OpenTTD/src
2012-05-25 16:11:20 +00:00
..
3rdparty
ai
blitter (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
core
depend
game
lang
misc
music
network
os
pathfinder (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
saveload (svn r24182) -Fix [FS#5169-ish]: The population of a town was computed incorrectly for overridden houses when loading a game. 2012-04-26 21:03:34 +00:00
script
settingsgen (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
sound
spriteloader
strgen
table
thread
video
widgets
aircraft_cmd.cpp
aircraft_gui.cpp
aircraft.h (svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max speed for vehicles. 2012-05-14 19:56:49 +00:00
airport_gui.cpp
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_media_base.h
base_media_func.h (svn r23886) -Codechange: Allow limiting the MD5 file hash to the first x bytes of the file. 2012-02-04 13:29:00 +00:00
base_station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
bmp.cpp (svn r22872) -Fix [FS#4746]: Improve handling of slightly invalid BMP files using the under-specified RLE compression. Improve coding style while at it as well. (Based on patch by monoid) 2011-09-02 20:16:29 +00:00
bmp.h
bootstrap_gui.cpp
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
build_vehicle_gui.cpp
cargo_type.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp (svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings. 2012-01-05 19:32:51 +00:00
cheat_type.h (svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened 2012-01-03 19:21:32 +00:00
cheat.cpp
clear_cmd.cpp
clear_func.h
clear_map.h
cmd_helper.h
command_func.h
command_type.h
command.cpp (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
company_base.h
company_cmd.cpp
company_func.h
company_gui.cpp
company_gui.h
company_manager_face.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
company_type.h (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 2011-12-19 20:50:36 +00:00
console_cmds.cpp
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
console.cpp
crashlog.cpp (svn r23660) -Feature-ish: add the game script to the crash log 2011-12-22 20:05:52 +00:00
crashlog.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
currency.cpp
currency.h (svn r24148) -Add [FS#4907]: South Korean and South African currencies. (PaulC) 2012-04-17 21:39:09 +00:00
date_func.h
date_gui.cpp
date_gui.h
date_type.h (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 2011-06-09 16:35:09 +00:00
date.cpp
debug.cpp
debug.h (svn r24099) -Add: Output list of -d option facilities with in the help text. 2012-04-07 20:55:55 +00:00
dedicated.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_cmd.cpp
dock_gui.cpp
driver.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 2011-11-12 13:00:29 +00:00
driver.h
economy_base.h
economy_func.h
economy_type.h
economy.cpp
effectvehicle_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp (svn r23110) -Codechange: let the flying altitude return ints are well 2011-11-04 13:40:59 +00:00
endian_check.cpp
engine_base.h
engine_func.h
engine_gui.cpp
engine_gui.h
engine_type.h
engine.cpp
error_gui.cpp
error.h
fileio_func.h
fileio_type.h
fileio.cpp
fios_gui.cpp (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
fios.cpp
fios.h
fontcache.cpp
fontcache.h
gamelog_internal.h
gamelog.cpp (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
gamelog.h
genworld_gui.cpp
genworld.cpp
genworld.h
gfx_func.h
gfx_type.h
gfx.cpp
gfxinit.cpp
gfxinit.h
goal_base.h
goal_gui.cpp (svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options 2012-01-21 12:03:55 +00:00
goal_type.h
goal.cpp
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
ground_vehicle.hpp
group_cmd.cpp
group_gui.cpp
group_gui.h
group_type.h
group.h
gui.h
heightmap.cpp
heightmap.h
highscore_gui.cpp (svn r23534) -Codechange: document and rename widgets to be consistent and understandable 2011-12-16 16:39:48 +00:00
highscore.cpp
highscore.h
hotkeys.cpp
hotkeys.h
house_type.h
house.h
industry_cmd.cpp
industry_gui.cpp
industry_map.h (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code 2010-08-26 19:29:20 +00:00
industry_type.h
industry.h
industrytype.h
ini_load.cpp (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on 2012-01-03 21:47:01 +00:00
ini_type.h
ini.cpp
intro_gui.cpp
landscape_type.h
landscape.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
landscape.h
language.h
livery.h
main_gui.cpp (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
map_func.h
map_type.h
map.cpp
misc_cmd.cpp
misc_gui.cpp
misc.cpp
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp
newgrf_airporttiles.h
newgrf_animation_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_animation_type.h (svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken. 2011-08-14 13:45:36 +00:00
newgrf_callbacks.h (svn r24186) -Feature: [NewGRF] Callback to set industry production level on construction. (andythenorth) 2012-04-28 16:44:01 +00:00
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_debug_gui.cpp
newgrf_debug.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_gui.cpp
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
newgrf_industrytiles.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_object.cpp
newgrf_object.h
newgrf_properties.h
newgrf_railtype.cpp
newgrf_railtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_text.cpp
newgrf_text.h (svn r23812) -Fix [FS#4977] (r23804): custom ActionB messages were broken 2012-01-15 19:29:49 +00:00
