OpenTTD/src
2021-05-03 15:03:25 +01:00
..
3rdparty Fix #7513: recursive array/class/table release caused stack overflow 2021-04-17 19:18:51 +01:00
ai Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget() 2021-04-21 23:12:10 +02:00
blitter Codechange: Suppress warnings when asserts are disabled (#8916) 2021-04-01 10:03:12 +02:00
core Cleanup: Replace single-use Pair struct with std::pair. 2021-04-21 21:39:00 +02:00
game Change: Heading for 1.12 now (#8862) 2021-03-14 20:47:31 +01:00
lang Update: Translations from eints 2021-05-02 18:15:54 +00:00
linkgraph Codechange: Use text lines instead of pixel height of font for link graph widgets. 2021-04-30 17:08:15 +01:00
misc Cleanup: Delete remaining Blob code 2021-04-04 08:01:54 +01:00
music Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list (#9057) 2021-04-24 15:19:57 +02:00
network Fix: [Network] Reading beyond the length of the server's ID when hashing password 2021-05-02 11:51:28 +02:00
os Cleanup: Remove old FiosList helper methods. (#9139) 2021-04-29 22:46:42 +01:00
pathfinder Remove: performance measurements in YAPF 2021-04-30 12:48:41 +02:00
saveload Fix: Update text effect size when font zoom is changed. (#9174) 2021-05-02 10:43:14 +01:00
script Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops 2021-04-29 21:08:24 +02:00
settingsgen Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
sound Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
spriteloader Feature: allow setting maximum zoom level at which sprites are drawn (#8604) 2021-03-13 10:00:53 +01:00
strgen Add: show completion progress of languages in the language dropdown for non-release builds. 2021-04-22 22:16:56 +02:00
table Codechange: use NetworkAddress instead of two host/port variables where possible 2021-04-29 20:12:11 +02:00
video Codechange: Acquire video buffer before taking game state lock to prevent erratic fast forward behaviour (#9140) 2021-05-02 19:10:07 +01:00
widgets Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
aircraft_cmd.cpp Fix #8810: "aircraft out of fuel" news was looking in the wrong place (#8832) 2021-03-09 20:29:22 +01:00
aircraft_gui.cpp
aircraft.h
airport_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp Feature: Per-group wagon removal flag. 2021-04-22 22:57:00 +02:00
autoreplace_func.h
autoreplace_gui.cpp Fix: Count engine details text in lines rather than pixels. (#9107) 2021-04-25 19:34:16 +01:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp Codechange: Replace Group::replace_protection with Group::flags 2021-04-22 22:57:00 +02:00
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_media_func.h Codechange: [Network] Do not leak os_abstraction.h via base_media_func.h 2021-04-27 18:17:34 +01:00
base_station_base.h
bitmap_type.h
bmp.cpp
bmp.h
bootstrap_gui.cpp Codechange: we are not booing straps .. we are bootstrapping 2021-03-14 11:04:14 +01:00
bridge_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp Fix: Count engine details text in lines rather than pixels. (#9107) 2021-04-25 19:34:16 +01:00
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
cargopacket.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargopacket.h
cargotype.cpp Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops 2021-04-29 21:08:24 +02:00
cargotype.h Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops 2021-04-29 21:08:24 +02:00
cheat_func.h
cheat_gui.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
cheat_type.h
cheat.cpp
clear_cmd.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
clear_func.h
clear_map.h
CMakeLists.txt Codechange: Move Fontconfig-specific code to a seperate file. 2021-02-13 20:09:14 +01:00
cmd_helper.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
command_func.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
command_type.h Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG. 2021-04-22 22:57:00 +02:00
command.cpp Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG. 2021-04-22 22:57:00 +02:00
company_base.h
company_cmd.cpp Add: admin menu for companies in multiplayer games 2021-04-24 21:43:58 +02:00
company_func.h
company_gui.cpp Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
company_gui.h
company_manager_face.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
company_type.h
console_cmds.cpp Fix #9147: Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread. 2021-05-02 17:57:24 +02:00
console_func.h
console_gui.cpp Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
console_gui.h
console_internal.h Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list (#9057) 2021-04-24 15:19:57 +02:00
console_type.h
console.cpp Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list (#9057) 2021-04-24 15:19:57 +02:00
cpu.cpp Feature: Add support for rdtsc for ARM-based Windows (MSVC) 2021-01-18 08:57:58 +00:00
cpu.h
crashlog.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
