.. |
3rdparty
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ai
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blitter
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(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
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2012-04-10 20:16:51 +00:00 |
core
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depend
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game
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lang
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misc
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music
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network
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os
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pathfinder
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
saveload
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(svn r24182) -Fix [FS#5169-ish]: The population of a town was computed incorrectly for overridden houses when loading a game.
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2012-04-26 21:03:34 +00:00 |
script
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settingsgen
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(svn r23940) -Codechange: remove superfluous semicolons
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2012-02-12 19:46:40 +00:00 |
sound
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spriteloader
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strgen
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table
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thread
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video
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widgets
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aircraft_cmd.cpp
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aircraft_gui.cpp
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aircraft.h
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(svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max speed for vehicles.
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2012-05-14 19:56:49 +00:00 |
airport_gui.cpp
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airport.cpp
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airport.h
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animated_tile_func.h
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animated_tile.cpp
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articulated_vehicles.cpp
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articulated_vehicles.h
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autoreplace_base.h
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autoreplace_cmd.cpp
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autoreplace_func.h
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autoreplace_gui.cpp
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autoreplace_gui.h
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
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2011-01-18 22:17:15 +00:00 |
autoreplace_type.h
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autoreplace.cpp
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autoslope.h
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base_media_base.h
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base_media_func.h
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(svn r23886) -Codechange: Allow limiting the MD5 file hash to the first x bytes of the file.
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2012-02-04 13:29:00 +00:00 |
base_station_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
bmp.cpp
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(svn r22872) -Fix [FS#4746]: Improve handling of slightly invalid BMP files using the under-specified RLE compression. Improve coding style while at it as well. (Based on patch by monoid)
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2011-09-02 20:16:29 +00:00 |
bmp.h
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bootstrap_gui.cpp
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bridge_gui.cpp
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bridge_map.cpp
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bridge_map.h
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bridge.h
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(svn r22413) -Document: even more stuff
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2011-05-02 20:59:54 +00:00 |
build_vehicle_gui.cpp
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cargo_type.h
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cargopacket.cpp
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cargopacket.h
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cargotype.cpp
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cargotype.h
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cheat_func.h
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cheat_gui.cpp
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(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
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2012-01-05 19:32:51 +00:00 |
cheat_type.h
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(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened
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2012-01-03 19:21:32 +00:00 |
cheat.cpp
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clear_cmd.cpp
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clear_func.h
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clear_map.h
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cmd_helper.h
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command_func.h
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command_type.h
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command.cpp
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(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
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2012-04-17 19:43:18 +00:00 |
company_base.h
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company_cmd.cpp
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company_func.h
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company_gui.cpp
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company_gui.h
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company_manager_face.h
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(svn r23940) -Codechange: remove superfluous semicolons
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2012-02-12 19:46:40 +00:00 |
company_type.h
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
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2011-12-19 20:50:36 +00:00 |
console_cmds.cpp
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console_func.h
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console_gui.cpp
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console_gui.h
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console_internal.h
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console_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
console.cpp
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crashlog.cpp
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(svn r23660) -Feature-ish: add the game script to the crash log
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2011-12-22 20:05:52 +00:00 |
crashlog.h
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
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2011-01-18 22:17:15 +00:00 |
currency.cpp
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currency.h
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(svn r24148) -Add [FS#4907]: South Korean and South African currencies. (PaulC)
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2012-04-17 21:39:09 +00:00 |
date_func.h
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date_gui.cpp
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date_gui.h
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date_type.h
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(svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre)
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2011-06-09 16:35:09 +00:00 |
date.cpp
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debug.cpp
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debug.h
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(svn r24099) -Add: Output list of -d option facilities with in the help text.
