mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-13 02:52:37 +00:00
parent
381c2a4587
commit
b3fd787959
@ -251,8 +251,9 @@ ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
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* @param tile The tile on which the command was executed.
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* @param p1 p1 as given to DoCommandPInternal.
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* @param p2 p2 as given to DoCommandPInternal.
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* @param cmd cmd as given to DoCommandPInternal.
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*/
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void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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/*
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* The company might not exist anymore. Check for this.
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@ -263,8 +264,9 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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const Company *c = Company::GetIfValid(_current_company);
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if (c == nullptr || c->ai_instance == nullptr) return;
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c->ai_instance->DoCommandCallback(result, tile, p1, p2);
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c->ai_instance->Continue();
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if (c->ai_instance->DoCommandCallback(result, tile, p1, p2, cmd)) {
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c->ai_instance->Continue();
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}
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}
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CommandCallback *AIInstance::GetDoCommandCallback()
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@ -42,7 +42,7 @@ static void ShowBuildAirportPicker(Window *parent);
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SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
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void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -58,8 +58,9 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
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* - p2 = (bit 0- 7) - bridge type (hi bh)
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* - p2 = (bit 8-13) - rail type or road types.
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* - p2 = (bit 15-16) - transport type.
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* @param cmd unused
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*/
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void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2)
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void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
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@ -598,7 +598,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
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}
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if (!estimate_only && !only_sending && callback != nullptr) {
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callback(res, tile, p1, p2);
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callback(res, tile, p1, p2, cmd);
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}
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return res.Succeeded();
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@ -469,7 +469,7 @@ struct Command {
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* @param p1 Additional data of the command
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* @see CommandProc
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*/
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typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2);
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typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd);
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/**
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* Structure for buffering the build command when selecting a station to join.
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@ -117,8 +117,9 @@ extern void DepotSortList(VehicleList *list);
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* @param tile unused
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* @param p1 unused
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* @param p2 unused
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* @param cmd unused
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*/
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void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -40,7 +40,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
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static Axis _ship_depot_direction;
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void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -48,7 +48,7 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
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if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
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}
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void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
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}
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@ -257,11 +257,13 @@ void GameInstance::Died()
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* @param tile The tile on which the command was executed.
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* @param p1 p1 as given to DoCommandPInternal.
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* @param p2 p2 as given to DoCommandPInternal.
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* @param cmd cmd as given to DoCommandPInternal.
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*/
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void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2);
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Game::GetGameInstance()->Continue();
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if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) {
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Game::GetGameInstance()->Continue();
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}
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}
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CommandCallback *GameInstance::GetDoCommandCallback()
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@ -1046,9 +1046,10 @@ static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner o
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* @param tile Unused.
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* @param p1 Vehicle type.
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* @param p2 Unused.
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* @param cmd Unused.
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* @see CmdCreateGroup
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*/
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void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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assert(p1 <= VEH_AIRCRAFT);
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@ -1063,13 +1064,14 @@ void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32
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* @param tile Unused.
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* @param p1 Unused.
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* @param p2 Bit 0-19: Vehicle ID.
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* @param cmd Unused.
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*/
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void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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assert(Vehicle::IsValidID(GB(p2, 0, 20)));
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CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0);
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CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0, cmd);
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}
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/**
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@ -222,8 +222,9 @@ void SortIndustryTypes()
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* @param tile Tile where the industry is placed.
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* @param p1 Additional data of the #CMD_BUILD_INDUSTRY command.
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* @param p2 Additional data of the #CMD_BUILD_INDUSTRY command.
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* @param cmd Unused.
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*/
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void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded()) return;
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@ -51,7 +51,7 @@
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static int _rename_id = 1;
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static int _rename_what = -1;
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void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed() || !_settings_game.economy.give_money) return;
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@ -115,7 +115,7 @@ bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyl
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}
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void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
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}
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@ -86,7 +86,7 @@ static bool IsStationAvailable(const StationSpec *statspec)
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return Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res);
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}
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void CcPlaySound_SPLAT_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcPlaySound_SPLAT_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile);
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}
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@ -129,7 +129,7 @@ static const DiagDirection _place_depot_extra_dir[12] = {
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DIAGDIR_NW, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_NE,
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};
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void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -170,7 +170,7 @@ static void PlaceRail_Waypoint(TileIndex tile)
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}
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}
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void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -272,7 +272,7 @@ static void PlaceRail_Bridge(TileIndex tile, Window *w)
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}
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/** Command callback for building a tunnel */
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void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded()) {
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if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile);
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@ -68,7 +68,7 @@ static RoadType _cur_roadtype;
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static DiagDirection _road_depot_orientation;
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static DiagDirection _road_station_picker_orientation;
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void CcPlaySound_SPLAT_OTHER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcPlaySound_SPLAT_OTHER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
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}
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@ -96,8 +96,9 @@ static void PlaceRoad_Bridge(TileIndex tile, Window *w)
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* @param p1 bit 0-3 railtype or roadtypes
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* bit 8-9 transport type
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* @param p2 unused
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* @param cmd unused
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*/
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void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2)
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void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded()) {
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if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, start_tile);
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@ -130,7 +131,7 @@ void ConnectRoadToStructure(TileIndex tile, DiagDirection direction)
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}
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}
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void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -153,9 +154,10 @@ void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
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* bit 3: #Axis of the road for drive-through stops.
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* bit 5..9: The roadtype.
