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(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
This commit is contained in:
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@ -7,7 +7,8 @@
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typedef byte CargoID;
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enum {
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/** Available types of cargo */
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enum CargoTypes {
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/* Temperate */
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CT_PASSENGERS = 0,
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CT_COAL = 1,
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@ -54,6 +55,7 @@ enum {
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CT_INVALID = 0xFF
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};
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/** Array for storing amounts of accepted cargo */
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typedef uint AcceptedCargo[NUM_CARGO];
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#endif /* OPENTTD_H */
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#endif /* CARGO_TYPE_H */
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@ -2,6 +2,8 @@
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/** @file landscape.cpp Functions related to the landscape (slopes etc.). */
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/** @defgroup SnowLineGroup Snowline functions and data structures */
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#include "stdafx.h"
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#include "openttd.h"
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#include "bridge_map.h"
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@ -44,18 +46,21 @@ extern const TileTypeProcs
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_tile_type_tunnelbridge_procs,
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_tile_type_unmovable_procs;
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/** Tile callback functions for each type of tile.
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* @ingroup TileCallbackGroup
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* @see TileType */
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const TileTypeProcs * const _tile_type_procs[16] = {
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&_tile_type_clear_procs,
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&_tile_type_rail_procs,
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&_tile_type_road_procs,
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&_tile_type_town_procs,
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&_tile_type_trees_procs,
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&_tile_type_station_procs,
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&_tile_type_water_procs,
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&_tile_type_dummy_procs,
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&_tile_type_industry_procs,
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&_tile_type_tunnelbridge_procs,
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&_tile_type_unmovable_procs,
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&_tile_type_clear_procs, ///< Callback functions for MP_CLEAR tiles
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&_tile_type_rail_procs, ///< Callback functions for MP_RAILWAY tiles
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&_tile_type_road_procs, ///< Callback functions for MP_ROAD tiles
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&_tile_type_town_procs, ///< Callback functions for MP_HOUSE tiles
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&_tile_type_trees_procs, ///< Callback functions for MP_TREES tiles
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&_tile_type_station_procs, ///< Callback functions for MP_STATION tiles
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&_tile_type_water_procs, ///< Callback functions for MP_WATER tiles
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&_tile_type_dummy_procs, ///< Callback functions for MP_VOID tiles
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&_tile_type_industry_procs, ///< Callback functions for MP_INDUSTRY tiles
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&_tile_type_tunnelbridge_procs, ///< Callback functions for MP_TUNNELBRIDGE tiles
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&_tile_type_unmovable_procs, ///< Callback functions for MP_UNMOVABLE tiles
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};
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/* landscape slope => sprite */
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@ -64,6 +69,13 @@ const byte _tileh_to_sprite[32] = {
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0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 17, 0, 15, 18, 0,
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};
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/**
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* Description of the snow line throughout the year.
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*
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* If it is \c NULL, a static snowline height is used, as set by \c _settings_game.game_creation.snow_line.
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* Otherwise it points to a table loaded from a newGRF file, that describes the variable snowline
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* @ingroup SnowLineGroup
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* @see GetSnowLine() GameCreationSettings */
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SnowLine *_snow_line = NULL;
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/**
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@ -360,7 +372,11 @@ static bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here)
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return (z_N_here > z_N) || (z_E_here > z_E);
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}
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/**
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* Draw foundation \a f at tile \a ti. Updates \a ti.
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* @param ti Tile to draw foundation on
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* @param f Foundation to draw
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*/
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void DrawFoundation(TileInfo *ti, Foundation f)
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{
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if (!IsFoundation(f)) return;
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@ -508,6 +524,7 @@ void GetTileDesc(TileIndex tile, TileDesc *td)
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/**
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* Has a snow line table already been loaded.
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* @return true if the table has been loaded already.
