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(svn r22406) -Document: some more "random-ish" tidbits
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@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
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SEARCH_INCLUDES = YES
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INCLUDE_PATH =
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INCLUDE_FILE_PATTERNS =
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PREDEFINED = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE
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PREDEFINED = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE
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EXPAND_AS_DEFINED =
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SKIP_FUNCTION_MACROS = YES
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#---------------------------------------------------------------------------
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@ -1299,6 +1299,13 @@ static void DrawTile_Road(TileInfo *ti)
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DrawBridgeMiddle(ti);
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}
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/**
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* Draw the road depot sprite.
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* @param x The x offset to draw at.
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* @param y The y offset to draw at.
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* @param dir The direction the depot must be facing.
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* @param rt The road type of the depot to draw.
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*/
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void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
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{
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PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company);
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@ -833,6 +833,10 @@ static const WindowDesc _build_road_scen_desc(
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_nested_build_road_scen_widgets, lengthof(_nested_build_road_scen_widgets)
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);
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/**
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* Show the road building toolbar in the scenario editor.
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* @return The just opened toolbar.
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*/
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Window *ShowBuildRoadScenToolbar()
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{
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_cur_roadtype = ROADTYPE_ROAD;
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@ -260,6 +260,7 @@ enum DisallowedRoadDirections {
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DRD_END
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};
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DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
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/** Helper information for extract tool. */
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template <> struct EnumPropsT<DisallowedRoadDirections> : MakeEnumPropsT<DisallowedRoadDirections, byte, DRD_NONE, DRD_END, DRD_END, 2> {};
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/**
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@ -311,7 +312,7 @@ static inline Axis GetCrossingRailAxis(TileIndex t)
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/**
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* Get the road bits of a level crossing.
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* @param t The tile to query.
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* @param tile The tile to query.
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* @return The present road bits.
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*/
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static inline RoadBits GetCrossingRoadBits(TileIndex tile)
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@ -321,7 +322,7 @@ static inline RoadBits GetCrossingRoadBits(TileIndex tile)
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/**
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* Get the rail track of a level crossing.
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* @param t The tile to query.
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* @param tile The tile to query.
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* @return The rail track.
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*/
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static inline Track GetCrossingRailTrack(TileIndex tile)
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@ -331,7 +332,7 @@ static inline Track GetCrossingRailTrack(TileIndex tile)
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/**
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* Get the rail track bits of a level crossing.
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* @param t The tile to query.
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* @param tile The tile to query.
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* @return The rail track bits.
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*/
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static inline TrackBits GetCrossingRailBits(TileIndex tile)
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@ -16,6 +16,7 @@
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#include "station_base.h"
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#include "vehicle_func.h"
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/** The pool of roadstops. */
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RoadStopPool _roadstop_pool("RoadStop");
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INSTANTIATE_POOL_METHODS(RoadStop)
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@ -15,6 +15,9 @@
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#include "saveload.h"
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/**
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* Savegame conversion for cargopackets.
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*/
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/* static */ void CargoPacket::AfterLoad()
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{
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if (IsSavegameVersionBefore(44)) {
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@ -101,6 +104,9 @@ const SaveLoad *GetCargoPacketDesc()
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return _cargopacket_desc;
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}
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/**
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* Save the cargo packets.
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*/
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static void Save_CAPA()
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{
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CargoPacket *cp;
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@ -111,6 +117,9 @@ static void Save_CAPA()
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}
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}
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/**
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* Load the cargo packets.
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*/
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static void Load_CAPA()
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{
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int index;
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@ -121,6 +130,7 @@ static void Load_CAPA()
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}
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}
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/** Chunk handlers related to cargo packets. */
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extern const ChunkHandler _cargopacket_chunk_handlers[] = {
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{ 'CAPA', Save_CAPA, Load_CAPA, NULL, NULL, CH_ARRAY | CH_LAST},
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};
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@ -14,6 +14,9 @@
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#include "saveload.h"
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/**
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* Save the cheat values.
