OpenTTD/src
translators 12dd8e8713 (svn r27741) -Update from Eints:
luxembourgish: 26 changes by Phreeze
russian: 1 change by Lone_Wolf
2017-01-26 18:45:36 +00:00
..
3rdparty (svn r27605) -Fix: GCC 6 warning about misleading indentation 2016-06-27 17:52:30 +00:00
ai (svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88) 2016-05-22 12:00:36 +00:00
blitter (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 2016-05-22 10:28:57 +00:00
core (svn r27641) -Codechange: Fold the _fios_items file list vector into its own class. 2016-09-04 12:50:22 +00:00
depend (svn r26060) -Fix: do not let depend overrun its buffers when paths are extremely (and unlikely) long 2013-11-23 13:16:45 +00:00
game (svn r27518) -Update: Numbers 2016-03-01 20:00:22 +00:00
lang (svn r27741) -Update from Eints: 2017-01-26 18:45:36 +00:00
linkgraph (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 2016-10-30 17:29:33 +00:00
misc (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
music (svn r27675) -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs. 2016-10-31 19:29:01 +00:00
network (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game. 2017-01-14 13:12:49 +00:00
os (svn r27675) -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs. 2016-10-31 19:29:01 +00:00
pathfinder (svn r27733) -Codechange: Pass NPF user data as void* instead of as array of integers. 2017-01-15 13:59:46 +00:00
saveload (svn r27709) -Fix-ish: Silence some warnings. (adf88) 2016-12-25 13:26:15 +00:00
script (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
settingsgen
sound (svn r27673) -Add: [Win32] Thread names for windows debuggers. 2016-10-30 18:22:55 +00:00
spriteloader
strgen (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
table (svn r27706) -Feature: [NewGRF] String command 9A 1E to print the name of a cargo type. 2016-12-23 13:38:50 +00:00
thread (svn r27673) -Add: [Win32] Thread names for windows debuggers. 2016-10-30 18:22:55 +00:00
video (svn r27675) -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs. 2016-10-31 19:29:01 +00:00
widgets (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
aircraft_cmd.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
aircraft_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
aircraft.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
airport_gui.cpp
airport.cpp
airport.h (svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:34:59 +00:00
animated_tile_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
animated_tile.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
articulated_vehicles.cpp (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
autoreplace_func.h
autoreplace_gui.cpp (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
autoreplace_gui.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
autoreplace_type.h
autoreplace.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
autoslope.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
base_consist.cpp (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
base_consist.h
base_media_base.h
base_media_func.h (svn r26637) -Fix [FS#6038]: segmentation fault when encountering a .obg/.obs/.obm with empty string/zero length/ MD5 checksums 2014-06-09 17:43:59 +00:00
base_station_base.h
bmp.cpp
bmp.h
bootstrap_gui.cpp (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
bridge_gui.cpp (svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width. 2014-10-05 11:20:02 +00:00
bridge_map.cpp
bridge_map.h
bridge.h (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
build_vehicle_gui.cpp
cargo_type.h (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
cargoaction.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp (svn r26575) -Change [FS#5995]: Add an assert to catch underflowing action counts. 2014-05-11 12:49:51 +00:00
cargopacket.h (svn r26660) -Fix: CargoPacket::SourceStation() returns a StationID. 2014-06-21 19:52:52 +00:00
cargotype.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cargotype.h (svn r24915) -Fix: Several out-of-bounds reads 2013-01-14 21:16:56 +00:00
cheat_func.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
cheat_gui.cpp (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
cheat_type.h (svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such) 2014-09-21 12:39:24 +00:00
cheat.cpp
clear_cmd.cpp (svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random. 2016-10-02 13:41:56 +00:00
clear_func.h
clear_map.h (svn r27037) -Fix [FS#6150] (r26878): m6 was moved from Tile To TileExtended, but it wasn't properly removed from Tile (patch by Juanjo) 2014-10-23 17:13:44 +00:00
cmd_helper.h (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( 2012-01-03 21:58:26 +00:00
command_func.h (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
command_type.h
command.cpp
company_base.h (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
company_cmd.cpp
company_func.h
company_gui.cpp (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
company_gui.h
company_manager_face.h (svn r25490) -Fix [FS#5610]: the face of the manager differed on clients when the company was started after the clients joined 2013-06-27 20:20:13 +00:00
company_type.h
console_cmds.cpp (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
console_func.h
console_gui.cpp
console_gui.h
console_internal.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
console_type.h
console.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
