.. |
ai
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
blitter
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(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
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2007-09-26 14:17:26 +00:00 |
lang
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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2007-09-30 17:38:42 +00:00 |
misc
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
music
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(svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME.
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2007-09-24 19:11:26 +00:00 |
network
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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2007-09-30 17:38:42 +00:00 |
os/macosx
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(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-)
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2007-08-11 15:52:34 +00:00 |
sound
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(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
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2007-07-07 20:31:23 +00:00 |
spriteloader
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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2007-09-13 18:22:34 +00:00 |
strgen
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(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
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2007-08-03 09:08:49 +00:00 |
table
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(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
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2007-09-22 23:55:34 +00:00 |
video
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(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
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2007-09-08 14:59:58 +00:00 |
yapf
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
aircraft_cmd.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
aircraft_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
aircraft.h
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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2007-08-29 21:49:08 +00:00 |
airport_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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2007-09-04 11:58:27 +00:00 |
airport_movement.h
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airport.cpp
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airport.h
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(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
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2007-07-03 23:23:38 +00:00 |
articulated_vehicles.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
articulated_vehicles.h
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(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
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2007-09-17 04:23:03 +00:00 |
autoreplace_cmd.cpp
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(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
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2007-09-05 10:33:42 +00:00 |
autoreplace_gui.cpp
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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2007-08-27 21:33:26 +00:00 |
autoslope.h
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(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
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2007-09-26 14:32:06 +00:00 |
aystar.cpp
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aystar.h
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bmp.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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2007-07-25 00:16:30 +00:00 |
bmp.h
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bridge_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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2007-09-04 11:58:27 +00:00 |
bridge_map.cpp
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(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the southern bridge head has a foundation.
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2007-07-26 18:36:32 +00:00 |
bridge_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
bridge.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
build_vehicle_gui.cpp
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(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
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2007-09-17 04:23:03 +00:00 |
callback_table.cpp
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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2007-08-26 21:21:59 +00:00 |
callback_table.h
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cargopacket.cpp
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
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2007-08-30 12:10:32 +00:00 |
cargopacket.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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2007-08-30 20:40:33 +00:00 |
cargotype.cpp
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cargotype.h
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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2007-07-19 17:28:55 +00:00 |
clear_cmd.cpp
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(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
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2007-09-26 14:14:51 +00:00 |
clear_map.h
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cmd_helper.h
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command.cpp
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(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
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2007-09-22 12:59:43 +00:00 |
command.h
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(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
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2007-09-10 15:36:33 +00:00 |
console_cmds.cpp
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(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated servers can use it
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2007-07-23 15:28:02 +00:00 |
console.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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2007-07-30 13:36:09 +00:00 |
console.h
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currency.cpp
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currency.h
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date.cpp
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(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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2007-08-19 09:38:30 +00:00 |
date.h
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debug.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
debug.h
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dedicated.cpp
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depot_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
depot.cpp
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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2007-08-05 21:20:55 +00:00 |
depot.h
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(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
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2007-08-31 20:52:38 +00:00 |
direction.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
disaster_cmd.cpp
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(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
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2007-08-30 13:09:44 +00:00 |
dock_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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2007-09-04 11:58:27 +00:00 |
driver.cpp
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(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
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2007-07-05 12:23:54 +00:00 |
driver.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
dummy_land.cpp
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
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2007-08-30 17:17:04 +00:00 |
economy.cpp
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(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
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2007-09-27 21:39:13 +00:00 |
economy.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
elrail.cpp
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
endian_check.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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2007-07-25 00:16:30 +00:00 |
engine_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
engine.cpp
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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2007-08-02 22:32:47 +00:00 |
engine.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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2007-08-30 20:40:33 +00:00 |
fileio.cpp
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(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
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2007-09-25 14:15:38 +00:00 |
fileio.h
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(svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor
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2007-09-16 18:10:52 +00:00 |
fios.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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2007-08-04 12:53:41 +00:00 |
fios.h
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fontcache.cpp
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fontcache.h
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functions.h
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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2007-09-09 10:13:17 +00:00 |
genworld_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
genworld.cpp
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genworld.h
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gfx.cpp
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(svn r11182) -Fix [FS#1261] (r11174): bounding boxes caused crashes when zoomed out. Patch by SmatZ.