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* @ingroup SnowLineGroup
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*/
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bool IsSnowLineSet(void)
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{
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@ -517,6 +534,7 @@ bool IsSnowLineSet(void)
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/**
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* Set a variable snow line, as loaded from a newgrf file.
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* @param table the 12 * 32 byte table containing the snowline for each day
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* @ingroup SnowLineGroup
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*/
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void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS])
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{
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@ -533,6 +551,7 @@ void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS])
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/**
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* Get the current snow line, either variable or static.
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* @return the snow line height.
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* @ingroup SnowLineGroup
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*/
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byte GetSnowLine(void)
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{
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@ -546,6 +565,7 @@ byte GetSnowLine(void)
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/**
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* Get the highest possible snow line height, either variable or static.
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* @return the highest snow line height.
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* @ingroup SnowLineGroup
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*/
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byte HighestSnowLine(void)
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{
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@ -554,6 +574,7 @@ byte HighestSnowLine(void)
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/**
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* Clear the variable snow line table and free the memory.
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* @ingroup SnowLineGroup
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*/
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void ClearSnowLine(void)
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{
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@ -11,13 +11,15 @@
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#include "direction_type.h"
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enum {
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SNOW_LINE_MONTHS = 12,
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SNOW_LINE_DAYS = 32,
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SNOW_LINE_MONTHS = 12, ///< Number of months in the snow line table.
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SNOW_LINE_DAYS = 32, ///< Number of days in each month in the snow line table.
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};
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/** Structure describing the height of the snow line each day of the year
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* @ingroup SnowLineGroup */
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struct SnowLine {
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byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS];
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byte highest_value;
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byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS]; ///< Height of the snow line each day of the year
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byte highest_value; ///< Highest snow line of the year
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};
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bool IsSnowLineSet(void);
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@ -2468,7 +2468,8 @@ int TicksToLeaveDepot(const Vehicle *v)
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return 0; // make compilers happy
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}
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/** Tile callback routine when vehicle enters tile
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* @see vehicle_enter_tile_proc */
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static VehicleEnterTileStatus VehicleEnter_Track(Vehicle *v, TileIndex tile, int x, int y)
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{
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byte fract_coord;
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@ -43,7 +43,10 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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/**
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* Verify whether a road vehicle is available.
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* @return \c true if at least one road vehicle is available, \c false if not
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*/
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bool RoadVehiclesAreBuilt()
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{
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const Vehicle* v;
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@ -1156,6 +1159,7 @@ static void DrawRoadBits(TileInfo *ti)
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}
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}
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/** Tile callback function for rendering a road tile to the screen */
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static void DrawTile_Road(TileInfo *ti)
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{
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switch (GetRoadTileType(ti->tile)) {
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@ -1630,20 +1634,20 @@ static CommandCost TerraformTile_Road(TileIndex tile, uint32 flags, uint z_new,
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return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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}
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/** Tile callback functions for road tiles */
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extern const TileTypeProcs _tile_type_road_procs = {
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DrawTile_Road, /* draw_tile_proc */
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GetSlopeZ_Road, /* get_slope_z_proc */
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ClearTile_Road, /* clear_tile_proc */
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GetAcceptedCargo_Road, /* get_accepted_cargo_proc */
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GetTileDesc_Road, /* get_tile_desc_proc */
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GetTileTrackStatus_Road, /* get_tile_track_status_proc */
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ClickTile_Road, /* click_tile_proc */
