Compare commits
3
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
04a563c54a | ||
|
|
2cbd43470d | ||
|
|
14f9e6f78d |
@@ -97,6 +97,12 @@ enum UITestHooks {
|
||||
static var projectSaveURL: URL? { url("ICCERY_TEST_PROJECT_SAVE") }
|
||||
/// Relocate-folder result when a project's `cwd` is missing (#149).
|
||||
static var projectRelocateURL: URL? { url("ICCERY_TEST_PROJECT_RELOCATE") }
|
||||
/// Forces the gamut sheet into its no-Metal fallback even on a GPU
|
||||
/// host (#147). Set per-test only — never in a default launch env,
|
||||
/// or CI's future GPU run would skip SceneKit too.
|
||||
static var skipSceneKit: Bool {
|
||||
isEnabled && env["ICCERY_TEST_SKIP_SCENEKIT"] == "1"
|
||||
}
|
||||
|
||||
// MARK: - Print panel / CUPS stubs (issue 13/17)
|
||||
|
||||
|
||||
@@ -74,6 +74,7 @@ struct GamutView: View {
|
||||
@StateObject private var viewModel: GamutViewModel
|
||||
@State private var pause: () -> Void = {}
|
||||
@FocusState private var isFocused: Bool
|
||||
@Environment(\.dismiss) private var dismiss
|
||||
@Binding var showingAllHelp: Bool
|
||||
|
||||
init(
|
||||
@@ -94,6 +95,8 @@ struct GamutView: View {
|
||||
Divider().overlay(Theme.border)
|
||||
statusLine
|
||||
inspectPanel
|
||||
Divider().overlay(Theme.border)
|
||||
footer
|
||||
}
|
||||
.frame(minWidth: 720, minHeight: 520)
|
||||
.background(Theme.background)
|
||||
@@ -322,6 +325,21 @@ struct GamutView: View {
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Footer
|
||||
|
||||
/// Always-visible Close (#147) — the fallback banner keeps it
|
||||
/// reachable and Escape works via `.cancelAction` without SceneKit.
|
||||
private var footer: some View {
|
||||
HStack {
|
||||
Spacer()
|
||||
Button("Close") { dismiss() }
|
||||
.keyboardShortcut(.cancelAction)
|
||||
.accessibilityIdentifier("btnCloseGamut")
|
||||
}
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 8)
|
||||
}
|
||||
|
||||
// MARK: - TIFF sample sheet
|
||||
|
||||
private var tiffPreviewSheet: some View {
|
||||
@@ -381,7 +399,9 @@ private struct GamutSceneView: NSViewRepresentable {
|
||||
context.coordinator.installKeyMonitor()
|
||||
context.coordinator.installClickGesture()
|
||||
|
||||
// No GPU → the docs/18 fallback; never respawn the view in a loop.
|
||||
// Safety net only — the primary no-Metal check is
|
||||
// `GamutSceneAvailability.isAvailable`, evaluated before this
|
||||
// view is mounted. Never respawn the view in a loop.
|
||||
if MTLCreateSystemDefaultDevice() == nil {
|
||||
DispatchQueue.main.async { onUnavailable() }
|
||||
}
|
||||
|
||||
@@ -1,8 +1,21 @@
|
||||
import Combine
|
||||
import Foundation
|
||||
import ICCeryCore
|
||||
import Metal
|
||||
import simd
|
||||
|
||||
/// Whether the SceneKit gamut scene can render on this host (#147).
|
||||
///
|
||||
/// Checked **before** `GamutSceneView` is mounted — constructing an
|
||||
/// `SCNView` on a Metal-less machine can wedge the main thread, which
|
||||
/// also stalls app quit behind the open sheet.
|
||||
enum GamutSceneAvailability {
|
||||
static var isAvailable: Bool {
|
||||
if UITestHooks.skipSceneKit { return false }
|
||||
return MTLCreateSystemDefaultDevice() != nil
|
||||
}
|
||||
}
|
||||
|
||||
/// View model for the native SceneKit gamut viewer (issues #28, #147).
