Commit Graph

185 Commits

Author SHA1 Message Date
zuu
dfb5663313 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
zuu
d908897918 (svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro) 2013-10-12 22:01:21 +00:00
fonsinchen
c32eea02dd (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 2013-06-09 12:58:37 +00:00
michi_cc
6f9668330e (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
michi_cc
02d07e68d8 (svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well. 2012-02-04 13:28:56 +00:00
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium
19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
rubidium
f01b3e2721 (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
rubidium
0b6dbaf664 (svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code 2011-11-04 10:29:26 +00:00
rubidium
69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 2011-11-04 10:25:58 +00:00
rubidium
2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium
a36551dbb4 (svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight 2011-11-04 10:20:24 +00:00
rubidium
7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
rubidium
47203dbeb5 (svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl) 2011-11-04 06:05:11 +00:00
rubidium
47c5d30b5d (svn r23084) -Codechange: get rid of a redundant variable 2011-11-03 22:49:03 +00:00
rubidium
9023de2c1f (svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created 2011-08-21 19:36:30 +00:00
michi_cc
4261e8fdfd (svn r22773) -Add: Some grass around rivers in desert areas. 2011-08-20 20:07:02 +00:00
rubidium
11a4e402c6 (svn r22768) -Add: progress bar updates for river building 2011-08-20 14:15:40 +00:00
rubidium
0041408e4f (svn r22767) -Add: river generation 2011-08-20 14:14:17 +00:00
frosch
718e0090b2 (svn r22670) -Change: Do not spawn explosion effects when bulldozing in paused mode. They block the view. 2011-07-17 16:09:38 +00:00
rubidium
bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
rubidium
7e6ccf3a0a (svn r21767) -Fix [FS#4397]: don't limit tile clearing during bankruptcy 2011-01-10 21:58:05 +00:00
rubidium
eab47d2227 (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
rubidium
73d26d3831 (svn r21714) -Codechange: unduplicate a bit of code path 2011-01-04 20:33:22 +00:00
rubidium
6892cc8a60 (svn r21500) -Feature [FS#730]: diagonal tile clearing and terraforming. Based on patch by fonsinchen 2010-12-13 15:15:02 +00:00
rubidium
67e6ad2a4b (svn r21482) -Codechange: make landscape clearing make use of TILE_AREA_LOOP as well 2010-12-12 17:22:17 +00:00
frosch
5910bde583 (svn r21476) -Fix [FS#4299]: DC_FORCE_CLEAR_TILE should only add extra cost for clearing water for stuff which results in water after clearing. 2010-12-12 11:41:15 +00:00
frosch
d5360390d0 (svn r21288) -Codechange: Add helper function to find entries in _cleared_object_areas. 2010-11-21 17:05:23 +00:00
terkhen
725cf7d8bb (svn r21080) -Fix: Do not allow to use a custom water level with the original map generator. 2010-11-04 18:34:37 +00:00
alberth
7e48d85104 (svn r21060) -Doc: Improved wording of comments (mostly by __ln__) 2010-10-30 17:51:07 +00:00
yexo
6b4d2f5ae6 (svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles 2010-09-17 15:16:19 +00:00
yexo
0e250f2bdf (svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account 2010-09-05 16:00:36 +00:00
frosch
42a996ec23 (svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run. 2010-09-05 13:31:39 +00:00
yexo
0decc3e094 (svn r20731) -Fix (r20739): SmallVector did not have an assignment operator, causing invalid memory reads / double free 2010-09-03 23:04:02 +00:00
yexo
a45b598bfc (svn r20729) -Fix [FS#4107]: assert when overbuilding object 2010-09-03 21:50:51 +00:00
rubidium
2d10b0f11d (svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks 2010-08-28 19:13:20 +00:00
rubidium
60fe27db50 (svn r20662) -Codechange: implement object animation 2010-08-28 18:51:47 +00:00
frosch
67c21f7e01 (svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp 2010-08-09 06:48:52 +00:00
rubidium
3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
frosch
4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium
e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth
be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
5a836cdec7 (svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name 2010-07-19 17:00:54 +00:00
frosch
5b77a63ecf (svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. 2010-05-08 14:43:59 +00:00
frosch
77486ee8d2 (svn r19658) -Fix: One could turn transport companies into credit banks. 2010-04-17 14:57:49 +00:00
