(svn r15895) -Fix (r15685): fixing the slopes was done a bit more often than intended making map generation with the original generator horribly slow

This commit is contained in:
rubidium 2009-03-30 08:59:26 +00:00
parent 66cd5dbc7c
commit 14f52cf29e

View File

@ -815,8 +815,6 @@ static void GenerateTerrain(int type, uint flag)
} while (--w != 0);
break;
}
FixSlopes();
}
@ -930,6 +928,7 @@ void GenerateLandscape(byte mode)
}
}
FixSlopes();
ConvertGroundTilesIntoWaterTiles();
if (_settings_game.game_creation.landscape == LT_TROPIC) CreateDesertOrRainForest();