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(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
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@ -22,6 +22,18 @@
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typedef Pool<Industry, IndustryID, 64, 64000> IndustryPool;
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extern IndustryPool _industry_pool;
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/**
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* Production level maximum, minimum and default values.
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* It is not a value been really used in order to change, but rather an indicator
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* of how the industry is behaving.
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*/
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enum ProductionLevels {
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PRODLEVEL_CLOSURE = 0x00, ///< signal set to actually close the industry
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PRODLEVEL_MINIMUM = 0x04, ///< below this level, the industry is set to be closing
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PRODLEVEL_DEFAULT = 0x10, ///< default level set when the industry is created
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PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
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};
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/**
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* Defines the internal data of a functionnal industry
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*/
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@ -1532,18 +1532,6 @@ static CommandCost CheckIfFarEnoughFromConflictingIndustry(TileIndex tile, int t
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return CommandCost();
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}
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/**
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* Production level maximum, minimum and default values.
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* It is not a value been really used in order to change, but rather an indicator
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* of how the industry is behaving.
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*/
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enum ProductionLevels {
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PRODLEVEL_CLOSURE = 0x00, ///< signal set to actually close the industry
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PRODLEVEL_MINIMUM = 0x04, ///< below this level, the industry is set to be closing
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PRODLEVEL_DEFAULT = 0x10, ///< default level set when the industry is created
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PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
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};
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/**
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* Put an industry on the map.
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* @param i Just allocated poolitem, mostly empty.
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