.. |
ai
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
blitter
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(svn r10561) -Fix: don't give 'unused variable' warnings when disabling asserts
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2007-07-14 20:21:02 +00:00 |
lang
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(svn r10737) -Update: WebTranslator2 update to 2007-07-30 19:33:14
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2007-07-30 17:33:33 +00:00 |
misc
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
music
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(svn r10472) -Fix (r10741): typos prevented compilation
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2007-07-07 21:14:36 +00:00 |
network
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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2007-07-30 13:36:09 +00:00 |
os/macosx
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(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
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2007-08-03 02:21:10 +00:00 |
sound
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(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
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2007-07-07 20:31:23 +00:00 |
spriteloader
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(svn r10365) -Fix: compiling without png and networking support under MSVC.
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2007-06-27 22:26:27 +00:00 |
strgen
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(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
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2007-08-03 09:08:49 +00:00 |
table
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
video
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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2007-08-04 12:53:41 +00:00 |
yapf
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
aircraft_cmd.cpp
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(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
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2007-08-03 19:36:00 +00:00 |
aircraft_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
aircraft.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
airport_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
airport_movement.h
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(svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough.
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2007-06-17 19:46:01 +00:00 |
airport.cpp
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airport.h
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(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
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2007-07-03 23:23:38 +00:00 |
articulated_vehicles.cpp
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(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
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2007-08-03 19:36:00 +00:00 |
articulated_vehicles.h
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autoreplace_cmd.cpp
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(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
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2007-07-14 23:10:27 +00:00 |
autoreplace_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
aystar.cpp
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aystar.h
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bmp.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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2007-07-25 00:16:30 +00:00 |
bmp.h
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bridge_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
bridge_map.cpp
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(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the southern bridge head has a foundation.
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2007-07-26 18:36:32 +00:00 |
bridge_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
bridge.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
build_vehicle_gui.cpp
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(svn r10731) -Codechange: allow smaller initial "build <vehicle type>" windows.
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2007-07-29 22:58:59 +00:00 |
callback_table.cpp
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callback_table.h
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cargopacket.cpp
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(svn r10749) -Codechange: use the generic pool item class as super class for cargo packets, which results in a nice reduction of code duplication.
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2007-08-02 10:49:24 +00:00 |
cargopacket.h
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(svn r10749) -Codechange: use the generic pool item class as super class for cargo packets, which results in a nice reduction of code duplication.
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2007-08-02 10:49:24 +00:00 |
cargotype.cpp
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cargotype.h
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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2007-07-19 17:28:55 +00:00 |
clear_cmd.cpp
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
clear_map.h
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cmd_helper.h
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command.cpp
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(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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2007-07-16 09:16:58 +00:00 |
command.h
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(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
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2007-08-03 09:08:49 +00:00 |
console_cmds.cpp
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(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated servers can use it
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2007-07-23 15:28:02 +00:00 |
console.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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2007-07-30 13:36:09 +00:00 |
console.h
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currency.cpp
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currency.h
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date.cpp
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(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
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2007-08-02 21:19:07 +00:00 |
date.h
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debug.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
debug.h
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dedicated.cpp
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depot_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
depot.cpp
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
depot.h
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
direction.h
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(svn r10763) -Documentation [FS#1098]: document direction.h. Patch by Progman.
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2007-08-03 12:10:07 +00:00 |
disaster_cmd.cpp
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(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
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2007-08-03 19:36:00 +00:00 |
dock_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
driver.cpp
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(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
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2007-07-05 12:23:54 +00:00 |
driver.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
dummy_land.cpp
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
economy.cpp
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(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
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2007-08-03 19:36:00 +00:00 |
economy.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
elrail.cpp
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
endian_check.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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2007-07-25 00:16:30 +00:00 |
engine_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
engine.cpp
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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2007-08-02 22:32:47 +00:00 |
engine.h
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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2007-08-02 22:32:47 +00:00 |
fileio.cpp
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(svn r10715) -Fix: limited-fs code was broken
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2007-07-28 12:45:27 +00:00 |
fileio.h
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(svn r10198) -Fix (r10194): did not search all search paths.
