Commit Graph

437 Commits

Author SHA1 Message Date
JMcKiern
04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
Max Maton
e4414471dd Add: Allow GameScript to demolish without a company
This allows GameScripts to shrink towns as well as grow them.
2019-09-08 10:09:19 +02:00
Niels Martin Hansen
0549a81c30 Fix b3fd7879: Ignore command flags when verifying script commands
Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
2019-09-07 19:38:13 +02:00
glx22
b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 2019-09-07 17:37:01 +01:00
glx22
cf86c39be5
Fix b870596f15: forgotten squirrel_export run (#7715) 2019-09-01 18:54:01 +02:00
Gabda
b870596f15 Add #6887: Option to show zone inside local authority boundary of towns
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
2019-08-17 21:45:20 +01:00
nikolas
10fe568f08 Fix: typo in ScriptList::Valuate param error (#7687) 2019-08-07 21:15:53 +02:00
TELK
196d586849 Feature: Town name filtering (#7621) 2019-07-22 20:27:39 +01:00
Jonathan G Rennison
d71a7c21da Fix #7593: Crash in ScriptOrder::GetOrderDistance in VT_AIR mode
Null pointer dereference occurred when either origin_tile or dest_tile
were waypoint tiles.
2019-07-22 20:26:36 +01:00
dP
36e4bd4023 Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16 2019-07-14 13:32:08 +01:00
unknown
6f28a0c051 Fix #5685: Check for free wagons in ScriptVehicleList 2019-07-07 16:02:11 +01:00
peter1138
f538179878 Feature: Multi-tile docks and docking points. 2019-06-30 16:46:32 +02:00
Niels Martin Hansen
e7f6f07599 Add: Show memory allocations by GS and AI in framerate window 2019-05-11 15:34:33 +02:00
Niels Martin Hansen
140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
peter1138
3293f08e0b Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Charles Pigott
5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott
931d32f414 Codechange: Remove RailTypeByte type 2019-04-29 17:40:22 +01:00
peter1138
81d335b081 Feature: Add station coverage area display for towns. 2019-04-25 09:14:01 +02:00
peter1138
b6733edd17 Feature: Add coverage area display for existing stations. 2019-04-25 09:14:01 +02:00
Niels Martin Hansen
08284e005d Fix: Automatic line breaking of the warning 2019-04-24 17:40:11 +02:00
Niels Martin Hansen
dcb2571888 Add: Warn players that company passwords are not truly secure 2019-04-24 17:40:11 +02:00
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. (#7464)
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() (#7467) 2019-04-13 14:12:34 +01:00
peter1138
5bd2b15e86 Codechange: Replace NULL with nullptr in squirrel interface. 2019-04-11 22:42:11 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
peter1138
f0336f1f17 Codechange: Remove ship max order distance from script API. 2019-03-31 17:22:54 +01:00
glx
d0e8060182 Fix 6fc60d8c4f: forgot to update API changelog 2019-03-31 03:33:03 +02:00
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. (#7429) 2019-03-30 22:20:26 +00:00
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. (#7427)
Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
glx22
66dd7c3879
Fix: MSVC warnings (#7423) 2019-03-28 00:09:33 +01:00
glx
f8e6cd10ef Add: script API functions for build with refit feature 2019-03-24 15:28:48 +00:00
peter1138
d54b6ac09b Feature: When filtering purchase list by cargo type, make buy button perform a refit if required. 2019-03-24 15:28:48 +00:00
Henry Wilson
af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Patric Stout
e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
Peter Nelson
8b1b3fd0f9 Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
peter1138
ed6084523d Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
glx22
dae35188ab
Fix 13962a847, 00d28a500: forgotten squirrel_export run (#7345) 2019-03-08 21:15:00 +01:00
PeterN
41563a871b
Add: AI API for vehicle group colours (#7336) 2019-03-08 18:13:33 +00:00
frosch
a67ee02529
Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
Peter Nelson
5a5944867d Add: Add parent_group_id parameter to CreateGroup() 2019-03-03 09:15:39 +01:00
Peter Nelson
5d3ccae6c5 Add: AI function to get current usage of a group. 2019-03-03 09:15:39 +01:00
Peter Nelson
e0c2ad1b65 Add: AI functions to get/set company colours. 2019-03-03 09:15:39 +01:00
Peter Nelson
3c047b124e Add: AI functions to get current and last year profit of a group. 2019-03-03 09:15:39 +01:00
Peter Nelson
b62452903a Add: AI functions to set/get vehicle group parent. 2019-03-03 09:15:39 +01:00
Niels Martin Hansen
13962a8475 Change: Framerate window can now scroll and resize 2019-02-23 14:29:07 +01:00
Peter Nelson
fde5bd0ccf Change: Add scrollbar to cargo legend in cargo payment rates window. 2019-02-23 11:46:00 +01:00
Greg Carlin
00d28a500d Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
Samu
ba55f93f41 Doc: [AI] UnshareOrders empties the orders list of the vehicle. 2019-02-19 15:25:53 +01:00
PeterN
5dc377244d
Fix #7224: AI could no longer create groups. (#7233) 2019-02-15 19:15:53 +00:00
glx
70e1c57f81 Fix: line ending issues with MSYS2 2019-02-10 12:44:10 +01:00
Peter Nelson