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AnimateTile_Road, /* animate_tile_proc */
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TileLoop_Road, /* tile_loop_clear */
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ChangeTileOwner_Road, /* change_tile_owner_clear */
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NULL, /* get_produced_cargo_proc */
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VehicleEnter_Road, /* vehicle_enter_tile_proc */
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GetFoundation_Road, /* get_foundation_proc */
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TerraformTile_Road, /* terraform_tile_proc */
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DrawTile_Road, // draw_tile_proc
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GetSlopeZ_Road, // get_slope_z_proc
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ClearTile_Road, // clear_tile_proc
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GetAcceptedCargo_Road, // get_accepted_cargo_proc
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GetTileDesc_Road, // get_tile_desc_proc
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GetTileTrackStatus_Road, // get_tile_track_status_proc
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ClickTile_Road, // click_tile_proc
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AnimateTile_Road, // animate_tile_proc
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TileLoop_Road, // tile_loop_clear
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ChangeTileOwner_Road, // change_tile_owner_clear
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NULL, // get_produced_cargo_proc
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VehicleEnter_Road, // vehicle_enter_tile_proc
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GetFoundation_Road, // get_foundation_proc
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TerraformTile_Road, // terraform_tile_proc
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};
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@ -321,6 +321,15 @@ bool StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mo
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BeforeAddTile(tile, mode) && BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
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}
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/**
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* Check whether station tiles of the given station id exist in the given rectangle
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* @param st_id Station ID to look for in the rectangle
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* @param left_a Minimal tile X edge of the rectangle
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* @param top_a Minimal tile Y edge of the rectangle
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* @param right_a Maximal tile X edge of the rectangle (inclusive)
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* @param bottom_a Maximal tile Y edge of the rectangle (inclusive)
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* @return \c true if a station tile with the given \a st_id exists in the rectangle, \c false otherwise
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*/
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/*static*/ bool StationRect::ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a)
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{
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TileIndex top_left = TileXY(left_a, top_a);
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StationRect& operator = (Rect src);
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};
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/** Station data structure */
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struct Station : PoolItem<Station, StationID, &_Station_pool> {
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public:
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RoadStop *GetPrimaryRoadStop(RoadStopType type) const
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@ -150,13 +151,13 @@ public:
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uint8 num_specs;
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StationSpecList *speclist;
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Date build_date;
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Date build_date; ///< Date of construction
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uint64 airport_flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
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byte last_vehicle_type;
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std::list<Vehicle *> loading_vehicles;
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GoodsEntry goods[NUM_CARGO];
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GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
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uint16 random_bits;
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byte waiting_triggers;
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typedef byte StationGfx;
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/** Get Station ID from a tile
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* @pre Tile \t must be part of the station
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* @param t Tile to query station ID from
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* @return Station ID of the station at \a t */
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static inline StationID GetStationIndex(TileIndex t)
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{
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assert(IsTileType(t, MP_STATION));
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@ -97,16 +101,29 @@ static inline bool IsAirport(TileIndex t)
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bool IsHangar(TileIndex t);
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/**
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* Is the station at \a t a truck stop?
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* @param t Tile to check
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* @return \c true if station is a truck stop, \c false otherwise */
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static inline bool IsTruckStop(TileIndex t)
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{
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return GetStationType(t) == STATION_TRUCK;
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}
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/**
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* Is the station at \a t a bus stop?
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* @param t Tile to check
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* @return \c true if station is a bus stop, \c false otherwise */
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static inline bool IsBusStop(TileIndex t)
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{
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return GetStationType(t) == STATION_BUS;
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}
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/**
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* Is the station at \a t a road station?
