OpenTTD/src
rubidium f546de602b (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
..
ai (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
blitter (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 2007-09-26 14:17:26 +00:00
lang (svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map. 2007-11-12 18:32:04 +00:00
misc (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
music (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
network (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
os/macosx (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
sound (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
spriteloader (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 2007-09-13 18:22:34 +00:00
strgen (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 2007-10-18 20:35:59 +00:00
table (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
video (svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp. 2007-10-25 23:45:03 +00:00
yapf (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
aircraft_cmd.cpp (svn r11365) -Fix [FS#1288]: when stopping a ship or aircraft, set their speed to 0 so they won't continue at the speed where they were stopped at. 2007-10-31 22:09:23 +00:00
aircraft_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
aircraft.h (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 2007-10-05 22:13:35 +00:00
airport_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
airport_movement.h (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. 2007-11-11 13:04:51 +00:00
airport.cpp (svn r11354) -Codechange [FS#1379]: one variable wasn't freed whereas all others were. It's not causing any problems as it happens during the shutdown of OpenTTD. So basically it is only for consistency. 2007-10-29 22:30:54 +00:00
airport.h
articulated_vehicles.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
articulated_vehicles.h (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
autoreplace_cmd.cpp (svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train 2007-09-05 10:33:42 +00:00
autoreplace_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
autoslope.h (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 2007-09-26 14:32:06 +00:00
aystar.cpp
aystar.h
bmp.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
bmp.h
bridge_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
bridge_map.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 2007-10-20 16:50:48 +00:00
bridge_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
bridge.h (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
build_vehicle_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
callback_table.cpp (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 2007-08-26 21:21:59 +00:00
callback_table.h
cargopacket.cpp (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 2007-08-30 12:10:32 +00:00
cargopacket.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
cargotype.cpp
cargotype.h (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
clear_cmd.cpp (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). 2007-10-14 20:12:51 +00:00
clear_map.h
cmd_helper.h
command.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
command.h (svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage. 2007-09-10 15:36:33 +00:00
console_cmds.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
console.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
console.h
currency.cpp
currency.h
date.cpp (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
date.h
debug.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
debug.h
dedicated.cpp
depot_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
depot.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
depot.h (svn r11027) -Fix: do not unconditionally assume that a tile has a depot. 2007-08-31 20:52:38 +00:00
direction.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
disaster_cmd.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
dock_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
driver.cpp
driver.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
dummy_land.cpp (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. 2007-08-30 17:17:04 +00:00
economy.cpp (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
economy.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
elrail.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
endian_check.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
engine_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
engine.cpp (svn r10757) -Codechange: make the engine renew struct use the pool item class as super class. 2007-08-02 22:32:47 +00:00
engine.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
fileio.cpp (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
fileio.h (svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor 2007-09-16 18:10:52 +00:00
fios.cpp (svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more 2007-08-04 12:53:41 +00:00
fios.h (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
fontcache.cpp
fontcache.h
functions.h (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
genworld_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
genworld.cpp
genworld.h
gfx.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
gfx.h (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
gfxinit.cpp (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
gfxinit.h (svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch. 2007-10-20 21:39:50 +00:00
graph_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
group_cmd.cpp (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 2007-09-09 11:23:49 +00:00
group_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
group.h (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 2007-08-27 21:33:26 +00:00
gui.h (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp (svn r11388) -Fix: postfix ++ returned new value, should (ofcourse) be old value (SmatZ) 2007-11-07 14:33:52 +00:00
industry_cmd.cpp (svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map. 2007-11-12 18:32:04 +00:00
industry_gui.cpp (svn r11427) -Fix: Forgot to Truncate the string "Many Random Industries" in the funding industry window. In some languages, it gets drawn outside of the gui. 2007-11-13 15:41:09 +00:00