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2012-04-07 20:55:55 +00:00 |
dedicated.cpp
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depot_base.h
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depot_cmd.cpp
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depot_func.h
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depot_gui.cpp
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depot_map.h
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depot_type.h
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depot.cpp
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direction_func.h
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direction_type.h
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disaster_cmd.cpp
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dock_gui.cpp
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driver.cpp
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(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
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2011-11-12 13:00:29 +00:00 |
driver.h
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economy_base.h
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economy_func.h
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economy_type.h
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economy.cpp
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effectvehicle_base.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
effectvehicle_func.h
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effectvehicle.cpp
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elrail_func.h
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elrail.cpp
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(svn r23110) -Codechange: let the flying altitude return ints are well
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2011-11-04 13:40:59 +00:00 |
endian_check.cpp
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engine_base.h
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engine_func.h
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engine_gui.cpp
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engine_gui.h
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engine_type.h
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engine.cpp
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error_gui.cpp
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error.h
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fileio_func.h
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fileio_type.h
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fileio.cpp
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fios_gui.cpp
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(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI
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2012-02-05 15:51:13 +00:00 |
fios.cpp
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fios.h
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fontcache.cpp
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fontcache.h
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gamelog_internal.h
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gamelog.cpp
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(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI
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2012-02-05 15:51:13 +00:00 |
gamelog.h
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genworld_gui.cpp
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genworld.cpp
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genworld.h
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gfx_func.h
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gfx_type.h
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gfx.cpp
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gfxinit.cpp
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gfxinit.h
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goal_base.h
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goal_gui.cpp
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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2012-01-21 12:03:55 +00:00 |
goal_type.h
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goal.cpp
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graph_gui.cpp
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graph_gui.h
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ground_vehicle.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
ground_vehicle.hpp
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group_cmd.cpp
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group_gui.cpp
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group_gui.h
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group_type.h
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group.h
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gui.h
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heightmap.cpp
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heightmap.h
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highscore_gui.cpp
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(svn r23534) -Codechange: document and rename widgets to be consistent and understandable
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2011-12-16 16:39:48 +00:00 |
highscore.cpp
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highscore.h
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hotkeys.cpp
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hotkeys.h
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house_type.h
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house.h
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industry_cmd.cpp
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industry_gui.cpp
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industry_map.h
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(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
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2010-08-26 19:29:20 +00:00 |
industry_type.h
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industry.h
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industrytype.h
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ini_load.cpp
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(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
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2012-01-03 21:47:01 +00:00 |
ini_type.h
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ini.cpp
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intro_gui.cpp
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landscape_type.h
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landscape.cpp
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(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
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2012-04-17 19:43:43 +00:00 |
landscape.h
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language.h
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livery.h
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main_gui.cpp
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(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles
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2012-03-25 19:06:59 +00:00 |
map_func.h
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map_type.h
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map.cpp
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misc_cmd.cpp
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misc_gui.cpp
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misc.cpp
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mixer.cpp
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mixer.h
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music_gui.cpp
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music.cpp
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newgrf_airport.cpp
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newgrf_airport.h
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newgrf_airporttiles.cpp
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newgrf_airporttiles.h
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newgrf_animation_base.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
newgrf_animation_type.h
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(svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken.
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2011-08-14 13:45:36 +00:00 |
newgrf_callbacks.h
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(svn r24186) -Feature: [NewGRF] Callback to set industry production level on construction. (andythenorth)
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2012-04-28 16:44:01 +00:00 |
newgrf_canal.cpp
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newgrf_canal.h
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newgrf_cargo.cpp
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newgrf_cargo.h
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newgrf_class_func.h
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newgrf_class.h
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newgrf_commons.cpp
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newgrf_commons.h
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newgrf_config.cpp
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newgrf_config.h
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newgrf_debug_gui.cpp
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newgrf_debug.h
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newgrf_engine.cpp
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newgrf_engine.h
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newgrf_generic.cpp
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newgrf_generic.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
newgrf_gui.cpp
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newgrf_house.cpp
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newgrf_house.h
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newgrf_industries.cpp
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newgrf_industries.h
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newgrf_industrytiles.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
newgrf_industrytiles.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
newgrf_object.cpp
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newgrf_object.h
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newgrf_properties.h
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newgrf_railtype.cpp
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newgrf_railtype.h
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newgrf_sound.cpp
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newgrf_sound.h
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newgrf_spritegroup.cpp
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newgrf_spritegroup.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
newgrf_station.cpp
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newgrf_station.h
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newgrf_storage.cpp
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newgrf_storage.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
newgrf_text.cpp
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newgrf_text.h
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(svn r23812) -Fix [FS#4977] (r23804): custom ActionB messages were broken
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2012-01-15 19:29:49 +00:00 |
newgrf_town.cpp
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newgrf_town.h
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newgrf_townname.cpp
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newgrf_townname.h
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
newgrf.cpp
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newgrf.h
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(svn r23887) -Feature: [NewGRF] Support for container version 2.
