2005-07-24 15:12:37 +01:00
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/* $Id$ */
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2007-02-23 11:50:43 +00:00
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/** @file command.cpp */
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2004-08-09 18:04:08 +01:00
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#include "stdafx.h"
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2005-06-02 20:30:21 +01:00
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#include "openttd.h"
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2004-11-25 10:47:30 +00:00
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#include "table/strings.h"
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2007-04-12 14:07:15 +01:00
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#include "landscape.h"
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2007-12-19 23:26:02 +00:00
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#include "tile_map.h"
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2004-08-09 18:04:08 +01:00
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#include "gui.h"
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2007-12-21 21:50:46 +00:00
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#include "command_func.h"
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2007-01-02 17:34:03 +00:00
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#include "network/network.h"
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2005-07-21 23:15:02 +01:00
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#include "variables.h"
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(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 11:00:30 +01:00
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#include "genworld.h"
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2007-09-22 13:59:43 +01:00
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#include "newgrf_storage.h"
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2007-12-21 19:49:27 +00:00
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#include "strings_func.h"
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2007-12-23 10:56:02 +00:00
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#include "gfx_func.h"
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2007-12-25 11:26:07 +00:00
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#include "functions.h"
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2008-01-09 17:47:05 +00:00
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#include "town.h"
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2008-01-11 00:30:32 +00:00
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#include "date_func.h"
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#include "debug.h"
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2008-01-12 14:10:35 +00:00
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#include "player_func.h"
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#include "player_base.h"
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2004-08-09 18:04:08 +01:00
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2007-09-10 16:21:14 +01:00
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const char *_cmd_text = NULL;
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/**
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* Helper macro to define the header of all command handler macros.
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*
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* This macro create the function header for a given command handler function, as
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* all command handler functions got the parameters from the #CommandProc callback
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* type.
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*
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* @param yyyy The desired function name of the new command handler function.
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*/
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2007-06-18 11:48:15 +01:00
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#define DEF_COMMAND(yyyy) CommandCost yyyy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdBuildRailroadTrack);
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DEF_COMMAND(CmdRemoveRailroadTrack);
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DEF_COMMAND(CmdBuildSingleRail);
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DEF_COMMAND(CmdRemoveSingleRail);
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DEF_COMMAND(CmdLandscapeClear);
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DEF_COMMAND(CmdBuildBridge);
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DEF_COMMAND(CmdBuildRailroadStation);
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DEF_COMMAND(CmdRemoveFromRailroadStation);
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DEF_COMMAND(CmdConvertRail);
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2005-01-30 15:57:38 +00:00
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DEF_COMMAND(CmdBuildSingleSignal);
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DEF_COMMAND(CmdRemoveSingleSignal);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdTerraformLand);
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DEF_COMMAND(CmdPurchaseLandArea);
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DEF_COMMAND(CmdSellLandArea);
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DEF_COMMAND(CmdBuildTunnel);
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DEF_COMMAND(CmdBuildTrainDepot);
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2004-11-14 13:07:07 +00:00
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DEF_COMMAND(CmdBuildTrainWaypoint);
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DEF_COMMAND(CmdRenameWaypoint);
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DEF_COMMAND(CmdRemoveTrainWaypoint);
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2004-08-09 18:04:08 +01:00
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2005-01-29 19:41:44 +00:00
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DEF_COMMAND(CmdBuildRoadStop);
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2007-02-14 16:37:16 +00:00
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DEF_COMMAND(CmdRemoveRoadStop);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdBuildLongRoad);
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DEF_COMMAND(CmdRemoveLongRoad);
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DEF_COMMAND(CmdBuildRoad);
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DEF_COMMAND(CmdRemoveRoad);
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DEF_COMMAND(CmdBuildRoadDepot);
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DEF_COMMAND(CmdBuildAirport);