cpu.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cpu.h
crashlog.cpp (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
crashlog.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
currency.cpp
currency.h (svn r25076) -Add [FS#5212]: Georgian Lari and Iranian Rial as currencies 2013-03-09 16:31:56 +00:00
date_func.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
date_gui.cpp (svn r26657) -Add [FS#6047]: Days in dates are not represented by ordinal numbers in all languages 2014-06-20 20:57:32 +00:00
date_gui.h
date_type.h
date.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
debug.cpp
debug.h (svn r26195) -Codechange: move debug's ottd_rdtsc (CPU specific high precision timer) into cpu.h/cpp 2014-01-02 08:45:28 +00:00
dedicated.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
depot_cmd.cpp
depot_func.h
depot_gui.cpp (svn r27630) -Codechange: Deduplicate code to attach vehicle to cursor. 2016-08-15 18:33:52 +00:00
depot_map.h
depot_type.h
depot.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
direction_func.h (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
direction_type.h
disaster_vehicle.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
disaster_vehicle.h (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 2014-09-21 11:12:42 +00:00
dock_gui.cpp (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 2016-05-22 10:52:02 +00:00
driver.cpp
driver.h
economy_base.h
economy_func.h
economy_type.h (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
economy.cpp (svn r27585) -Fix [FS#6437]: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations. 2016-05-29 13:35:17 +00:00
effectvehicle_base.h
effectvehicle_func.h (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 2011-05-28 09:45:12 +00:00
effectvehicle.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
elrail_func.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
elrail.cpp (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
endian_check.cpp
engine_base.h (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
engine_func.h (svn r26849) -Fix[FS#6113]: Better display of refit information in articulated vehicles. 2014-09-18 19:53:22 +00:00
engine_gui.cpp (svn r26934) -Fix (r26933): Don't statically initialise non-static variables. 2014-09-28 09:21:51 +00:00
engine_gui.h (svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI. 2014-09-07 16:14:06 +00:00
engine_type.h (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
engine.cpp (svn r27700) -Codechange: Simplify railtype date introduction. A check that is safe to run every day before the last railtype has been introduced, is also safe to run after the last railtype has been introduced. 2016-12-20 12:35:36 +00:00
error_gui.cpp (svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei) 2015-06-20 12:57:34 +00:00
error.h (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack. 2014-01-12 18:00:39 +00:00
fileio_func.h
fileio_type.h (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
fileio.cpp (svn r26514) -Fix: rewrite link-in-tar handling so it doesn't use strncpy and it doesn't overrun its buffers anymore 2014-04-25 21:29:54 +00:00
fios_gui.cpp (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
fios.cpp (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
fios.h (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game. 2017-01-14 13:12:49 +00:00
fontcache.cpp (svn r27187) -Fix: Code style. 2015-03-15 12:19:58 +00:00
fontcache.h
fontdetection.cpp
fontdetection.h (svn r25450) -Fix: compilation without freetype 2013-06-23 18:32:02 +00:00
gamelog_internal.h
gamelog.cpp
gamelog.h (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
genworld_gui.cpp (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
genworld.cpp (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 2016-10-30 17:29:33 +00:00
genworld.h
gfx_func.h (svn r27711) -Doc: Fontsizes (adf88) 2016-12-25 17:55:10 +00:00
gfx_layout.cpp (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
gfx_layout.h (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
gfx_type.h (svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites. 2016-08-15 18:33:08 +00:00
gfx.cpp (svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites. 2016-08-15 18:33:08 +00:00
gfxinit.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
gfxinit.h
goal_base.h
goal_gui.cpp
goal_type.h
goal.cpp
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp
ground_vehicle.hpp (svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111) 2014-09-21 12:44:38 +00:00
group_cmd.cpp (svn r27090) -Codechange [FS#5976]: Simplify some hierarchical groups code. (Juanjo) 2014-12-24 16:49:57 +00:00
group_gui.cpp (svn r27630) -Codechange: Deduplicate code to attach vehicle to cursor. 2016-08-15 18:33:52 +00:00
group_gui.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
group_type.h
group.h (svn r26450) -Feature: Hierarchical vehicle subgroups. 2014-04-08 21:09:06 +00:00
gui.h (svn r25372) -Add: Allow opening a goal list window specific to a company 2013-06-09 13:23:03 +00:00
heightmap.cpp (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
heightmap.h (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
highscore_gui.cpp
highscore.cpp
highscore.h (svn r25512) -Fix-ish: the high score company name could not have enough space to have both the company and president name 2013-06-29 12:07:40 +00:00
hotkeys.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