smatz
0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
alberth
66a2a84035 (svn r19492) -Codechange: Keep track of last error in CmdClearArea(). 2010-03-20 17:19:16 +00:00
rubidium
4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
smatz
11e3a00a23 (svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs 2010-01-17 22:59:24 +00:00
smatz
2469752559 (svn r18851) -Codechange: enumify number of steps needed to generate landscape 2010-01-17 21:40:35 +00:00
smatz
3850b5912f (svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes 2010-01-17 20:28:08 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
peter1138
5ab64809fe (svn r18708) -Feature: [NewGRF] Add support for custom station foundation graphics. 2010-01-03 22:44:57 +00:00
rubidium
c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 2009-09-18 14:23:58 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz
9c25f1bdb7 (svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle types 2009-08-06 12:33:13 +00:00
rubidium
927c4a0fe8 (svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated 2009-07-01 14:51:05 +00:00
smatz
c0ac230e3e (svn r16660) -Codechange: get rid of more dummy tile_type_procs 2009-06-25 20:08:59 +00:00
smatz
c30a87758f (svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
2009-06-25 19:23:09 +00:00
smatz
6afce484bb (svn r16373) -Codechange: use () instead of (void) for functions without parameters 2009-05-21 22:43:25 +00:00
rubidium
14f52cf29e (svn r15895) -Fix (r15685): fixing the slopes was done a bit more often than intended making map generation with the original generator horribly slow 2009-03-30 08:59:26 +00:00
rubidium
b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
3d780608a2 (svn r15685) -Fix [FS#2720]: do not crash when someone substitutes the "map generation" sprites with garbage. 2009-03-12 14:21:18 +00:00
frosch
c5684e56ec (svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map. 2009-02-25 21:29:50 +00:00
frosch
c7e324bb40 (svn r15582) -Cleanup: Remove unused function AdjustTileCoordRandomly(). Btw. it would also cause desyncs and wrap around the map. 2009-02-25 21:24:42 +00:00
frosch
a987c7299b (svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed) 2009-02-23 20:03:38 +00:00
yexo
e5d6f3ef2e (svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert. 2009-02-17 20:33:13 +00:00
rubidium
d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 2009-02-09 21:20:05 +00:00
smatz
0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
Yexo
db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
rubidium
11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
1357b0a4c2 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
rubidium
87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
frosch
f8ed412b40 (svn r14556) -Fix (r14533): Bounding box with height > TILE_HEIGHT could cause circular dependencies with surrounding bridges. 2008-11-02 11:23:44 +00:00
frosch
7df85e8a45 (svn r14533) -Fix: ...hopefully most glitches wrt. inclined foundations. 2008-10-25 18:58:24 +00:00
rubidium
d832626bb9 (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
rubidium
f1f5b248c2 (svn r14461) -Document: add some doxygen comments (Albert) 2008-10-13 03:26:48 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
frosch
79ad51867a (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 2008-06-12 21:36:56 +00:00
rubidium
923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
7ccda80b0b (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
rubidium
d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium
b139756e2b (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
rubidium
1b2773445d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
smatz
c49f813e7f (svn r12563) -Cleanup: variable scope and a bit of coding style in landscape.cpp 2008-04-04 16:32:27 +00:00
glx
35195bb2bc (svn r12303) -Codechange: move IsValidTile() in a more suitable place and make it static inline 2008-02-28 00:10:08 +00:00
frosch
b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
smatz
29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
frosch
46589fa827 (svn r12020) -Documentation: Correct description of TropicZone. 2008-01-30 17:22:06 +00:00
frosch
6f6708e844 (svn r11983) -Codechange: Add some helper functions for slopes and use them. 2008-01-25 15:47:58 +00:00
frosch
49d2087d7f (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-22 17:48:08 +00:00
rubidium
dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium
d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00