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
newgrf.cpp
newgrf.h (svn r23887) -Feature: [NewGRF] Support for container version 2. 2012-02-04 13:29:04 +00:00
news_func.h (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 2011-02-05 20:41:13 +00:00
news_gui.cpp
news_gui.h
news_type.h
object_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
object_cmd.cpp (svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects 2012-01-22 21:26:42 +00:00
object_gui.cpp
object_map.h
object_type.h
object.h
openttd.cpp (svn r24180) -Codechange/feature-ish: add cache checker for the town's cache 2012-04-25 21:06:31 +00:00
openttd.h
order_backup.cpp
order_backup.h (svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy. 2011-12-09 20:48:13 +00:00
order_base.h
order_cmd.cpp
order_func.h (svn r23505) -Add: Indication in the order list if the next destination of an order is out of range. 2011-12-13 00:43:48 +00:00
order_gui.cpp
order_type.h
os_timer.cpp
osk_gui.cpp
pbs.cpp
pbs.h
progress.cpp
progress.h
querystring_gui.h (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 2011-11-12 13:00:29 +00:00
rail_cmd.cpp
rail_gui.cpp (svn r24167) -Codechange: Rename NewGRFClass::GetCount() to NewGRFClass::GetClassCount() 2012-04-22 16:28:19 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp (svn r23758) -Feature: [NewGRF] Alternate rail type label list. 2012-01-05 19:40:34 +00:00
rail.h
rev.cpp.in
rev.h
road_cmd.cpp
road_cmd.h
road_func.h
road_gui.cpp
road_gui.h (svn r21887) -Fix-ish: some headers weren't including the headers they depend on 2011-01-22 10:10:03 +00:00
road_internal.h
road_map.cpp
road_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
road_type.h
road.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 2011-12-19 21:02:33 +00:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_func.h
settings_gui.cpp
settings_internal.h (svn r24234) -Add: Add help-string infrastructure to the ini files 2012-05-12 10:09:00 +00:00
settings_type.h
settings.cpp
ship_cmd.cpp
ship_gui.cpp
ship.h
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_cmd.cpp (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
signs_func.h
signs_gui.cpp
signs_type.h
signs.cpp
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
slope_type.h
smallmap_gui.cpp
smallmap_gui.h
sortlist_type.h
sound_func.h (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings 2011-03-05 18:00:48 +00:00
sound_type.h
sound.cpp (svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots. 2012-03-19 22:55:29 +00:00
sprite.cpp
sprite.h
spritecache.cpp
spritecache.h
station_base.h
station_cmd.cpp
station_func.h
station_gui.cpp (svn r24260) -Change [FS#5126]: Make the oilrig-vehicle list accessible to specators and colour it's caption neutrally grey. 2012-05-16 22:08:46 +00:00
station_gui.h
station_map.h
station_type.h
station.cpp
statusbar_gui.cpp
statusbar_gui.h
stdafx.h
string_func.h (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
string_type.h
string.cpp (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
strings_func.h (svn r23945) -Fix: Better rounding when converting internal speed to displayed speed. 2012-02-14 17:03:56 +00:00
strings_type.h
strings.cpp
subsidy_base.h
subsidy_func.h (svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise. 2010-08-28 20:15:45 +00:00
subsidy_gui.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
subsidy_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
subsidy.cpp
tar_type.h
terraform_cmd.cpp
terraform_gui.cpp (svn r24171) -Fix [FS#4967, FS#5120]: Hide object specs/classes from the GUI, if they will never be available to the user. 2012-04-22 16:28:37 +00:00
terraform_gui.h
textbuf_gui.h
texteff.cpp
texteff.hpp
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
tgp.h
tile_cmd.h
tile_map.cpp
tile_map.h
tile_type.h
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp (svn r24053) -Fix (r23947) [FS#5111]: Crash when timetabling a maximum travel speed of 0. 2012-03-20 13:11:20 +00:00
timetable_gui.cpp
timetable.h
toolbar_gui.cpp
toolbar_gui.h (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
town_cmd.cpp
town_gui.cpp
town_map.h
town_type.h
town.h
townname_func.h
townname_type.h
townname.cpp
track_func.h
track_type.h
train_cmd.cpp
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h (svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries. 2011-05-28 09:46:37 +00:00
transport_type.h
tree_cmd.cpp
tree_gui.cpp (svn r24135) -Remove [FS#4757]: Tree drag size limit. 2012-04-17 19:43:57 +00:00
tree_map.h
tunnel_map.cpp
tunnel_map.h (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 2011-11-08 19:44:41 +00:00
tunnelbridge_cmd.cpp
tunnelbridge_map.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
tunnelbridge.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
vehicle_base.h
vehicle_cmd.cpp
vehicle_func.h
vehicle_gui_base.h
vehicle_gui.cpp
vehicle_gui.h
vehicle_type.h
vehicle.cpp
vehiclelist.cpp
vehiclelist.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
viewport_func.h
viewport_gui.cpp
viewport_type.h
viewport.cpp
void_cmd.cpp
void_map.h
water_cmd.cpp (svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope. 2012-02-09 22:38:39 +00:00
water_map.h
water.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
waypoint_base.h
waypoint_cmd.cpp
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp
widget_type.h
widget.cpp
window_func.h
window_gui.h
window_type.h
window.cpp
zoom_func.h
zoom_type.h