hotkeys.h
house_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
house.h
industry_cmd.cpp (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
industry_gui.cpp (svn r27277) -Codechange: Make _displayed_industries a std::bitset. 2015-05-09 09:24:19 +00:00
industry_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
industry_type.h (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
industry.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
industrytype.h
ini_load.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
ini_type.h (svn r26499) -Codechange: replace strndup with stredup 2014-04-24 18:37:39 +00:00
ini.cpp (svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough. 2015-08-20 20:47:45 +00:00
intro_gui.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
landscape_type.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
landscape.cpp (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
landscape.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
language.h (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
livery.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
main_gui.cpp (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
map_func.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
map_type.h
map.cpp
misc_cmd.cpp
misc_gui.cpp (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
misc.cpp
mixer.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
mixer.h (svn r19332) -Codechange: Simplify sound panning by using float data, and switch to sinusoidal algorithm to maintain output level. 2010-03-06 11:08:31 +00:00
music_gui.cpp
music.cpp
newgrf_airport.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_airport.h
newgrf_airporttiles.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_airporttiles.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h (svn r24273) -Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table. 2012-05-25 17:23:19 +00:00
newgrf_class_func.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_class.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_commons.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_commons.h (svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette. 2016-04-02 16:02:22 +00:00
newgrf_config.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_config.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_debug_gui.cpp (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
newgrf_debug.h
newgrf_engine.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
newgrf_engine.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
newgrf_generic.cpp
newgrf_generic.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_gui.cpp (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game. 2017-01-14 13:12:49 +00:00
newgrf_house.cpp (svn r27574) -Fix [FS#6432]: The house id as returned by house variable 66 was incorrect when querying neighboured tiles. (adf88) 2016-05-22 10:23:22 +00:00
newgrf_house.h
newgrf_industries.cpp (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
newgrf_industries.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_object.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
newgrf_railtype.cpp (svn r27342) -Add: Optionally return the number of sprites in the spriteset from GetCustomRailSprite. 2015-07-26 12:25:37 +00:00
newgrf_railtype.h (svn r27342) -Add: Optionally return the number of sprites in the spriteset from GetCustomRailSprite. 2015-07-26 12:25:37 +00:00
newgrf_sound.cpp (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
newgrf_sound.h (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
newgrf_spritegroup.cpp (svn r27600) -Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo. 2016-06-13 17:34:18 +00:00
newgrf_spritegroup.h (svn r26388) -Codechange: Move resolving of Action 3 into ResolverObject constructor. 2014-03-03 20:02:31 +00:00
newgrf_station.cpp (svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore) 2014-05-11 18:02:11 +00:00
newgrf_station.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
newgrf_storage.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_storage.h
newgrf_text.cpp (svn r27707) -Fix: Make the result of NewGRF's CARGO_NAME string code reliably print 'Nothing', if an invalid type is provided. 2016-12-23 22:13:38 +00:00
newgrf_text.h (svn r26243) -Cleanup: Move TTDPStringIDToOTTDStringIDMapping to newgrf.cpp, it's only used there. 2014-01-12 18:01:16 +00:00
newgrf_town.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_town.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
newgrf_townname.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_townname.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
newgrf.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf.h (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf 2017-01-14 15:48:19 +00:00
news_func.h
news_gui.cpp
news_gui.h
news_type.h
object_base.h
object_cmd.cpp (svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal. 2016-09-18 14:07:52 +00:00
object_gui.cpp (svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined. 2015-11-07 15:07:18 +00:00
object_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
object_type.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
object.h (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
openttd.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
openttd.h
order_backup.cpp
order_backup.h