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* @pre Tile at \a t is a station tile
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* @param t Tile to check
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* @return \c true if station at the tile is a bus top or a truck stop, \c false otherwise */
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static inline bool IsRoadStop(TileIndex t)
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{
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assert(IsTileType(t, MP_STATION));
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@ -14,6 +14,7 @@ struct StationSpec;
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static const StationID INVALID_STATION = 0xFFFF;
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/** Station types */
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enum StationType {
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STATION_RAIL,
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STATION_AIRPORT,
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@ -39,34 +39,53 @@ enum VehicleEnterTileStatus {
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};
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DECLARE_ENUM_AS_BIT_SET(VehicleEnterTileStatus);
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/** Tile information, used while rendering the tile */
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struct TileInfo {
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uint x;
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uint y;
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Slope tileh;
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TileIndex tile;
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uint z;
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uint x; ///< X position of the tile in unit coordinates
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uint y; ///< Y position of the tile in unit coordinates
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Slope tileh; ///< Slope of the tile
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TileIndex tile; ///< Tile index
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uint z; ///< Height
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};
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/** Tile description for the 'land area information' tool */
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struct TileDesc {
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StringID str;
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Owner owner[4];
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StringID owner_type[4];
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Date build_date;
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StringID station_class;
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StringID station_name;
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const char *grf;
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uint64 dparam[2];
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StringID str; ///< Description of the tile
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Owner owner[4]; ///< Name of the owner(s)
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StringID owner_type[4]; ///< Type of each owner
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Date build_date; ///< Date of construction of tile contents
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StringID station_class; ///< Class of station
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StringID station_name; ///< Type of station within the class
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const char *grf; ///< newGRF used for the tile contents
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uint64 dparam[2]; ///< Parameters of the \a str string
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};
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/**
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* Tile callback function signature for drawing a tile and its contents to the screen
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* @param ti Information about the tile to draw
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*/
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typedef void DrawTileProc(TileInfo *ti);
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typedef uint GetSlopeZProc(TileIndex tile, uint x, uint y);
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typedef CommandCost ClearTileProc(TileIndex tile, byte flags);
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/**
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* Tile callback function signature for obtaining accepted carog of a tile
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* @param tile Tile queried for its accepted cargo
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* @param res Storage destination of the cargo accepted
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*/
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typedef void GetAcceptedCargoProc(TileIndex tile, AcceptedCargo res);
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/**
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* Tile callback function signature for obtaining a tile description
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* @param tile Tile being queried
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* @param td Storage pointer for returned tile description
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*/
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typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
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/**
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* GetTileTrackStatusProcs return a value that contains the possible tracks
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* Tile callback function signature for getting the possible tracks
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* that can be taken on a given tile by a given transport.
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*
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* The return value contains the existing trackdirs and signal states.
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*
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* see track_func.h for usage of TrackStatus.
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@ -77,6 +96,12 @@ typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
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* @return the track status information
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*/
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typedef TrackStatus GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side);
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/**
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* Tile callback function signature for obtaining the produced cargo of a tile.
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* @param tile Tile being queried
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* @param b Destination array of produced cargo
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*/
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typedef void GetProducedCargoProc(TileIndex tile, CargoID *b);
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typedef void ClickTileProc(TileIndex tile);
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typedef void AnimateTileProc(TileIndex tile);
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@ -88,9 +113,11 @@ typedef VehicleEnterTileStatus VehicleEnterTileProc(Vehicle *v, TileIndex tile,
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typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
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/**
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* Called when a tile is affected by a terraforming operation.
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* The function has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
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* With DC_EXEC in flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
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* Tile callback function signature of the terraforming callback.
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*
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* The function is called when a tile is affected by a terraforming operation.
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* It has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
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* With DC_EXEC in \a flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
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*
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* @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
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*
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@ -106,20 +133,20 @@ typedef CommandCost TerraformTileProc(TileIndex tile, uint32 flags, uint z_new,
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* Set of callback functions for performing tile operations of a given tile type.
