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(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
-Codechange: added documentation and SPR_ enums for track fences (frosch)
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@ -1225,16 +1225,16 @@ static uint32 _drawtile_track_palette;
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static void DrawTrackFence_NW(const TileInfo *ti)
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{
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SpriteID image = 0x515;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? 0x519 : 0x51B;
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SpriteID image = SPR_TRACK_FENCE_FLAT_X;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SW : SPR_TRACK_FENCE_SLOPE_NE;
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AddSortableSpriteToDraw(image, _drawtile_track_palette,
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ti->x, ti->y + 1, 16, 1, 4, ti->z);
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}
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static void DrawTrackFence_SE(const TileInfo *ti)
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{
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SpriteID image = 0x515;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? 0x519 : 0x51B;
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SpriteID image = SPR_TRACK_FENCE_FLAT_X;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SW : SPR_TRACK_FENCE_SLOPE_NE;
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AddSortableSpriteToDraw(image, _drawtile_track_palette,
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ti->x, ti->y + TILE_SIZE - 1, 16, 1, 4, ti->z);
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}
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@ -1247,16 +1247,16 @@ static void DrawTrackFence_NW_SE(const TileInfo *ti)
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static void DrawTrackFence_NE(const TileInfo *ti)
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{
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SpriteID image = 0x516;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? 0x51A : 0x51C;
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SpriteID image = SPR_TRACK_FENCE_FLAT_Y;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SE : SPR_TRACK_FENCE_SLOPE_NW;
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AddSortableSpriteToDraw(image, _drawtile_track_palette,
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ti->x + 1, ti->y, 1, 16, 4, ti->z);
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}
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static void DrawTrackFence_SW(const TileInfo *ti)
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{
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SpriteID image = 0x516;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? 0x51A : 0x51C;
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SpriteID image = SPR_TRACK_FENCE_FLAT_Y;
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if (ti->tileh != SLOPE_FLAT) image = (ti->tileh & SLOPE_S) ? SPR_TRACK_FENCE_SLOPE_SE : SPR_TRACK_FENCE_SLOPE_NW;
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AddSortableSpriteToDraw(image, _drawtile_track_palette,
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ti->x + TILE_SIZE - 1, ti->y, 1, 16, 4, ti->z);
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}
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@ -1267,35 +1267,47 @@ static void DrawTrackFence_NE_SW(const TileInfo *ti)
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DrawTrackFence_SW(ti);
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}
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/**
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* Draw fence at eastern side of track.
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*/
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static void DrawTrackFence_NS_1(const TileInfo *ti)
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{
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int z = ti->z;
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if (ti->tileh & SLOPE_W) z += TILE_HEIGHT;
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AddSortableSpriteToDraw(0x517, _drawtile_track_palette,
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AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_VERT, _drawtile_track_palette,
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ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
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}
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/**
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* Draw fence at western side of track.
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*/
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static void DrawTrackFence_NS_2(const TileInfo *ti)
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{
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int z = ti->z;
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if (ti->tileh & SLOPE_E) z += TILE_HEIGHT;
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AddSortableSpriteToDraw(0x517, _drawtile_track_palette,
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AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_VERT, _drawtile_track_palette,
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ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
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}
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/**
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* Draw fence at southern side of track.
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*/
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static void DrawTrackFence_WE_1(const TileInfo *ti)
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{
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int z = ti->z;
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if (ti->tileh & SLOPE_N) z += TILE_HEIGHT;
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AddSortableSpriteToDraw(0x518, _drawtile_track_palette,
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AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_HORZ, _drawtile_track_palette,
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ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
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}
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/**
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* Draw fence at northern side of track.
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*/
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static void DrawTrackFence_WE_2(const TileInfo *ti)
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{
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int z = ti->z;
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if (ti->tileh & SLOPE_S) z += TILE_HEIGHT;
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AddSortableSpriteToDraw(0x518, _drawtile_track_palette,
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AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_HORZ, _drawtile_track_palette,
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ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
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}
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@ -389,8 +389,8 @@ enum RailGroundType {
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RAIL_GROUND_FENCE_NE = 5, ///< Grass with a fence at the NE edge
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RAIL_GROUND_FENCE_SW = 6, ///< Grass with a fence at the SW edge
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RAIL_GROUND_FENCE_NESW = 7, ///< Grass with a fence at the NE and SW edges
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RAIL_GROUND_FENCE_VERT1 = 8, ///< Grass with a fence at the western side
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RAIL_GROUND_FENCE_VERT2 = 9, ///< Grass with a fence at the eastern side
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RAIL_GROUND_FENCE_VERT1 = 8, ///< Grass with a fence at the eastern side
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RAIL_GROUND_FENCE_VERT2 = 9, ///< Grass with a fence at the western side
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RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side
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RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side
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RAIL_GROUND_ICE_DESERT = 12, ///< Icy or sandy
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@ -303,6 +303,16 @@ enum Sprites {
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OFFSET_TILEH_13 = 19,
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OFFSET_TILEH_14 = 16,
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/* Track fences */
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SPR_TRACK_FENCE_FLAT_X = 1301,
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SPR_TRACK_FENCE_FLAT_Y = 1302,
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SPR_TRACK_FENCE_FLAT_VERT = 1303,
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SPR_TRACK_FENCE_FLAT_HORZ = 1304,
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SPR_TRACK_FENCE_SLOPE_SW = 1305,
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SPR_TRACK_FENCE_SLOPE_SE = 1306,
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SPR_TRACK_FENCE_SLOPE_NE = 1307,
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SPR_TRACK_FENCE_SLOPE_NW = 1308,
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/* Elrail stuff */
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/* Wires. First identifier is the direction of the track, second is the required placement of the pylon.
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* "short" denotes a wire that requires a pylon on each end. Third identifier is the direction of the slope
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