Rubidium
f55ba40b13
Codechange: use TileIndex constructor explicitly
2025-01-01 16:25:23 +01:00
Rubidium
fd5f6caed4
Codechange: use explicit TileIndex constructor for tile 0
2025-01-01 08:26:54 +01:00
Rubidium
562ec74812
Codechange: use explicit TileIndex constructor for converting from window number
2025-01-01 08:26:54 +01:00
translators
91f8f8b7e1
Update: Translations from eints
...
spanish (mexican): 280 changes by absay
polish: 3 changes by pAter-exe
2025-01-01 04:43:09 +00:00
Peter Nelson
74087e6a2e
Codechange: Use _TOOLTIP suffix for other tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
1ba0598a2c
Codechange: Use _TOOLTIP suffix for scenario editor toolbar tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
ad26b1e8b1
Codechange: Use _TOOLTIP suffix for custom face tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
dba02edfa3
Codechange: Use _TOOLTIP suffix for depot tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
806831af46
Codechange: Use _TOOLTIP suffix for genworld tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
0e1002bca6
Codechange: Use _TOOLTIP instead of _TT suffix for tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
6b931667c9
Codechange: Use _TOOLTIP suffix fot replace vehicle tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
ab1f2683bc
Codechange: Simplify initialisation of default CargoLabels. ( #13214 )
2025-01-01 00:23:28 +00:00
Rubidium
921980d5e2
Codechange: use explicit Year constructor call in data tables
2025-01-01 00:38:35 +01:00
Rubidium
5a4f802c2f
Codechange: use RandomTile over Random() when looking for (part of) a random tile
2025-01-01 00:15:22 +01:00
Rubidium
9b3f4dff4c
Codechange: swap int + year
to year + int
...
This way the operator+ without implicit constructor call is used
2025-01-01 00:10:35 +01:00
Rubidium
58ba8c122b
Codechange: use constructor instead of assignment for date/year constants
2025-01-01 00:10:35 +01:00
translators
41f7d54b4f
Update: Translations from eints
...
czech: 75 changes by adamek0202
polish: 9 changes by pAter-exe
2024-12-31 04:42:20 +00:00
translators
3a05978cc4
Update: Translations from eints
...
chinese (simplified): 1 change by WenSimEHRP
luxembourgish: 5 changes by phreeze83
polish: 45 changes by pAter-exe
2024-12-30 04:43:05 +00:00
translators
f077dd7ce2
Update: Translations from eints
...
polish: 1 change by pAter-exe
2024-12-29 04:41:41 +00:00
Loïc Guilloux
d840152cb7
Codefix: [Script] incorrect end of class detection for doxygen ( #13204 )
2024-12-28 18:15:09 +00:00
translators
be33f29984
Update: Translations from eints
...
chinese (simplified): 2 changes by WenSimEHRP
luxembourgish: 10 changes by phreeze83
polish: 26 changes by pAter-exe
2024-12-28 04:41:43 +00:00
Peter Nelson
dd87bf9333
Fix: Rail station tile flags were not set early enough. ( #13203 )
...
Rail station tile flags now use bits that were (long ago) used to store railtype.
During Afterload, there are some calls that need the state of station tile flags to be correct which were executed before the station tile flags were set.
2024-12-27 14:27:55 +00:00
translators
e76cc89255
Update: Translations from eints
...
spanish: 124 changes by MontyMontana
2024-12-27 04:42:38 +00:00
Peter Nelson
1faf60ae13
Fix #13199 : -f command line parameter does not need a value. ( #13200 )
2024-12-27 00:16:34 +00:00
translators
c5ec55b4ed
Update: Translations from eints
...
luxembourgish: 2 changes by phreeze83
turkish: 33 changes by BeratSJ
2024-12-26 04:42:27 +00:00
SamuXarick
ee860a5c8e
Doc: Update some yapf inline comments
2024-12-24 20:43:46 +01:00
translators
f74b0cf984
Update: Translations from eints
...
chinese (simplified): 2 changes by WenSimEHRP
2024-12-24 04:44:12 +00:00
Peter Nelson
b35284d3dd
Fix 6a07f28103
: Clearing animated tiles may lead to invalid state. ( #13192 )
2024-12-23 22:35:43 +01:00
Peter Nelson
1cf3a2a726
Codechange: No need to call DeleteAnimatedTile and DoClearSquare. ( #13191 )
...
