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@ -421,6 +421,9 @@ FreeTypeFontCache::~FreeTypeFontCache()
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*/
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void FreeTypeFontCache::ClearFontCache()
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{
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/* Font scaling might have changed, determine font size anew if it was automatically selected. */
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if (this->face != NULL) this->SetFontSize(this->fs, this->face, this->req_size);
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if (this->glyph_to_sprite == NULL) return;
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for (int i = 0; i < 256; i++) {
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@ -438,9 +441,6 @@ void FreeTypeFontCache::ClearFontCache()
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this->glyph_to_sprite = NULL;
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Layouter::ResetFontCache(this->fs);
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/* GUI scaling might have changed, determine font size anew if it was automatically selected. */
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if (this->face != NULL) this->SetFontSize(this->fs, this->face, this->req_size);
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}
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FreeTypeFontCache::GlyphEntry *FreeTypeFontCache::GetGlyphPtr(GlyphID key)
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@ -1131,13 +1131,14 @@ TextColour GetContrastColour(uint8 background, uint8 threshold)
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*/
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void LoadStringWidthTable(bool monospace)
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{
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ClearFontCache();
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for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) {
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for (uint i = 0; i != 224; i++) {
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_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
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}
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}
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ClearFontCache();
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ReInitAllWindows();
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}
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@ -556,16 +556,15 @@ struct GameOptionsWindow : Window {
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GfxClearSpriteCache();
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_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
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UpdateCursorSize();
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LoadStringWidthTable();
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UpdateAllVirtCoords();
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ReInitAllWindows();
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break;
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case WID_GO_FONT_ZOOM_DROPDOWN:
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GfxClearSpriteCache();
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_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
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ClearFontCache();
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LoadStringWidthTable();
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UpdateAllVirtCoords();
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ReInitAllWindows();
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break;
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case WID_GO_BASE_GRF_DROPDOWN:
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