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DEF_COMMAND(CmdBuildDock);
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DEF_COMMAND(CmdBuildShipDepot);
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DEF_COMMAND(CmdBuildBuoy);
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DEF_COMMAND(CmdPlantTree);
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DEF_COMMAND(CmdBuildRailVehicle);
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DEF_COMMAND(CmdMoveRailVehicle);
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DEF_COMMAND(CmdStartStopTrain);
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DEF_COMMAND(CmdSellRailWagon);
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2005-05-12 01:18:30 +01:00
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DEF_COMMAND(CmdSendTrainToDepot);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdForceTrainProceed);
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DEF_COMMAND(CmdReverseTrainDirection);
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DEF_COMMAND(CmdModifyOrder);
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2007-06-04 20:32:45 +01:00
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DEF_COMMAND(CmdSkipToOrder);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdDeleteOrder);
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DEF_COMMAND(CmdInsertOrder);
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2006-01-05 21:35:54 +00:00
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DEF_COMMAND(CmdChangeServiceInt);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdRestoreOrderIndex);
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DEF_COMMAND(CmdBuildIndustry);
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DEF_COMMAND(CmdBuildCompanyHQ);
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DEF_COMMAND(CmdSetPlayerFace);
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DEF_COMMAND(CmdSetPlayerColor);
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DEF_COMMAND(CmdIncreaseLoan);
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DEF_COMMAND(CmdDecreaseLoan);
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DEF_COMMAND(CmdWantEnginePreview);
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DEF_COMMAND(CmdNameVehicle);
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DEF_COMMAND(CmdRenameEngine);
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DEF_COMMAND(CmdChangeCompanyName);
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DEF_COMMAND(CmdChangePresidentName);
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DEF_COMMAND(CmdRenameStation);
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DEF_COMMAND(CmdSellAircraft);
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DEF_COMMAND(CmdStartStopAircraft);
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DEF_COMMAND(CmdBuildAircraft);
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DEF_COMMAND(CmdSendAircraftToHangar);
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DEF_COMMAND(CmdRefitAircraft);
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DEF_COMMAND(CmdPlaceSign);
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DEF_COMMAND(CmdRenameSign);
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DEF_COMMAND(CmdBuildRoadVeh);
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DEF_COMMAND(CmdStartStopRoadVeh);
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DEF_COMMAND(CmdSellRoadVeh);
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DEF_COMMAND(CmdSendRoadVehToDepot);
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DEF_COMMAND(CmdTurnRoadVeh);
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2006-06-09 08:45:26 +01:00
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DEF_COMMAND(CmdRefitRoadVeh);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdPause);
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DEF_COMMAND(CmdBuyShareInCompany);
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DEF_COMMAND(CmdSellShareInCompany);
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DEF_COMMAND(CmdBuyCompany);
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DEF_COMMAND(CmdBuildTown);
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DEF_COMMAND(CmdRenameTown);
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DEF_COMMAND(CmdDoTownAction);
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DEF_COMMAND(CmdSetRoadDriveSide);
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DEF_COMMAND(CmdChangeDifficultyLevel);
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2004-12-04 17:54:56 +00:00
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DEF_COMMAND(CmdChangePatchSetting);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdStartStopShip);
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DEF_COMMAND(CmdSellShip);
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DEF_COMMAND(CmdBuildShip);
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DEF_COMMAND(CmdSendShipToDepot);
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DEF_COMMAND(CmdRefitShip);
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2006-10-03 15:52:39 +01:00
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DEF_COMMAND(CmdOrderRefit);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdCloneOrder);
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DEF_COMMAND(CmdClearArea);
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2004-12-04 17:54:56 +00:00
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DEF_COMMAND(CmdGiveMoney);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdMoneyCheat);
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DEF_COMMAND(CmdBuildCanal);
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2004-09-01 22:54:12 +01:00
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DEF_COMMAND(CmdBuildLock);
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2004-08-09 18:04:08 +01:00
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DEF_COMMAND(CmdPlayerCtrl);
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DEF_COMMAND(CmdLevelLand);
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DEF_COMMAND(CmdRefitRailVehicle);
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2005-01-30 15:57:38 +00:00
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DEF_COMMAND(CmdBuildSignalTrack);
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DEF_COMMAND(CmdRemoveSignalTrack);
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2004-08-15 21:23:42 +01:00
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2006-09-28 08:02:55 +01:00
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DEF_COMMAND(CmdSetAutoReplace);
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2004-12-27 18:18:44 +00:00
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2005-07-31 14:08:08 +01:00
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DEF_COMMAND(CmdCloneVehicle);
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2006-09-26 20:20:35 +01:00