DoClearSquare calls DeleteAnimatedTile itself so this is effectively a duplicate call.
2024-12-23 19:08:03 +00:00
Peter Nelson
c72542431a
Change: Increase house type limit from 512 to 4096. ( #12288 )
...
This moves HouseType from m4+m3[6] to m8 making it 'easier' to access.
2024-12-22 18:14:06 +00:00
SamuXarick
8e948af3bc
Codefix: Ensure assertions are properly encapsulated within WITH_ASSERT directive
2024-12-22 14:02:13 +01:00
SamuXarick
de908e08b2
Codefix: Remove duplicated include
2024-12-22 14:01:40 +01:00
Rubidium
54d58a08f3
Codechange: use (better) named constants for the bridge sprite table
2024-12-22 13:59:18 +01:00
Peter Nelson
2176d49a39
Revert: "Codechange: remove parameter which value can always be deduced" ( #13183 )
...
This reverts commit dfb74e25f7
.
2024-12-21 19:49:02 +00:00
Peter Nelson
2c740cf7e7
Change: Hide buttons in Found Town window that can't be used. ( #13182 )
...
When allowed to found towns in game, some buttons are disabled as they are only available in the scenario editor.
Instead of disabling these buttons, completely hide them when in game.
2024-12-21 18:31:21 +00:00
Peter Nelson
59680867c3
Codechange: Use structured bindings when iterating font_mapping.
2024-12-20 19:05:08 +00:00
Peter Nelson
c78e309b16
Codefix: Use snake_case instead of camelCase in layouters.
2024-12-20 19:05:08 +00:00
Rubidium
d623aa0dfb
Fix: no need to guard free()
2024-12-20 19:08:10 +01:00
Loïc Guilloux
fefa18fb03
Fix c91d4104f8
: \u200B is not allowed in translations ( #13179 )
2024-12-20 17:07:55 +00:00
Yakov Lipkovich
be02b54744
Doc: fix typo in script_vehicle.hpp ( #13177 )
2024-12-20 08:42:57 -05:00
translators
c91d4104f8
Update: Translations from eints
...
danish: 25 changes by bscargo
2024-12-20 04:44:17 +00:00
translators
07fb13cd29
Update: Translations from eints
...
chinese (simplified): 154 changes by WenSimEHRP
2024-12-19 04:44:42 +00:00
Peter Nelson
c4424aa894
Codechange: Use correct char type in RemapNewGRFStringControlCode. ( #13173 )
2024-12-18 12:58:23 +00:00
Jonathan G Rennison
e3e3cb13c6
Change: Include new cargo classes in dump cargo types console command
2024-12-18 07:50:33 +01:00
translators
e78cd7d6e9
Update: Translations from eints
...
swedish: 1 change by joeax910
chinese (simplified): 13 changes by tinygrox
polish: 2 changes by pAter-exe
2024-12-18 04:44:43 +00:00
translators
07fb7d20db
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
polish: 13 changes by pAter-exe
2024-12-17 04:46:40 +00:00
translators
6ba6ae5e6f
Update: Translations from eints
...
vietnamese: 9 changes by KhoiCanDev
chinese (simplified): 18 changes by tinygrox
2024-12-16 04:45:51 +00:00
translators
8bf2ab62d9
Update: Translations from eints
...
norwegian (bokmal): 1 change by eriksorngard
chinese (simplified): 9 changes by tinygrox
2024-12-15 04:43:59 +00:00
Eri the Switch
69ee8a8480
Add: Implement 2D map scrolling under SDL2 ( #13167 )
...
Use a base multiplier to keep the existing option range (1-15).
SDL2 >= 2.18 allows for considerably smoother scrolling, but
basic support for earlier versions is included.
2024-12-14 15:43:31 +00:00
Eri the Switch
32dfb37b9d
Change: Use floats for tracking 2D scrolling
...
This ensures the smoothest experience possible when dragging map
around with 2D scrolling.
2024-12-14 15:43:31 +00:00
translators
25cf382971
Update: Translations from eints
...
english (us): 12 changes by 2TallTyler
dutch: 1 change by Afoklala
polish: 10 changes by pAter-exe
2024-12-14 04:44:40 +00:00
Valeri
5d8e98207d
Codechange: Use lowercase name for winnls.h ( #13170 )
...
Fixes cross-compilation under MXE.
