OpenTTD/src
2007-11-04 23:06:39 +00:00
..
ai
blitter (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 2007-09-26 14:17:26 +00:00
lang (svn r11368) -Update: WebTranslator2 update to 2007-11-01 16:56:10 2007-11-01 15:56:44 +00:00
misc (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
music
network (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
os/macosx
sound (svn r11326) -Cleanup: [OSX] removed now unneeded includes and unreached conditional defines from some OSX specific files 2007-10-21 11:05:39 +00:00
spriteloader (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 2007-09-13 18:22:34 +00:00
strgen
table
video (svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp. 2007-10-25 23:45:03 +00:00
yapf (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
aircraft_cmd.cpp (svn r11365) -Fix [FS#1288]: when stopping a ship or aircraft, set their speed to 0 so they won't continue at the speed where they were stopped at. 2007-10-31 22:09:23 +00:00
aircraft_gui.cpp
aircraft.h
airport_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
airport_movement.h
airport.cpp
airport.h (svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value 2007-07-03 23:23:38 +00:00
articulated_vehicles.cpp
articulated_vehicles.h (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
autoreplace_cmd.cpp (svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train 2007-09-05 10:33:42 +00:00
autoreplace_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
autoslope.h (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 2007-09-26 14:32:06 +00:00
aystar.cpp (svn r8856) -Fix 2007-02-23 08:19:24 +00:00
aystar.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
bmp.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
bmp.h
bridge_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
bridge_map.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 2007-10-20 16:50:48 +00:00
bridge_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
bridge.h (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
build_vehicle_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
callback_table.cpp (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 2007-08-26 21:21:59 +00:00
callback_table.h
cargopacket.cpp (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 2007-08-30 12:10:32 +00:00
cargopacket.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
cargotype.cpp (svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required. 2007-05-18 21:50:32 +00:00
cargotype.h (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
clear_cmd.cpp (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). 2007-10-14 20:12:51 +00:00
clear_map.h
cmd_helper.h (svn r8876) -Fix 2007-02-24 09:42:39 +00:00
command.cpp
command.h (svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage. 2007-09-10 15:36:33 +00:00
console_cmds.cpp
console.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
console.h
currency.cpp (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx) 2007-03-25 23:42:55 +00:00
currency.h
date.cpp (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
date.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
debug.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
debug.h (svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected... 2007-06-08 18:23:26 +00:00
dedicated.cpp (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
depot_gui.cpp
depot.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
depot.h (svn r11027) -Fix: do not unconditionally assume that a tile has a depot. 2007-08-31 20:52:38 +00:00
direction.h
disaster_cmd.cpp
dock_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
driver.cpp (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
driver.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
dummy_land.cpp (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. 2007-08-30 17:17:04 +00:00
economy.cpp
economy.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
elrail.cpp
endian_check.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
engine_gui.cpp
engine.cpp (svn r10757) -Codechange: make the engine renew struct use the pool item class as super class. 2007-08-02 22:32:47 +00:00
engine.h
fileio.cpp (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
fileio.h (svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor 2007-09-16 18:10:52 +00:00
fios.cpp (svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more 2007-08-04 12:53:41 +00:00
fios.h (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
fontcache.cpp
fontcache.h
functions.h (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
genworld_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
genworld.cpp (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game 2007-05-31 07:21:33 +00:00
genworld.h
gfx.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
gfx.h
gfxinit.cpp
gfxinit.h (svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch. 2007-10-20 21:39:50 +00:00
graph_gui.cpp
group_cmd.cpp
group_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
group.h
gui.h
heightmap.cpp (svn r9729) -Documentation: add some documentation in various places 2007-04-27 21:29:36 +00:00
heightmap.h (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-03-01 01:24:44 +00:00
helpers.cpp
helpers.hpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
industry_cmd.cpp (svn r11373) -Fix [FS#1398]: do not even think about building disabled industries. 2007-11-03 23:34:12 +00:00
industry_gui.cpp
industry_map.h
industry.h (svn r11302) -Fix (r9520): typo 2007-10-19 21:14:38 +00:00
intro_gui.cpp
landscape.cpp
landscape.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
livery.h
lzoconf.h (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
macros.h (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
main_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
map.cpp
map.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
masm64.rules
md5.cpp
md5.h
mersenne.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
minilzo.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
minilzo.h (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
misc_cmd.cpp
misc_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
misc.cpp
mixer.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
mixer.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
music_gui.cpp
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00
newgrf_cargo.cpp
newgrf_cargo.h (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly 2007-10-13 02:23:11 +00:00
newgrf_commons.cpp (svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override. 2007-10-12 15:54:49 +00:00
newgrf_commons.h (svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override 2007-10-04 00:59:52 +00:00
newgrf_config.cpp (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
newgrf_config.h
newgrf_engine.cpp
newgrf_engine.h (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
newgrf_gui.cpp
newgrf_house.cpp (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed. 2007-10-07 15:26:20 +00:00
newgrf_house.h (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 2007-07-25 19:06:29 +00:00
newgrf_industries.cpp (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 2007-10-17 20:09:16 +00:00
newgrf_industries.h
newgrf_industrytiles.cpp (svn r11375) -Fix [FS#1397]: the industry recolour map was always applied when recolouring was turned on, instead of only applying it when the colour translation is '0'. 2007-11-04 11:28:36 +00:00
newgrf_industrytiles.h (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases). 2007-10-02 16:56:45 +00:00