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*/
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static void Save_CHTS()
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{
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/* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
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@ -28,6 +31,9 @@ static void Save_CHTS()
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}
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}
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/**
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* Load the cheat values.
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*/
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static void Load_CHTS()
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{
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Cheat *cht = (Cheat*)&_cheats;
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@ -39,6 +45,7 @@ static void Load_CHTS()
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}
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}
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/** Chunk handlers related to cheats. */
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extern const ChunkHandler _cheat_chunk_handlers[] = {
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{ 'CHTS', Save_CHTS, Load_CHTS, NULL, NULL, CH_RIFF | CH_LAST},
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};
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@ -14,6 +14,7 @@
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#include "saveload.h"
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/** Description of a sign within the savegame. */
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static const SaveLoad _sign_desc[] = {
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SLE_CONDVAR(Sign, name, SLE_NAME, 0, 83),
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SLE_CONDSTR(Sign, name, SLE_STR, 0, 84, SL_MAX_VERSION),
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@ -56,6 +57,7 @@ static void Load_SIGN()
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}
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}
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/** Chunk handlers related to signs. */
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extern const ChunkHandler _sign_chunk_handlers[] = {
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{ 'SIGN', Save_SIGN, Load_SIGN, NULL, NULL, CH_ARRAY | CH_LAST},
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};
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@ -115,6 +115,9 @@ void InitializeOldNames()
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_old_name_array = CallocT<char>(512 * 32); // 200 * 24 would be enough for TTO savegames
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}
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/**
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* Load the NAME chunk.
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*/
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static void Load_NAME()
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{
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int index;
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@ -124,6 +127,7 @@ static void Load_NAME()
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}
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}
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/** Chunk handlers related to strings. */
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extern const ChunkHandler _name_chunk_handlers[] = {
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{ 'NAME', NULL, Load_NAME, NULL, NULL, CH_ARRAY | CH_LAST},
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};
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@ -14,6 +14,7 @@
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#include "../fileio_type.h"
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/** Scanner to help finding scripts. */
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class ScriptScanner {
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public:
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ScriptScanner();
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@ -43,8 +44,8 @@ private:
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void ScanDir(const char *dirname, const char *info_file_name);
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protected:
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class Squirrel *engine;
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char main_script[1024];
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class Squirrel *engine; ///< The engine we're scanning with.
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char main_script[1024]; ///< The name of the current main script.
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};
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#endif /* SCRIPT_SCANNER_HPP */
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@ -12,9 +12,10 @@
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#ifndef SQUIRREL_HELPER_TYPE_HPP
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#define SQUIRREL_HELPER_TYPE_HPP
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/** Definition of a simple array. */
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struct Array {
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int32 size;
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int32 array[];
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int32 size; ///< The size of the array.
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int32 array[]; ///< The data of the array.
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};
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#endif /* SQUIRREL_HELPER_TYPE_HPP */
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10
src/sdl.cpp
10
src/sdl.cpp
@ -16,6 +16,7 @@
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#include "sdl.h"
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#include <SDL.h>
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/** Number of users of the SDL library. */
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static int _sdl_usage;
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#ifdef DYNAMICALLY_LOADED_SDL
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@ -78,7 +79,10 @@ static const char *LoadSdlDLL()
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#endif /* DYNAMICALLY_LOADED_SDL */
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/**
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* Open the SDL library.
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* @param x The subsystem to load.
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*/
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const char *SdlOpen(uint32 x)
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{
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#ifdef DYNAMICALLY_LOADED_SDL
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@ -96,6 +100,10 @@ const char *SdlOpen(uint32 x)
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return NULL;
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}
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/**
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* Close the SDL library.
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* @param x The subsystem to close.
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*/
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void SdlClose(uint32 x)
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{
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if (x != 0) {
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@ -156,13 +156,18 @@ private:
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return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom();
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}
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typedef SmallVector<OutputBuffer, 2> OutputBufferVector;
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typedef SmallVector<OutputBuffer, 2> OutputBufferVector; ///< Vector type for output buffers.
