Commit Graph

30377 Commits

Author SHA1 Message Date
Peter Nelson
6f52a977a8 Codechange: Use EnumBitSet for GRFConfigFlags.
This is renamed from `GCF_Flag` didn't match convention.
2025-02-02 10:49:45 +00:00
Peter Nelson
877fa54f66 Codechange: Use EnumBitSet for GRFBug enum. 2025-02-02 10:49:45 +00:00
Rubidium
292f4baf46 Doc: cross-reference Emscripten version number locations 2025-02-02 09:26:12 +01:00
translators
52ded73b21 Update: Translations from eints
english (au): 2 changes by krysclarke
norwegian (bokmal): 2 changes by eriksorngard
spanish (mexican): 9 changes by absay
greek: 2 changes by gh658804
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
portuguese: 2 changes by azulcosta
portuguese (brazilian): 2 changes by pasantoro
polish: 2 changes by pAter-exe
2025-02-02 04:40:46 +00:00
Peter Nelson
59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
merni-ns
9ff485b329 Fix #13304: Refer to font document in font error message
Instead of referring to readme which doesn't say anything about this anymore
2025-02-01 23:51:26 +01:00
merni-ns
2ab714b32e Change: Add fonts document to help window 2025-02-01 23:51:26 +01:00
merni-ns
20d1420d66 Doc: Add documentation on fonts
See <https://wiki.openttd.org/en/Manual/Fonts>
2025-02-01 23:51:26 +01:00
Rubidium
a49963ac39 Codechange: remove unused Pack from Order 2025-02-01 22:08:20 +01:00
Tyler Trahan
2d5565129a
Fix #13140: Scale initial industry production estimate by cargo scale (#13427) 2025-02-01 14:08:49 -05:00
Rubidium
b6a092f3e0 Codechange: make EnumBitSet ConvertibleThroughBase 2025-02-01 19:22:02 +01:00
Rubidium
55588b052e Codechange: add concept of ConvertibleThroughBase for strong types
This makes it possible to write templated alternatives for ConvertibleThroughBase
which are then available for any (strong) type that implements a base() function
In the end making adding new ConvertibleThroughBase types less awkward.
2025-02-01 19:22:02 +01:00
Rubidium
3e747397f0 Codechange: use GCC 12 for building tools for Emscripten 2025-02-01 19:22:02 +01:00
Rubidium
ac6f3542a8 Codefix: narrowing conversion warning for MSVC x86 2025-02-01 17:54:14 +01:00
Rubidium
89d0a688a9 Codechange: Use EnumBitSet for pool types 2025-02-01 17:04:04 +01:00
Peter Nelson
c4c5028862
Codechange: Use EnumBitSet for SettingFlags. (#13429) 2025-02-01 15:46:51 +00:00
Peter Nelson
1d25c526b4
Codechange: Use EnumBitSet for strgen's CmdFlags. (#13428) 2025-02-01 15:45:55 +00:00
Peter Nelson
95bd53ddf1 Codechange: Use EnumBitSet for BuildingFlags. 2025-02-01 14:16:25 +00:00
Peter Nelson
113205c540 Codechange: Use EnumBitSet for HouseExtraFlags. 2025-02-01 14:16:25 +00:00
Rubidium
2c7b3bb55d Codechange: rename ClientIndex to ClientPoolID 2025-02-01 11:15:51 +01:00
Rubidium
50e581cd31 Codechange: rename AdminIndex to AdminID 2025-02-01 11:15:51 +01:00
Rubidium
f3e32b2f6a Codechange: use Pool's counter instead of maintaining our own 2025-02-01 11:15:51 +01:00
translators
23dcb4f4a7 Update: Translations from eints
korean: 1 change by telk5093
russian: 2 changes by Ln-Wolf
dutch: 1 change by Afoklala
2025-02-01 04:41:55 +00:00
Rubidium
b6bdb97bed Codechange: [Script] replace some enums with constexpr values of the internal type 2025-02-01 02:38:37 +01:00
Rubidium
b4e3425a5f Codefix: access pool via PoolItem, not the pool itself 2025-02-01 02:38:27 +01:00
Rubidium
4ca1fe6c32 Codechange: replace MAX_UVALUE with std::numeric_limits::max 2025-02-01 01:29:02 +01:00
Peter Nelson
f67589d96e
Fix 5664b1e2f6: Missing sprite detection used the wrong filename. (#13421)
This caused the missing sprite count to be incorrect.