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* @see TileType */
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struct TileTypeProcs {
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DrawTileProc *draw_tile_proc;
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DrawTileProc *draw_tile_proc; ///< Called to render the tile and its contents to the screen
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GetSlopeZProc *get_slope_z_proc;
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ClearTileProc *clear_tile_proc;
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GetAcceptedCargoProc *get_accepted_cargo_proc;
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GetTileDescProc *get_tile_desc_proc;
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GetTileTrackStatusProc *get_tile_track_status_proc;
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ClickTileProc *click_tile_proc;
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GetAcceptedCargoProc *get_accepted_cargo_proc; ///< Return accepted cargo of the tile
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GetTileDescProc *get_tile_desc_proc; ///< Get a description of a tile (for the 'land area information' tool)
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GetTileTrackStatusProc *get_tile_track_status_proc; ///< Get available tracks and status of a tile
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ClickTileProc *click_tile_proc; ///< Called when tile is clicked
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AnimateTileProc *animate_tile_proc;
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TileLoopProc *tile_loop_proc;
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ChangeTileOwnerProc *change_tile_owner_proc;
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GetProducedCargoProc *get_produced_cargo_proc;
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VehicleEnterTileProc *vehicle_enter_tile_proc;
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GetProducedCargoProc *get_produced_cargo_proc; ///< Return produced cargo of the tile
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VehicleEnterTileProc *vehicle_enter_tile_proc; ///< Called when a vehicle enters a tile
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GetFoundationProc *get_foundation_proc;
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TerraformTileProc *terraform_tile_proc;
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TerraformTileProc *terraform_tile_proc; ///< Called when a terraforming operation is about to take place
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};
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extern const TileTypeProcs * const _tile_type_procs[16];
|
||||
|
@ -7,6 +7,11 @@
|
||||
#include "tile_map.h"
|
||||
#include "core/math_func.hpp"
|
||||
|
||||
/**
|
||||
* Return the slope of a given tile
|
||||
* @param tile Tile to compute slope of
|
||||
* @param h If not \c NULL, pointer to storage of z height
|
||||
* @return Slope of the tile, except for the HALFTILE part */
|
||||
Slope GetTileSlope(TileIndex tile, uint *h)
|
||||
{
|
||||
uint a;
|
||||
@ -42,6 +47,10 @@ Slope GetTileSlope(TileIndex tile, uint *h)
|
||||
return (Slope)r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get bottom height of the tile
|
||||
* @param tile Tile to compute height of
|
||||
* @return Minimum height of the tile */
|
||||
uint GetTileZ(TileIndex tile)
|
||||
{
|
||||
if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) return 0;
|
||||
@ -54,7 +63,10 @@ uint GetTileZ(TileIndex tile)
|
||||
return h * TILE_HEIGHT;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get top height of the tile
|
||||
* @param tile Tile to compute height of
|
||||
* @return Maximum height of the tile */
|
||||
uint GetTileMaxZ(TileIndex t)
|
||||
{
|
||||
if (TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) return 0;
|
||||
|
@ -224,6 +224,7 @@ static uint GetSlopeZ_Town(TileIndex tile, uint x, uint y)
|
||||
return GetTileMaxZ(tile);
|
||||
}
|
||||
|
||||
/** Tile callback routine */
|
||||
static Foundation GetFoundation_Town(TileIndex tile, Slope tileh)
|
||||
{
|
||||
return FlatteningFoundation(tileh);
|
||||
@ -399,7 +400,7 @@ static void MakeSingleHouseBigger(TileIndex tile)
|
||||
MarkTileDirtyByTile(tile);
|
||||
}
|
||||
|
||||
/** Make the house advances in its construction stages until completion
|
||||
/** Make the house advance in its construction stages until completion
|
||||
* @param tile TileIndex of house
|
||||
*/
|
||||
static void MakeTownHouseBigger(TileIndex tile)
|
||||
@ -412,6 +413,8 @@ static void MakeTownHouseBigger(TileIndex tile)
|
||||
}
|
||||
|
||||
/**
|
||||
* Tile callback function.