2024-12-13 19:55:53 +01:00
translators
15059bc253
Update: Translations from eints
...
swedish: 8 changes by joeax910
2024-12-13 04:45:31 +00:00
Peter Nelson
eacec144b0
Fix 56510b5d7b
: CargoArray does need to be initialised... ( #13168 )
2024-12-12 19:33:55 +00:00
Peter Nelson
e30c5e6b9e
Codechange: Return pair from instead of optional out parameter. ( #13166 )
...
GetVehicleDefaultCapacity() has a pointer as an optional out parameter, but it is always used.
Return a std::pair instead.
2024-12-12 08:57:30 +00:00
Peter Nelson
56510b5d7b
Codechange: Use CargoArray for linkgraph refresher. ( #13165 )
...
`uint capacities[NUM_CARGO]` looks a lot like CargoArray.
2024-12-11 19:24:58 +00:00
translators
677bd52c65
Update: Translations from eints
...
polish: 67 changes by pAter-exe
2024-12-11 04:45:53 +00:00
SamuXarick
1e259b7f47
Codefix: Missing this-> in Kdtree ( #13095 )
2024-12-10 17:30:55 +00:00
Peter Nelson
aa461fca68
Codechange: A transparent FrameRect doesn't care about colours. ( #13162 )
2024-12-10 05:00:46 +00:00
translators
ad7738cff8
Update: Translations from eints
...
catalan: 12 changes by J0anJosep
latvian: 9 changes by lexuslatvia
2024-12-10 04:45:45 +00:00
Peter Nelson
f8e9ee6fec
Codefix: Scenario climate selection buttons shouldn't include size of (unset) integer. ( #13161 )
2024-12-09 23:42:14 +00:00
translators
95d22bac89
Update: Translations from eints
...
chinese (traditional): 10 changes by KogentaSan
galician: 9 changes by pvillaverde
korean: 9 changes by telk5093
russian: 10 changes by Ln-Wolf
polish: 1 change by pAter-exe
2024-12-09 04:46:17 +00:00
Peter Nelson
1e77fd0b61
Codechange: Remove unnecessary 'return_cmd_error` macro. ( #13160 )
...
This macro is a leftover from when errors used to be packed into a single int32_t.
`return CommandCost` is clearer, and doesn't need a macro.
2024-12-08 18:02:30 +00:00
Peter Nelson
5575c0ba5a
Codechange: Deduplicate text effect strings.
...
Small viewport signs are drawn with FS_SMALL, so there is no need to duplicate text effect strings for both normal and small versions.
This also avoids an extra string format when text effect positions are updated.
2024-12-08 10:23:52 +00:00
translators
d0d5a18120
Update: Translations from eints
...
english (au): 1 change by krysclarke
norwegian (bokmal): 8 changes by eriksorngard
chinese (simplified): 1 change by WenSimEHRP
greek: 1 change by gh658804
russian: 52 changes by Ln-Wolf
finnish: 1 change by hpiirai
french: 1 change by glx22
portuguese: 1 change by azulcosta
portuguese (brazilian): 1 change by pasantoro
2024-12-08 04:44:40 +00:00
Peter Nelson
7af16bff11
Codechange: Use vector for GRFFile parameters instead of array. ( #13157 )
...
This simplifies assigning default parameters and removes the param_end member.
2024-12-07 22:08:59 +00:00
Peter Nelson
3d73c95080
Fix: Potential out-of-bounds reads due to uninitialised string parameters. ( #13153 )
...
If string parameters are not set correctly, FormatString can read out of bounds and crash the game.
This does not fix the root cause, just a nasty symptom.
2024-12-07 15:48:49 +00:00
Peter Nelson
f5d78f9eba
Change: [NewGRF] Install translation tables into overridden NewGRF. ( #12879 )
...
When a NewGRF overrides another, any translation table that the overriding NewGRF installs will also be installed in the target file.
This allows the overridden NewGRF to make use of a cargo or rail/road type translation table without directly modifying the original file.
2024-12-07 11:26:53 +00:00
translators
04621d1be3
Update: Translations from eints
...
chinese (simplified): 8 changes by WenSimEHRP
dutch: 8 changes by Afoklala
portuguese: 8 changes by azulcosta
polish: 3 changes by pAter-exe
2024-12-07 04:45:11 +00:00
Peter Nelson
560ee2442d
Add: Support sound effects in Ogg Opus format.
