smatz
8cd83f87df
(svn r19085) -Codechange: simplify hooking of console commands
2010-02-10 18:18:08 +00:00
smatz
023fc16894
(svn r19083) -Cleanup: remove support for modifying variables from console
2010-02-10 17:32:39 +00:00
smatz
d8a0278cf2
(svn r19082) -Codechange: make 'developer' a regular setting
2010-02-10 17:01:03 +00:00
rubidium
21bd2722cd
(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
2010-02-10 16:24:05 +00:00
smatz
ac6ff0de9b
(svn r19079) -Codechange: use _debug_console_level instead of _stdlib_con_developer
2010-02-10 16:10:05 +00:00
smatz
91988f2722
(svn r19077) -Codechange: remove company_pw from console vars
2010-02-10 15:26:47 +00:00
smatz
73ed81b1c7
(svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword()
2010-02-10 15:17:27 +00:00
smatz
b91b3ac836
(svn r19074) -Change: when filtering list of settings and console commands, use strstr() instead of strncmp()
2010-02-10 13:52:10 +00:00
matthijs
108b86282f
(svn r18979) -Fix: Typo in console save command output.
2010-02-01 12:29:49 +00:00
yexo
fae34ee719
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
2010-01-29 00:03:31 +00:00
yexo
d75b9f1642
(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting)
2010-01-28 23:17:28 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
a8d6d18b22
(svn r18608) -Change: add the concept of music sets
2009-12-22 21:40:29 +00:00
rubidium
a6146f5f51
(svn r18546) -Codechange: make making the screenshot not asynchronious; just do it at the moment it's requested.
2009-12-19 19:21:37 +00:00
rubidium
510f8a9122
(svn r18469) -Fix (r17139): possible invalid reads when listing content on the console
2009-12-12 21:56:13 +00:00
rubidium
b00a5f1069
(svn r18330) -Cleanup: remove some unneeded includes
2009-11-28 20:35:25 +00:00
smatz
4eaa558ca1
(svn r18155) -Codechange: in MakeScreenshotName(), don't return pointer to local static variable - use global one instead
2009-11-17 23:08:55 +00:00
rubidium
64ecceadda
(svn r18053) -Codechange: remove the manual pause/unpause limitation with min_active_clients
2009-11-12 20:38:52 +00:00
smatz
d87c032e52
(svn r17941) -Fix: close BMP file when making screenshot fails
2009-11-01 20:40:36 +00:00
smatz
090c762921
(svn r17938) -Feature: non-automatic screenshot name can be entered in console
2009-11-01 18:15:35 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
e9624fe0cc
(svn r17682) -Codechange: remove erroneous space before some commas
2009-10-02 15:13:15 +00:00
smatz
114d48e492
(svn r17596) -Codechange: constify some tables
2009-09-20 23:11:01 +00:00
frosch
ebd916be3d
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
673df8c5c7
(svn r17466) -Feature: reconnect console command (based on patch of bilbo)
2009-09-07 21:03:41 +00:00
yexo
f548a1b3b3
(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started
2009-08-28 15:23:11 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
ba4fd897b8
(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work
2009-08-06 22:00:32 +00:00
rubidium
113f5b402d
(svn r16773) -Fix (r16014): forgot to remove obsoleted aliases
2009-07-09 11:32:38 +00:00
smatz
22cf8d8480
(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()
2009-06-23 12:11:35 +00:00
smatz
55225433c4
(svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile with given coordinates
2009-05-26 13:16:58 +00:00
rubidium
36e71c8df6
(svn r16420) -Fix [FS#2919]: don't allow content download via the console when there's no zlib as it's done for the GUI already
2009-05-24 17:49:08 +00:00
smatz
10d1ef5447
(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
2009-05-22 15:23:47 +00:00
rubidium
9f4d64bda0
(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
2009-05-19 21:20:14 +00:00
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
smatz
f5316c5cbd
(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
...
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
yexo
52b95bdc96
(svn r16176) -Fix: forbid joining AI companies via the 'move' and 'join' console commands.
2009-04-26 20:01:14 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
0068629432
(svn r16096) -Fix [FS#2849]: connect tried to validate too much of the company ID with too little information on hand
2009-04-19 22:24:34 +00:00
rubidium
c9ebf14ba5
(svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address.
2009-04-04 00:48:48 +00:00
rubidium
89d0eca6b7
(svn r15931) -Codechange: let the host and ban lists use of SmallVector.