order_base.h (svn r26547) -Codechange: Collect order travel and wait times independent of timetables 2014-05-01 14:49:16 +00:00
order_cmd.cpp
order_func.h (svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138) 2013-02-14 17:06:49 +00:00
order_gui.cpp (svn r27425) -Fix [FS#5842]: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows. 2015-10-30 17:23:16 +00:00
order_type.h
osk_gui.cpp
pbs.cpp
pbs.h (svn r24905) -Feature(ish): Implement station randomisation triggers. 2013-01-11 07:39:25 +00:00
progress.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
progress.h
querystring_gui.h (svn r25691) -Add: [OSX] Support for mouse selection in the IME composition string. 2013-08-05 20:37:53 +00:00
rail_cmd.cpp (svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88) 2017-01-08 11:45:08 +00:00
rail_gui.cpp (svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88) 2016-12-25 14:59:53 +00:00
rail_gui.h (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
rail_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
rail_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
rail.cpp
rail.h (svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88) 2016-12-10 13:26:29 +00:00
rev.cpp.in (svn r27518) -Update: Numbers 2016-03-01 20:00:22 +00:00
rev.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
road_cmd.cpp (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
road_cmd.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
road_func.h
road_gui.cpp (svn r27734) -Change: Hide the drive-in stops from the tram station picker. 2017-01-15 14:27:54 +00:00
road_gui.h (svn r21887) -Fix-ish: some headers weren't including the headers they depend on 2011-01-22 10:10:03 +00:00
road_internal.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
road_map.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
road_map.h
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
road.cpp (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
roadveh_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
roadveh.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
safeguards.h (svn r26651) -Fix: make sure an abs is used that supports int64 when using abs on those variables 2014-06-17 19:01:45 +00:00
screenshot.cpp
screenshot.h
sdl.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
sdl.h (svn r24993) -Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode. 2013-02-14 11:06:12 +00:00
settings_func.h (svn r25291) -Add: WindowDesc ability to load and store information in a config file. 2013-05-26 19:27:22 +00:00
settings_gui.cpp (svn r27366) -Fix [FS#6358]: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font. 2015-08-09 10:22:51 +00:00
settings_gui.h
settings_internal.h
settings_type.h
settings.cpp (svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator. 2015-05-16 12:01:19 +00:00
ship_cmd.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
ship_gui.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
ship.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
signal_func.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
signal_type.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
signal.cpp
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
signs_cmd.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
signs_func.h (svn r20516) -Feature [FS#3472]: Filter signs at the sign list window. (Zuu) 2010-08-16 16:15:22 +00:00
signs_gui.cpp (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp (svn r27622) -Change: In industry map view, give visible industry types the highest tile priority, and hidden industry types a lower one. This way filtered and highlighted industries are not hidden by overlapping tiles in zoomed-out smallmap. (adf88) 2016-07-22 21:44:54 +00:00
smallmap_gui.h
sortlist_type.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
sound_func.h
sound_type.h (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
sound.cpp
sprite.cpp
sprite.h (svn r23706) -Codechange: prevent 'unknown command' doxygen errors 2012-01-01 17:36:19 +00:00
spritecache.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
spritecache.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
station_base.h
station_cmd.cpp (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
station_func.h (svn r26549) -Change: better estimation for link capacities during full load 2014-05-01 14:50:52 +00:00
station_gui.cpp (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
station_gui.h (svn r26083) -Codechange: pass the CommandContainer for the station joiner around using a reference instead of by-value 2013-11-24 14:29:32 +00:00
station_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
station_type.h
station.cpp (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
statusbar_gui.cpp (svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition. 2015-02-13 21:13:45 +00:00
statusbar_gui.h
stdafx.h (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
story_base.h
story_gui.cpp
story_type.h
story.cpp (svn r27560) -Fix: typos in comments and string 2016-05-11 20:48:46 +00:00
string_base.h (svn r25653) -Add: Caret movement by words for CJK languages. 2013-08-05 20:35:31 +00:00
string_func.h (svn r26513) -Fix: 9x compilation, maybe 2014-04-25 19:25:38 +00:00
string_type.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
string.cpp (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
stringfilter_type.h (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
stringfilter.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
