OpenTTD/src
..
ai
blitter
core
lang
misc
music
network
os/macosx
sound
spriteloader
strgen
table
video
widgets
yapf
aircraft_cmd.cpp
aircraft_gui.cpp
aircraft.h
airport_gui.cpp (svn r12155) -Fix (r12154): some warnings (always compile before commit) 2008-02-16 00:10:03 +00:00
airport_movement.h
airport.cpp
airport.h
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 2008-01-07 09:19:53 +00:00
autoslope.h
aystar.cpp
aystar.h
bmp.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
bmp.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
bridge_gui.cpp
bridge_map.cpp
bridge_map.h (svn r12107) -Codechange: Add and use the typedef BridgeType 2008-02-11 04:12:30 +00:00
bridge.h
build_vehicle_gui.cpp
callback_table.cpp
callback_table.h
cargo_type.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
clear_cmd.cpp
clear_map.h
cmd_helper.h (svn r11689) -Fix: compilation error and most of warnings for gcc 4.3 2007-12-23 21:02:40 +00:00
command_func.h
command_type.h
command.cpp (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes 2008-02-09 15:07:31 +00:00
console_cmds.cpp
console.cpp
console.h
currency.cpp
currency.h
date_func.h
date_type.h
date.cpp (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class 2008-02-01 22:02:14 +00:00
debug.cpp
debug.h
dedicated.cpp
depot_gui.cpp
depot.cpp
depot.h (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 2008-02-14 15:59:16 +00:00
direction_func.h
direction_type.h
disaster_cmd.cpp
dock_gui.cpp
driver.cpp
driver.h
dummy_land.cpp
economy_func.h
economy_type.h
economy.cpp
elrail.cpp (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 2008-02-14 15:59:16 +00:00
endian_check.cpp
engine_gui.cpp
engine.cpp
engine.h
fileio.cpp
fileio.h
fios.cpp
fios.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
fontcache.cpp (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping 2008-01-25 13:48:39 +00:00
fontcache.h
functions.h
genworld_gui.cpp
genworld.cpp
genworld.h
gfx_func.h
gfx_type.h
gfx.cpp
gfxinit.cpp
gfxinit.h
graph_gui.cpp
group_cmd.cpp
group_gui.cpp (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 2008-02-17 12:21:05 +00:00
group_gui.h
group.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
gui.h
heightmap.cpp
heightmap.h
helpers.cpp
industry_cmd.cpp
industry_gui.cpp (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count 2008-02-03 12:41:06 +00:00
industry_map.h
industry_type.h
industry.h
intro_gui.cpp
landscape.cpp
landscape.h (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. 2008-01-22 17:48:08 +00:00
livery.h
lzoconf.h
main_gui.cpp
map_func.h (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. 2008-01-23 17:08:35 +00:00
map_type.h
map.cpp
masm64.rules
md5.cpp
md5.h
minilzo.cpp
minilzo.h
misc_cmd.cpp
misc_gui.cpp (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 2008-01-27 17:32:12 +00:00
misc.cpp
mixer.cpp
mixer.h
music_gui.cpp
music.cpp (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
music.h
namegen.cpp
namegen.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp (svn r12173) -Cleanup: Minor codestyle fixes. 2008-02-18 11:47:53 +00:00
newgrf_config.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h (svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. 2008-02-12 13:23:57 +00:00
newgrf_gui.cpp
newgrf_house.cpp
newgrf_house.h (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 2008-01-15 00:03:48 +00:00
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_sound.cpp (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_string_type.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp
newgrf.h
news_gui.cpp
news.h (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
npf.cpp
npf.h
oldloader.cpp
oldpool.cpp (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
oldpool.h
openttd.cpp
openttd.h
order_cmd.cpp
order_gui.cpp
order.h
os2.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
os_timer.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
ottdres.rc.in
pathfind.cpp
pathfind.h
player_base.h (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType 2008-02-09 02:49:33 +00:00
player_face.h
player_func.h
player_gui.cpp
player_gui.h
player_type.h
players.cpp
queue.cpp
queue.h
rail_cmd.cpp
rail_gui.cpp (svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging 2008-02-17 18:19:33 +00:00
rail_gui.h
rail_map.h (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile 2008-02-10 11:35:05 +00:00
rail_type.h
rail.cpp
rail.h
resource.h
rev.cpp.in
road_cmd.cpp
road_cmd.h
road_func.h
road_gui.cpp
road_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
saveload.cpp
saveload.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_func.h
settings_gui.cpp
settings_internal.h
settings_type.h (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 2008-02-13 14:21:36 +00:00
settings.cpp
ship_cmd.cpp (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost 2008-02-13 19:24:40 +00:00
ship_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
ship.h
signal_func.h
signal.cpp
signs_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
signs.cpp (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
signs.h
slope_func.h
slope_type.h
smallmap_gui.cpp
sound_func.h
sound_type.h
sound.cpp
sprite.h (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
spritecache.cpp
spritecache.h
station_cmd.cpp (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
station_gui.cpp
station_gui.h
station_map.h
station.cpp
station.h
stdafx.h
string_func.h
string_type.h
string.cpp
strings_func.h
strings_type.h
strings.cpp
subsidy_gui.cpp
terraform_cmd.cpp
terraform_gui.cpp
terraform_gui.h
textbuf_gui.h
texteff.cpp
texteff.hpp
tgp.cpp
tgp.h
thread.cpp
thread.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
tile_cmd.h (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
tile_map.cpp (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
tile_map.h
tile_type.h
timetable_cmd.cpp
timetable_gui.cpp
timetable.h (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
town_cmd.cpp
town_gui.cpp
town_map.h
town_type.h
town.h
track_func.h (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
track_type.h
train_cmd.cpp
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
tree_cmd.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp
tunnelbridge_map.h
tunnelbridge.h
unix.cpp
unmovable_cmd.cpp
unmovable_map.h
unmovable.h
variables.h
vehicle_base.h
vehicle_func.h
vehicle_gui.cpp (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost 2008-02-13 19:24:40 +00:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp
viewport_func.h (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
viewport_type.h
viewport.cpp (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 2008-02-17 12:21:05 +00:00
void_map.h
water_cmd.cpp
water_map.h
water.h
waypoint.cpp (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore 2008-02-16 16:40:47 +00:00
waypoint.h
widget.cpp
win32.cpp
win32.h
win64.asm
window_func.h
window_gui.h
window_type.h
window.cpp
zoom_func.h
zoom_type.h