crashlog.h Fix #8860: [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread. 2021-03-13 22:09:05 +01:00
currency.cpp Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
currency.h Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
date_func.h
date_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
date_gui.h
date_type.h
date.cpp Fix: Whole status bar instead of money widget refreshed on money change (#8692) 2021-02-18 12:29:30 +01:00
debug.cpp Codechange: Remove the now meaningless console_cp parameter from OTTD2FS 2021-04-07 09:31:47 +02:00
debug.h Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
dedicated.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp Fix #8724: Got wrong DepotID/StationID for airports, causing crash 2021-02-22 14:20:21 +00:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_vehicle.cpp Fix #8956: Industry disaster news messages showed the wrong location (#8992) 2021-04-10 13:44:17 +01:00
disaster_vehicle.h
dock_gui.cpp Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880) 2021-04-02 10:13:27 +02:00
driver.cpp Codechange: Suppress warnings when asserts are disabled (#8917) 2021-04-01 11:16:19 +02:00
driver.h Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
economy_base.h
economy_func.h Feature: Set exclusive access to industry from GS (#8115) 2020-12-22 14:29:48 +01:00
economy_type.h Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454) 2020-12-28 22:54:28 +01:00
economy.cpp Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops 2021-04-29 21:08:24 +02:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
elrail_func.h
elrail.cpp Codechange: Add fast path to catenary drawing in MaskWireBits 2021-03-10 23:28:10 +01:00
engine_base.h Codechange: Use C++ features for train wagon overrides. (#9141) 2021-04-30 12:03:07 +01:00
engine_func.h
engine_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
engine_gui.h
engine_type.h
engine.cpp Codechange: Use C++ features for train wagon overrides. (#9141) 2021-04-30 12:03:07 +01:00
error_gui.cpp Fix: errors during bootstrap could still show up after bootstrap 2021-03-14 11:04:14 +01:00
error.h Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
fileio_func.h Fix #8713: Change OTTD2FS and FS2OTTD to return string objects instead of static buffers 2021-04-07 09:31:47 +02:00
fileio_type.h Add: always set PERSONAL_DIR "/content_download" in search path (#8481) 2021-01-03 11:10:56 +01:00
fileio.cpp Fix #8713: Change OTTD2FS and FS2OTTD to return string objects instead of static buffers 2021-04-07 09:31:47 +02:00
fios_gui.cpp Cleanup: Remove old FiosList helper methods. (#9139) 2021-04-29 22:46:42 +01:00
fios.cpp Cleanup: Remove old FiosList helper methods. (#9139) 2021-04-29 22:46:42 +01:00
fios.h Cleanup: Remove old FiosList helper methods. (#9139) 2021-04-29 22:46:42 +01:00
fontcache_internal.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
fontcache.cpp Codechange: Scale sprite font height once on init instead of every call to GetHeight(). 2021-05-01 10:41:39 +01:00
fontcache.h Codechange: Scale sprite font height once on init instead of every call to GetHeight(). 2021-05-01 10:41:39 +01:00
fontdetection.h Codechange: [Win32] Move Win32-specific font code to a seperate file. 2021-02-13 20:09:14 +01:00
framerate_gui.cpp Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget() 2021-04-21 23:12:10 +02:00
framerate_type.h
gamelog_internal.h
gamelog.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gamelog.h
genworld_gui.cpp Feature: allow setting a custom terrain type to define highest peak 2021-03-26 12:22:32 +01:00
genworld.cpp Add: allow setting the highest mountain for heightmaps 2021-03-26 12:22:32 +01:00
genworld.h Feature: allow setting a custom terrain type to define highest peak 2021-03-26 12:22:32 +01:00
gfx_func.h Codechange: Simplify calling of DrawCharCentered() 2021-04-30 17:08:15 +01:00
gfx_layout.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gfx_layout.h
gfx_type.h Codechange: Add internal widget alignment property, along with widget part. 2021-04-22 16:42:04 +01:00
gfx.cpp Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
gfxinit.cpp Codechange: Generalise the delayed blitter change to a generic video driver command queue. 2021-05-02 17:57:24 +02:00
gfxinit.h
goal_base.h
goal_gui.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
goal_type.h Feature: [GS] Allow non-question type windows to have no buttons 2021-02-14 23:21:43 +01:00
goal.cpp Fix: [Network] don't desync if client leaves before you finish downloading map 2021-02-28 12:27:04 +01:00
graph_gui.cpp Fix: Cargo legend blob in cargo payment rate window did not rescale. 2021-04-30 17:08:15 +01:00
graph_gui.h
ground_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ground_vehicle.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
group_cmd.cpp Feature: Per-group wagon removal flag. 2021-04-22 22:57:00 +02:00