bfdad9ad1b Fix #7108: Missed generate_widget script run for livery changes. 2019-02-06 21:15:15 +01:00
SamuXarick
1e5a6765d9 Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type (#6988) 2019-01-31 23:08:03 +00:00
PeterN
23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
glx22
b28a678436 Fix #7112, fef8b831a9: incorrect precondition check (#7127) 2019-01-28 17:16:19 +01:00
glx
7292591967 Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts 2019-01-23 19:44:43 +01:00
glx
636fcc2cc0 Fix: keep the line ending when generating widget enums with bash/gawk on windows 2019-01-23 19:44:43 +01:00
glx
9f0ad7e269 Fix: BSD find used by OSX requires explicit path 2019-01-14 00:34:52 +00:00
glx
3f28e0cf53 Add: squirrel_export.vbs for users unable to run bash/gawk scripts 2019-01-14 00:34:52 +00:00
glx
8e5a8d3ec3 Cleanup: remove svn references in squirrel_export.sh 2019-01-14 00:34:52 +00:00
glx
2cf9405aa2 Fix: remove manual single file generation in squirrel_export.sh as it's broken 2019-01-14 00:34:52 +00:00
glx
34c438d7ad Fix: keep line endings when running squirrel_export.sh on windows 2019-01-14 00:34:52 +00:00
Eddi-z
13056aedbc Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
Alberth
4a255e879a Fix #6966: Only allow switching to a valid company. 2018-12-29 16:15:44 +01:00
Joan Josep
8890926b0d Fix #6974: Add save-load filter widget to api 2018-12-27 09:53:55 +01:00
comicsads
b93fad7481 Fix: Spelling in code comment (#6984) 2018-11-28 16:24:01 +01:00
Greg-21
4ba73dac95 Doc: Changed several files to unificate them... (#6964)
...with those from release 1.8 branch.
2018-11-06 00:38:42 +01:00
Samu
1e68b9b3e6 Add: AI/GS GetMonthlyMaintenanceCost (#6897)
API addition which allows AI/GS scripts to retrieve the monthly maintenance cost of an airport type.
2018-11-01 18:06:08 +01:00
Oskari Leppäaho
b3b89257f7 Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION" 2018-10-31 19:24:21 +01:00
Jonathan G Rennison
d839526365 Fix bf8d7df: Script/AI construction of rail track and waypoints (#6881) 2018-08-12 09:45:38 +02:00
Peter Nelson
bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
J0an Josep
8975318286 Fix 2a868b9f3b: Expose widgets and windows to scripts and fix documentation. 2018-07-23 20:32:18 +02:00
Pavel Stupnikov
fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
J0an Josep
cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
Joan Josep
944f785be8 Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
Joan Josep
a6b18f0d92 Fix #6090: And (svn r27822). Run scripts for widgets. (#6765)
Fix 19f5a6cbb0, Fix 19d56a33e8: Run scripts to update GS for new widgets (#6765)
2018-04-30 12:25:11 +01:00
Pavel Stupnikov
913119487f Feature: Add GS method to question a single client (#6748) 2018-04-28 17:37:59 +02:00
Pavel Stupnikov
8e4bce58ea Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
Pavel Stupnikov
6ff81b908e Feature #6459: API for querying network clients from GS (#6736) 2018-04-22 15:42:29 +02:00
frosch
09d4735679 (svn r27993) -Change: Heading for 1.9 now 2018-03-14 19:36:41 +00:00
frosch
b69c0acca2 (svn r27950) -Merge: Documentation updates from 1.7 branch 2017-12-24 12:18:36 +00:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
frosch
afcef7faa6 (svn r27780) -Update: Numbers 2017-03-11 20:50:26 +00:00
frosch
9fa6e3d83a (svn r27776) -Merge: Documentation updates from 1.6 branch 2017-03-11 13:34:01 +00:00
frosch
2bb80d280c (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
frosch
fc4c4d080c (svn r27757) -Change: Make StringID 32bit. 2017-02-26 19:41:14 +00:00
frosch
a56e2bccd0 (svn r27756) -Codechange: Add StringTab enum 2017-02-26 19:40:53 +00:00
frosch
9ad09627ad (svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs. 2017-02-26 19:39:58 +00:00
frosch
7b553d255e (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
frosch
ad43465c31 (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
frosch
a2edf52b41 (svn r27594) -Fix [FS#6473]: [Script] Kill scripts, when a non-suspendable valuator call takes way too long. 2016-05-30 21:03:11 +00:00
frosch
da7978a08c (svn r27545) -Fix: Remove special handling of classes with virtual methods from squirrel_export.awk. It seems to serve no purpose, except to break on 3 classes. 2016-04-17 19:51:42 +00:00
frosch
7e29551ae0 (svn r27544) -Fix-ish: Mark ScriptText::GetEncodedText as not part of any API, instead of relying on the export script to break on '/*'. 2016-04-17 19:50:27 +00:00
frosch
31bd5a09b6 (svn r27543) -Fix (r27379): ScriptExec/TestMode::FinalRelease is not part of the API. 2016-04-17 17:10:07 +00:00
frosch
0c7c0ada78 (svn r27518) -Update: Numbers 2016-03-01 20:00:22 +00:00
frosch
ae1d96cc2f (svn r27463) -Merge: Documentation updates from 1.5 branch 2015-12-01 19:49:49 +00:00
michi_cc
2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
frosch
e5d105900d (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
frosch
de3bb62e9e (svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel 2015-06-21 18:53:23 +00:00
alberth
514da346bd (svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions. 2015-05-16 14:40:45 +00:00