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2007-09-28 19:17:33 +00:00 |
gfx.h
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(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
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2007-09-26 19:27:29 +00:00 |
gfxinit.cpp
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
gfxinit.h
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graph_gui.cpp
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(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
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2007-09-02 20:41:46 +00:00 |
group_cmd.cpp
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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2007-09-09 11:23:49 +00:00 |
group_gui.cpp
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(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
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2007-09-09 10:34:32 +00:00 |
group.h
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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2007-08-27 21:33:26 +00:00 |
gui.h
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
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2007-08-29 20:50:58 +00:00 |
heightmap.cpp
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heightmap.h
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helpers.cpp
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helpers.hpp
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industry_cmd.cpp
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(svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
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2007-10-03 00:57:54 +00:00 |
industry_gui.cpp
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(svn r11178) -Fix: don't check newgrf callback 22 in scenario editor
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2007-09-28 00:34:10 +00:00 |
industry_map.h
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(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
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2007-09-28 21:24:25 +00:00 |
industry.h
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(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
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2007-09-28 21:24:25 +00:00 |
intro_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
landscape.cpp
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
landscape.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
livery.h
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lzoconf.h
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macros.h
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(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
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2007-09-23 10:54:11 +00:00 |
main_gui.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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2007-09-30 17:38:42 +00:00 |
map.cpp
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(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
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2007-09-09 10:21:27 +00:00 |
map.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
masm64.rules
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md5.cpp
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md5.h
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mersenne.cpp
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minilzo.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
minilzo.h
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misc_cmd.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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2007-09-30 17:38:42 +00:00 |
misc_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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2007-09-04 11:58:27 +00:00 |
misc.cpp
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(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
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2007-09-24 20:55:13 +00:00 |
mixer.cpp
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mixer.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
music_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
music.cpp
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music.h
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namegen.cpp
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namegen.h
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newgrf_callbacks.h
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(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
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2007-09-28 17:09:50 +00:00 |
newgrf_canal.cpp
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(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
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2007-09-04 12:06:38 +00:00 |
newgrf_canal.h
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newgrf_cargo.cpp
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_cargo.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_commons.cpp
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(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
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2007-10-04 00:59:52 +00:00 |
newgrf_commons.h
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(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
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2007-10-04 00:59:52 +00:00 |
newgrf_config.cpp
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(svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;)
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2007-09-28 17:04:52 +00:00 |
newgrf_config.h
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf_engine.cpp
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(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
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2007-09-09 15:32:46 +00:00 |
newgrf_engine.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
newgrf_house.cpp
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(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
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2007-09-30 19:33:40 +00:00 |
newgrf_house.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_industries.cpp
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(svn r11199) -Fix: variable 67 and 68 not working correctly.
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2007-10-04 07:09:05 +00:00 |
newgrf_industries.h
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(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
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2007-09-23 19:55:42 +00:00 |
newgrf_industrytiles.cpp
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(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
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2007-10-02 16:56:45 +00:00 |
newgrf_industrytiles.h
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(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
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2007-10-02 16:56:45 +00:00 |
newgrf_sound.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
newgrf_sound.h
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newgrf_spritegroup.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
newgrf_spritegroup.h
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(svn r11199) -Fix: variable 67 and 68 not working correctly.