|
||||
///
|
||||
/// Loads the bundled `sRGB.gam` reference immediately, the workflow's own
|
||||
@@ -73,6 +86,8 @@ final class GamutViewModel: ObservableObject {
|
||||
init(environment: AppEnvironment, profileGamURL: URL? = nil) {
|
||||
self.environment = environment
|
||||
self.profileGamURL = profileGamURL
|
||||
// Never let the view mount an SCNView without Metal (#147).
|
||||
viewerUnavailable = !GamutSceneAvailability.isAvailable
|
||||
loadTask = Task { await load() }
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import Foundation
|
||||
import Metal
|
||||
import XCTest
|
||||
@testable import ICCeryCore
|
||||
@testable import ICCery
|
||||
@@ -36,6 +37,15 @@ final class GamutViewModelTests: XCTestCase {
|
||||
XCTAssertTrue(vm.status.contains("faces"), "status: \(vm.status)")
|
||||
}
|
||||
|
||||
/// #147 — `viewerUnavailable` is decided before any `SCNView` is
|
||||
/// mounted: it must exactly mirror Metal presence on this host.
|
||||
func testViewerUnavailableMirrorsMetalAvailability() async throws {
|
||||
let vm = try makeViewModel()
|
||||
XCTAssertEqual(
|
||||
vm.viewerUnavailable,
|
||||
MTLCreateSystemDefaultDevice() == nil)
|
||||
}
|
||||
|
||||
func testMissingCompareGamLeavesSRGBAndSetsNotice() async throws {
|
||||
let vm = try makeViewModel()
|
||||
await vm.awaitInitialLoad()
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import Foundation
|
||||
import Metal
|
||||
import XCTest
|
||||
|
||||
/// Milestone 10 — Issue #147 gamut compare chrome tests.
|
||||
@@ -9,6 +10,11 @@ import XCTest
|
||||
@MainActor
|
||||
final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
|
||||
/// Metal on the test host — the app under test runs on the same
|
||||
/// machine, so this predicts whether the sheet mounts SceneKit.
|
||||
/// GPU-less runners still get the banner/Close assertions (#147).
|
||||
private var hasGPU: Bool { MTLCreateSystemDefaultDevice() != nil }
|
||||
|
||||
private var app: XCUIApplication!
|
||||
private var testRoot: URL!
|
||||
private var binDir: URL!
|
||||
@@ -46,6 +52,10 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
}
|
||||
|
||||
override func tearDown() async throws {
|
||||
// Never leave the gamut sheet up for `terminate()` (#147).
|
||||
if app != nil, element("btnCloseGamut").exists {
|
||||
element("btnCloseGamut").click()
|
||||
}
|
||||
app?.terminate()
|
||||
app = nil
|
||||
if let testRoot {
|
||||
@@ -104,6 +114,25 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
_ = waitFor("gamutView")
|
||||
}
|
||||
|
||||
/// Inverse of `waitFor` — polls until the element leaves the tree.
|
||||
private func waitForGone(_ id: String, timeout: TimeInterval = 10) {
|
||||
let deadline = Date().addingTimeInterval(timeout)
|
||||
while Date() < deadline {
|
||||
if !element(id).exists { return }
|
||||
RunLoop.current.run(until: Date().addingTimeInterval(0.1))
|
||||
}
|
||||
XCTAssertFalse(element(id).exists, "Expected element \(id) to disappear")
|
||||
}
|
||||
|
||||
/// `btnCloseGamut` dismisses the sheet so `tearDown`'s `terminate()`
|
||||
/// is not stuck behind a key sheet (#147). No-op when already closed.