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DEF_COMMAND(CmdMassStartStopVehicle);
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2006-09-27 23:44:39 +01:00
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DEF_COMMAND(CmdDepotSellAllVehicles);
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2006-09-28 15:17:08 +01:00
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DEF_COMMAND(CmdDepotMassAutoReplace);
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2005-07-31 14:08:08 +01:00
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2007-05-19 10:40:18 +01:00
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DEF_COMMAND(CmdCreateGroup);
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DEF_COMMAND(CmdRenameGroup);
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DEF_COMMAND(CmdDeleteGroup);
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DEF_COMMAND(CmdAddVehicleGroup);
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DEF_COMMAND(CmdAddSharedVehicleGroup);
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DEF_COMMAND(CmdRemoveAllVehiclesGroup);
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2007-05-22 20:48:11 +01:00
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DEF_COMMAND(CmdSetGroupReplaceProtection);
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2007-06-08 19:59:29 +01:00
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DEF_COMMAND(CmdMoveOrder);
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2007-06-20 20:17:22 +01:00
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DEF_COMMAND(CmdChangeTimetable);
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DEF_COMMAND(CmdSetVehicleOnTime);
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2007-06-25 21:55:43 +01:00
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DEF_COMMAND(CmdAutofillTimetable);
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2007-09-10 16:21:14 +01:00
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#undef DEF_COMMAND
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/**
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* The master command table
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*
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* This table contains all possible CommandProc functions with
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* the flags which belongs to it. The indizes are the same
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* as the value from the CMD_* enums.
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*/
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2005-05-14 20:25:18 +01:00
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static const Command _command_proc_table[] = {
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2007-09-10 16:21:14 +01:00
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{CmdBuildRailroadTrack, CMD_AUTO}, /* 0, CMD_BUILD_RAILROAD_TRACK */
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{CmdRemoveRailroadTrack, CMD_AUTO}, /* 1, CMD_REMOVE_RAILROAD_TRACK */
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{CmdBuildSingleRail, CMD_AUTO}, /* 2, CMD_BUILD_SINGLE_RAIL */
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{CmdRemoveSingleRail, CMD_AUTO}, /* 3, CMD_REMOVE_SINGLE_RAIL */
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{CmdLandscapeClear, 0}, /* 4, CMD_LANDSCAPE_CLEAR */
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{CmdBuildBridge, CMD_AUTO}, /* 5, CMD_BUILD_BRIDGE */
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{CmdBuildRailroadStation, CMD_AUTO}, /* 6, CMD_BUILD_RAILROAD_STATION */
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{CmdBuildTrainDepot, CMD_AUTO}, /* 7, CMD_BUILD_TRAIN_DEPOT */
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{CmdBuildSingleSignal, CMD_AUTO}, /* 8, CMD_BUILD_SIGNALS */
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{CmdRemoveSingleSignal, CMD_AUTO}, /* 9, CMD_REMOVE_SIGNALS */
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{CmdTerraformLand, CMD_AUTO}, /* 10, CMD_TERRAFORM_LAND */
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{CmdPurchaseLandArea, CMD_AUTO}, /* 11, CMD_PURCHASE_LAND_AREA */
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{CmdSellLandArea, 0}, /* 12, CMD_SELL_LAND_AREA */
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{CmdBuildTunnel, CMD_AUTO}, /* 13, CMD_BUILD_TUNNEL */
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{CmdRemoveFromRailroadStation, 0}, /* 14, CMD_REMOVE_FROM_RAILROAD_STATION */
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{CmdConvertRail, 0}, /* 15, CMD_CONVERT_RAILD */
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{CmdBuildTrainWaypoint, 0}, /* 16, CMD_BUILD_TRAIN_WAYPOINT */
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{CmdRenameWaypoint, 0}, /* 17, CMD_RENAME_WAYPOINT */
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{CmdRemoveTrainWaypoint, 0}, /* 18, CMD_REMOVE_TRAIN_WAYPOINT */
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{NULL, 0}, /* 19, unused */
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{NULL, 0}, /* 20, unused */
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{CmdBuildRoadStop, CMD_AUTO}, /* 21, CMD_BUILD_ROAD_STOP */
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{CmdRemoveRoadStop, 0}, /* 22, CMD_REMOVE_ROAD_STOP */
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{CmdBuildLongRoad, CMD_AUTO}, /* 23, CMD_BUILD_LONG_ROAD */
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{CmdRemoveLongRoad, CMD_AUTO}, /* 24, CMD_REMOVE_LONG_ROAD */
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{CmdBuildRoad, 0}, /* 25, CMD_BUILD_ROAD */
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{CmdRemoveRoad, 0}, /* 26, CMD_REMOVE_ROAD */
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{CmdBuildRoadDepot, CMD_AUTO}, /* 27, CMD_BUILD_ROAD_DEPOT */
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{NULL, 0}, /* 28, unused */
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{CmdBuildAirport, CMD_AUTO}, /* 29, CMD_BUILD_AIRPORT */
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{CmdBuildDock, CMD_AUTO}, /* 30, CMD_BUILD_DOCK */
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{CmdBuildShipDepot, CMD_AUTO}, /* 31, CMD_BUILD_SHIP_DEPOT */
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{CmdBuildBuoy, CMD_AUTO}, /* 32, CMD_BUILD_BUOY */
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{CmdPlantTree, CMD_AUTO}, /* 33, CMD_PLANT_TREE */
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{CmdBuildRailVehicle, 0}, /* 34, CMD_BUILD_RAIL_VEHICLE */
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{CmdMoveRailVehicle, 0}, /* 35, CMD_MOVE_RAIL_VEHICLE */
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{CmdStartStopTrain, 0}, /* 36, CMD_START_STOP_TRAIN */
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{NULL, 0}, /* 37, unused */
