OpenTTD/src
2019-03-10 10:31:37 +00:00
..
3rdparty
ai Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
blitter Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work 2019-01-24 11:12:06 +00:00
core Codechange: Add a k-d tree generic data structure 2019-03-09 20:27:11 +01:00
depend Fix: depend was messing the line endings in append mode 2019-01-16 19:27:06 +00:00
game Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
lang Update: Translations from eints 2019-03-09 19:45:44 +01:00
linkgraph Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
misc
music Remove: libtimidity support (NOT timidity support) 2019-03-05 22:03:00 +01:00
network Cleanup: Remove repeated network error message on connection timeout. (#7327) 2019-03-07 18:16:52 +00:00
os Remove: BeOS support (deprecated by Haiku) 2019-03-05 22:03:00 +01:00
pathfinder Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) 2019-03-10 08:12:47 +00:00
saveload Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
script Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
settingsgen Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
sound Codechange: Remove ability for SDL to be dynamically loaded on Windows 2019-03-02 17:13:05 +01:00
spriteloader
strgen Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
table Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
thread Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
video Remove: BeOS support (deprecated by Haiku) 2019-03-05 22:03:00 +01:00
widgets Add: Generic drop down list string item with icon. 2019-03-10 10:31:37 +00:00
aircraft_cmd.cpp Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this) 2019-03-03 20:59:59 +01:00
aircraft_gui.cpp
aircraft.h Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
airport_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h
bitmap_type.h Add: BitmapTileArea and Iterator to handle sparse tile areas. 2019-03-09 16:33:47 +00:00
bmp.cpp
bmp.h
bootstrap_gui.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp Fix #6599: Disable build and rename button in build vehicle window when no vehicle is selected. 2019-02-14 19:35:48 +01:00
cargo_type.h Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either 2018-11-03 21:43:54 +01:00
cargoaction.cpp
cargoaction.h
cargomonitor.cpp Codechange: Convert IndustryVector to a std::set. 2019-03-09 16:33:47 +00:00
cargomonitor.h Fix #6633: Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to 2019-03-02 18:14:45 +01:00
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 2019-01-09 18:48:08 +01:00
clear_func.h
clear_map.h
cmd_helper.h
command_func.h
command_type.h Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 2019-02-05 14:49:04 +01:00
command.cpp Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 2019-02-05 14:49:04 +01:00
company_base.h
company_cmd.cpp Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better. 2019-02-10 22:48:23 +00:00
company_func.h
company_gui.cpp Remove: Unnecessary virtual destructors on drop down list items. 2019-03-10 09:20:11 +00:00
company_gui.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
company_manager_face.h
company_type.h Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
console_cmds.cpp Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp
cpu.cpp
cpu.h
crashlog.cpp Codechange: Remove ability for SDL to be dynamically loaded on Windows 2019-03-02 17:13:05 +01:00
crashlog.h
currency.cpp Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
currency.h Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
date_func.h
date_gui.cpp
date_gui.h
date_type.h
date.cpp
debug.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
debug.h Add: Chrono based TIC() and TOC() in debug 2019-03-09 01:05:47 +01:00
dedicated.cpp Fix: warnings when compiling for a recent version of Haiku 2019-03-05 22:22:00 +01:00
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754) 2018-10-31 12:51:10 +01:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_vehicle.cpp
disaster_vehicle.h
dock_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
driver.cpp
driver.h
economy_base.h
economy_func.h Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
economy_type.h
economy.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp
engine_base.h
engine_func.h
engine_gui.cpp Fix #6584: text layout problem in engine preview dialog 2019-01-29 07:18:48 +00:00
engine_gui.h
engine_type.h
engine.cpp Change: Synchronize introduction date and reliability randomness across vehicles with the same base introduction date (#7147) 2019-03-02 21:28:22 +00:00
error_gui.cpp
error.h
fileio_func.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fileio_type.h
fileio.cpp Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
fios_gui.cpp Fix: Resorting file list did not update filtered rows. 2019-02-22 21:31:46 +00:00
fios.cpp Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
fios.h Add: Filter box to the save and load windows (#6974) 2018-11-25 20:54:25 +01:00
fontcache.cpp Fix #7266: Reorder reinitialization of caches when changing font zoom level. (#7273) 2019-02-24 16:27:44 +00:00
fontcache.h Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
fontdetection.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fontdetection.h
framerate_gui.cpp Change: Framerate window can now scroll and resize 2019-02-23 14:29:07 +01:00
framerate_type.h Add: Show performance of AI and GS in framerate window 2019-02-23 14:29:07 +01:00
gamelog_internal.h Codechange: Separate gamelog revision length from network revision length 2019-02-03 18:00:16 +01:00
gamelog.cpp Change: Use git revision hash (with "modified" prefix) for gamelog 2019-02-03 18:00:16 +01:00