newgrf_sound.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
newgrf_sound.h (svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N. 2007-03-21 03:06:21 +00:00
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
newgrf_station.h (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 2007-07-25 19:06:29 +00:00
newgrf_storage.cpp
newgrf_storage.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
newgrf_text.cpp (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 2007-10-18 20:35:59 +00:00
newgrf_text.h
newgrf_town.cpp (svn r10430) -Fix: Too many town rating entry lookups (KUDr) 2007-07-04 06:37:43 +00:00
newgrf_town.h
newgrf_townname.cpp (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
newgrf_townname.h (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
newgrf.cpp
newgrf.h
news_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
news.h (svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman. 2007-09-17 17:07:24 +00:00
npf.cpp
npf.h
oldloader.cpp (svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ. 2007-10-16 21:16:30 +00:00
oldpool.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
oldpool.h
openttd.cpp (svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water. 2007-10-22 17:03:08 +00:00
openttd.h (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
order_cmd.cpp
order_gui.cpp
order.h (svn r11184) -Codechange: cleanup the code related to backup orders. 2007-09-28 21:15:45 +00:00
os2.cpp (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
os_timer.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
ottdres.rc.in
pathfind.cpp (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
pathfind.h
player_face.h (svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ. 2007-10-18 20:34:09 +00:00
player_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
player.h
players.cpp (svn r11270) -Fix (r11269): black people only have one eye colour. 2007-10-15 20:33:11 +00:00
queue.cpp
queue.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
rail_cmd.cpp
rail_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
rail_map.h
rail.cpp
rail.h
railtypes.h (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. 2007-10-27 11:23:13 +00:00
resource.h (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" 2007-03-28 20:41:35 +00:00
rev.cpp.in
road_cmd.cpp (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13) 2007-11-04 22:47:34 +00:00
road_cmd.h (svn r9897) -Codechange: prepare the toolbar for more road types. 2007-05-21 21:58:31 +00:00
road_gui.cpp (svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp 2007-10-26 16:38:32 +00:00
road_map.cpp (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
road_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
road.cpp (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13) 2007-11-04 22:47:34 +00:00
road.h
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
saveload.cpp
saveload.h
screenshot.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
screenshot.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sdl.cpp (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sdl.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
settings_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
settings.cpp (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. 2007-10-18 20:32:36 +00:00
settings.h
ship_cmd.cpp (svn r11365) -Fix [FS#1288]: when stopping a ship or aircraft, set their speed to 0 so they won't continue at the speed where they were stopped at. 2007-10-31 22:09:23 +00:00
ship_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
ship.h (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
signs_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
signs.cpp (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
signs.h
slope.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
smallmap_gui.cpp
sound.cpp
sound.h
sprite.h
spritecache.cpp (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman) 2007-09-13 22:48:11 +00:00
spritecache.h (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID 2007-06-14 14:31:48 +00:00
station_cmd.cpp (svn r11376) -Fix: fill the town a oil rig is associated with before creating the name, otherwise every oil rig will become "<TOWN> Oilrig" which effectively means that there can be several oil rigs with exactly the same name. 2007-11-04 11:46:01 +00:00
station_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
station_map.h (svn r11276) -Codechange: be more consistent with naming of some accessors. 2007-10-16 19:48:58 +00:00
station.cpp (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
station.h (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
stdafx.h (svn r11325) -Fix (r11312)[FS#1357]: [OSX] fixed compilation on OSX 2007-10-21 10:53:23 +00:00
string.cpp (svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway. 2007-07-14 22:37:40 +00:00
string.h (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. 2007-08-31 20:50:18 +00:00
strings.cpp
strings.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
subsidy_gui.cpp
terraform_gui.cpp
texteff.cpp
texteff.hpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
tgp.cpp (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
tgp.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
thread.cpp
thread.h
tile.cpp
tile.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
timetable_cmd.cpp
timetable_gui.cpp
timetable.h (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
town_cmd.cpp
town_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
town_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
town.h
train_cmd.cpp
train_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
train.h
transparency_gui.cpp (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
transparency_gui.h (svn r9564) -Fix (r9563): When adding files remember to add them... 2007-04-05 09:07:20 +00:00
tree_cmd.cpp (svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator 2007-10-11 15:40:53 +00:00
tree_map.h (svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman. 2007-09-17 16:56:15 +00:00
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp
unix.cpp (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 2007-05-30 18:24:54 +00:00
unmovable_cmd.cpp
unmovable_map.h (svn r9670) -Documentation: add documentation to some the _map files. 2007-04-18 18:20:31 +00:00
unmovable.h (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that... 2007-04-04 04:08:47 +00:00
variables.h (svn r11269) -Feature: user customisable faces. Patch by BigBB. 2007-10-15 19:59:27 +00:00
vehicle_gui.cpp
vehicle_gui.h (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
vehicle.cpp (svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotypes (i.e. livery refits) failed. 2007-10-30 20:31:35 +00:00
vehicle.h (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
viewport.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
viewport.h
void_map.h (svn r9670) -Documentation: add documentation to some the _map files. 2007-04-18 18:20:31 +00:00
water_cmd.cpp
water_map.h
waypoint.cpp
waypoint.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
widget.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
win32.cpp
win32.h (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 2007-03-07 18:58:28 +00:00
win64.asm
window.cpp (svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) 2007-10-20 00:09:39 +00:00
window.h
zoom.hpp (svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair 2007-06-11 11:59:36 +00:00