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(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
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@ -1155,7 +1155,7 @@ bool ChangeResInGame(int width, int height)
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int new_width = min(_screen.width, 640);
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Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0);
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if (w != NULL && new_width != w->width) {
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ResizeWindow(w, new_width - w->width, 0);
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ResizeWindow(w, new_width - w->width, 0);
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Window *w2 = FindWindowById(WC_STATUS_BAR, 0);
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if (w2 != NULL) ResizeWindow(w2, max(new_width, 320) - w2->width, 0);
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@ -1710,16 +1710,16 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 };
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for (uint i = 0, x = 0, j = 0; i < 27; i++) {
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w->widget[i].left = x;
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x += (spacing != 0) ? button_width : (w->width - x) / (27 - i);
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w->widget[i].right = x - 1;
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if (extra_spacing_at[j] == i) {
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j++;
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uint add = spacing / (lengthof(extra_spacing_at) - j);
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spacing -= add;
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x += add;
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}
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w->widget[i].left = x;
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x += (spacing != 0) ? button_width : (w->width - x) / (27 - i);
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w->widget[i].right = x - 1;
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}
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} break;
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