2024-12-06 18:41:35 +00:00
Peter Nelson
8b00661b22
Change: Add sound memory usage to framerate window.
2024-12-06 18:41:35 +00:00
Peter Nelson
ce5279a8dc
Codechange: Implement SoundLoader interface and cache loaded sounds in memory.
...
Sounds are loaded into memory on first use, using the SoundLoader interface to support format conversion. Sounds are retained in memory to avoid reloading every time a sound is played.
This deduplicates WAV header parsing between NewGRF and baseset sounds, and will allow different audio formats to be supported.
2024-12-06 18:41:35 +00:00
Peter Nelson
7e8bcf44f7
Codechange: ProviderManager class to support self-registration of providers.
...
This is based loosely on TimerManager.
2024-12-06 18:41:35 +00:00
Peter Nelson
bccf5343f4
Codechange: Use a type alias for mixer channel masking.
2024-12-06 18:41:35 +00:00
Peter Nelson
cba329d9e2
Add: Translatable list separator. ( #13149 )
...
Some languages should use a separator other than ", " to separate list items, so it is now a translatable string.
2024-12-06 12:32:36 +00:00
rubidium42
ef76f0e758
Codechange: use default virtual destructors over empty destructors
2024-12-06 22:30:19 +10:00
Koen Bussemaker
701cb2e9d7
Codechange: Move two way signal EOL to a more logical place
2024-12-06 09:27:32 +01:00
translators
ca148022f7
Update: Translations from eints
...
english (au): 8 changes by krysclarke
greek: 8 changes by gh658804
russian: 8 changes by Ln-Wolf
finnish: 8 changes by hpiirai
french: 11 changes by glx22
portuguese (brazilian): 8 changes by pasantoro
polish: 8 changes by pAter-exe
2024-12-06 04:45:53 +00:00
SamuXarick
005c47c322
Codechange: Use Map::Iterate() on CreateDesertOrRainForest routine
2024-12-06 10:33:11 +10:00
SamuXarick
913d6eceb0
Codechange: Use Map::Iterate() on waypoint conversion
...
Still maintains the same logic as before when determining valid and invalid waypoints.
2024-12-06 10:33:11 +10:00
SamuXarick
7d0b1cd002
Codechange: Replace while loop with Map::Iterate()
2024-12-06 10:33:11 +10:00
SamuXarick
10e2d1ca36
Codechange: Use Map::Iterate() to iterate tiles
2024-12-06 10:33:11 +10:00
Peter Nelson
cfb995b6e9
Codechange: Reimplement engine sort order with std::rotate. ( #13124 )
2024-12-05 22:17:40 +00:00
Peter Nelson
f56b6756f1
Codechange: Sort EngineOverrideManager for fast lookups.
...
Allows quickly finding the EngineID given the type, grfid and local id of an engine, instead a linear scan.
This can reduce loading time when lots of engines are present and also affects performance in-game.
Lookup can be on the order of 10000 times faster.
2024-12-05 18:17:58 +00:00
Peter Nelson
01d1ea6264
Codechange: Add Slide container helper function.
...
This function will move the selected range between first and last to position, rotating elements as necessary.
Returns iterators to the new positions.
2024-12-05 18:17:58 +00:00
Peter Nelson
bc2513975f
Codechange: Don't inherit EngineOverrideManager from std::vector.
...
Inheriting from std::vector means some operations are needlessly complex, and shouldn't really be done anyway.
2024-12-05 18:17:58 +00:00
Peter Nelson
e73d6fcaac
Codechange: Store grfid with entity grfprops.
...
This allows using the grfid without having to dereference the grffile pointer.
Uses no extra storage as it fits within otherwise wasted padding space.
2024-12-05 18:17:58 +00:00
Peter Nelson
e750d10cee
Codechange: Use std::array for per-NewGRF rail/road type maps. ( #13142 )
...
This allows initialisation to be simplified.
2024-12-05 18:17:25 +00:00
translators
7469858f1f
Update: Translations from eints
...
norwegian (bokmal): 3 changes by eriksorngard
latvian: 3 changes by lexuslatvia
2024-12-05 04:46:10 +00:00
Peter Nelson
62da507aba
Codechange: Update minimum CMake version to 3.16 for all parts. ( #13141 )
...
The main CMakeList requires 3.16, so bump all other files to match.