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2007-06-18 11:04:12 +00:00 |
fios.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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2007-08-04 12:53:41 +00:00 |
fios.h
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fontcache.cpp
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(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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2007-06-17 20:30:28 +00:00 |
fontcache.h
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functions.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
genworld_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
genworld.cpp
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genworld.h
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gfx.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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2007-08-04 12:53:41 +00:00 |
gfx.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
gfxinit.cpp
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gfxinit.h
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graph_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
group_cmd.cpp
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(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
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2007-08-02 21:19:07 +00:00 |
group_gui.cpp
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(svn r10780) -Fix: assertion when opening the advanced vehicle list with the shortcut when being a spectator.
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2007-08-04 01:25:44 +00:00 |
group.h
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(svn r10751) -Codechange: make the group struct use the pool item class as super class.
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2007-08-02 12:51:57 +00:00 |
gui.h
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(svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them.
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2007-07-12 13:40:24 +00:00 |
heightmap.cpp
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heightmap.h
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helpers.cpp
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helpers.hpp
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industry_cmd.cpp
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
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2007-08-03 20:18:38 +00:00 |
industry_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
industry_map.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
industry.h
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
intro_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
landscape.cpp
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
landscape.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
livery.h
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lzoconf.h
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macros.h
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(svn r10689) -Documentation [FS#1057]: lots of function documentation written by Progman.
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2007-07-25 19:03:23 +00:00 |
main_gui.cpp
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(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
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2007-07-29 16:43:58 +00:00 |
map.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
map.h
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(svn r10672) -Codechange: typify some parameters/variables.
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2007-07-24 13:03:24 +00:00 |
masm64.rules
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md5.cpp
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md5.h
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mersenne.cpp
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minilzo.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
minilzo.h
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misc_cmd.cpp
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(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
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2007-06-28 19:14:29 +00:00 |
misc_gui.cpp
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(svn r10755) -Codechange: make the town struct use the pool item class as super class.
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2007-08-02 21:05:54 +00:00 |
misc.cpp
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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2007-06-22 20:04:21 +00:00 |
mixer.cpp
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mixer.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
music_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
music.cpp
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music.h
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namegen.cpp
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namegen.h
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newgrf_callbacks.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_canal.cpp
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_canal.h
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newgrf_cargo.cpp
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_cargo.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_commons.cpp
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(svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map.
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2007-07-12 08:10:40 +00:00 |
newgrf_commons.h
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(svn r10688) -Cleanup: coding style cleanups missed in the last few cleanups.
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2007-07-25 17:18:13 +00:00 |
newgrf_config.cpp
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf_config.h
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf_engine.cpp
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_engine.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
newgrf_house.cpp
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
newgrf_house.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_industries.cpp
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(svn r10700) -Codechange: Enable to jump (by default) to the overriding industry tile spec of the one been queried.
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2007-07-27 02:41:29 +00:00 |
newgrf_industries.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
2007-07-25 19:06:29 +00:00 |
newgrf_industrytiles.cpp
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
2007-07-26 16:51:10 +00:00 |
newgrf_industrytiles.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_sound.cpp
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
2007-08-03 20:18:38 +00:00 |
newgrf_sound.h
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|
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newgrf_spritegroup.cpp
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
2007-08-03 20:18:38 +00:00 |
newgrf_spritegroup.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
2007-07-25 19:06:29 +00:00 |
newgrf_station.cpp
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_station.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_text.cpp
|
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newgrf_text.h
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newgrf_town.cpp
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(svn r10430) -Fix: Too many town rating entry lookups (KUDr)
|
2007-07-04 06:37:43 +00:00 |
newgrf_town.h
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newgrf_townname.cpp
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
newgrf_townname.h
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
newgrf.cpp
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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2007-07-19 17:28:55 +00:00 |
newgrf.h
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news_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
news.h
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
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2007-06-21 19:08:47 +00:00 |
npf.cpp
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
npf.h
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oldloader.cpp
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(svn r10771) -Codechange: remove some code duplication from the old loader.