|
||||
private func closeGamutSheet() {
|
||||
let close = element("btnCloseGamut")
|
||||
guard close.waitForExistence(timeout: 5) else { return }
|
||||
close.click()
|
||||
waitForGone("gamutView")
|
||||
}
|
||||
|
||||
func testLayerTogglesExistWithSRGB() throws {
|
||||
openGamutSheet()
|
||||
|
||||
@@ -119,6 +148,7 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
let status = waitFor("gamutStatusText")
|
||||
let statusValue = status.value as? String ?? ""
|
||||
XCTAssertTrue(statusValue.contains("sRGB"), "Status should list the sRGB layer, got: \(statusValue)")
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
func testAddCompareButtonExists() throws {
|
||||
@@ -132,6 +162,7 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
let status = waitFor("gamutStatusText")
|
||||
let value = status.value as? String ?? ""
|
||||
XCTAssertTrue(value.contains("sRGB"), "Status should keep the sRGB clause, got: \(value)")
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
func testCompareGamLoadEnablesToggle() throws {
|
||||
@@ -154,6 +185,7 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
|
||||
let remove = waitFor("btnGamutRemoveCompare")
|
||||
XCTAssertTrue(remove.isEnabled)
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
func testOpenProfileRunsIccgamutForCompare() throws {
|
||||
@@ -175,6 +207,7 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
let status = waitFor("gamutStatusText")
|
||||
let statusValue = status.value as? String ?? ""
|
||||
XCTAssertTrue(statusValue.contains("myprinter"), "Status should list the compare layer, got: \(statusValue)")
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
func testInspectPanelIdleStableHeight() throws {
|
||||
@@ -184,6 +217,7 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
XCTAssertTrue(panel.exists)
|
||||
XCTAssertTrue(element("gamutInspectIdle").exists)
|
||||
XCTAssertTrue(element("gamutStatusText").exists)
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
func testManualLabInspectShowsContainment() throws {
|
||||
@@ -203,11 +237,55 @@ final class Milestone10GamutCompareUITests: XCTestCase {
|
||||
XCTAssertTrue(value.contains("in"), "Lab(50,0,0) should be inside sRGB, got: \(value)")
|
||||
XCTAssertTrue(element("gamutInspectL").exists)
|
||||
XCTAssertTrue(element("gamutInspectSwatch").exists)
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
func testResetIdentifierUnchanged() throws {
|
||||
openGamutSheet()
|
||||
let reset = waitFor("btnResetGamutCamera")
|
||||
XCTAssertTrue(reset.isEnabled)
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
/// `btnCloseGamut` is always enabled — including on the fallback
|
||||
/// banner — and dismisses the sheet (#147).
|
||||
func testCloseButtonDismissesSheet() throws {
|
||||
openGamutSheet()
|
||||
|
||||
let close = waitFor("btnCloseGamut")
|
||||
XCTAssertTrue(close.isEnabled)
|
||||
close.click()
|
||||
waitForGone("gamutView")
|
||||
}
|
||||
|
||||
/// The fallback banner exists exactly when the host lacks Metal —
|
||||
/// no `SCNView` is mounted on a GPU-less runner, and none may be
|
||||
/// reported unavailable on a GPU host.
|
||||
func testFallbackBannerMatchesGPUAvailability() throws {
|
||||
openGamutSheet()
|
||||
|
||||
if hasGPU {
|
||||
XCTAssertFalse(
|
||||
element("gamutViewerUnavailable").exists,
|
||||
"GPU host must mount the SceneKit view, not the fallback")
|
||||
} else {
|
||||
_ = waitFor("gamutViewerUnavailable")
|
||||
}
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
/// `ICCERY_TEST_SKIP_SCENEKIT=1` forces the fallback even on a GPU
|
||||
/// host — banner plus a working Close, no `SCNView` mounted (#147).
|
||||
/// The env is set for this test only; the default launch env must
|
||||
/// not carry it, or CI's future GPU run would skip SceneKit too.
