared()->index);
|
||||
ShowVehicleListWindowLocal(v->owner, VL_SHARED_ORDERS, v->type, v->FirstShared()->index);
|
||||
}
|
||||
|
||||
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station)
|
||||
{
|
||||
ShowVehicleListWindowLocal(company, VLW_STATION_LIST, vehicle_type, station);
|
||||
ShowVehicleListWindowLocal(company, VL_STATION_LIST, vehicle_type, station);
|
||||
}
|
||||
|
||||
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile)
|
||||
@ -1414,7 +1412,7 @@ void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileInde
|
||||
} else {
|
||||
depot_airport_index = GetDepotIndex(depot_tile);
|
||||
}
|
||||
ShowVehicleListWindowLocal(company, VLW_DEPOT_LIST, vehicle_type, depot_airport_index);
|
||||
ShowVehicleListWindowLocal(company, VL_DEPOT_LIST, vehicle_type, depot_airport_index);
|
||||
}
|
||||
|
||||
|
||||
@ -2263,7 +2261,7 @@ public:
|
||||
}
|
||||
|
||||
case VVW_WIDGET_GOTO_DEPOT: // goto hangar
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0U, GetCmdSendToDepot(v));
|
||||
DoCommandP(v->tile, v->index | (_ctrl_pressed ? DEPOT_SERVICE : 0U), 0, GetCmdSendToDepot(v));
|
||||
break;
|
||||
case VVW_WIDGET_REFIT_VEH: // refit
|
||||
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
|
||||
|
@ -14,6 +14,45 @@
|
||||
#include "train.h"
|
||||
#include "vehiclelist.h"
|
||||
|
||||
/**
|
||||
* Pack a VehicleListIdentifier in a single uint32.
|
||||
* @return The packed identifier.
|
||||
*/
|
||||
uint32 VehicleListIdentifier::Pack()
|
||||
{
|
||||
assert(this->company < (1 << 4));
|
||||
assert(this->type < (1 << 3));
|
||||
assert(this->vtype < (1 << 2));
|
||||
assert(this->index < (1 << 20));
|
||||
|
||||
return this->company << 28 | this->type << 23 | this->vtype << 26 | this->index;
|
||||
}
|
||||
|
||||
/**
|
||||
* Unpack a VehicleListIdentifier from a single uint32.
|
||||
* @param data The data to unpack.
|
||||
* @return true iff the data was valid (enough).
|
||||
*/
|
||||
bool VehicleListIdentifier::Unpack(uint32 data)
|
||||
{
|
||||
this->company = (CompanyID)GB(data, 28, 4);
|
||||
this->type = (VehicleListType)GB(data, 23, 3);
|
||||
this->vtype = (VehicleType)GB(data, 26, 2);
|
||||
this->index = GB(data, 0, 20);
|
||||
|
||||
return this->type < VLT_END;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a packed vehicle list identifier into a new one.
|
||||
* @param data The data to unpack.
|
||||
*/
|
||||
VehicleListIdentifier::VehicleListIdentifier(uint32 data)
|
||||
{
|
||||
bool ret = this->Unpack(data);
|
||||
assert(ret);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate a list of vehicles inside a depot.
|
||||
* @param type Type of vehicle
|
||||
@ -76,7 +115,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
|
||||
switch (vli.type) {
|
||||
case VL_STATION_LIST:
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (v->type == vli.type && v->IsPrimaryVehicle()) {
|
||||
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
|
||||
const Order *order;
|
||||
|
||||
FOR_VEHICLE_ORDERS(v, order) {
|
||||
@ -93,7 +132,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
|
||||
case VL_SHARED_ORDERS:
|
||||
/* Add all vehicles from this vehicle's shared order list */
|
||||
v = Vehicle::GetIfValid(vli.index);
|
||||
if (v == NULL || v->type != vli.type || !v->IsPrimaryVehicle()) return false;
|
||||
if (v == NULL || v->type != vli.vtype || !v->IsPrimaryVehicle()) return false;
|
||||
|
||||
for (; v != NULL; v = v->NextShared()) {
|
||||
*list->Append() = v;
|
||||
@ -102,7 +141,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
|
||||
|
||||
case VL_STANDARD:
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (v->type == vli.type && v->owner == vli.company && v->IsPrimaryVehicle()) {
|
||||
if (v->type == vli.vtype && v->owner == vli.company && v->IsPrimaryVehicle()) {
|
||||
*list->Append() = v;
|
||||
}
|
||||
}
|
||||
@ -110,7 +149,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
|
||||
|
||||
case VL_DEPOT_LIST:
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (v->type == vli.type && v->IsPrimaryVehicle()) {
|
||||
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
|
||||
const Order *order;
|
||||
|
||||
FOR_VEHICLE_ORDERS(v, order) {
|
||||
@ -125,7 +164,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
|
||||
|
||||
case VL_GROUP_LIST:
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (v->type == vli.type && v->IsPrimaryVehicle() &&
|
||||
if (v->type == vli.vtype && v->IsPrimaryVehicle() &&
|
||||
v->owner == vli.company && v->group_id == vli.index) {
|
||||
*list->Append() = v;
|
||||
}
|
||||
|
@ -34,6 +34,9 @@ struct VehicleListIdentifier {
|
||||
CompanyID company; ///< The company associated with this list.
|
||||
uint32 index; ///< A vehicle list type specific index.
|
||||
|
||||
uint32 Pack();
|
||||
bool Unpack(uint32 data);
|
||||
|
||||
/**
|
||||
* Create a simple vehicle list.
|
||||
* @param type List type.
|
||||
@ -43,6 +46,11 @@ struct VehicleListIdentifier {
|
||||
*/
|
||||
VehicleListIdentifier(VehicleListType type, VehicleType vtype, CompanyID company, uint index = 0) :
|
||||
type(type), vtype(vtype), company(company), index(index) {}
|
||||
|
||||
VehicleListIdentifier(uint32 data);
|
||||
|
||||
/** Simple empty constructor. In this case you must set everything! */
|
||||
VehicleListIdentifier() {}
|
||||
};
|
||||
|
||||
typedef SmallVector<const Vehicle *, 32> VehicleList;
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "window_gui.h"
|
||||
#include "gui.h"
|
||||
#include "textbuf_gui.h"
|
||||
#include "vehiclelist.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "viewport_func.h"
|
||||
#include "strings_func.h"
|
||||
@ -65,7 +66,7 @@ public:
|
||||
{
|
||||
Owner owner = this->owner;
|
||||
if (!Company::IsValidID(owner)) owner = _local_company;
|
||||
DeleteWindowById(GetWindowClassForVehicleType(this->vt), (this->window_number << 16) | (this->vt << 11) | VLW_STATION_LIST | owner, false);
|
||||
DeleteWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, owner, this->window_number).Pack(), false);
|
||||
}
|
||||
|
||||
virtual void SetStringParameters(int widget) const
|
||||
|
Loading…
Reference in New Issue
Block a user