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2012-02-04 13:29:04 +00:00 |
news_func.h
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(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
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2011-02-05 20:41:13 +00:00 |
news_gui.cpp
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news_gui.h
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news_type.h
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object_base.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
object_cmd.cpp
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(svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects
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2012-01-22 21:26:42 +00:00 |
object_gui.cpp
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object_map.h
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object_type.h
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object.h
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openttd.cpp
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(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
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2012-04-25 21:06:31 +00:00 |
openttd.h
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order_backup.cpp
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order_backup.h
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(svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy.
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2011-12-09 20:48:13 +00:00 |
order_base.h
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order_cmd.cpp
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order_func.h
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(svn r23505) -Add: Indication in the order list if the next destination of an order is out of range.
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2011-12-13 00:43:48 +00:00 |
order_gui.cpp
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order_type.h
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os_timer.cpp
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osk_gui.cpp
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pbs.cpp
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pbs.h
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progress.cpp
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progress.h
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querystring_gui.h
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(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
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2011-11-12 13:00:29 +00:00 |
rail_cmd.cpp
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rail_gui.cpp
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(svn r24167) -Codechange: Rename NewGRFClass::GetCount() to NewGRFClass::GetClassCount()
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2012-04-22 16:28:19 +00:00 |
rail_gui.h
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rail_map.h
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rail_type.h
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rail.cpp
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(svn r23758) -Feature: [NewGRF] Alternate rail type label list.
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2012-01-05 19:40:34 +00:00 |
rail.h
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rev.cpp.in
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rev.h
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road_cmd.cpp
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road_cmd.h
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road_func.h
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road_gui.cpp
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road_gui.h
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(svn r21887) -Fix-ish: some headers weren't including the headers they depend on
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2011-01-22 10:10:03 +00:00 |
road_internal.h
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road_map.cpp
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road_map.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
road_type.h
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road.cpp
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(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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2011-12-19 21:02:33 +00:00 |
roadstop_base.h
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roadstop.cpp
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roadveh_cmd.cpp
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roadveh_gui.cpp
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roadveh.h
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screenshot.cpp
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screenshot.h
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sdl.cpp
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sdl.h
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settings_func.h
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settings_gui.cpp
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settings_internal.h
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(svn r24234) -Add: Add help-string infrastructure to the ini files
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2012-05-12 10:09:00 +00:00 |
settings_type.h
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settings.cpp
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ship_cmd.cpp
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ship_gui.cpp
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ship.h
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signal_func.h
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signal_type.h
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signal.cpp
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signs_base.h
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signs_cmd.cpp
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(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
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2012-01-22 13:54:02 +00:00 |
signs_func.h
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signs_gui.cpp
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signs_type.h
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signs.cpp
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slope_func.h
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
slope_type.h
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smallmap_gui.cpp
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smallmap_gui.h
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sortlist_type.h
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sound_func.h
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(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
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2011-03-05 18:00:48 +00:00 |
sound_type.h
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sound.cpp
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(svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots.
