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(svn r20758) -Fix: when leaving the program, current newgrf config would leak, causing valgrind warnings
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@ -6984,7 +6984,7 @@ static void ResetNewGRFErrors()
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* Reset all NewGRF loaded data
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* TODO
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*/
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static void ResetNewGRFData()
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void ResetNewGRFData()
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{
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CleanUpStrings();
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CleanUpGRFTownNames();
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@ -159,6 +159,7 @@ extern GRFLoadedFeatures _loaded_newgrf_features;
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void LoadNewGRFFile(struct GRFConfig *config, uint file_index, GrfLoadingStage stage);
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void LoadNewGRF(uint load_index, uint file_index);
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void ReloadNewGRFData(); // in saveload/afterload.cpp
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void ResetNewGRFData();
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void CDECL grfmsg(int severity, const char *str, ...) WARN_FORMAT(2, 3);
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@ -59,6 +59,7 @@
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#include "rail_gui.h"
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#include "core/backup_type.hpp"
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#include "hotkeys.h"
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#include "newgrf.h"
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#include "town.h"
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@ -347,6 +348,8 @@ static void ShutdownGame()
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free(_config_file);
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#endif
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ResetNewGRFData();
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/* Close all and any open filehandles */
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FioCloseAll();
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}
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