group_gui.cpp Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG. 2021-04-22 22:57:00 +02:00
group_gui.h
group_type.h
group.h Feature: Per-group wagon removal flag. 2021-04-22 22:57:00 +02:00
gui.h Change: move "give money" from client-list to company window 2021-01-05 21:56:24 +01:00
guitimer_func.h
heightmap.cpp Add: allow setting the highest mountain for heightmaps 2021-03-26 12:22:32 +01:00
heightmap.h
highscore_gui.cpp Fix #8625: Wrong ending year was displayed in highscore table 2021-02-13 22:15:16 +00:00
highscore.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
highscore.h
hotkeys.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
hotkeys.h
house_type.h
house.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
industry_cmd.cpp Codechange: Suppress warnings when asserts are disabled (#8917) 2021-04-01 11:16:19 +02:00
industry_gui.cpp Fix: Scale cargo lines in industry chain window. 2021-04-30 17:08:15 +01:00
industry_map.h
industry_type.h
industry.h Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
industrytype.h Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. (#8590) 2021-01-18 22:42:10 +01:00
ini_load.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ini_type.h Codechange: Keep filenames of loaded Fio files in std::strings. 2020-12-27 13:19:25 +01:00
ini.cpp Fix e0561dbde: [MinGW] use ofstring(wchar_t*) as ofstring(wstring) doesn't exist (#8985) 2021-04-10 10:15:47 +01:00
intro_gui.cpp
landscape_type.h
landscape.cpp Fix 70bc55cfd6: snow line height was set while calculating desert line (#8989) 2021-04-10 10:14:55 +01:00
landscape.h
language.h Change: treat languages as finished, if translations are 75% completed. 2021-04-22 22:16:56 +02:00
livery.h
main_gui.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
map_func.h
map_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
misc_cmd.cpp Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
misc_gui.cpp Codechange: Replace window related FOR_ALL with range-based for loops 2021-04-29 21:08:24 +02:00
misc.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
mixer.cpp Fix: Allow full sample range for 16-bit audio. 2021-04-06 19:31:14 +01:00
mixer.h
music_gui.cpp Feature: Volume sliders in Game Options window 2021-04-09 12:18:52 +02:00
music.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_airport.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_airport.h
newgrf_airporttiles.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_canal.h
newgrf_cargo.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h Doc: Remove some SmallVector references from documentation. 2020-12-27 18:40:18 +00:00
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp Codechange: [Network] Do not leak os_abstraction.h via fios.h 2021-04-27 18:17:34 +01:00
newgrf_config.h
newgrf_debug_gui.cpp Fix: Tidy up sizing of sprite aligner window sprite list. 2021-04-30 17:08:15 +01:00
newgrf_debug.h Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_engine.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_engine.h Codechange: Use C++ features for train wagon overrides. (#9141) 2021-04-30 12:03:07 +01:00
newgrf_generic.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_generic.h
newgrf_gui.cpp Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp Fix: [NewGRF] industry variable 66 and object variable 46 clamped the squared-euclidian distance to 16 bit, when they should not. 2021-05-02 13:45:43 +01:00
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp Fix: [NewGRF] industry variable 66 and object variable 46 clamped the squared-euclidian distance to 16 bit, when they should not. 2021-05-02 13:45:43 +01:00
newgrf_object.h
newgrf_profiling.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_profiling.h
newgrf_properties.h
newgrf_railtype.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_railtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.cpp Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_roadtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp Cleanup: Use range iterator to evaluate DeterministicSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_spritegroup.h Cleanup: Use std::vector in RandomSpriteGroup. 2021-05-02 09:41:01 +01:00
newgrf_station.cpp Codechange: Use std::vector for NewGRF station tile sprite layouts. 2021-05-02 17:15:27 +01:00
newgrf_station.h Codechange: Use std::vector for NewGRF station tile sprite layouts. 2021-05-02 17:15:27 +01:00
newgrf_storage.cpp
newgrf_storage.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_text.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
newgrf_townname.h Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
newgrf.cpp Codechange: Validate custom station platform layout tiles are permitted values only. 2021-05-02 17:15:27 +01:00
newgrf.h
news_func.h Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
news_gui.cpp Codechange: Add widget text colour override property. 2021-04-22 16:42:04 +01:00