|
||||
func testForcedSceneKitSkipShowsBannerAndClose() throws {
|
||||
app.launchEnvironment["ICCERY_TEST_SKIP_SCENEKIT"] = "1"
|
||||
openGamutSheet()
|
||||
|
||||
_ = waitFor("gamutViewerUnavailable")
|
||||
let close = waitFor("btnCloseGamut")
|
||||
XCTAssertTrue(close.isEnabled)
|
||||
close.click()
|
||||
waitForGone("gamutView")
|
||||
}
|
||||
}
|
||||
|
||||
@@ -113,6 +113,59 @@ final class Milestone3UITests: XCTestCase {
|
||||
return recordedLpArgv()
|
||||
}
|
||||
|
||||
/// Drags `#galleryPage-0`'s TIFF upward so `identifier`'s button
|
||||
/// moves up, clear of the Dock collision zone at the window's
|
||||
/// bottom edge (#132).
|
||||
///
|
||||
/// macOS overlay scrollbars are not in the AX tree — never use
|
||||
/// `app.scrollBars` — and a synthesized scroll wheel is inert on
|
||||
/// this LazyVGrid, so the scroll is a real drag on the gallery
|
||||
/// cell's content. A stale/off-screen AX frame resolves to a screen
|
||||
/// point that can be a Dock icon — a coordinate click there once
|
||||
/// opened Calendar instead of Print. Callers must click only when
|
||||
/// the returned element `isHittable`; never coordinate-click a
|
||||
/// stale frame.
|
||||
@discardableResult
|
||||
private func scrollStage2UntilHittable(
|
||||
_ identifier: String,
|
||||
timeout: TimeInterval = 20
|
||||
) -> XCUIElement {
|
||||
var button = app.buttons[identifier]
|
||||
let cell = app.descendants(matching: .any)["galleryPage-0"].firstMatch
|
||||
XCTAssertTrue(cell.waitForExistence(timeout: 10), "galleryPage-0")
|
||||
|
||||
let deadline = Date().addingTimeInterval(timeout)
|
||||
while Date() < deadline {
|
||||
let windowBottom = app.windows.firstMatch.frame.maxY
|
||||
if button.exists, button.isHittable,
|
||||
button.frame.maxY < windowBottom - 80 {
|
||||
return button
|
||||
}
|
||||
// Grab the upper half of the cell (the TIFF, not the Print
|
||||
// button / Dock) and drag toward the top of the window.
|
||||
// Mouse moves UP ⇒ gallery content moves UP ⇒ Print leaves
|
||||
// the Dock zone.
|
||||
if cell.isHittable {
|
||||
let start = cell.coordinate(withNormalizedOffset:
|
||||
CGVector(dx: 0.5, dy: 0.25))
|
||||
let end = start.withOffset(CGVector(dx: 0, dy: -280))
|
||||
start.press(forDuration: 0.15, thenDragTo: end)
|
||||
} else {
|
||||
// Cell not hit-testable: drag the stage-2 content
|
||||
// directly — still content, still never scrollBars.
|
||||
let scrollView = app.scrollViews["stage-2"]
|
||||
scrollView.coordinate(withNormalizedOffset:
|
||||
CGVector(dx: 0.5, dy: 0.55))
|
||||
.press(forDuration: 0.15, thenDragTo:
|
||||
scrollView.coordinate(withNormalizedOffset:
|
||||
CGVector(dx: 0.5, dy: 0.15)))
|
||||
}
|
||||
RunLoop.current.run(until: Date().addingTimeInterval(0.4))
|
||||
button = app.buttons[identifier]
|
||||
}
|
||||
return button
|
||||
}
|
||||
|
||||
// MARK: - Tests
|
||||
|
||||
/// Panel appears after the manifest; refresh populates the printer
|
||||
@@ -199,36 +252,16 @@ final class Milestone3UITests: XCTestCase {
|
||||
XCTAssertTrue(app.buttons["btnPrintAll"].isEnabled)
|
||||
|
||||
// The gallery cell's Print button sits at the window's bottom
|
||||
// edge where synthesized scroll-wheel events are inert on the
|
||||
// LazyVGrid (#132). Drag the NSScrollView's vertical AXScrollBar
|
||||
// thumb instead — a real scroll that re-renders the cell onscreen.