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2007-08-03 20:07:43 +00:00 |
oldpool.cpp
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(svn r10747) -Codechange: add a variable that points to some index in the pool that is not beyond the first free pool item. It does not necessarily point to the first free item, but it reduces allocation time as it does not have to start at the first item in the pool to find the first free item.
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2007-08-02 10:47:00 +00:00 |
oldpool.h
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(svn r10774) -Fix (r10768): obiwan pleased us with a visit.
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2007-08-03 20:46:59 +00:00 |
openttd.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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2007-08-04 12:53:41 +00:00 |
openttd.h
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(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
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2007-08-03 09:08:49 +00:00 |
order_cmd.cpp
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
2007-08-03 20:18:38 +00:00 |
order_gui.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
order.h
|
(svn r10760) -Codechange: make the order struct use the pool item class as super class.
|
2007-08-02 23:40:19 +00:00 |
os2.cpp
|
(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
2007-07-30 13:36:09 +00:00 |
os_timer.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
2007-08-03 23:26:12 +00:00 |
ottdres.rc
|
|
|
pathfind.cpp
|
(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
|
2007-06-26 20:23:09 +00:00 |
pathfind.h
|
|
|
player_face.h
|
|
|
player_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
player.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
players.cpp
|
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
|
2007-07-14 23:10:27 +00:00 |
queue.cpp
|
|
|
queue.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
rail_cmd.cpp
|
(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
|
2007-08-02 22:33:53 +00:00 |
rail_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
rail_map.h
|
(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
|
2007-07-23 16:08:58 +00:00 |
rail.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
rail.h
|
(svn r10765) -Documentation [FS#1100]: of rail.h. Based on a patch by Progman.
|
2007-08-03 12:29:56 +00:00 |
railtypes.h
|
|
|
resource.h
|
|
|
road_cmd.cpp
|
(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
|
2007-08-02 22:33:53 +00:00 |
road_cmd.h
|
|
|
road_gui.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
road_map.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
road_map.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
road.h
|
(svn r10764) -Documentation: [FS#1099]: of road.h. Based on a patch by Progman.
|
2007-08-03 12:16:06 +00:00 |
roadveh_cmd.cpp
|
(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
|
2007-08-03 19:36:00 +00:00 |
roadveh_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
roadveh.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
saveload.cpp
|
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
2007-08-03 20:18:38 +00:00 |
saveload.h
|
(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
|
2007-06-24 12:27:11 +00:00 |
screenshot.cpp
|
(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
|
2007-07-03 11:31:38 +00:00 |
screenshot.h
|
|
|
sdl.cpp
|
|
|
sdl.h
|
|
|
settings_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
settings.cpp
|
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
|
2007-07-16 09:16:58 +00:00 |
settings.h
|
|
|
ship_cmd.cpp
|
(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
|
2007-08-03 19:36:00 +00:00 |
ship_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
ship.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
signs_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
signs.cpp
|
(svn r10753) -Codechange: make the sign struct use the pool item class as super class.
|
2007-08-02 13:27:45 +00:00 |
signs.h
|
(svn r10753) -Codechange: make the sign struct use the pool item class as super class.
|
2007-08-02 13:27:45 +00:00 |
slope.h
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
2007-07-26 16:51:10 +00:00 |
smallmap_gui.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
sound.cpp
|
|
|
sound.h
|
|
|
sprite.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
spritecache.cpp
|
(svn r10356) -Fix (r10143): another memory leak eliminated.
|
2007-06-27 16:54:50 +00:00 |
spritecache.h
|
|
|
station_cmd.cpp
|
(svn r10748) -Codechange: call the pool cleanup functions for stations directly instead of using the wrapper functions.
|
2007-08-02 10:47:43 +00:00 |
station_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
station_map.h
|
(svn r10681) -Codechange: do not determine whether a tile is a hangar based on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
|
2007-07-24 21:48:50 +00:00 |
station.cpp
|
(svn r10746) -Codechange: add a generic superclass for almost all pool items so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
|
2007-08-02 08:47:56 +00:00 |
station.h
|
(svn r10777) -Fix: don't put the ctor debug on lvl3, it is more a lvl5 debug
|
2007-08-03 23:19:29 +00:00 |
stdafx.h
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
2007-08-03 23:26:12 +00:00 |
string.cpp
|
(svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway.