news_gui.h
news_type.h
object_base.h
object_cmd.cpp Change: Use a more specific error message when attempting to bulldoze your own HQ 2021-02-13 18:10:13 +00:00
object_gui.cpp Fix: adjust object and rail station selection window padding to be consistent (#8929) 2021-04-02 10:15:26 +02:00
object_map.h
object_type.h
object.h Add: Hotkey to focus the build object class name filter editbox. 2021-04-02 10:12:47 +02:00
openttd.cpp Fix #6598: Prevent invalid memory accesses when abandoning a join from within a network game 2021-05-01 18:30:08 +02:00
openttd.h Fix #6598: Prevent invalid memory accesses when abandoning a join from within a network game 2021-05-01 18:30:08 +02:00
order_backup.cpp Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_backup.h
order_base.h Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
order_func.h
order_gui.cpp Change: Make order window hotkeys toggle for load & unload variants 2021-02-13 22:14:58 +00:00
order_type.h
osk_gui.cpp Fix: Use unscaled values for padding OSK 2021-04-30 17:08:15 +01:00
pbs.cpp
pbs.h
progress.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
progress.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
querystring_gui.h
rail_cmd.cpp Fix #8981: Don't attempt to re-reserve path if already entering/entered depot. 2021-04-11 00:11:41 +02:00
rail_gui.cpp Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
rev.cpp.in Fix: [CMake] Auto-fill version details in rev.cpp and ottres.rc (#9066) 2021-04-20 21:38:46 +02:00
rev.h
road_cmd.cpp Fix #8647: draw tram catenary using 4 bounding boxes. 2021-03-11 00:21:09 +01:00
road_cmd.h
road_func.h
road_gui.cpp Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp Cleanup: Remove unused (and mostly duplicated) function 2021-01-08 16:43:51 +01:00
road.h Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp Fix #8565: Stopped road vehicle displays a speed different than 0 (#8901) 2021-03-30 19:42:12 +02:00
roadveh_gui.cpp
roadveh.h
safeguards.h Codechange: encapsulate network error handling 2021-05-01 19:36:22 +02:00
screenshot_gui.cpp
screenshot_gui.h
screenshot.cpp Fix #9147: Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread. 2021-05-02 17:57:24 +02:00
screenshot.h Fix #9147: Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread. 2021-05-02 17:57:24 +02:00
settings_func.h
settings_gui.cpp Codechange: No longer necessary to manually resize volume sliders. 2021-04-30 17:08:15 +01:00
settings_gui.h
settings_internal.h Feature: setting to indicate snow coverage for arctic climate (replaces snow line height) 2021-03-26 12:22:32 +01:00
settings_type.h Codechange: use NetworkAddress instead of two host/port variables where possible 2021-04-29 20:12:11 +02:00
settings.cpp Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
ship_cmd.cpp Fix: Stopped ships shouldn't block depots (#8578) 2021-02-14 23:42:29 +01:00
ship_gui.cpp
ship.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
signal_func.h
signal_type.h
signal.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp Fix: Improved scaling and spacing of sign list window. 2021-04-30 17:08:15 +01:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp Fix: Scale smallmap legend 'blob' to fit text. 2021-04-30 17:08:15 +01:00
smallmap_gui.h Fix: Scale smallmap legend 'blob' to fit text. 2021-04-30 17:08:15 +01:00
sortlist_type.h Cleanup 2db88953e7: Remove VL_FIRST_SORT as it's useless 2021-01-01 01:04:27 +01:00
sound_func.h
sound_type.h Doc: Clarify comment that SND_05_TRAIN_THROUGH_TUNNEL is only for steam engines (#8858) 2021-03-14 11:16:14 +01:00
sound.cpp Codechange: Replace window related FOR_ALL with range-based for loops 2021-04-29 21:08:24 +02:00
sprite.cpp
sprite.h
spritecache.cpp Fix #8919: Release builds with asserts enabled (#8925) 2021-04-01 23:57:49 +01:00
spritecache.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
station_base.h
station_cmd.cpp Fix #9113: Assertion failure when removing airport with order backup (#9182) 2021-05-03 15:03:25 +01:00
station_func.h
station_gui.cpp Codechange: Scale rating minigraphs on station window list. (#9075) 2021-04-22 16:42:40 +01:00
station_gui.h
station_kdtree.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
station_map.h
station_type.h
station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
statusbar_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
statusbar_gui.h
stdafx.h Fix: [MinGW] Set minimum OS version to Windows XP (#9135) 2021-04-29 14:26:08 +02:00
story_base.h
story_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
story_type.h
story.cpp
string_base.h
string_func.h Codechange: Use __attribute__ access none to silence GCC 11 -Wmaybe-uninitialized warnings (#9124) 2021-04-28 22:06:47 +01:00
string_type.h
string.cpp Fix: String validation could leave invalid Utf8 encoded strings (#9096) 2021-04-29 23:16:41 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h Codechange: nobody was using "str" parameter, so remove it 2021-01-13 14:27:39 +01:00