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{CmdSellRailWagon, 0}, /* 38, CMD_SELL_RAIL_WAGON */
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{CmdSendTrainToDepot, 0}, /* 39, CMD_SEND_TRAIN_TO_DEPOT */
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{CmdForceTrainProceed, 0}, /* 40, CMD_FORCE_TRAIN_PROCEED */
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{CmdReverseTrainDirection, 0}, /* 41, CMD_REVERSE_TRAIN_DIRECTION */
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{CmdModifyOrder, 0}, /* 42, CMD_MODIFY_ORDER */
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{CmdSkipToOrder, 0}, /* 43, CMD_SKIP_TO_ORDER */
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{CmdDeleteOrder, 0}, /* 44, CMD_DELETE_ORDER */
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{CmdInsertOrder, 0}, /* 45, CMD_INSERT_ORDER */
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{CmdChangeServiceInt, 0}, /* 46, CMD_CHANGE_SERVICE_INT */
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{CmdBuildIndustry, 0}, /* 47, CMD_BUILD_INDUSTRY */
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{CmdBuildCompanyHQ, CMD_AUTO}, /* 48, CMD_BUILD_COMPANY_HQ */
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{CmdSetPlayerFace, 0}, /* 49, CMD_SET_PLAYER_FACE */
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{CmdSetPlayerColor, 0}, /* 50, CMD_SET_PLAYER_COLOR */
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{CmdIncreaseLoan, 0}, /* 51, CMD_INCREASE_LOAN */
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{CmdDecreaseLoan, 0}, /* 52, CMD_DECREASE_LOAN */
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{CmdWantEnginePreview, 0}, /* 53, CMD_WANT_ENGINE_PREVIEW */
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{CmdNameVehicle, 0}, /* 54, CMD_NAME_VEHICLE */
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{CmdRenameEngine, 0}, /* 55, CMD_RENAME_ENGINE */
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{CmdChangeCompanyName, 0}, /* 56, CMD_CHANGE_COMPANY_NAME */
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{CmdChangePresidentName, 0}, /* 57, CMD_CHANGE_PRESIDENT_NAME */
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{CmdRenameStation, 0}, /* 58, CMD_RENAME_STATION */
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{CmdSellAircraft, 0}, /* 59, CMD_SELL_AIRCRAFT */
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{CmdStartStopAircraft, 0}, /* 60, CMD_START_STOP_AIRCRAFT */
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{CmdBuildAircraft, 0}, /* 61, CMD_BUILD_AIRCRAFT */
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{CmdSendAircraftToHangar, 0}, /* 62, CMD_SEND_AIRCRAFT_TO_HANGAR */
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{NULL, 0}, /* 63, unused */
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{CmdRefitAircraft, 0}, /* 64, CMD_REFIT_AIRCRAFT */
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{CmdPlaceSign, 0}, /* 65, CMD_PLACE_SIGN */
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{CmdRenameSign, 0}, /* 66, CMD_RENAME_SIGN */
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{CmdBuildRoadVeh, 0}, /* 67, CMD_BUILD_ROAD_VEH */
|
|
|
|
{CmdStartStopRoadVeh, 0}, /* 68, CMD_START_STOP_ROADVEH */
|
|
|
|
{CmdSellRoadVeh, 0}, /* 69, CMD_SELL_ROAD_VEH */
|
|
|
|
{CmdSendRoadVehToDepot, 0}, /* 70, CMD_SEND_ROADVEH_TO_DEPOT */
|
|
|
|
{CmdTurnRoadVeh, 0}, /* 71, CMD_TURN_ROADVEH */
|
|
|
|
{CmdRefitRoadVeh, 0}, /* 72, CMD_REFIT_ROAD_VEH */
|
|
|
|
|
|
|
|
{CmdPause, CMD_SERVER}, /* 73, CMD_PAUSE */
|
|
|
|
|
|
|
|
{CmdBuyShareInCompany, 0}, /* 74, CMD_BUY_SHARE_IN_COMPANY */
|
|
|
|
{CmdSellShareInCompany, 0}, /* 75, CMD_SELL_SHARE_IN_COMPANY */
|
|
|
|
{CmdBuyCompany, 0}, /* 76, CMD_BUY_COMANY */
|
|
|
|
|
|
|
|
{CmdBuildTown, CMD_OFFLINE}, /* 77, CMD_BUILD_TOWN */
|
|
|
|
{NULL, 0}, /* 78, unused */
|
|
|
|
{NULL, 0}, /* 79, unused */
|
|
|
|
{CmdRenameTown, CMD_SERVER}, /* 80, CMD_RENAME_TOWN */
|
|
|
|
{CmdDoTownAction, 0}, /* 81, CMD_DO_TOWN_ACTION */
|
|
|
|
|
|
|
|
{CmdSetRoadDriveSide, CMD_SERVER}, /* 82, CMD_SET_ROAD_DRIVE_SIDE */
|
|
|
|
{NULL, 0}, /* 83, unused */
|
|
|
|
{NULL, 0}, /* 84, unused */
|
|
|
|
{CmdChangeDifficultyLevel, CMD_SERVER}, /* 85, CMD_CHANGE_DIFFICULTY_LEVEL */
|
|
|
|
|
|
|
|
{CmdStartStopShip, 0}, /* 86, CMD_START_STOP_SHIP */
|
|
|
|
{CmdSellShip, 0}, /* 87, CMD_SELL_SHIP */
|
|
|
|
{CmdBuildShip, 0}, /* 88, CMD_BUILD_SHIP */
|
|
|
|
{CmdSendShipToDepot, 0}, /* 89, CMD_SEND_SHIP_TO_DEPOT */
|
|
|
|
{NULL, 0}, /* 90, unused */
|
|
|
|
{CmdRefitShip, 0}, /* 91, CMD_REFIT_SHIP */
|
|
|
|
|
|
|
|
{NULL, 0}, /* 92, unused */
|
|
|
|
{NULL, 0}, /* 93, unused */
|
|
|
|
{NULL, 0}, /* 94, unused */
|
|
|
|
{NULL, 0}, /* 95, unused */
|
|
|
|
{NULL, 0}, /* 96, unused */
|
|
|
|
{NULL, 0}, /* 97, unused */
|
|
|
|
|
|
|
|
{CmdOrderRefit, 0}, /* 98, CMD_ORDER_REFIT */
|
|
|
|
{CmdCloneOrder, 0}, /* 99, CMD_CLONE_ORDER */
|
|
|
|
|
|
|
|
{CmdClearArea, 0}, /* 100, CMD_CLEAR_AREA */
|
|
|
|
{NULL, 0}, /* 101, unused */
|
|
|
|
|
|
|
|
{CmdMoneyCheat, CMD_OFFLINE}, /* 102, CMD_MONEY_CHEAT */
|
|
|
|
{CmdBuildCanal, CMD_AUTO}, /* 103, CMD_BUILD_CANAL */
|
|
|
|
{CmdPlayerCtrl, 0}, /* 104, CMD_PLAYER_CTRL */
|
|
|
|
|
|
|
|
{CmdLevelLand, CMD_AUTO}, /* 105, CMD_LEVEL_LAND */
|
|
|
|
|
|
|
|
{CmdRefitRailVehicle, 0}, /* 106, CMD_REFIT_RAIL_VEHICLE */
|
|
|
|
{CmdRestoreOrderIndex, 0}, /* 107, CMD_RESTORE_ORDER_INDEX */
|
|
|
|
{CmdBuildLock, CMD_AUTO}, /* 108, CMD_BUILD_LOCK */
|
|
|
|
{NULL, 0}, /* 109, unused */
|
|
|
|
{CmdBuildSignalTrack, CMD_AUTO}, /* 110, CMD_BUILD_SIGNAL_TRACK */
|
|
|
|
{CmdRemoveSignalTrack, CMD_AUTO}, /* 111, CMD_REMOVE_SIGNAL_TRACK */
|
|
|
|
{NULL, 0}, /* 112, unused */
|
|
|
|
{CmdGiveMoney, 0}, /* 113, CMD_GIVE_MONEY */
|
|
|
|
{CmdChangePatchSetting, CMD_SERVER}, /* 114, CMD_CHANGE_PATCH_SETTING */
|
|
|
|
{CmdSetAutoReplace, 0}, /* 115, CMD_SET_AUTOREPLACE */
|
|
|
|
{CmdCloneVehicle, 0}, /* 116, CMD_CLONE_VEHICLE */
|
|
|
|
{CmdMassStartStopVehicle, 0}, /* 117, CMD_MASS_START_STOP */
|
|
|
|
{CmdDepotSellAllVehicles, 0}, /* 118, CMD_DEPOT_SELL_ALL_VEHICLES */
|
|
|
|
{CmdDepotMassAutoReplace, 0}, /* 119, CMD_DEPOT_MASS_AUTOREPLACE */
|
|
|
|
{CmdCreateGroup, 0}, /* 120, CMD_CREATE_GROUP */
|
|
|
|
{CmdDeleteGroup, 0}, /* 121, CMD_DELETE_GROUP */
|
|
|
|
{CmdRenameGroup, 0}, /* 122, CMD_RENAME_GROUP */
|
|
|
|
{CmdAddVehicleGroup, 0}, /* 123, CMD_ADD_VEHICLE_GROUP */
|
|
|
|
{CmdAddSharedVehicleGroup, 0}, /* 124, CMD_ADD_SHARE_VEHICLE_GROUP */
|
|
|
|
{CmdRemoveAllVehiclesGroup, 0}, /* 125, CMD_REMOVE_ALL_VEHICLES_GROUP */
|
|
|
|
{CmdSetGroupReplaceProtection, 0}, /* 126, CMD_SET_GROUP_REPLACE_PROTECTION */
|
|
|
|
{CmdMoveOrder, 0}, /* 127, CMD_MOVE_ORDER */
|
|
|
|
{CmdChangeTimetable, 0}, /* 128, CMD_CHANGE_TIMETABLE */
|
|
|
|
{CmdSetVehicleOnTime, 0}, /* 129, CMD_SET_VEHICLE_ON_TIME */
|
|
|
|
{CmdAutofillTimetable, 0}, /* 130, CMD_AUTOFILL_TIMETABLE */
|
2004-08-09 18:04:08 +01:00
|
|
|
};
|
|
|
|
|
2007-09-10 16:21:14 +01:00
|
|
|
/*!