2024-12-04 14:12:57 +00:00
Peter Nelson
6f8e30c55d
Codechange: Use unique_ptr throughout instead of new raw pointer for company news data. ( #13148 )
...
The pointer was already captured and converted to a unqiue_ptr, but hidden within the call stack.
This now makes it clearer that the object passed to Add.*NewsItem will become owned by the news item.
2024-12-04 12:18:34 +00:00
Peter Nelson
2ff18a4f05
Fix: String parameter not set when determining width of smallmap contour labels. ( #13145 )
2024-12-04 12:18:17 +00:00
Peter Nelson
efcafe49f7
Fix: [NewGRF] New engines did not have a default cargo type set. ( #13146 )
...
Engines defined outside the original range did not have their cargo type/cargo label fields initialised properly.
If these engines are also not assigned a cargo type, they would therefore use the cargo in slot 0 instead of falling back to first refittable.
2024-12-03 21:59:22 +00:00
Peter Nelson
9e182871c7
Add: Show house information in house placer.
2024-12-02 00:48:46 +00:00
Peter Nelson
041b9181f9
Codechange: Extract code to build cargo acceptance string for re-use.
2024-12-02 00:48:46 +00:00
Peter Nelson
2ede94bc40
Codechange: Adapt functions to get accepted cargo of prototype house.
2024-12-02 00:48:46 +00:00
Peter Nelson
3a158c7609
Change: Call custom house name callback in House Picker.
2024-12-02 00:48:46 +00:00
Peter Nelson
6a07f28103
Codechange: Store animated tile state in map to improve performance.
...
This allows animated tiles to be added and removed without searching in the animated tile list, providing a performance improvement when there are lots of animated tiles.
Save game version is bumped so that animated tile state can be converted.
2024-12-01 21:19:28 +00:00
Peter Nelson
44de8d77bf
Codechange: Move station tile flag cached bits from m6 to m3.
...
This frees up bits 0..1 of m6 for all tile types.
No savegame bump is needed as these bits are always reset on load.
2024-12-01 21:19:28 +00:00
Peter Nelson
be505ec459
Add: Accessor to test if a tile may be animated.
2024-12-01 21:19:28 +00:00
Peter Nelson
3a310f1802
Codechange: Store GRFConfig parameters in a vector. ( #13137 )
...
All GRFConfigs have space allocated for parameters, but only configured GRFConfigs need them.
Using a vector instead means that space is only used when parameters are used.
2024-12-01 15:15:21 +00:00
Peter Nelson
e28617fda6
Codefix: Avoiding passing new raw pointer into a smart pointer. ( #13138 )
...
Use `std::make_shared` or `std::make_unique` instead of `reset(new ...)`.
2024-12-01 14:22:41 +00:00
Peter Nelson
46176a81e3
Add #12975 : Cargo class bits 13 and 14 now define potable and non-potable. ( #12979 )
2024-12-01 13:48:18 +00:00
Peter Nelson
910dd65710
Change: Improve news window layouts.
...
* Use appropriate container widget nesting with padding, instead of single-sided padding.
* Use layer widget to allow main news message to overlay close box and date widgets, to more closely match the old fixed-pixel layout.
2024-12-01 09:44:11 +00:00
Peter Nelson
60f1618cc7
Add: Widget layer container widget type, NWID_LAYER.
...
This widget allows child widgets to be overlaid on top of each other.
Very similar to NWID_SELECTION except all layers are always visible.
2024-12-01 09:44:11 +00:00
translators
1885bd7166
Update: Translations from eints
...
portuguese: 5 changes by azulcosta
2024-12-01 04:47:46 +00:00
Peter Nelson
30bda88e97
Codefix: NWidgetStacked::AdjustPaddingForZoom duplicates inherited method. ( #13135 )
2024-11-30 23:15:17 +00:00
Peter Nelson
568bb1f5da
Change: [UI] Improve visual padding of vehicle news items. ( #13134 )
2024-11-30 15:29:36 +00:00
Peter Nelson
61cbdef92d
Codechange: Make AyStarStatus an enum class. ( #13129 )
...
This enforces type-safety.
2024-11-30 14:23:32 +00:00
translators
8d394c697c
Update: Translations from eints
...
dutch: 2 changes by Afoklala
polish: 2 changes by pAter-exe
2024-11-30 04:46:18 +00:00
Peter Nelson
b6aece5b88
Fix 51bd344f10
: Incorrect translation table used for older NewGRFs. ( #13131 )
...