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OutputBufferVector output_buffer; ///< Vector of blocks containing the stored output.
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};
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/** Derived class for loading INI files without going through Fio stuff. */
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struct SettingsIniFile : IniLoadFile {
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/**
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* Construct a new ini loader.
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* @param list_group_names A \c NULL terminated list with group names that should be loaded as lists instead of variables. @see IGT_LIST
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* @param seq_group_names A \c NULL terminated list with group names that should be loaded as lists of names. @see IGT_SEQUENCE
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*/
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SettingsIniFile(const char * const *list_group_names = NULL, const char * const *seq_group_names = NULL) :
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IniLoadFile(list_group_names, seq_group_names)
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{
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@ -20,7 +20,7 @@ void GetShipSpriteSize(EngineID engine, uint &width, uint &height);
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* All ships have this type.
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*/
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struct Ship: public SpecializedVehicle<Ship, VEH_SHIP> {
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TrackBitsByte state;
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TrackBitsByte state; ///< The "track" the ship is following.
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/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
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Ship() : SpecializedVehicleBase() {}
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@ -45,6 +45,10 @@ struct Ship: public SpecializedVehicle<Ship, VEH_SHIP> {
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void UpdateCache();
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};
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/**
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* Iterate over all ships.
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* @param var The variable used for iteration.
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*/
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#define FOR_ALL_SHIPS(var) FOR_ALL_VEHICLES_OF_TYPE(Ship, var)
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#endif /* SHIP_H */
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@ -150,6 +150,9 @@ static void CheckIfShipNeedsService(Vehicle *v)
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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/**
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* Update the caches of this ship.
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*/
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void Ship::UpdateCache()
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{
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this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, ShipVehInfo(this->engine_type)->max_speed);
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SIGTYPE_LAST = SIGTYPE_PBS_ONEWAY,
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SIGTYPE_LAST_NOPBS = SIGTYPE_COMBO
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};
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/** Helper information for extract tool. */
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template <> struct EnumPropsT<SignalType> : MakeEnumPropsT<SignalType, byte, SIGTYPE_NORMAL, SIGTYPE_END, SIGTYPE_END, 3> {};
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@ -18,7 +18,7 @@
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#include "table/strings.h"
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/* Initialize the sign-pool */
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/** Initialize the sign-pool */
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SignPool _sign_pool("Sign");
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INSTANTIATE_POOL_METHODS(Sign)
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@ -21,6 +21,7 @@
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#include "table/strings.h"
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/** The last built sign. */
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SignID _new_sign_id;
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/**
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@ -638,6 +638,10 @@ static const WindowDesc _query_sign_edit_desc(
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_nested_query_sign_edit_widgets, lengthof(_nested_query_sign_edit_widgets)
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);
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/**
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* Handle clicking on a sign.
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* @param si The sign that was clicked on.
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*/
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void HandleClickOnSign(const Sign *si)
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{
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if (_ctrl_pressed && si->owner == _local_company) {
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@ -647,6 +651,10 @@ void HandleClickOnSign(const Sign *si)
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ShowRenameSignWindow(si);
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}
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/**
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* Show the window to change the text of a sign.
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* @param si The sign to show the window for.
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*/
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void ShowRenameSignWindow(const Sign *si)
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{
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/* Delete all other edit windows */
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@ -655,6 +663,10 @@ void ShowRenameSignWindow(const Sign *si)
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new SignWindow(&_query_sign_edit_desc, si);
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}
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/**
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* Close the sign window associated with the given sign.
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* @param sign The sign to close the window for.
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*/
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void DeleteRenameSignWindow(SignID sign)
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{
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SignWindow *w = dynamic_cast<SignWindow *>(FindWindowById(WC_QUERY_STRING, 0));
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@ -12,10 +12,11 @@
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#ifndef SIGNS_TYPE_H
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#define SIGNS_TYPE_H
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/** The type of the IDs of signs. */
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typedef uint16 SignID;
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struct Sign;
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static const SignID INVALID_SIGN = 0xFFFF;
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static const SignID INVALID_SIGN = 0xFFFF; ///< Sentinel for an invalid sign.