industry_map.h (svn r11412) -Fix (r11403): animation was not turned on properly. 2007-11-11 18:22:06 +00:00
industry.h (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
intro_gui.cpp (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
landscape.cpp (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
landscape.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
livery.h
lzoconf.h
macros.h (svn r11401) -Fix [FS#1391]: make all min functions do exactly the same instead of branching on either < or <=. 2007-11-10 23:22:32 +00:00
main_gui.cpp (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
map.cpp (svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman. 2007-09-09 10:21:27 +00:00
map.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
masm64.rules
md5.cpp
md5.h
mersenne.cpp
minilzo.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
minilzo.h
misc_cmd.cpp (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn 2007-10-28 15:40:18 +00:00
misc_gui.cpp (svn r11409) -Update: as of now, I am a retired Developer, so mark me as such 2007-11-11 14:32:18 +00:00
misc.cpp (svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless. 2007-09-24 20:55:13 +00:00
mixer.cpp
mixer.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
music_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
newgrf_canal.cpp (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. 2007-09-04 12:06:38 +00:00
newgrf_canal.h
newgrf_cargo.cpp (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly 2007-10-13 02:23:11 +00:00
newgrf_cargo.h (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly 2007-10-13 02:23:11 +00:00
newgrf_commons.cpp (svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type 2007-11-12 20:57:03 +00:00
newgrf_commons.h (svn r11423) -Codechange: store grfid when adding an override 2007-11-12 20:40:58 +00:00
newgrf_config.cpp (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf_config.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf_engine.cpp (svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 2007-11-15 00:13:12 +00:00
newgrf_engine.h (svn r11406) -Fix: wrong triggers would be activated on callback 32 for vehicles. 2007-11-11 12:29:47 +00:00
newgrf_gui.cpp (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf_house.cpp (svn r11418) -Fix (r11416): forgot an instance 2007-11-12 01:38:32 +00:00
newgrf_house.h (svn r11411) -Codechange: implement random triggers for houses. 2007-11-11 17:58:05 +00:00
newgrf_industries.cpp (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
newgrf_industries.h (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas. 2007-09-23 19:55:42 +00:00
newgrf_industrytiles.cpp (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
newgrf_industrytiles.h (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
newgrf_sound.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
newgrf_sound.h
newgrf_spritegroup.cpp (svn r11412) -Fix (r11403): animation was not turned on properly. 2007-11-11 18:22:06 +00:00
newgrf_spritegroup.h (svn r11199) -Fix: variable 67 and 68 not working correctly. 2007-10-04 07:09:05 +00:00
newgrf_station.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
newgrf_station.h (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 2007-07-25 19:06:29 +00:00
newgrf_storage.cpp (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 2007-09-22 12:59:43 +00:00
newgrf_storage.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
newgrf_text.cpp (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 2007-10-18 20:35:59 +00:00
newgrf_text.h (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 2007-10-17 20:09:16 +00:00
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
news_gui.cpp (svn r11404) -Codechange: remove 2 magical numbers 2007-11-11 01:39:15 +00:00
news.h (svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman. 2007-09-17 17:07:24 +00:00
npf.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 2007-10-20 16:50:48 +00:00
npf.h
oldloader.cpp (svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ. 2007-10-16 21:16:30 +00:00
oldpool.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
oldpool.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
openttd.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
openttd.h (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
order_cmd.cpp (svn r11370) -Fix [FS1384]: manually replacing a vehicle with shared orders makes it lose it's order index and service interval. Patch by jthill. 2007-11-03 06:20:25 +00:00
order_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
order.h (svn r11184) -Codechange: cleanup the code related to backup orders. 2007-09-28 21:15:45 +00:00
os2.cpp (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
os_timer.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
ottdres.rc.in (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 2007-10-21 14:59:05 +00:00
pathfind.cpp (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
pathfind.h
player_face.h (svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ. 2007-10-18 20:34:09 +00:00
player_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
player.h (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
players.cpp (svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game. 2007-11-11 21:05:50 +00:00
queue.cpp
queue.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
rail_cmd.cpp (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
rail_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
rail_map.h (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. 2007-10-20 21:05:18 +00:00
rail.cpp (svn r11265) -Feature: Make more advanced rail types more expensive to build. 2007-10-14 21:20:12 +00:00
rail.h (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
railtypes.h (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. 2007-10-27 11:23:13 +00:00
resource.h
rev.cpp.in (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 2007-10-21 14:59:05 +00:00
road_cmd.cpp (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
road_cmd.h
road_gui.cpp (svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp 2007-10-26 16:38:32 +00:00
road_map.cpp (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
road_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