|
|
|
|
* This function range-checks a cmd, and checks if the cmd is not NULL
|
|
|
|
*
|
|
|
|
* @param cmd The integervalue of a command
|
|
|
|
* @return true if the command is valid (and got a CommandProc function)
|
|
|
|
*/
|
2005-01-09 21:25:44 +00:00
|
|
|
bool IsValidCommand(uint cmd)
|
2005-01-05 14:39:48 +00:00
|
|
|
{
|
2005-11-15 09:47:25 +00:00
|
|
|
cmd &= 0xFF;
|
2005-01-05 14:39:48 +00:00
|
|
|
|
2005-11-15 09:47:25 +00:00
|
|
|
return
|
|
|
|
cmd < lengthof(_command_proc_table) &&
|
|
|
|
_command_proc_table[cmd].proc != NULL;
|
2005-01-05 14:39:48 +00:00
|
|
|
}
|
|
|
|
|
2007-09-10 16:21:14 +01:00
|
|
|
/*!
|
|
|
|
* This function mask the parameter with 0xFF and returns
|
|
|
|
* the flags which belongs to the given command.
|
|
|
|
*
|
|
|
|
* @param cmd The integer value of the command
|
|
|
|
* @return The flags for this command
|
|
|
|
* @bug integervalues which are less equals 0xFF and greater than the
|
|
|
|
* size of _command_proc_table can result in an index out of bounce
|
|
|
|
* error (which doesn't happend anyway). Check function #IsValidCommand(). (Progman)
|
|
|
|
*/
|
2006-06-10 09:37:41 +01:00
|
|
|
byte GetCommandFlags(uint cmd)
|
|
|
|
{
|
|
|
|
return _command_proc_table[cmd & 0xFF].flags;
|
|
|
|
}
|
2005-05-14 20:25:18 +01:00
|
|
|
|
2008-01-09 17:47:05 +00:00
|
|
|
static int _docommand_recursive = 0;
|
2005-08-07 11:03:14 +01:00
|
|
|
|
2007-09-10 16:21:14 +01:00
|
|
|
/*!
|
|
|
|
* This function executes a given command with the parameters from the #CommandProc parameter list.
|
|
|
|
* Depending on the flags parameter it execute or test a command.
|
|
|
|
*
|
|
|
|
* @param tile The tile to apply the command on (for the #CommandProc)
|
|
|
|
* @param p1 Additional data for the command (for the #CommandProc)
|
|
|
|
* @param p2 Additional data for the command (for the #CommandProc)
|
|
|
|
* @param flags Flags for the command and how to execute the command
|
|
|
|
* @param procc The command-id to execute (a value of the CMD_* enums)
|
|
|
|
* @see CommandProc
|
|
|
|
*/
|
2007-12-21 21:50:46 +00:00
|
|
|
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint32 procc)
|
2004-08-09 18:04:08 +01:00
|
|
|
{
|
2007-06-18 11:48:15 +01:00
|
|
|
CommandCost res;
|
2004-08-09 18:04:08 +01:00
|
|
|
CommandProc *proc;
|
2004-09-10 20:02:27 +01:00
|
|
|
|
2005-05-07 11:26:45 +01:00
|
|
|
/* Do not even think about executing out-of-bounds tile-commands */
|
2007-05-16 09:20:37 +01:00
|
|
|
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) {
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
|
|
|
return CMD_ERROR;
|
|
|
|
}
|
2005-05-07 11:26:45 +01:00
|
|
|
|
2005-05-14 20:25:18 +01:00
|
|
|
proc = _command_proc_table[procc].proc;
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2005-12-13 21:21:57 +00:00
|
|
|
if (_docommand_recursive == 0) _error_message = INVALID_STRING_ID;
|
2004-08-09 18:04:08 +01:00
|
|
|
|
|
|
|
_docommand_recursive++;
|
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* only execute the test call if it's toplevel, or we're not execing. */
|
2004-08-09 18:04:08 +01:00
|
|
|
if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) {
|
2008-01-09 17:47:05 +00:00
|
|
|
SetTownRatingTestMode(true);
|
2006-04-10 08:15:58 +01:00
|
|
|
res = proc(tile, flags & ~DC_EXEC, p1, p2);
|
2008-01-09 17:47:05 +00:00
|
|
|
SetTownRatingTestMode(false);
|
2005-04-14 12:17:36 +01:00
|
|
|
if (CmdFailed(res)) {
|
2007-06-18 20:53:50 +01:00
|
|
|
res.SetGlobalErrorMessage();
|
2004-08-09 18:04:08 +01:00
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
2006-06-10 09:37:41 +01:00
|
|
|
if (_docommand_recursive == 1 &&
|
|
|
|
!(flags & DC_QUERY_COST) &&
|
2007-06-18 20:53:50 +01:00
|
|
|
res.GetCost() != 0 &&
|
2006-06-10 09:37:41 +01:00
|
|
|
!CheckPlayerHasMoney(res)) {
|
|
|
|
goto error;
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!(flags & DC_EXEC)) {
|
|
|
|
_docommand_recursive--;
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 18:04:08 +01:00
|
|
|
return res;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-01-04 17:11:03 +00:00
|
|
|
/* Execute the command here. All cost-relevant functions set the expenses type
|
2008-01-09 16:55:48 +00:00
|
|
|
* themselves to the cost object at some point */
|
2006-04-10 08:15:58 +01:00
|
|
|
res = proc(tile, flags, p1, p2);
|
2005-04-14 12:17:36 +01:00
|
|
|
if (CmdFailed(res)) {
|
2007-06-18 20:53:50 +01:00
|
|
|
res.SetGlobalErrorMessage();
|
2004-08-09 18:04:08 +01:00
|
|
|
error:
|
|
|
|
_docommand_recursive--;
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 18:04:08 +01:00
|
|
|
return CMD_ERROR;
|
|
|
|
}
|
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* if toplevel, subtract the money. */
|
2004-08-09 18:04:08 +01:00
|
|
|
if (--_docommand_recursive == 0) {
|
|
|
|
SubtractMoneyFromPlayer(res);
|
2007-02-23 11:50:43 +00:00
|
|
|
/* XXX - Old AI hack which doesn't use DoCommandDP; update last build coord of player */
|
2006-10-14 23:31:18 +01:00
|
|
|
if (tile != 0 && IsValidPlayer(_current_player)) {
|
2006-04-10 08:15:58 +01:00
|
|
|
GetPlayer(_current_player)->last_build_coordinate = tile;
|
2005-12-18 22:48:45 +00:00
|
|
|
}
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 18:04:08 +01:00
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
2007-09-10 16:21:14 +01:00
|
|
|
/*!
