2006-06-05 11:23:18 +01:00
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/* $Id$ */
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2007-04-03 20:19:04 +01:00
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/** @file src/roadveh.h Road vehicle states */
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2007-03-28 21:41:35 +01:00
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2006-09-28 19:42:35 +01:00
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#ifndef ROADVEH_H
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#define ROADVEH_H
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2007-12-27 13:35:39 +00:00
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#include "vehicle_base.h"
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2008-03-31 01:17:39 +01:00
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#include "engine_func.h"
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2008-04-29 22:31:29 +01:00
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#include "engine_base.h"
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2007-12-21 21:50:46 +00:00
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#include "economy_func.h"
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2006-06-05 11:23:18 +01:00
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2009-05-22 21:18:45 +01:00
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struct RoadVehicle;
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2009-05-22 21:22:20 +01:00
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/** Road vehicle states */
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enum RoadVehicleStates {
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/*
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* Lower 4 bits are used for vehicle track direction. (Trackdirs)
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* When in a road stop (bit 5 or bit 6 set) these bits give the
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* track direction of the entry to the road stop.
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* As the entry direction will always be a diagonal
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* direction (X_NE, Y_SE, X_SW or Y_NW) only bits 0 and 3
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* are needed to hold this direction. Bit 1 is then used to show
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* that the vehicle is using the second road stop bay.
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* Bit 2 is then used for drive-through stops to show the vehicle
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* is stopping at this road stop.
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*/
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/* Numeric values */
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RVSB_IN_DEPOT = 0xFE, ///< The vehicle is in a depot
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RVSB_WORMHOLE = 0xFF, ///< The vehicle is in a tunnel and/or bridge
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/* Bit numbers */
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RVS_USING_SECOND_BAY = 1, ///< Only used while in a road stop
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RVS_IS_STOPPING = 2, ///< Only used for drive-through stops. Vehicle will stop here
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RVS_DRIVE_SIDE = 4, ///< Only used when retrieving move data
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RVS_IN_ROAD_STOP = 5, ///< The vehicle is in a road stop
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RVS_IN_DT_ROAD_STOP = 6, ///< The vehicle is in a drive-through road stop
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/* Bit sets of the above specified bits */
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RVSB_IN_ROAD_STOP = 1 << RVS_IN_ROAD_STOP, ///< The vehicle is in a road stop
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RVSB_IN_ROAD_STOP_END = RVSB_IN_ROAD_STOP + TRACKDIR_END,
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RVSB_IN_DT_ROAD_STOP = 1 << RVS_IN_DT_ROAD_STOP, ///< The vehicle is in a drive-through road stop
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RVSB_IN_DT_ROAD_STOP_END = RVSB_IN_DT_ROAD_STOP + TRACKDIR_END,
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RVSB_TRACKDIR_MASK = 0x0F, ///< The mask used to extract track dirs
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RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09 ///< Only bits 0 and 3 are used to encode the trackdir for road stops
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};
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2009-02-06 15:39:34 +00:00
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/** State information about the Road Vehicle controller */
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enum {
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RDE_NEXT_TILE = 0x80, ///< We should enter the next tile
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RDE_TURNED = 0x40, ///< We just finished turning
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/* Start frames for when a vehicle enters a tile/changes its state.
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* The start frame is different for vehicles that turned around or
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* are leaving the depot as the do not start at the edge of the tile.