2009-04-03 12:49:58 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
smatz
f3ed8268b6
(svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server
2009-03-06 12:42:01 +00:00
yexo
3bb872e7dd
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
2009-02-25 00:45:52 +00:00
rubidium
3e1664aff1
(svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes.
2009-02-18 15:17:27 +00:00
rubidium
dcb3a9ac51
(svn r15411) -Feature(ttette): make 'set' a alias for the setting/patch console command
2009-02-08 12:42:45 +00:00
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
truebrain
ba397634fd
(svn r15253) -Fix (r15193): dutch people shouldn't write english :p
2009-01-24 14:02:21 +00:00
rubidium
04709f2798
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
2009-01-23 22:18:06 +00:00
rubidium
f2777cd02d
(svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral)
2009-01-21 23:07:11 +00:00
rubidium
c8a7135d6c
(svn r15193) -Feature: content server/bananas access via the console
2009-01-21 09:22:49 +00:00
rubidium
5f3772a42c
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
2009-01-20 01:32:06 +00:00
truebrain
a483ddf7ae
(svn r15083) -Add [NoAI]: added a console command to reload an AI (requested by Zuu)
2009-01-14 15:39:05 +00:00
truebrain
405239758e
(svn r15058) -Fix [NoAI]: when using start_ai in console, start the next configured one, not a random (Yexo)
2009-01-13 13:26:20 +00:00
peter1138
f0e6eeb57d
(svn r15051) -Fix: Only allow creation or deletion of an AI when in a game.
2009-01-13 11:06:21 +00:00
truebrain
2462e8dc9d
(svn r15043) -Fix: just try to change the AI, and see if that succeeded, instead of hoping you understand the internals of a change AI routine (to avoid possible mistakes in the future)
2009-01-13 00:08:38 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
11da45ee55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
peter1138
680175fea0
(svn r14862) -Fix (r14421): min_players became min_active_clients, not min_clients
2009-01-06 10:22:48 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
87e5a8b52b
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
rubidium
9476a49763
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
2008-12-23 11:06:52 +00:00
rubidium
f49cc67f83
(svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex
2008-12-22 21:30:21 +00:00
rubidium
573d1b324a
(svn r14716) -Codechange: move more network core querying to the network files.
2008-12-22 21:26:26 +00:00
rubidium
abc903d625
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
2008-12-22 18:40:57 +00:00
rubidium
e6e32bad4d
(svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients.
2008-12-22 18:20:28 +00:00
rubidium
782b80eff7
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
2008-12-22 12:59:31 +00:00
skidd13
706dd0f86c
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
2008-11-02 11:20:15 +00:00
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
rubidium
ea1f180a55
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-31 10:50:05 +00:00
glx
16aac30c66
(svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands
2008-08-11 17:15:31 +00:00
rubidium
3a799389eb
(svn r13731) -Codechange: make a pool of the array of players.
2008-07-18 16:40:29 +00:00
rubidium
d06529ef4d
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
2008-07-17 20:13:01 +00:00
belugas
ac3896feaf
(svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message to.Patch by Yexo
2008-06-30 16:59:35 +00:00
rubidium
6a216ee4f6
(svn r13661) -Fix: server crashing when banning the rconning client.
2008-06-30 14:48:44 +00:00
smatz
c7a9637834
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
2008-06-03 18:35:58 +00:00
rubidium
abf2b0efc3
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
...
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
skidd13
8a40ca49c6
(svn r13359) -Codechange: convert _fios_items to a SmallVector
...
-Cleanup: some reincarnations of _fios_items in the code
2008-06-02 14:19:27 +00:00
rubidium
2f3b88ef9a
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
rubidium
00ccb1dc33
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
2008-05-30 09:23:05 +00:00
rubidium
c33164831d
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
2008-05-29 20:21:28 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
6884f9cb41
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
2008-05-24 10:35:15 +00:00
rubidium
6c20f77330
(svn r13228) -Codechange: split console.h.
2008-05-24 10:15:06 +00:00
rubidium
976f86e7a7
(svn r13137) -Fix: do not send rcon commands of the server to the first client but do directly execute those on the server.
2008-05-17 11:46:35 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
peter1138
1bcc1927b1
(svn r12079) -Fix: Use search paths when opening console scripts.
2008-02-07 10:01:18 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
079abbd04b
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
2008-01-13 01:39:22 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
b4b3190b62
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00