gamelog.h
genworld_gui.cpp
genworld.cpp Codechange: Make the style of MakeVoid calls uniform (#7192) 2019-02-08 23:05:25 +00:00
genworld.h
gfx_func.h
gfx_layout.cpp Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
gfx_layout.h Codechange: Make std::stack use std::vector container in string formatting/drawing. (#7305) 2019-03-02 08:06:02 +00:00
gfx_type.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
gfx.cpp Fix #7266: Reorder reinitialization of caches when changing font zoom level. (#7273) 2019-02-24 16:27:44 +00:00
gfxinit.cpp
gfxinit.h
goal_base.h
goal_gui.cpp
goal_type.h
goal.cpp
graph_gui.cpp Change: Add scrollbar to cargo legend in cargo payment rates window. 2019-02-23 11:46:00 +01:00
graph_gui.h
ground_vehicle.cpp
ground_vehicle.hpp
group_cmd.cpp Change: Allow vehicle group names to be non-unique. 2019-03-03 12:04:29 +01:00
group_gui.cpp Change: Use selected group as parent when creating a new group. (#7224) 2019-02-15 18:43:33 +00:00
group_gui.h
group_type.h
group.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
gui.h
guitimer_func.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
heightmap.cpp
heightmap.h
highscore_gui.cpp
highscore.cpp
highscore.h
hotkeys.cpp
hotkeys.h
house_type.h
house.h Add: Houses can accept up to 16 different cargo types via NewGRF. 2019-01-21 16:06:25 +01:00
industry_cmd.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
industry_gui.cpp Fix 8859381: Display of requires/produces in Build Industry window 2019-01-19 13:33:17 +01:00
industry_map.h
industry_type.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industry.h Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
industrytype.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
ini_load.cpp
ini_type.h
ini.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
intro_gui.cpp Remove: BeOS support (deprecated by Haiku) 2019-03-05 22:03:00 +01:00
landscape_type.h
landscape.cpp Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
landscape.h Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
language.h
livery.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
main_gui.cpp Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
map_func.h
map_type.h
map.cpp
misc_cmd.cpp
misc_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
misc.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
mixer.cpp Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
mixer.h Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
music_gui.cpp Change: Make volume slider widget capture mouse when clicked. 2019-02-21 08:11:35 +00:00
music.cpp
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h Doc #7181: AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. (#7182) 2019-02-06 00:33:49 +01:00
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_debug_gui.cpp
newgrf_debug.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp Remove: Unnecessary specialization of NewGRF preset list item. 2019-03-10 09:20:11 +00:00
newgrf_house.cpp Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
newgrf_house.h
newgrf_industries.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp
newgrf_object.h
newgrf_properties.h
newgrf_railtype.cpp
newgrf_railtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 2018-10-31 14:35:46 +01:00
newgrf_spritegroup.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Cleanup: spurious TODOs in newgrf.cpp (#7297) 2019-02-28 23:00:50 +00:00
newgrf.h
news_func.h
news_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
news_gui.h
news_type.h Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
object_base.h
object_cmd.cpp
object_gui.cpp
object_map.h
object_type.h
object.h
openttd.cpp Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
openttd.h
order_backup.cpp Fix #6574: Remove go to hangar orders when rebuilding airport 2019-02-27 00:06:57 +01:00
order_backup.h Fix #6574: Remove go to hangar orders when rebuilding airport 2019-02-27 00:06:57 +01:00
order_base.h Change: Increase maximum number of orders from 64000 to ~16.7m. (#7220) 2019-02-18 07:37:25 +00:00
order_cmd.cpp Fix: Runway too short for large aircraft message should not depend on plane crashes setting. (#7325) 2019-03-04 19:00:11 +00:00
order_func.h Fix #6574: Remove go to hangar orders when rebuilding airport 2019-02-27 00:06:57 +01:00
order_gui.cpp Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
order_type.h Change: Increase maximum number of orders from 64000 to ~16.7m. (#7220) 2019-02-18 07:37:25 +00:00
osk_gui.cpp
pbs.cpp Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) 2019-03-10 08:12:47 +00:00
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 2019-03-09 02:53:43 +00:00
rail_gui.cpp Feature: Add rail icon to rail construction drop down list. 2019-03-10 10:31:37 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
rail.h Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) 2019-03-10 08:12:47 +00:00
rev.cpp.in Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
rev.h Codechange: Include flag for whether a build is of a tagged revision 2019-02-12 21:32:43 +00:00
road_cmd.cpp Fix #7142: Missing map bounds check when building long roads. 2019-01-30 17:08:36 +00:00
road_cmd.h
road_func.h
road_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
road_type.h
road.cpp
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
roadveh_gui.cpp
roadveh.h Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
safeguards.h
screenshot.cpp
screenshot.h
settings_func.h
settings_gui.cpp Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
settings_gui.h
settings_internal.h