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2007-10-04 07:09:05 +00:00 |
newgrf_station.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
newgrf_station.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_storage.cpp
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(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
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2007-09-22 12:59:43 +00:00 |
newgrf_storage.h
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(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
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2007-09-22 13:56:38 +00:00 |
newgrf_text.cpp
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(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
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2007-09-22 23:55:34 +00:00 |
newgrf_text.h
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(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
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2007-09-22 23:55:34 +00:00 |
newgrf_town.cpp
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(svn r10430) -Fix: Too many town rating entry lookups (KUDr)
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2007-07-04 06:37:43 +00:00 |
newgrf_town.h
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newgrf_townname.cpp
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newgrf_townname.h
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newgrf.cpp
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(svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
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2007-10-03 00:57:54 +00:00 |
newgrf.h
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news_gui.cpp
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(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
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2007-09-17 17:07:24 +00:00 |
news.h
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(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
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2007-09-17 17:07:24 +00:00 |
npf.cpp
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
npf.h
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oldloader.cpp
|
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
|
2007-09-07 22:06:52 +00:00 |
oldpool.cpp
|
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
|
2007-08-05 21:20:55 +00:00 |
oldpool.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
2007-08-30 20:40:33 +00:00 |
openttd.cpp
|
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
|
2007-09-27 21:39:13 +00:00 |
openttd.h
|
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
|
2007-08-30 17:17:04 +00:00 |
order_cmd.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
order_gui.cpp
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
2007-09-09 11:23:49 +00:00 |
order.h
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
os2.cpp
|
(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
2007-07-30 13:36:09 +00:00 |
os_timer.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
2007-08-03 23:26:12 +00:00 |
ottdres.rc.in
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
2007-09-12 07:11:48 +00:00 |
pathfind.cpp
|
(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
|
2007-06-26 20:23:09 +00:00 |
pathfind.h
|
|
|
player_face.h
|
|
|
player_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
2007-09-04 11:58:27 +00:00 |
player.h
|
(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines.
|
2007-08-31 19:49:31 +00:00 |
players.cpp
|
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
|
2007-07-14 23:10:27 +00:00 |
queue.cpp
|
|
|
queue.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
rail_cmd.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
2007-09-26 17:33:32 +00:00 |
rail_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
2007-09-04 11:58:27 +00:00 |
rail_map.h
|
(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
|
2007-07-23 16:08:58 +00:00 |
rail.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
rail.h
|
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
|
2007-09-19 16:36:42 +00:00 |
railtypes.h
|
|
|
resource.h
|
|
|
rev.cpp.in
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
2007-09-12 07:11:48 +00:00 |
road_cmd.cpp
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
2007-09-26 16:12:43 +00:00 |
road_cmd.h
|
|
|
road_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
2007-09-04 11:58:27 +00:00 |
road_map.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
road_map.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
road.cpp
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
2007-09-26 16:12:43 +00:00 |
road.h
|
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
|
2007-09-26 16:12:43 +00:00 |
roadveh_cmd.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
2007-09-26 17:33:32 +00:00 |
roadveh_gui.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
roadveh.h
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
2007-09-09 11:23:49 +00:00 |
saveload.cpp
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
2007-09-30 17:38:42 +00:00 |
saveload.h
|
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
|
2007-09-22 13:56:38 +00:00 |
screenshot.cpp
|
(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
|
2007-07-03 11:31:38 +00:00 |
screenshot.h
|
|
|
sdl.cpp
|
|
|
sdl.h
|
|
|
settings_gui.cpp
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
2007-09-30 17:38:42 +00:00 |
settings.cpp
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
2007-09-30 17:38:42 +00:00 |
settings.h
|
|
|
ship_cmd.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
2007-09-26 17:33:32 +00:00 |
ship_gui.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
ship.h
|
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
2007-08-29 21:49:08 +00:00 |
signs_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
signs.cpp
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
2007-09-09 10:13:17 +00:00 |
signs.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
2007-08-30 20:40:33 +00:00 |
slope.h
|
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
|
2007-09-14 22:27:40 +00:00 |
smallmap_gui.cpp
|
(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
|
2007-08-29 21:30:03 +00:00 |
sound.cpp
|
(svn r11118) -Fix: sample.cat can now be in a tar-file too, how nice!
|
2007-09-15 16:01:34 +00:00 |
sound.h
|
(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
|
2007-09-13 18:22:34 +00:00 |
sprite.h
|
(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch.