|
|
|
|
* This functions returns the money which can be used to execute a command.
|
|
|
|
* This is either the money of the current player or INT64_MAX if there
|
|
|
|
* is no such a player "at the moment" like the server itself.
|
|
|
|
*
|
|
|
|
* @return The available money of a player or INT64_MAX
|
|
|
|
*/
|
2007-06-21 15:32:27 +01:00
|
|
|
Money GetAvailableMoneyForCommand()
|
2004-08-09 18:04:08 +01:00
|
|
|
{
|
2005-05-12 01:18:30 +01:00
|
|
|
PlayerID pid = _current_player;
|
2007-06-21 15:32:27 +01:00
|
|
|
if (!IsValidPlayer(pid)) return INT64_MAX;
|
2005-06-21 17:28:17 +01:00
|
|
|
return GetPlayer(pid)->player_money;
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
2007-09-10 16:21:14 +01:00
|
|
|
/*!
|
|
|
|
* Toplevel network safe docommand function for the current player. Must not be called recursively.
|
|
|
|
* The callback is called when the command succeeded or failed. The parameters
|
|
|
|
* tile, p1 and p2 are from the #CommandProc function. The paramater cmd is the command to execute.
|
|
|
|
* The parameter my_cmd is used to indicate if the command is from a player or the server.
|
|
|
|
*
|
|
|
|
* @param tile The tile to perform a command on (see #CommandProc)
|
|
|
|
* @param p1 Additional data for the command (see #CommandProc)
|
|
|
|
* @param p2 Additional data for the command (see #CommandProc)
|
|
|
|
* @param callback A callback function to call after the command is finished
|
|
|
|
* @param cmd The command to execute (a CMD_* value)
|
|
|
|
* @param my_cmd indicator if the command is from a player or server (to display error messages for a user)
|
|
|
|
* @return true if the command succeeded, else false
|
|
|
|
*/
|
2007-07-10 21:59:41 +01:00
|
|
|
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd, bool my_cmd)
|
2004-08-09 18:04:08 +01:00
|
|
|
{
|
2007-06-18 20:53:50 +01:00
|
|
|
CommandCost res, res2;
|
2004-08-09 18:04:08 +01:00
|
|
|
CommandProc *proc;
|
|
|
|
uint32 flags;
|
|
|
|
bool notest;
|
2006-03-12 10:15:36 +00:00
|
|
|
StringID error_part1;
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2006-04-03 06:32:11 +01:00
|
|
|
int x = TileX(tile) * TILE_SIZE;
|
|
|
|
int y = TileY(tile) * TILE_SIZE;
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2005-05-07 11:26:45 +01:00
|
|
|
/* Do not even think about executing out-of-bounds tile-commands */
|
2007-05-16 09:20:37 +01:00
|
|
|
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) {
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
|
|
|
return false;
|
|
|
|
}
|
2005-05-07 11:26:45 +01:00
|
|
|
|
2004-09-10 20:02:27 +01:00
|
|
|
assert(_docommand_recursive == 0);
|
2004-08-09 18:04:08 +01:00
|
|
|
|
|
|
|
_error_message = INVALID_STRING_ID;
|
2006-03-12 10:15:36 +00:00
|
|
|
error_part1 = GB(cmd, 16, 16);
|
2004-08-09 18:04:08 +01:00
|
|
|
_additional_cash_required = 0;
|
|
|
|
|
2006-11-10 17:52:51 +00:00
|
|
|
/** Spectator has no rights except for the (dedicated) server which
|
|
|
|
* is/can be a spectator but as the server it can do anything */
|
|
|
|
if (_current_player == PLAYER_SPECTATOR && !_network_server) {
|
2007-07-10 21:59:41 +01:00
|
|
|
if (my_cmd) ShowErrorMessage(_error_message, error_part1, x, y);
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 18:04:08 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
flags = 0;
|
|
|
|
if (cmd & CMD_NO_WATER) flags |= DC_NO_WATER;
|
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* get pointer to command handler */
|
2004-08-09 18:04:08 +01:00
|
|
|
assert((cmd & 0xFF) < lengthof(_command_proc_table));
|
2005-05-14 20:25:18 +01:00
|
|
|
proc = _command_proc_table[cmd & 0xFF].proc;
|
2005-05-30 15:45:36 +01:00
|
|
|
if (proc == NULL) {
|
|
|
|
_cmd_text = NULL;
|
|
|
|
return false;
|
|
|
|
}
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2007-09-04 12:58:27 +01:00
|
|
|
if (GetCommandFlags(cmd) & CMD_AUTO) flags |= DC_AUTO;
|
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* Some commands have a different output in dryrun than the realrun
|
|
|
|
* e.g.: if you demolish a whole town, the dryrun would say okay.