|
||||
*
|
||||
* Periodic tic handler for houses and town
|
||||
* @param tile been asked to do its stuff
|
||||
*/
|
||||
@ -507,7 +510,7 @@ static void TileLoop_Town(TileIndex tile)
|
||||
}
|
||||
|
||||
/**
|
||||
* Unused handler
|
||||
* Dummy tile callback function for handling tile clicks in towns
|
||||
* @param tile unused
|
||||
*/
|
||||
static void ClickTile_Town(TileIndex tile)
|
||||
@ -2002,7 +2005,12 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Update data structures when a house is removed
|
||||
* @param tile Tile of the house
|
||||
* @param t Town owning the house
|
||||
* @param house House type
|
||||
*/
|
||||
static void DoClearTownHouseHelper(TileIndex tile, Town *t, HouseID house)
|
||||
{
|
||||
assert(IsTileType(tile, MP_HOUSE));
|
||||
@ -2601,6 +2609,7 @@ static CommandCost TerraformTile_Town(TileIndex tile, uint32 flags, uint z_new,
|
||||
return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
|
||||
}
|
||||
|
||||
/** Tile callback functions for a town */
|
||||
extern const TileTypeProcs _tile_type_town_procs = {
|
||||
DrawTile_Town, // draw_tile_proc
|
||||
GetSlopeZ_Town, // get_slope_z_proc
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
typedef uint16 UnitID;
|
||||
|
||||
/** Available types of transport */
|
||||
enum TransportType {
|
||||
/* These constants are for now linked to the representation of bridges
|
||||
* and tunnels, so they can be used by GetTileTrackStatus_TunnelBridge.
|
||||
@ -15,10 +16,10 @@ enum TransportType {
|
||||
* the values for road and rail.
|
||||
*/
|
||||
TRANSPORT_BEGIN = 0,
|
||||
TRANSPORT_RAIL = TRANSPORT_BEGIN,
|
||||
TRANSPORT_ROAD,
|
||||
TRANSPORT_WATER,
|
||||
TRANSPORT_AIR,
|
||||
TRANSPORT_RAIL = TRANSPORT_BEGIN, ///< Transport by train
|
||||
TRANSPORT_ROAD, ///< Transport by road vehicle
|
||||
TRANSPORT_WATER, ///< Transport over water
|
||||
TRANSPORT_AIR, ///< Transport through air
|
||||
TRANSPORT_END,
|
||||
INVALID_TRANSPORT = 0xff,
|
||||
};
|
||||
|
@ -1779,7 +1779,10 @@ void MarkSingleVehicleDirty(const Vehicle *v)
|
||||
MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1);
|
||||
}
|
||||
|
||||
/* returns true if staying in the same tile */
|
||||
/**
|
||||
* Get position information of a vehicle when moving one pixel in the direction it is facing
|
||||
* @param v Vehicle to move
|
||||
* @return Position information after the move */
|
||||
GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v)
|
||||
{
|
||||
static const int8 _delta_coord[16] = {
|
||||
@ -1870,7 +1873,12 @@ Trackdir GetVehicleTrackdir(const Vehicle *v)
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns some meta-data over the to be entered tile.
|
||||
* Call the tile callback function for a vehicle entering a tile
|
||||
* @param v Vehicle entering the tile
|
||||
* @param tile Tile entered
|
||||
* @param x X position
|
||||
* @param y Y position
|
||||
* @return Some meta-data over the to be entered tile.
|
||||
* @see VehicleEnterTileStatus to see what the bits in the return value mean.
|
||||
*/
|
||||
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y)
|
||||
|
@ -75,14 +75,13 @@ bool CanBuildVehicleInfrastructure(VehicleType type);
|
||||
|
||||
void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2);
|
||||
|
||||
|
||||
/** Position information of a vehicle after it moved */
|
||||
struct GetNewVehiclePosResult {
|
||||
int x, y;
|
||||
TileIndex old_tile;
|
||||
TileIndex new_tile;
|
||||
int x, y; ///< x and y position of the vehicle after moving
|
||||
TileIndex old_tile; ///< Current tile of the vehicle
|
||||
TileIndex new_tile; ///< Tile of the vehicle after moving
|
||||
};
|
||||
|
||||
/* returns true if staying in the same tile */
|
||||
GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
|
||||
Direction GetDirectionTowards(const Vehicle *v, int x, int y);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user