strings_func.h (svn r26238) -Codechange: Use StringParameters::GetDataLeft to check for left space in the param array. 2014-01-12 17:59:43 +00:00
strings_type.h (svn r26525) -Remove: Screenshot format setting from GUI. 2014-04-27 15:13:46 +00:00
strings.cpp (svn r27602) -Fix [FS#6481]: Compilation with --disable-network. (Deranged) 2016-06-17 18:56:19 +00:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
subsidy.cpp
tar_type.h
terraform_cmd.cpp (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
terraform_gui.cpp (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp (svn r26758) -Fix [FS#5972]: [OSX] Implement more of the text editing API to prevent crashes and improve IME support. 2014-08-24 10:34:43 +00:00
texteff.cpp (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
texteff.hpp
textfile_gui.cpp (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
textfile_gui.h
textfile_type.h
tgp.cpp (svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 2015-07-16 17:05:40 +00:00
tgp.h
tile_cmd.h (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
tile_map.cpp (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
tile_map.h (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
tile_type.h (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
tilearea_type.h (svn r26289) -Codechange: Make tile areas and iterators more consistent to each other. 2014-02-02 14:53:26 +00:00
tilearea.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tilehighlight_func.h
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
tilematrix_type.hpp
timetable_cmd.cpp (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
timetable_gui.cpp (svn r26639) -Codechange: Simplify drawing early/late dates in timetable GUI. 2014-06-10 16:29:03 +00:00
timetable.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
toolbar_gui.cpp (svn r27671) -Codechange: Replace magic numbers in the toolbar with the already existing WID_TN_xxx. (Wolf01) 2016-10-30 17:36:57 +00:00
toolbar_gui.h (svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition. 2015-02-13 21:13:45 +00:00
town_cmd.cpp (svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88) 2017-01-22 13:13:15 +00:00
town_gui.cpp (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 2016-05-22 10:52:02 +00:00
town_map.h
town_type.h
town.h
townname_func.h
townname_type.h
townname.cpp
track_func.h
track_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
train_cmd.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
train_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
train.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
transparency_gui.cpp
transparency_gui.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
transparency.h
transport_type.h
tree_cmd.cpp (svn r27406) -Doc: Use same start/end tile convention in CmdPlantTree as in other TileArea commands. (HackaLittleBit) 2015-09-30 17:28:58 +00:00
tree_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tree_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
tunnel_map.cpp
tunnel_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
tunnelbridge_cmd.cpp (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
tunnelbridge_map.h
tunnelbridge.h (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
vehicle_base.h (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
vehicle_cmd.cpp (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_func.h
vehicle_gui_base.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_gui.cpp (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_gui.h (svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth. 2016-08-15 18:34:09 +00:00
vehicle_type.h
vehicle.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
vehiclelist.cpp (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehiclelist.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
viewport_func.h (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
viewport_gui.cpp
viewport_sprite_sorter_sse4.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
viewport_sprite_sorter.h (svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP) 2014-01-02 16:48:16 +00:00
viewport_type.h (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
viewport.cpp (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
void_cmd.cpp (svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111 2014-09-21 08:19:32 +00:00
void_map.h
water_cmd.cpp (svn r27254) -Fix [FS#6264]: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal. 2015-04-26 10:50:36 +00:00
water_map.h
water.h (svn r25229) -Feature: [NewGRF] Variable 0x82 for canals and rivers (dike map) 2013-05-06 20:48:18 +00:00
waypoint_base.h
waypoint_cmd.cpp
waypoint_func.h (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
waypoint_gui.cpp
waypoint.cpp
widget_type.h (svn r26971) -Fix: widget_data was sometimes uint16 and sometimes uint32; make it always be uint32 2014-10-06 19:16:29 +00:00
widget.cpp (svn r27713) -Fix [FS#6527]: Setup clipping areas for individual widgets when drawing. (adf88) 2016-12-25 17:57:47 +00:00
window_func.h
window_gui.h
window_type.h (svn r27286) -Fix-ish(r27140): Also fix typo in the documentation. 2015-05-16 12:08:06 +00:00
window.cpp (svn r27712) -Codechange: Reduce recursions in DrawOverlappedWindow by limiting the area to the window bounds first. (adf88) 2016-12-25 17:56:57 +00:00
zoom_func.h (svn r27417) -Doc: ScaleGUITrad (adf88) 2015-10-29 19:23:21 +00:00
zoom_type.h