|
|
|
|
* but by really destroying, your rating drops and at a certain point
|
|
|
|
* it will fail. so res and res2 are different
|
2008-01-09 17:47:05 +00:00
|
|
|
* CMD_REMOVE_LONG_ROAD: This command has special local authority
|
2007-02-23 11:50:43 +00:00
|
|
|
* restrictions which may cause the test run to fail (the previous
|
|
|
|
* road fragments still stay there and the town won't let you
|
|
|
|
* disconnect the road system), but the exec will succeed and this
|
2007-04-29 09:43:00 +01:00
|
|
|
* fact will trigger an assertion failure. --pasky
|
|
|
|
* CMD_CLONE_VEHICLE: Both building new vehicles and refitting them can be
|
|
|
|
* influenced by newgrf callbacks, which makes it impossible to accurately
|
|
|
|
* estimate the cost of cloning a vehicle. */
|
2004-09-10 20:02:27 +01:00
|
|
|
notest =
|
|
|
|
(cmd & 0xFF) == CMD_CLEAR_AREA ||
|
2004-08-09 18:04:08 +01:00
|
|
|
(cmd & 0xFF) == CMD_LEVEL_LAND ||
|
2007-04-29 09:43:00 +01:00
|
|
|
(cmd & 0xFF) == CMD_REMOVE_LONG_ROAD ||
|
|
|
|
(cmd & 0xFF) == CMD_CLONE_VEHICLE;
|
2008-01-03 23:54:23 +00:00
|
|
|
|
2004-08-09 18:04:08 +01:00
|
|
|
_docommand_recursive = 1;
|
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* cost estimation only? */
|
2007-01-10 14:52:10 +00:00
|
|
|
if (!IsGeneratingWorld() &&
|
|
|
|
_shift_pressed &&
|
|
|
|
IsLocalPlayer() &&
|
|
|
|
!(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR)) &&
|
|
|
|
(cmd & 0xFF) != CMD_PAUSE) {
|
2007-02-23 11:50:43 +00:00
|
|
|
/* estimate the cost. */
|
2006-04-10 08:15:58 +01:00
|
|
|
res = proc(tile, flags, p1, p2);
|
2005-04-14 12:17:36 +01:00
|
|
|
if (CmdFailed(res)) {
|
2007-06-18 20:53:50 +01:00
|
|
|
res.SetGlobalErrorMessage();
|
2006-03-12 10:15:36 +00:00
|
|
|
ShowErrorMessage(_error_message, error_part1, x, y);
|
2004-08-09 18:04:08 +01:00
|
|
|
} else {
|
2007-06-18 20:53:50 +01:00
|
|
|
ShowEstimatedCostOrIncome(res.GetCost(), x, y);
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
_docommand_recursive = 0;
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2007-09-22 13:59:43 +01:00
|
|
|
ClearStorageChanges(false);
|
2004-08-09 18:04:08 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2004-09-10 20:02:27 +01:00
|
|
|
|
2004-12-04 17:54:56 +00:00
|
|
|
if (!((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
|
2007-02-23 11:50:43 +00:00
|
|
|
/* first test if the command can be executed. */
|
2008-01-09 17:47:05 +00:00
|
|
|
SetTownRatingTestMode(true);
|
2006-04-10 08:15:58 +01:00
|
|
|
res = proc(tile, flags, p1, p2);
|
2008-01-09 17:47:05 +00:00
|
|
|
SetTownRatingTestMode(false);
|
2005-04-14 12:17:36 +01:00
|
|
|
if (CmdFailed(res)) {
|
2007-06-18 20:53:50 +01:00
|
|
|
res.SetGlobalErrorMessage();
|
2004-08-09 18:04:08 +01:00
|
|
|
goto show_error;
|
|
|
|
}
|
2007-02-23 11:50:43 +00:00
|
|
|
/* no money? Only check if notest is off */
|
2007-06-18 20:53:50 +01:00
|
|
|
if (!notest && res.GetCost() != 0 && !CheckPlayerHasMoney(res)) goto show_error;
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
2004-12-04 17:54:56 +00:00
|
|
|
#ifdef ENABLE_NETWORK
|
2005-05-17 21:52:52 +01:00
|
|
|
/** If we are in network, and the command is not from the network
|
|
|
|
* send it to the command-queue and abort execution
|
|
|
|
* If we are a dedicated server temporarily switch local player, otherwise
|
|
|
|
* the other parties won't be able to execute our command and will desync.
|
2006-11-10 17:52:51 +00:00
|
|
|
* We also need to do this if the server's company has gone bankrupt
|
|
|
|
* @todo Rewrite (dedicated) server to something more than a dirty hack!