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static const uint MAX_LENGTH_SIGN_NAME_CHARS = 32; ///< The maximum length of a sign name in characters including '\0'
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@ -79,6 +79,10 @@ enum Slope {
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};
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DECLARE_ENUM_AS_BIT_SET(Slope)
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/**
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* Helper for creating a bitset of slopes.
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* @param x The slope to convert into a bitset.
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*/
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#define M(x) (1 << (x))
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/** Constant bitset with safe slopes for building a level crossing. */
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static const uint32 VALID_LEVEL_CROSSING_SLOPES = M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT);
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@ -292,6 +292,9 @@ static const SmallMapColourScheme _heightmap_schemes[] = {
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{_violet_map_heights, MKCOLOUR(0x82828282)}, ///< Violet colour scheme.
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};
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/**
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* (Re)build the colour tables for the legends.
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*/
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void BuildLandLegend()
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{
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for (LegendAndColour *lc = _legend_land_contours; lc->legend == STR_TINY_BLACK_HEIGHT; lc++) {
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@ -1709,6 +1712,9 @@ static const WindowDesc _smallmap_desc(
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_nested_smallmap_widgets, lengthof(_nested_smallmap_widgets)
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);
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/**
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* Show the smallmap window.
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*/
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void ShowSmallMap()
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{
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AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
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@ -12,4 +12,5 @@
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#include "../stdafx.h"
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#include "null_s.h"
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/** The factory for the null sound driver. */
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static FSoundDriver_Null iFSoundDriver_Null;
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#include "sdl_s.h"
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#include <SDL.h>
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/** Factory for the SDL sound driver. */
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static FSoundDriver_SDL iFSoundDriver_SDL;
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/**
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* Callback that fills the sound buffer.
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* @param userdata Ignored.
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* @param stream The stream to put data into.
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* @param len The length of the stream in bytes.
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*/
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static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
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{
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MxMixSamples(stream, len / 4);
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|
@ -15,8 +15,10 @@
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#include "../core/alloc_type.hpp"
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#include "../gfx_type.h"
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/** Interface for the loader of our sprites. */
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class SpriteLoader {
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public:
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/** Definition of a common pixel in OpenTTD's realm. */
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struct CommonPixel {
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uint8 r; ///< Red-channel
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uint8 g; ///< Green-channel
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|
@ -28,6 +28,7 @@
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#include "table/strings.h"
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/** The pool of stations. */
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StationPool _station_pool("Station");
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INSTANTIATE_POOL_METHODS(Station)
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@ -275,8 +276,8 @@ Rect Station::GetCatchmentRect() const
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/** Rect and pointer to IndustryVector */
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struct RectAndIndustryVector {
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Rect rect;
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IndustryVector *industries_near;
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Rect rect; ///< The rectangle to search the industries in.
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IndustryVector *industries_near; ///< The nearby industries.
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};
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/**
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|
@ -33,8 +33,8 @@ static inline StationID GetStationIndex(TileIndex t)
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}
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static const int GFX_DOCK_BASE_WATER_PART = 4;
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static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET = 4;
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static const int GFX_DOCK_BASE_WATER_PART = 4; ///< The offset for the water parts.
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static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET = 4; ///< The offset for the drive through parts.
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/**
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* Get the station type of this tile
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@ -476,6 +476,7 @@ static inline bool IsCustomStationSpecIndex(TileIndex t)
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/**
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* Set the custom station spec for this tile.
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* @param t Tile to set the stationspec of.
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* @param specindex The new spec.