road.cpp (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13) 2007-11-04 22:47:34 +00:00
road.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
roadveh_cmd.cpp (svn r11419) -Fix [FS#1388]: articulated vehicle breaking up when making a 90 degree turn immediately after a 180 degree turn. 2007-11-12 18:28:55 +00:00
roadveh_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
roadveh.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 2007-09-09 11:23:49 +00:00
saveload.cpp (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
saveload.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
settings.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
settings.h
ship_cmd.cpp (svn r11365) -Fix [FS#1288]: when stopping a ship or aircraft, set their speed to 0 so they won't continue at the speed where they were stopped at. 2007-10-31 22:09:23 +00:00
ship_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
ship.h (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
signs_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
signs.cpp (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
signs.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
slope.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
smallmap_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
sound.cpp (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
sound.h (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 2007-09-13 18:22:34 +00:00
sprite.h (svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch. 2007-09-20 19:21:01 +00:00
spritecache.cpp (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman) 2007-09-13 22:48:11 +00:00
spritecache.h
station_cmd.cpp (svn r11414) -Fix [FS#1387]: when building a station, even though we already 'know' it in memory, it should still be unknown in the realm of callbacks. 2007-11-11 20:24:32 +00:00
station_gui.cpp (svn r11392) -Codechange: Remove some MSVC warnings by removing boolean typecast that can be avoided by using HASBIT instead. 2007-11-08 16:09:04 +00:00
station_map.h (svn r11276) -Codechange: be more consistent with naming of some accessors. 2007-10-16 19:48:58 +00:00
station.cpp (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
station.h (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
stdafx.h (svn r11325) -Fix (r11312)[FS#1357]: [OSX] fixed compilation on OSX 2007-10-21 10:53:23 +00:00
string.cpp (svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway. 2007-07-14 22:37:40 +00:00
string.h (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. 2007-08-31 20:50:18 +00:00
strings.cpp (svn r11422) -Fix [FS#1430]: properly support genders coming from newgrfs instead of crashing. 2007-11-12 20:05:12 +00:00
strings.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
subsidy_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
terraform_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
texteff.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
texteff.hpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
tgp.cpp
tgp.h
thread.cpp
thread.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
tile.cpp (svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message. 2007-07-25 17:07:38 +00:00
tile.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
timetable_cmd.cpp (svn r11359) -Fix [FS#1381]: shared timetables were not properly refreshed with autofill. 2007-10-30 17:57:51 +00:00
timetable_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
timetable.h
town_cmd.cpp (svn r11430) -Fix (r11421) [FS#1421]: there was still one case that would cause a crash... 2007-11-13 22:44:41 +00:00
town_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
town_map.h (svn r11411) -Codechange: implement random triggers for houses. 2007-11-11 17:58:05 +00:00
town.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
train_cmd.cpp (svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 2007-11-15 00:13:12 +00:00
train_gui.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
train.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 2007-09-09 11:23:49 +00:00
transparency_gui.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
transparency_gui.h
transparency.h (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
tree_cmd.cpp (svn r11426) -Codechange: Just one boolean inversion instead of two 2007-11-13 03:34:24 +00:00
tree_map.h (svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman. 2007-09-17 16:56:15 +00:00
tunnel_map.cpp (svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary. 2007-07-25 15:45:46 +00:00
tunnel_map.h
tunnelbridge_cmd.cpp (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
unix.cpp (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. 2007-11-07 21:35:33 +00:00
unmovable_cmd.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
unmovable_map.h
unmovable.h
variables.h (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
vehicle_gui.cpp (svn r11396) -Fix: GCC 3.3 doesn't like 'static bool inline', should of course be 'static inline bool' (SmatZ) 2007-11-09 11:22:17 +00:00
vehicle_gui.h (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
vehicle.cpp (svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed 2007-11-12 01:12:32 +00:00
vehicle.h (svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 2007-11-15 00:13:12 +00:00
viewport.cpp (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. 2007-11-10 01:17:15 +00:00
viewport.h (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 2007-10-05 21:49:15 +00:00
void_map.h
water_cmd.cpp (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
water_map.h (svn r11276) -Codechange: be more consistent with naming of some accessors. 2007-10-16 19:48:58 +00:00
waypoint.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
waypoint.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
widget.cpp (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
win32.cpp (svn r11116) -Fix (r11106): tar loader was not compiled for WIN32 2007-09-15 15:21:17 +00:00
win32.h
win64.asm
window.cpp (svn r11405) -Fix: in rare cases OpenTTD could segfault when resizing and scroll the main window (Rafal Rzepecki) 2007-11-11 12:26:44 +00:00
window.h (svn r11269) -Feature: user customisable faces. Patch by BigBB. 2007-10-15 19:59:27 +00:00
zoom.hpp