2025-01-31 22:28:38 +00:00
Sam James
4e82091f92
Codechange: use -fno-strict-enums instead of -fno-tree-vrp (#13369)
-fno-tree-vrp is essentially a GCC implementation detail which controls
a powerful source of optimisation information. The linked GCC bug from 2010(!)
shows that -fno-strict-enums was added in response to the bug report, and
we can use that instead. Clang supports it too. Use that instead for both
GCC and (newly) Clang.
2025-01-31 19:45:14 +00:00
Binraptor
1cba62faaf
Add: Ukrainian Hryvnia currency (#12877) 2025-01-31 19:37:58 +00:00
Tyler Trahan
a0fb98df53
Change: When player joins network company, use its name instead of number in chat (#13263) 2025-01-31 14:02:17 -05:00
Peter Nelson
f8b1e3033f Codechange: Use EnumBitSet for EngineFlags. 2025-01-31 18:55:31 +00:00
Peter Nelson
6c4ddb242a Codechange: Use EnumBitSet for EngineMiscFlags. 2025-01-31 18:55:31 +00:00
Peter Nelson
5664b1e2f6
Codechange: Use std::vector for GRFConfig lists. (#10835)
This replaces the C-style custom managed linked-list and allows use of iterators etc.
2025-01-31 17:09:09 +00:00
Peter Nelson
40aeedeade Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
Peter Nelson
1dd4adc50c Add: EnumBitSet function to test if All or Any enum values are set.
This allows multiple values to be tested in one operation.
2025-01-31 17:08:24 +00:00
Peter Nelson
b9ae833e96 Codechange: Use std::array for water features.
Replaces a memset() with fill().
2025-01-31 17:08:24 +00:00
translators
ebc57634e4 Update: Translations from eints
chinese (traditional): 1 change by KogentaSan
chinese (simplified): 3 changes by WenSimEHRP
catalan: 1 change by J0anJosep
polish: 1 change by pAter-exe
2025-01-31 04:41:56 +00:00
Peter Nelson
84b219ac64
Codefix: EngineNameContext uses enum class naming but wasn't. (#13417)
This could have caused namespace conflicts with its values.
2025-01-30 22:14:45 +00:00
Jonathan G Rennison
2fa81c89ce
Codechange: Remove unused GenWorldStatus::next_update (#13414) 2025-01-30 22:09:24 +00:00
Peter Nelson
917d5cc75d
Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
SamuXarick
a4d23c072d
Fix 95df7ea: Incorrect WindowClasses for deduplicated window descs. (#13412) 2025-01-30 18:51:09 +00:00
Peter Nelson
a252ba3146
Codechange: Modernise NewGRF debug helper definitions. (#13410)
* Replace pointers and null-terminated lists with spans.
* Replace raw (undeleted) pointer with unique_ptr.
* Replace const char * with string_view.
2025-01-30 18:50:53 +00:00
Peter Nelson
56b1e9df1f Codechange: Use EnumBitSet for FrameFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson
d30e8dd1c1 Codechange: Use EnumBitSet for WindowDefaultFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson
efb05396a7 Codechange: Use EnumBitSet for WindowFlags. 2025-01-30 08:40:42 +00:00
translators
248f369e86 Update: Translations from eints
english (au): 1 change by krysclarke
norwegian (bokmal): 1 change by eriksorngard
english (us): 1 change by 2TallTyler
greek: 1 change by gh658804
finnish: 1 change by hpiirai
portuguese: 1 change by jcteotonio
portuguese (brazilian): 1 change by pasantoro
2025-01-30 04:43:04 +00:00
Peter Nelson
f51627c76f Codechange: Use EnumBitSet for DepotCommand(Flag)s. 2025-01-29 21:46:39 +00:00
Peter Nelson
2560339472 Codechange: Use EnumBitSet for Border(Flag)s. 2025-01-29 21:46:39 +00:00
Peter Nelson
473728f181 Codechange: Use EnumBitSet for ExtraEngineFlags. 2025-01-29 21:46:39 +00:00
Peter Nelson
cea62a8399 Codechange: Use EnumBitSet for AspectFlags. 2025-01-29 21:46:39 +00:00