|
2007-09-20 19:21:01 +00:00 |
spritecache.cpp
|
(svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
|
2007-09-13 22:48:11 +00:00 |
spritecache.h
|
|
|
station_cmd.cpp
|
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
|
2007-09-30 19:33:40 +00:00 |
station_gui.cpp
|
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
|
2007-08-26 13:55:36 +00:00 |
station_map.h
|
(svn r10681) -Codechange: do not determine whether a tile is a hangar based on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
|
2007-07-24 21:48:50 +00:00 |
station.cpp
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
2007-08-30 20:40:33 +00:00 |
station.h
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
2007-09-09 10:13:17 +00:00 |
stdafx.h
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
2007-08-03 23:26:12 +00:00 |
string.cpp
|
(svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway.
|
2007-07-14 22:37:40 +00:00 |
string.h
|
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
|
2007-08-31 20:50:18 +00:00 |
strings.cpp
|
(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
|
2007-09-22 23:55:34 +00:00 |
strings.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
subsidy_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
terraform_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
2007-09-04 11:58:27 +00:00 |
texteff.cpp
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
2007-09-09 10:13:17 +00:00 |
texteff.hpp
|
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
|
2007-08-19 09:38:30 +00:00 |
tgp.cpp
|
|
|
tgp.h
|
|
|
thread.cpp
|
|
|
thread.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
2007-07-24 17:01:23 +00:00 |
tile.cpp
|
(svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message.
|
2007-07-25 17:07:38 +00:00 |
tile.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
timetable_cmd.cpp
|
(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
|
2007-06-25 20:55:43 +00:00 |
timetable_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
timetable.h
|
|
|
town_cmd.cpp
|
(svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
|
2007-10-03 00:57:54 +00:00 |
town_gui.cpp
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
2007-09-30 17:38:42 +00:00 |
town_map.h
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
town.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
2007-08-30 20:40:33 +00:00 |
train_cmd.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
2007-09-26 17:33:32 +00:00 |
train_gui.cpp
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
train.h
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
2007-09-09 11:23:49 +00:00 |
transparency_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
transparency_gui.h
|
|
|
tree_cmd.cpp
|
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
|
2007-09-19 16:36:42 +00:00 |
tree_map.h
|
(svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman.
|
2007-09-17 16:56:15 +00:00 |
tunnel_map.cpp
|
(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
|
2007-07-25 15:45:46 +00:00 |
tunnel_map.h
|
|
|
tunnelbridge_cmd.cpp
|
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
|
2007-09-19 16:36:42 +00:00 |
unix.cpp
|
|
|
unmovable_cmd.cpp
|
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
|
2007-09-19 16:36:42 +00:00 |
unmovable_map.h
|
|
|
unmovable.h
|
|
|
variables.h
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
|
2007-09-30 17:38:42 +00:00 |
vehicle_gui.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
2007-09-26 17:33:32 +00:00 |
vehicle_gui.h
|
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
|
2007-08-29 20:50:58 +00:00 |
vehicle.cpp
|
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
|
2007-09-26 17:33:32 +00:00 |
vehicle.h
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
2007-09-09 11:23:49 +00:00 |
viewport.cpp
|
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
|
2007-09-30 19:33:40 +00:00 |
viewport.h
|
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
|
2007-09-30 19:33:40 +00:00 |
void_map.h
|
|
|
water_cmd.cpp
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
2007-09-09 10:13:17 +00:00 |
water_map.h
|
|
|
waypoint.cpp
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
2007-08-30 20:40:33 +00:00 |
waypoint.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
2007-08-30 20:40:33 +00:00 |
widget.cpp
|
|
|
win32.cpp
|
(svn r11116) -Fix (r11106): tar loader was not compiled for WIN32
|
2007-09-15 15:21:17 +00:00 |
win32.h
|
|
|
win64.asm
|
|
|
window.cpp
|
(svn r10967) -Fix: in case of moving the window on create (because it doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros)
|
2007-08-23 11:08:59 +00:00 |
window.h
|
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
2007-09-09 10:13:17 +00:00 |
zoom.hpp
|
|
|