Incorrect logic was used to select the default translation table for older GRFs.
2024-11-29 07:46:08 +00:00
Peter Nelson
fe0afef36f
Codechange: Use unique_ptr instead of raw pointer for string layouts. ( #13128 )
2024-11-27 23:38:57 +00:00
SamuXarick
cf7710fb61
Codechange 8e9603b
: Replace int32_t with AyStarStatus ( #13127 )
2024-11-27 23:26:07 +00:00
Peter Nelson
9bc64b553b
Codechange: Cache callback spritegroups. ( #13111 )
...
Each callback result requires a pool memory allocation, each of which is 24 bytes.
Build a cache of results so that if the same result is used later it refers to the same group.
2024-11-27 23:25:35 +00:00
Jonathan G Rennison
f5a6a31e4a
Codefix: Avoid divide by 0 in div/mod type varaction2 adjusts ( #13123 )
2024-11-27 23:24:46 +00:00
Peter Nelson
23e252ad40
Codechange: Replace FontMap's std::map with std::vector. ( #13126 )
2024-11-27 12:36:56 +00:00
Peter Nelson
8b8cd9ae2d
Codechange: Use vector for town PSA storage.
2024-11-27 12:35:27 +00:00
Peter Nelson
177e2ebf80
Codechange: Support saveload of reference vectors.
...
This uses the same data format as reference lists, but for vectors, so allows data structures to be changed without affecting savegame format.
2024-11-27 12:35:27 +00:00
translators
e7c63de55d
Update: Translations from eints
...
korean: 2 changes by telk5093
ukrainian: 7 changes by CodyMaster3
2024-11-27 04:49:29 +00:00
SamuXarick
8e9603bd33
Codechange: Rename and return AyStarStatus instead of int ( #13125 )
...
- Rename enum AystarStatus to AyStarStatus.
- Return AyStarStatus instead of int for AyStar::Main and AyStar::Loop functions.
2024-11-27 00:10:06 +01:00
translators
7c3b0e5c9c
Update: Translations from eints
...
polish: 1 change by pAter-exe
2024-11-26 04:49:08 +00:00
Peter Nelson
a3437df7b7
Fix #13121 : Crash when clicking on scrollbar if contents don't need scrolling. ( #13122 )
2024-11-25 08:20:20 +00:00
translators
5b02f51e17
Update: Translations from eints
...
galician: 7 changes by pvillaverde
vietnamese: 3 changes by KhoiCanDev
polish: 12 changes by pAter-exe
2024-11-25 04:48:28 +00:00
Peter Nelson
0446123194
Change: Show company finances column if it has any values in it. ( #13112 )
...
This solves finances not being show if the company inauguration date is in the future.
Current period is now always shown in the same position instead of moving for the first 2 years.
2024-11-24 11:59:30 +00:00
Peter Nelson
0c04966dc3
Fix #13022 : Ensure minimum size of scrollbar slider. ( #13119 )
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When there are many more items than fit in a list, the scrollbar slider scales to fit but there is no minimum size. It becomes too small to click on and use.
Ensure scrollbar slider is at least the same size as the buttons either end.
2024-11-24 11:50:04 +00:00
Peter Nelson
0b0b4f50c4
Fix: Crash when exiting game with highscore window open. ( #13118 )
2024-11-24 10:36:21 +00:00
Peter Nelson
fa1849b855
Codechange: Use std::range::find_if where possible.
2024-11-24 10:36:03 +00:00
Peter Nelson
059a4b22f7
Codechange: Use projection-based std::range::find where possible.
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This simplifies matching by class members and avoids wordy lambdas.
2024-11-24 10:36:03 +00:00
Peter Nelson
876d53282e
Codechange: Use std::ranges::count(_if).
2024-11-24 10:36:03 +00:00
Peter Nelson
3be0166801
Codechange: Use std::ranges::find where possible.
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Replace `std::find(range.begin(), range.end(), ...)` with `std::ranges::find(range, ...)`.
2024-11-24 10:36:03 +00:00
Peter Nelson
1f18894408
Change: Determine industry directory width only on visible rows. ( #13097 )
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When rebuilding the industry directory list, the width of every item in the list is obtained to get the maximum width required for the horizontal scrollbar. This can take considerable time if there are a lot of industries.
Instead, calculate only for the visible rows, and grow as needed.