settings_type.h Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
settings.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
ship_cmd.cpp Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end. 2019-03-08 16:51:23 +01:00
ship_gui.cpp
ship.h Fix #7119: When rotating a ship, apply an additional offset to avoid movement glitch. 2019-02-04 00:19:48 +00:00
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_cmd.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
signs_func.h
signs_gui.cpp Codechange: Sort and filter sign names directly rather than through string system. (#7304) 2019-03-02 17:08:45 +00:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
smallmap_gui.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp
sprite.h
spritecache.cpp Feature: Add option to adjust font size separately from GUI size. (#7003) 2019-02-23 08:27:46 +00:00
spritecache.h
station_base.h Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
station_cmd.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
station_func.h Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
station_gui.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
station_gui.h
station_kdtree.h Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
station_map.h
station_type.h Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
station.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
statusbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
statusbar_gui.h
stdafx.h Fix: warnings when compiling for a recent version of Haiku 2019-03-05 22:22:00 +01:00
story_base.h
story_gui.cpp
story_type.h
story.cpp
string_base.h
string_func.h
string_type.h
string.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h
strings_type.h
strings.cpp Codechange: Make std::stack use std::vector container in string formatting/drawing. (#7305) 2019-03-02 08:06:02 +00:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
tar_type.h
terraform_cmd.cpp Fix #7098, Fix #7061: Inverted test led to invalid iterator access. 2019-01-26 00:25:18 +00:00
terraform_gui.cpp
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
texteff.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
texteff.hpp Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
textfile_gui.cpp Add: allow opening of one TextfileWindow per type 2019-01-28 23:43:18 +00:00
textfile_gui.h
textfile_type.h
tgp.cpp Codechange: Make the style of MakeVoid calls uniform (#7192) 2019-02-08 23:05:25 +00:00
tgp.h
tile_cmd.h
tile_map.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
tile_map.h Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
tile_type.h
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp
timetable_gui.cpp
timetable.h
toolbar_gui.cpp Feature: Add road icon to road construction drop down list. 2019-03-10 10:31:37 +00:00
toolbar_gui.h
town_cmd.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
town_gui.cpp
town_kdtree.h Codechange: Make a k-d tree index of towns 2019-03-09 20:27:11 +01:00
town_map.h
town_type.h Add: Option for population-linear town cargo generation 2019-03-04 20:19:44 +01:00
town.h Codechange: Make a k-d tree index of towns 2019-03-09 20:27:11 +01:00
townname_func.h
townname_type.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
townname.cpp Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
track_func.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
track_type.h
train_cmd.cpp Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) 2019-03-10 08:12:47 +00:00
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
tree_gui.cpp
tree_map.h Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309) 2019-03-02 17:33:16 +00:00
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp Fix 6a3d411: Silence truncation warning 2019-01-05 17:21:29 +01:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
vehicle_cmd.cpp Fix #7197: Invalidate depot buttons when necessary. (#7212) 2019-02-10 08:43:54 +00:00
vehicle_func.h
vehicle_gui_base.h
vehicle_gui.cpp Fix #7197: Invalidate depot buttons when necessary. (#7212) 2019-02-10 08:43:54 +00:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp Fix 148e5b41d6: Uninitialized variable usage. (#7216) 2019-02-10 21:06:09 +00:00
vehiclelist.cpp
vehiclelist.h
viewport_func.h Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
viewport_gui.cpp
viewport_kdtree.h Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
viewport_sprite_sorter_sse4.cpp Revert: Sprite sorting optimisation sorted incorrectly. 2018-11-18 17:30:28 +01:00
viewport_sprite_sorter.h
viewport_type.h
viewport.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
void_cmd.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
void_map.h
water_cmd.cpp Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
water_map.h Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309) 2019-03-02 17:33:16 +00:00
water.h Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
waypoint_base.h
waypoint_cmd.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
widget_type.h
widget.cpp Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar. 2019-02-21 08:11:35 +00:00
window_func.h Add: News menu entry and shortcut for deleting all messages. (#7240) 2019-02-16 23:15:58 +00:00
window_gui.h Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar. 2019-02-21 08:11:35 +00:00
window_type.h
window.cpp Fix #7227: Don't apply mouse-hasn't-moved test to scrollbars. 2019-02-22 21:32:12 +00:00
zoom_func.h Fix #7003: Freetype fonts were scaled by both GUI and Font zoom levels. (#7267) 2019-02-23 16:07:25 +00:00
zoom_type.h Feature: Add option to adjust font size separately from GUI size. (#7003) 2019-02-23 08:27:46 +00:00