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* @pre HasStationTileRail(t)
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*/
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static inline void SetCustomStationSpecIndex(TileIndex t, byte specindex)
|
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@ -498,7 +499,8 @@ static inline uint GetCustomStationSpecIndex(TileIndex t)
|
||||
|
||||
/**
|
||||
* Set the random bits for a station tile.
|
||||
* @param t Tile to set random bits for
|
||||
* @param t Tile to set random bits for.
|
||||
* @param random_bits The random bits.
|
||||
* @pre IsTileType(t, MP_STATION)
|
||||
*/
|
||||
static inline void SetStationTileRandomBits(TileIndex t, byte random_bits)
|
||||
@ -526,6 +528,7 @@ static inline byte GetStationTileRandomBits(TileIndex t)
|
||||
* @param sid the station to which this tile belongs
|
||||
* @param st the type this station tile
|
||||
* @param section the StationGfx to be used for this tile
|
||||
* @param wc The water class of the station
|
||||
*/
|
||||
static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section, WaterClass wc = WATER_CLASS_INVALID)
|
||||
{
|
||||
@ -599,7 +602,7 @@ static inline void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStopTyp
|
||||
* @param sid the station to which this tile belongs
|
||||
* @param rst the type of roadstop to make this tile
|
||||
* @param rt the roadtypes on this tile
|
||||
* @param d the direction of the roadstop
|
||||
* @param a the direction of the roadstop
|
||||
*/
|
||||
static inline void MakeDriveThroughRoadStop(TileIndex t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadTypes rt, Axis a)
|
||||
{
|
||||
|
@ -257,6 +257,9 @@ bool IsNewsTickerShown()
|
||||
|
||||
int16 *_preferred_statusbar_size = &_main_status_desc.default_width; ///< Pointer to the default size for the status toolbar.
|
||||
|
||||
/**
|
||||
* Show our status bar.
|
||||
*/
|
||||
void ShowStatusBar()
|
||||
{
|
||||
new StatusBarWindow(&_main_status_desc);
|
||||
|
@ -12,6 +12,7 @@
|
||||
#ifndef STATUSBAR_GUI_H
|
||||
#define STATUSBAR_GUI_H
|
||||
|
||||
/** What of the statusbar must be invalidated? */
|
||||
enum StatusBarInvalidate {
|
||||
SBI_SAVELOAD_START, ///< started saving
|
||||
SBI_SAVELOAD_FINISH, ///< finished saving
|
||||
|
@ -160,7 +160,11 @@ char *strecpy(char *dst, const char *src, const char *last)
|
||||
return dst;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Format, "printf", into a newly allocated string.
|
||||
* @param str The formatting string.
|
||||
* @return The formatted string. You must free this!
|
||||
*/
|
||||
char *CDECL str_fmt(const char *str, ...)
|
||||
{
|
||||
char buf[4096];
|
||||
|
@ -29,6 +29,7 @@ enum CharSetFilter {
|
||||
CS_HEXADECIMAL, ///< Only hexadecimal characters
|
||||
};
|
||||
|
||||
/** Type for wide characters, i.e. non-UTF8 encoded unicode characters. */
|
||||
typedef uint32 WChar;
|
||||
|
||||
/* The following are directional formatting codes used to get the LTR and RTL strings right:
|
||||
|
@ -20,6 +20,7 @@ enum PartOfSubsidy {
|
||||
POS_SRC = 1 << 0, ///< bit 0 set -> town/industry is source of subsidised path
|
||||
POS_DST = 1 << 1, ///< bit 1 set -> town/industry is destination of subsidised path
|
||||
};
|
||||
/** Helper to store the PartOfSubsidy data in a single byte. */
|
||||
typedef SimpleTinyEnumT<PartOfSubsidy, byte> PartOfSubsidyByte;
|
||||
|
||||
DECLARE_ENUM_AS_BIT_SET(PartOfSubsidy)
|
||||
|
@ -54,6 +54,11 @@ private:
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* Construct the window.
|
||||
* @param desc The description of the window.
|
||||
* @param window_number The window number, in this case the waypoint's ID.
|
||||
*/
|
||||
WaypointWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
|
||||
{
|
||||
this->wp = Waypoint::Get(window_number);
|
||||
|
Loading…
Reference in New Issue
Block a user