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* For trams there are a few different start frames as there are two
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* places where trams can turn. */
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RVC_DEFAULT_START_FRAME = 0,
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RVC_TURN_AROUND_START_FRAME = 1,
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RVC_DEPOT_START_FRAME = 6,
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RVC_START_FRAME_AFTER_LONG_TRAM = 21,
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RVC_TURN_AROUND_START_FRAME_SHORT_TRAM = 16,
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/* Stop frame for a vehicle in a drive-through stop */
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RVC_DRIVE_THROUGH_STOP_FRAME = 7,
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RVC_DEPOT_STOP_FRAME = 11,
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};
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2007-06-11 15:00:16 +01:00
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enum RoadVehicleSubType {
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RVST_FRONT,
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RVST_ARTIC_PART,
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};
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static inline bool IsRoadVehFront(const Vehicle *v)
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{
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assert(v->type == VEH_ROAD);
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return v->subtype == RVST_FRONT;
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}
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static inline void SetRoadVehFront(Vehicle *v)
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{
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assert(v->type == VEH_ROAD);
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v->subtype = RVST_FRONT;
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}
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static inline bool IsRoadVehArticPart(const Vehicle *v)
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{
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assert(v->type == VEH_ROAD);
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return v->subtype == RVST_ARTIC_PART;
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}
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static inline void SetRoadVehArticPart(Vehicle *v)
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{
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assert(v->type == VEH_ROAD);
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v->subtype = RVST_ARTIC_PART;
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}
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static inline bool RoadVehHasArticPart(const Vehicle *v)
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{
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assert(v->type == VEH_ROAD);
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2007-08-30 14:03:56 +01:00
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return v->Next() != NULL && IsRoadVehArticPart(v->Next());
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2007-06-11 15:00:16 +01:00
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}
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2007-01-22 02:09:51 +00:00
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void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);
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2006-09-28 19:42:35 +01:00
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2009-05-22 21:18:45 +01:00
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byte GetRoadVehLength(const RoadVehicle *v);
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2008-04-11 09:14:43 +01:00
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2009-05-22 21:18:45 +01:00
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void RoadVehUpdateCache(RoadVehicle *v);
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2008-04-11 09:14:43 +01:00
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2007-04-29 22:24:08 +01:00
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/**
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* This class 'wraps' Vehicle; you do not actually instantiate this class.
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* You create a Vehicle using AllocateVehicle, so it is added to the pool
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* and you reinitialize that to a Train using:
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* v = new (v) RoadVehicle();
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*
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* As side-effect the vehicle type is set correctly.
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*/
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struct RoadVehicle : public Vehicle {
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2009-05-22 21:22:20 +01:00
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byte state; ///< @see RoadVehicleStates
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byte frame;
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uint16 blocked_ctr;
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byte overtaking;
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byte overtaking_ctr;
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uint16 crashed_ctr;
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byte reverse_ctr;
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struct RoadStop *slot;
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byte slot_age;
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EngineID first_engine;
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byte cached_veh_length;
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RoadType roadtype;
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RoadTypes compatible_roadtypes;
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2007-04-29 22:24:08 +01:00
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/** Initializes the Vehicle to a road vehicle */
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RoadVehicle() { this->type = VEH_ROAD; }
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/** We want to 'destruct' the right class. */
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2007-08-05 18:43:04 +01:00
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virtual ~RoadVehicle() { this->PreDestructor(); }
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2007-04-29 22:24:08 +01:00
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2007-05-02 10:39:11 +01:00
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const char *GetTypeString() const { return "road vehicle"; }
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2007-04-29 23:33:51 +01:00
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void MarkDirty();
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2007-05-01 17:35:14 +01:00
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void UpdateDeltaXY(Direction direction);
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2007-05-02 10:39:11 +01:00
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
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2007-06-11 15:00:16 +01:00
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bool IsPrimaryVehicle() const { return IsRoadVehFront(this); }
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2008-04-21 21:50:58 +01:00
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SpriteID GetImage(Direction direction) const;
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2009-02-01 17:14:39 +00:00
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int GetDisplaySpeed() const { return this->cur_speed / 2; }
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int GetDisplayMaxSpeed() const { return this->max_speed / 2; }
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2008-02-21 19:09:10 +00:00
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Money GetRunningCost() const { return RoadVehInfo(this->engine_type)->running_cost * GetPriceByIndex(RoadVehInfo(this->engine_type)->running_cost_class); }
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2009-05-22 21:22:20 +01:00
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bool IsInDepot() const { return this->state == RVSB_IN_DEPOT; }
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2008-08-17 12:12:56 +01:00
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bool IsStoppedInDepot() const;
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2009-05-22 14:53:14 +01:00
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bool Tick();
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2008-02-01 22:02:14 +00:00
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void OnNewDay();
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2009-05-22 19:17:20 +01:00
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Trackdir GetVehicleTrackdir() const;
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2008-04-05 11:55:50 +01:00
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TileIndex GetOrderStationLocation(StationID station);
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2008-04-11 09:14:43 +01:00
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bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
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2009-05-22 21:18:45 +01:00
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RoadVehicle *First() { return (RoadVehicle *)this->Vehicle::First(); }
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RoadVehicle *Next() { return (RoadVehicle *)this->Vehicle::Next(); }
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const RoadVehicle *Next() const { return (const RoadVehicle *)this->Vehicle::Next(); }
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2007-04-29 22:24:08 +01:00
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};
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2006-09-28 19:42:35 +01:00
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#endif /* ROADVEH_H */
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