|
2007-07-14 22:37:40 +00:00 |
string.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
strings.cpp
|
(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
|
2007-08-03 09:08:49 +00:00 |
strings.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
subsidy_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
terraform_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
texteff.cpp
|
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
|
2007-07-05 12:23:54 +00:00 |
texteff.hpp
|
(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
|
2007-06-22 18:28:44 +00:00 |
tgp.cpp
|
|
|
tgp.h
|
|
|
thread.cpp
|
|
|
thread.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
tile.cpp
|
(svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message.
|
2007-07-25 17:07:38 +00:00 |
tile.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
timetable_cmd.cpp
|
(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
|
2007-06-25 20:55:43 +00:00 |
timetable_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
timetable.h
|
(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
|
2007-06-20 19:26:25 +00:00 |
town_cmd.cpp
|
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
2007-08-03 20:18:38 +00:00 |
town_gui.cpp
|
(svn r10755) -Codechange: make the town struct use the pool item class as super class.
|
2007-08-02 21:05:54 +00:00 |
town_map.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
town.h
|
(svn r10755) -Codechange: make the town struct use the pool item class as super class.
|
2007-08-02 21:05:54 +00:00 |
train_cmd.cpp
|
(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
|
2007-08-03 19:36:00 +00:00 |
train_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
train.h
|
(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class.
|
2007-07-01 19:24:54 +00:00 |
transparency_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
transparency_gui.h
|
|
|
tree_cmd.cpp
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
2007-07-26 16:51:10 +00:00 |
tree_map.h
|
|
|
tunnel_map.cpp
|
(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
|
2007-07-25 15:45:46 +00:00 |
tunnel_map.h
|
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
|
2007-06-21 17:25:17 +00:00 |
tunnelbridge_cmd.cpp
|
(svn r10776) -Fix [FS#1081]: you would not pay for some foundations of bridges whereas you would pay for others.
|
2007-08-03 23:18:56 +00:00 |
unix.cpp
|
|
|
unmovable_cmd.cpp
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
2007-07-26 16:51:10 +00:00 |
unmovable_map.h
|
|
|
unmovable.h
|
|
|
variables.h
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
2007-07-26 16:51:10 +00:00 |
vehicle_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
vehicle_gui.h
|
|
|
vehicle.cpp
|
(svn r10772) -Codechange: also make use of the generic clean and destroy pool callback functions for vehicle.
|
2007-08-03 20:17:26 +00:00 |
vehicle.h
|
(svn r10772) -Codechange: also make use of the generic clean and destroy pool callback functions for vehicle.
|
2007-08-03 20:17:26 +00:00 |
viewport.cpp
|
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
|
2007-07-26 14:07:11 +00:00 |
viewport.h
|
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
|
2007-07-26 14:07:11 +00:00 |
void_map.h
|
|
|
water_cmd.cpp
|
(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
|
2007-08-02 22:33:53 +00:00 |
water_map.h
|
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
|
2007-06-19 21:15:14 +00:00 |
waypoint.cpp
|
(svn r10750) -Codechange: make the waypoint struct use the new poolitem class as super class.
|
2007-08-02 12:22:40 +00:00 |
waypoint.h
|
(svn r10750) -Codechange: make the waypoint struct use the new poolitem class as super class.
|
2007-08-02 12:22:40 +00:00 |
widget.cpp
|
|
|
win32.cpp
|
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
|
2007-08-04 12:53:41 +00:00 |
win32.h
|
|
|
win64.asm
|
|
|
window.cpp
|
(svn r10730) -Codechange: allow (some) arbitrary data to be send to the WE_CREATE event.
|
2007-07-29 22:57:40 +00:00 |
window.h
|
(svn r10730) -Codechange: allow (some) arbitrary data to be send to the WE_CREATE event.
|
2007-07-29 22:57:40 +00:00 |
zoom.hpp
|
|
|