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2012-03-19 22:55:29 +00:00 |
sprite.cpp
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sprite.h
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spritecache.cpp
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spritecache.h
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station_base.h
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station_cmd.cpp
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station_func.h
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station_gui.cpp
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(svn r24260) -Change [FS#5126]: Make the oilrig-vehicle list accessible to specators and colour it's caption neutrally grey.
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2012-05-16 22:08:46 +00:00 |
station_gui.h
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station_map.h
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station_type.h
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station.cpp
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statusbar_gui.cpp
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statusbar_gui.h
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stdafx.h
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string_func.h
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(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
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2012-01-16 22:29:25 +00:00 |
string_type.h
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string.cpp
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(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
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2012-01-16 22:29:25 +00:00 |
strings_func.h
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(svn r23945) -Fix: Better rounding when converting internal speed to displayed speed.
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2012-02-14 17:03:56 +00:00 |
strings_type.h
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strings.cpp
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subsidy_base.h
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subsidy_func.h
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(svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise.
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2010-08-28 20:15:45 +00:00 |
subsidy_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
subsidy_type.h
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(svn r22406) -Document: some more "random-ish" tidbits
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2011-05-01 19:51:52 +00:00 |
subsidy.cpp
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tar_type.h
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terraform_cmd.cpp
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terraform_gui.cpp
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(svn r24171) -Fix [FS#4967, FS#5120]: Hide object specs/classes from the GUI, if they will never be available to the user.
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2012-04-22 16:28:37 +00:00 |
terraform_gui.h
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textbuf_gui.h
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texteff.cpp
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texteff.hpp
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textfile_gui.cpp
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textfile_gui.h
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textfile_type.h
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tgp.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
tgp.h
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tile_cmd.h
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tile_map.cpp
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tile_map.h
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tile_type.h
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tilearea_type.h
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tilearea.cpp
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tilehighlight_func.h
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tilehighlight_type.h
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tilematrix_type.hpp
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timetable_cmd.cpp
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(svn r24053) -Fix (r23947) [FS#5111]: Crash when timetabling a maximum travel speed of 0.
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2012-03-20 13:11:20 +00:00 |
timetable_gui.cpp
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timetable.h
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toolbar_gui.cpp
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toolbar_gui.h
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(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles
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2012-03-25 19:06:59 +00:00 |
town_cmd.cpp
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town_gui.cpp
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town_map.h
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town_type.h
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town.h
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townname_func.h
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townname_type.h
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townname.cpp
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track_func.h
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track_type.h
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train_cmd.cpp
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train_gui.cpp
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train.h
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transparency_gui.cpp
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transparency_gui.h
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transparency.h
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(svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries.
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2011-05-28 09:46:37 +00:00 |
transport_type.h
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tree_cmd.cpp
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tree_gui.cpp
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(svn r24135) -Remove [FS#4757]: Tree drag size limit.
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2012-04-17 19:43:57 +00:00 |
tree_map.h
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tunnel_map.cpp
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tunnel_map.h
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(svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit)
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2011-11-08 19:44:41 +00:00 |
tunnelbridge_cmd.cpp
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tunnelbridge_map.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
tunnelbridge.h
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
vehicle_base.h
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vehicle_cmd.cpp
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vehicle_func.h
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vehicle_gui_base.h
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vehicle_gui.cpp
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vehicle_gui.h
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vehicle_type.h
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vehicle.cpp
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vehiclelist.cpp
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vehiclelist.h
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
viewport_func.h
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viewport_gui.cpp
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viewport_type.h
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viewport.cpp
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void_cmd.cpp
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void_map.h
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water_cmd.cpp
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(svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope.
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2012-02-09 22:38:39 +00:00 |
water_map.h
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water.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
waypoint_base.h
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waypoint_cmd.cpp
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waypoint_func.h
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waypoint_gui.cpp
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waypoint.cpp
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widget_type.h
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widget.cpp
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window_func.h
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window_gui.h
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window_type.h
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window.cpp
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zoom_func.h
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zoom_type.h
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