strings_type.h Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
strings.cpp Cleanup: Replace FOR_ALL_SORTED_CARGOSPECS macro with range iterator. 2021-04-28 23:54:31 +01:00
subsidy_base.h
subsidy_func.h Cleanup: Replace single-use Pair struct with std::pair. 2021-04-21 21:39:00 +02:00
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp Cleanup: Replace single-use Pair struct with std::pair. 2021-04-21 21:39:00 +02:00
tar_type.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
terraform_cmd.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
terraform_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
texteff.cpp Fix: Update text effect size when font zoom is changed. (#9174) 2021-05-02 10:43:14 +01:00
texteff.hpp Fix: Update text effect size when font zoom is changed. (#9174) 2021-05-02 10:43:14 +01:00
textfile_gui.cpp Fix: 'Cache' top and bottom lines of textfile viewer to avoid overdraw. (#9131) 2021-04-29 18:58:26 +01:00
textfile_gui.h Fix: 'Cache' top and bottom lines of textfile viewer to avoid overdraw. (#9131) 2021-04-29 18:58:26 +01:00
textfile_type.h
tgp.cpp Fix #8919: Release builds with asserts enabled (#8925) 2021-04-01 23:57:49 +01:00
tgp.h Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
thread.h Fix #8860: [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread. 2021-03-13 22:09:05 +01:00
tile_cmd.h
tile_map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tile_map.h
tile_type.h Feature: allow setting a custom terrain type to define highest peak 2021-03-26 12:22:32 +01:00
tilearea_type.h
tilearea.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tilehighlight_func.h Feature: Plant clumps of trees in editor by dragging on the landscape 2020-12-27 01:03:27 +01:00
tilehighlight_type.h
tilematrix_type.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable.h
toolbar_gui.cpp Codechange: Apply minimum size to toolbar widgets 2021-04-30 17:08:15 +01:00
toolbar_gui.h
town_cmd.cpp Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops 2021-04-29 21:08:24 +02:00
town_gui.cpp Feature: make the town directory horizontally resizable 2021-05-01 13:30:27 +02:00
town_kdtree.h
town_map.h
town_type.h
town.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
townname_func.h
townname_type.h Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
townname.cpp Fix #8919: Release builds with asserts enabled (#8925) 2021-04-01 23:57:49 +01:00
track_func.h
track_type.h
train_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
train_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
tree_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp Codechange: Suppress warnings when asserts are disabled (#8917) 2021-04-01 11:16:19 +02:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
vehicle_cmd.cpp Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) 2021-02-26 16:22:58 +01:00
vehicle_func.h
vehicle_gui_base.h Fix: Use width of tiny arrow string instead of scaled pixels in ship/aircraft list. (#9102) 2021-04-25 17:51:03 +01:00
vehicle_gui.cpp Cleanup: Replace FOR_ALL_SORTED_CARGOSPECS macro with range iterator. 2021-04-28 23:54:31 +01:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp Fix 3d7ab09: stopped trains not updating viewport hash when reversed for a second time (#9165) 2021-05-01 18:14:50 +01:00
vehiclelist.cpp Codechange: Suppress warnings when asserts are disabled (#8917) 2021-04-01 11:16:19 +02:00
vehiclelist.h
viewport_func.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
viewport_gui.cpp
viewport_kdtree.h
viewport_sprite_sorter_sse4.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
viewport_sprite_sorter.h Feature #7962: Significantly improve sprite sorter performance 2020-12-20 10:13:35 +01:00
viewport_type.h
viewport.cpp Codechange: Replace window related FOR_ALL with range-based for loops 2021-04-29 21:08:24 +02:00
void_cmd.cpp
void_map.h
water_cmd.cpp Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880) 2021-04-02 10:13:27 +02:00
water_map.h
water.h
waypoint_base.h
waypoint_cmd.cpp Codechange: Use std::vector for NewGRF station platform layouts. 2021-05-02 17:15:27 +01:00
waypoint_func.h
waypoint_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
waypoint.cpp
widget_type.h Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
widget.cpp Fix: Crash when extra viewport height is zero with sign in view. (#9175) 2021-05-02 10:21:27 +01:00
window_func.h Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
window_gui.h Codechange: Replace window related FOR_ALL with range-based for loops 2021-04-29 21:08:24 +02:00
window_type.h Add: admin menu for companies in multiplayer games 2021-04-24 21:43:58 +02:00
window.cpp Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
zoom_func.h
zoom_type.h Feature: Automatic UI and font zoom levels when supported by the OS. 2021-02-14 14:16:40 +01:00