2024-11-24 06:51:58 +00:00
translators
9399a92a4f
Update: Translations from eints
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english (au): 2 changes by krysclarke
swedish: 4 changes by joeax910
chinese (traditional): 2 changes by KogentaSan
chinese (simplified): 3 changes by WenSimEHRP
greek: 4 changes by gh658804
russian: 3 changes by Ln-Wolf
finnish: 4 changes by hpiirai
portuguese (brazilian): 3 changes by pasantoro
polish: 46 changes by pAter-exe
2024-11-24 04:46:32 +00:00
Loïc Guilloux
681b1928b4
Fix #13110 : [Script] convert table keys to string when generating JSON ( #13113 )
2024-11-23 13:46:33 +01:00
Peter Nelson
b890dab2b4
Change: Treat recolour sprites as regular sprites in the SpriteCache. ( #13107 )
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Recolour sprites are loaded when seen, instead of being loaded when needed. This could result in the sprite cache being filled up with recolour sprites, and also mean that replacing recolour sprites didn't release the previously allocated memory.
Instead, allow recolour sprites to be loaded as needed and freed when unneeded, like regular sprites.
2024-11-23 12:14:46 +00:00
Peter Nelson
00ae20fa02
Codechange: Tidy up GRFParameterInfo. ( #13114 )
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Use member-initialisation, reorder members to reduce space, and prefer references.
SetValue/GetValue are moved to GRFConfig as they set the config's parameter values.
2024-11-23 12:13:52 +00:00
Jonathan G Rennison
b84a164590
Codechange: Avoid unnecessary re-reads/seeks in RandomAccessFile::ReadBlock
2024-11-23 21:48:22 +10:00
Peter Nelson
653e5e8b63
Codechange: Use std::visit for formatting script strings.
2024-11-23 10:55:41 +00:00
Peter Nelson
43da3e7693
Codechange: Use std::visit for ScriptDataVariant.
2024-11-23 10:55:41 +00:00
Peter Nelson
d875ac8947
Add: const operator->() for ScirptObjectRef.
2024-11-23 10:55:41 +00:00
translators
26ae50baf9
Update: Translations from eints
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english (au): 1 change by krysclarke
chinese (traditional): 1 change by KogentaSan
korean: 5 changes by telk5093
greek: 1 change by gh658804
dutch: 1 change by KevinHeijsteeg2
2024-11-23 04:47:22 +00:00
Peter Nelson
a4b4095232
Codechange: Shuffle Engine members around to reduce size. ( #13115 )
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Reduces overall size of Engine from 752 to 720 bytes.
2024-11-22 23:58:13 +00:00
Peter Nelson
16038879e4
Codechange: Speed up industry generation using industry-type checks. ( #13094 )
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Store a list of industries per industry type. This allows industry generation checks which only consider a specific industry type to check a reduced set of industries, leading to a potential performance increase.
This also removes the need to track industry type counts as well.
2024-11-22 23:17:24 +00:00
Peter Nelson
a951896364
Add: Add cargo transported to industry production graph.
2024-11-22 20:47:51 +00:00
Peter Nelson
22035a4f2a
Add: Ability to show and filter different datasets on the same graph.
2024-11-22 20:47:51 +00:00
Peter Nelson
598fdf04a4
Codechange: Use vector instead of fixed array for graph data.
2024-11-22 20:47:51 +00:00
felixprigge
67a0fccfad
Fix: [Timetable] Use days as precision in day mode for accurate timetable syncing ( #12683 )
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Co-authored-by: flowprint <61750128+flowprint@users.noreply.github.com>
2024-11-21 22:27:07 +00:00
Peter Nelson
6d3adc6169
Codechange: Remove ZeroedMemoryAllocator from ScriptText. ( #13108 )
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ScriptText is much simplified from its original design. Use member initialisation instead.
2024-11-20 22:16:14 +00:00
Peter Nelson
13da98dab8
Fix: Error message not set when unable load an old save. ( #13106 )
2024-11-20 18:24:07 +00:00
translators
1b6a6f1cd2
Update: Translations from eints
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chinese (simplified): 4 changes by WenSimEHRP
danish: 19 changes by bscargo
2024-11-20 04:46:40 +00:00
Peter Nelson
b730f8783e
Fix d450d4743
: Division by zero when larger_towns is set to 0. ( #13104 )
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Universe ended.
2024-11-20 00:09:02 +00:00