|
2005-05-17 21:52:52 +01:00
|
|
|
*/
|
2004-12-04 17:54:56 +00:00
|
|
|
if (_networking && !(cmd & CMD_NETWORK_COMMAND)) {
|
2006-11-10 17:52:51 +00:00
|
|
|
PlayerID pbck = _local_player;
|
2007-01-10 18:56:51 +00:00
|
|
|
if (_network_dedicated || (_network_server && pbck == PLAYER_SPECTATOR)) _local_player = PLAYER_FIRST;
|
2004-12-04 17:54:56 +00:00
|
|
|
NetworkSend_Command(tile, p1, p2, cmd, callback);
|
2006-11-10 17:52:51 +00:00
|
|
|
if (_network_dedicated || (_network_server && pbck == PLAYER_SPECTATOR)) _local_player = pbck;
|
2004-12-04 17:54:56 +00:00
|
|
|
_docommand_recursive = 0;
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2007-09-22 13:59:43 +01:00
|
|
|
ClearStorageChanges(false);
|
2004-12-04 17:54:56 +00:00
|
|
|
return true;
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
2004-12-04 17:54:56 +00:00
|
|
|
#endif /* ENABLE_NETWORK */
|
2008-01-11 00:30:32 +00:00
|
|
|
DebugDumpCommands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)_current_player, tile, p1, p2, cmd, _cmd_text);
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* update last build coordinate of player. */
|
2006-10-14 23:31:18 +01:00
|
|
|
if (tile != 0 && IsValidPlayer(_current_player)) {
|
2006-06-10 09:37:41 +01:00
|
|
|
GetPlayer(_current_player)->last_build_coordinate = tile;
|
|
|
|
}
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2005-01-04 17:11:03 +00:00
|
|
|
/* Actually try and execute the command. If no cost-type is given
|
|
|
|
* use the construction one */
|
2006-06-10 09:37:41 +01:00
|
|
|
res2 = proc(tile, flags | DC_EXEC, p1, p2);
|
2004-09-10 20:02:27 +01:00
|
|
|
|
2007-02-23 11:50:43 +00:00
|
|
|
/* If notest is on, it means the result of the test can be different than
|
|
|
|
* the real command.. so ignore the test */
|
2004-12-14 18:13:02 +00:00
|
|
|
if (!notest && !((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
|
2007-06-18 20:53:50 +01:00
|
|
|
assert(res.GetCost() == res2.GetCost() && CmdFailed(res) == CmdFailed(res2)); // sanity check
|
2004-08-09 18:04:08 +01:00
|
|
|
} else {
|
2005-04-15 22:37:56 +01:00
|
|
|
if (CmdFailed(res2)) {
|
2007-06-18 20:53:50 +01:00
|
|
|
res.SetGlobalErrorMessage();
|
2004-08-09 18:04:08 +01:00
|
|
|
goto show_error;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SubtractMoneyFromPlayer(res2);
|
|
|
|
|
2005-09-14 19:03:38 +01:00
|
|
|
if (IsLocalPlayer() && _game_mode != GM_EDITOR) {
|
2007-08-31 18:43:29 +01:00
|
|
|
if (res2.GetCost() != 0 && tile != 0) ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2.GetCost());
|
2007-06-21 15:32:27 +01:00
|
|
|
if (_additional_cash_required != 0) {
|
2007-06-21 18:25:17 +01:00
|
|
|
SetDParam(0, _additional_cash_required);
|
2007-07-10 21:59:41 +01:00
|
|
|
if (my_cmd) ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, error_part1, x, y);
|
2007-06-18 20:53:50 +01:00
|
|
|
if (res2.GetCost() == 0) goto callb_err;
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
_docommand_recursive = 0;
|
2004-09-10 20:02:27 +01:00
|
|
|
|
2004-08-09 18:04:08 +01:00
|
|
|
if (callback) callback(true, tile, p1, p2);
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2007-09-22 13:59:43 +01:00
|
|
|
ClearStorageChanges(true);
|
2004-08-09 18:04:08 +01:00
|
|
|
return true;
|
|
|
|
|
|
|
|
show_error:
|
2007-02-23 11:50:43 +00:00
|
|
|
/* show error message if the command fails? */
|
2007-07-10 21:59:41 +01:00
|
|
|
if (IsLocalPlayer() && error_part1 != 0 && my_cmd) {
|
2007-04-18 23:10:36 +01:00
|
|
|
ShowErrorMessage(_error_message, error_part1, x, y);
|
2006-03-12 10:15:36 +00:00
|
|
|
}
|
2004-08-09 18:04:08 +01:00
|
|
|
|
|
|
|
callb_err:
|
|
|
|
_docommand_recursive = 0;
|
2004-09-10 20:02:27 +01:00
|
|
|
|
2004-08-09 18:04:08 +01:00
|
|
|
if (callback) callback(false, tile, p1, p2);
|
2005-05-15 19:50:55 +01:00
|
|
|
_cmd_text = NULL;
|
2007-09-22 13:59:43 +01:00
|
|
|
ClearStorageChanges(false);
|
2004-08-09 18:04:08 +01:00
|
|
|
return false;
|
|
|
|
}
|
2007-06-18 20:53:50 +01:00
|
|
|
|
|
|
|
|
|
|
|
CommandCost CommandCost::AddCost(CommandCost ret)
|
|
|
|
{
|
2007-06-19 01:05:26 +01:00
|
|
|
this->AddCost(ret.cost);
|
2007-06-18 20:53:50 +01:00
|
|
|
if (this->success && !ret.success) {
|
|
|
|
this->message = ret.message;
|
|
|
|
this->success = false;
|
|
|
|
}
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2007-06-18 22:44:47 +01:00
|
|
|
CommandCost CommandCost::AddCost(Money cost)
|
2007-06-18 20:53:50 +01:00
|
|
|
{
|
2007-10-20 15:51:09 +01:00
|
|
|
this->cost += cost;
|
2007-06-18 20:53:50 +01:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
CommandCost CommandCost::MultiplyCost(int factor)
|
|
|
|
{
|
2007-10-20 15:51:09 +01:00
|
|
|
this->cost *= factor;
|
2007-06-18 20:53:50 +01:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2007-06-18 22:44:47 +01:00
|
|
|
Money CommandCost::GetCost() const
|
2007-06-18 20:53:50 +01:00
|
|
|
{
|
|
|
|
return this->cost;
|
|
|
|
}
|
|
|
|
|
2008-01-09 16:55:48 +00:00
|
|
|
ExpensesType CommandCost::GetExpensesType() const
|
|
|
|
{
|
|
|
|
return this->expense_type;
|
|
|
|
}
|
|
|
|
|
2007-06-18 20:53:50 +01:00
|
|
|
void CommandCost::SetGlobalErrorMessage() const
|
|
|
|
{
|
|
|
|
extern StringID _error_message;
|
|
|
|
if (this->message != INVALID_STRING_ID) _error_message = this->message;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CommandCost::Succeeded() const
|
|
|
|
{
|
|
|
|
return this->success;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CommandCost::Failed() const
|
|
|
|
{
|
|
|
|
return !this->success;
|
|
|
|
}
|