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Add: show completion progress of languages in the language dropdown for non-release builds.
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@ -993,6 +993,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Every 12 months
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STR_GAME_OPTIONS_LANGUAGE :{BLACK}Language
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STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Select the interface language to use
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STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{RAW_STRING} ({NUM}% completed)
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STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
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STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Check this box to play OpenTTD fullscreen mode
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@ -36,6 +36,7 @@
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#include "querystring_gui.h"
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#include "fontcache.h"
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#include "zoom_func.h"
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#include "rev.h"
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#include "video/video_driver.hpp"
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#include "music/music_driver.hpp"
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@ -217,7 +218,8 @@ struct GameOptionsWindow : Window {
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case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
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for (uint i = 0; i < _languages.size(); i++) {
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auto item = new DropDownListParamStringItem(STR_JUST_RAW_STRING, i, false);
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bool hide_percentage = IsReleasedVersion() || _languages[i].missing < _settings_client.gui.missing_strings_threshold;
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auto item = new DropDownListParamStringItem(hide_percentage ? STR_JUST_RAW_STRING : STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE, i, false);
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if (&_languages[i] == _current_language) {
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*selected_index = i;
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item->SetParamStr(0, _languages[i].own_name);
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@ -229,6 +231,7 @@ struct GameOptionsWindow : Window {
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* entries in the dropdown list. */
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item->SetParamStr(0, _languages[i].name);
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}
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item->SetParam(1, (LANGUAGE_TOTAL_STRINGS - _languages[i].missing) * 100 / LANGUAGE_TOTAL_STRINGS);
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list.emplace_back(item);
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}
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std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
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@ -273,13 +273,14 @@ struct HeaderFileWriter : HeaderWriter, FileWriter {
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const char *real_filename;
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/** The previous string ID that was printed. */
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int prev;
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uint total_strings;
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/**
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* Open a file to write to.
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* @param filename The file to open.
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*/
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HeaderFileWriter(const char *filename) : FileWriter("tmp.xxx"),
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real_filename(stredup(filename)), prev(0)
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real_filename(stredup(filename)), prev(0), total_strings(0)
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{
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fprintf(this->fh, "/* This file is automatically generated. Do not modify */\n\n");
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fprintf(this->fh, "#ifndef TABLE_STRINGS_H\n");
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@ -297,6 +298,7 @@ struct HeaderFileWriter : HeaderWriter, FileWriter {
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if (prev + 1 != stringid) fprintf(this->fh, "\n");
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fprintf(this->fh, "static const StringID %s = 0x%X;\n", name, stringid);
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prev = stringid;
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total_strings++;
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}
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void Finalise(const StringData &data)
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@ -311,8 +313,10 @@ struct HeaderFileWriter : HeaderWriter, FileWriter {
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"\n"
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"static const uint LANGUAGE_PACK_VERSION = 0x%X;\n"
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"static const uint LANGUAGE_MAX_PLURAL = %u;\n"
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"static const uint LANGUAGE_MAX_PLURAL_FORMS = %d;\n\n",
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(uint)data.Version(), (uint)lengthof(_plural_forms), max_plural_forms
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"static const uint LANGUAGE_MAX_PLURAL_FORMS = %d;\n"
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"static const uint LANGUAGE_TOTAL_STRINGS = %u;\n"
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"\n",
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(uint)data.Version(), (uint)lengthof(_plural_forms), max_plural_forms, total_strings
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);
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fprintf(this->fh, "#endif /* TABLE_STRINGS_H */\n");
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