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* bit 16..31: Station ID to join (NEW_STATION if build new one).
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* @param cmd Unused.
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* @see CmdBuildRoadStop
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*/
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void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -83,6 +83,23 @@ ScriptObject::ActiveInstance::~ActiveInstance()
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return GetStorage()->mode_instance;
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}
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/* static */ void ScriptObject::SetLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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GetStorage()->last_tile = tile;
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GetStorage()->last_p1 = p1;
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GetStorage()->last_p2 = p2;
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GetStorage()->last_cmd = cmd;
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}
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/* static */ bool ScriptObject::CheckLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (GetStorage()->last_tile != tile) return false;
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if (GetStorage()->last_p1 != p1) return false;
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if (GetStorage()->last_p2 != p2) return false;
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if (GetStorage()->last_cmd != cmd) return false;
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return true;
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}
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/* static */ void ScriptObject::SetDoCommandCosts(Money value)
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{
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GetStorage()->costs = CommandCost(value);
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@ -304,6 +321,9 @@ ScriptObject::ActiveInstance::~ActiveInstance()
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/* Only set p2 when the command does not come from the network. */
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if (GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = UINT32_MAX;
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/* Store the command for command callback validation. */
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if (!estimate_only && _networking && !_generating_world) SetLastCommand(tile, p1, p2, cmd);
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/* Try to perform the command. */
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CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : nullptr, text, false, estimate_only);
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@ -73,6 +73,16 @@ protected:
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*/
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static bool DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text = nullptr, Script_SuspendCallbackProc *callback = nullptr);
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/**
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* Store the latest command executed by the script.
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*/
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static void SetLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd);
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/**
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* Check if it's the latest command executed by the script.
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*/
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static bool CheckLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd);
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/**
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* Sets the DoCommand costs counter to a value.
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*/
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@ -680,10 +680,12 @@ SQInteger ScriptInstance::GetOpsTillSuspend()
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return this->engine->GetOpsTillSuspend();
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}
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void ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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bool ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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ScriptObject::ActiveInstance active(this);
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if (!ScriptObject::CheckLastCommand(tile, p1, p2, cmd)) return false;
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ScriptObject::SetLastCommandRes(result.Succeeded());
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if (result.Failed()) {
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@ -692,6 +694,10 @@ void ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile
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ScriptObject::IncreaseDoCommandCosts(result.GetCost());
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ScriptObject::SetLastCost(result.GetCost());
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}
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ScriptObject::SetLastCommand(INVALID_TILE, 0, 0, CMD_END);
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return true;
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}
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void ScriptInstance::InsertEvent(class ScriptEvent *event)
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@ -182,8 +182,10 @@ public:
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* @param tile The tile on which the command was executed.
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* @param p1 p1 as given to DoCommandPInternal.
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* @param p2 p2 as given to DoCommandPInternal.
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* @param cmd cmd as given to DoCommandPInternal.
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* @return true if we handled result.
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*/
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void DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2);
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bool DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd);
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/**
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* Insert an event for this script.
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@ -46,6 +46,11 @@ private:
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uint last_error; ///< The last error of the command.
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bool last_command_res; ///< The last result of the command.
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TileIndex last_tile; ///< The last tile passed to a command.
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uint32 last_p1; ///< The last p1 passed to a command.
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uint32 last_p2; ///< The last p2 passed to a command.
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uint32 last_cmd; ///< The last cmd passed to a command.
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VehicleID new_vehicle_id; ///< The ID of the new Vehicle.
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SignID new_sign_id; ///< The ID of the new Sign.
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GroupID new_group_id; ///< The ID of the new Group.
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@ -73,6 +78,10 @@ public:
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last_cost (0),
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last_error (STR_NULL),
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last_command_res (true),
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last_tile (INVALID_TILE),
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last_p1 (0),
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last_p2 (0),
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last_cmd (CMD_END),
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new_vehicle_id (0),
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new_sign_id (0),
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new_group_id (0),
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@ -117,8 +117,9 @@ CommandCost CmdRenameSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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* @param tile unused
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* @param p1 unused
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* @param p2 unused
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* @param cmd unused
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*/
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void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@ -40,7 +40,7 @@
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#include "safeguards.h"
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void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded()) {
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if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
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@ -1050,7 +1050,7 @@ void ShowTownDirectory()
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new TownDirectoryWindow(&_town_directory_desc);
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}
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void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
|
||||
if (result.Failed()) return;
|
||||
|
||||
@ -1058,7 +1058,7 @@ void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
|
||||
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
||||
}
|
||||
|
||||
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
|
||||
}
|
||||
|
@ -27,8 +27,9 @@
|
||||
* @param tile The tile the command was executed on.
|
||||
* @param p1 Additional data for the command (for the #CommandProc)
|
||||
* @param p2 Additional data for the command (for the #CommandProc)
|
||||
* @param cmd Unused.
|
||||
*/
|
||||
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
|
@ -2377,7 +2377,7 @@ static const uint32 _vehicle_command_translation_table[][4] = {
|
||||
* @param p1 vehicle ID
|
||||
* @param p2 unused
|
||||
*/
|
||||
void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
@ -2822,8 +2822,9 @@ void StopGlobalFollowVehicle(const Vehicle *v)
|
||||
* @param tile unused
|
||||
* @param p1 unused
|
||||
* @param p2 unused
|
||||
* @param cmd unused
|
||||
*/
|
||||
void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user