|
||||
var printPage = app.buttons["btnPrintPage-0"]
|
||||
let scrollDeadline = Date().addingTimeInterval(15)
|
||||
while !printPage.isHittable, Date() < scrollDeadline {
|
||||
let scroller = app.scrollBars.allElementsBoundByIndex
|
||||
.first { $0.frame.height > $0.frame.width }
|
||||
if let scroller {
|
||||
scroller.coordinate(withNormalizedOffset:
|
||||
CGVector(dx: 0.5, dy: 0.1))
|
||||
.press(forDuration: 0.1, thenDragTo:
|
||||
scroller.coordinate(withNormalizedOffset:
|
||||
CGVector(dx: 0.5, dy: 0.6)))
|
||||
} else {
|
||||
app.scrollViews["stage-2"].scroll(byDeltaX: 0, deltaY: -1)
|
||||
}
|
||||
RunLoop.current.run(until: Date().addingTimeInterval(0.5))
|
||||
printPage = app.buttons["btnPrintPage-0"]
|
||||
}
|
||||
if printPage.isHittable {
|
||||
printPage.click()
|
||||
} else {
|
||||
// LazyVGrid cells can report a stale a11y frame — click the
|
||||
// point directly; the lp argv assert below still verifies.
|
||||
// edge; scroll until it is genuinely hittable (#132). Never
|
||||
// coordinate-click a stale frame — that point can be the Dock.
|
||||
let printPage = scrollStage2UntilHittable("btnPrintPage-0")
|
||||
guard printPage.isHittable else {
|
||||
print("AXTREE-BEGIN frame=\(printPage.frame)\n" +
|
||||
"\(app.debugDescription)\nAXTREE-END")
|
||||
printPage.coordinate(withNormalizedOffset:
|
||||
CGVector(dx: 0.5, dy: 0.5)).click()
|
||||
XCTFail("btnPrintPage-0 never became hittable; frame=\(printPage.frame)")
|
||||
return
|
||||
}
|
||||
printPage.click()
|
||||
let argv = waitForLpLine()
|
||||
XCTAssertTrue(argv.contains("AP_ColorMatchingMode"), argv)
|
||||
XCTAssertTrue(argv.contains("page1.tif"), argv)
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
import Foundation
|
||||
import Metal
|
||||
import XCTest
|
||||
|
||||
/// Milestone 6 — Issue #28 native SceneKit gamut viewer acceptance tests.
|
||||
@MainActor
|
||||
final class Milestone6GamutUITests: XCTestCase {
|
||||
|
||||
/// Metal on the test host — the app under test runs on the same
|
||||
/// machine, so this predicts whether the sheet mounts SceneKit.
|
||||
private var hasGPU: Bool { MTLCreateSystemDefaultDevice() != nil }
|
||||
|
||||
private var app: XCUIApplication!
|
||||
private var testRoot: URL!
|
||||
private var binDir: URL!
|
||||
@@ -64,6 +69,10 @@ final class Milestone6GamutUITests: XCTestCase {
|
||||
}
|
||||
|
||||
override func tearDown() async throws {
|
||||
// Never leave the gamut sheet up for `terminate()` (#147).
|
||||
if app != nil, element("btnCloseGamut").exists {
|
||||
element("btnCloseGamut").click()
|
||||
}
|
||||
app?.terminate()
|
||||
app = nil
|
||||
if let testRoot {
|
||||
@@ -90,10 +99,29 @@ final class Milestone6GamutUITests: XCTestCase {
|
||||
return el
|
||||
}
|
||||
|
||||
/// Inverse of `waitFor` — polls until the element leaves the tree.
|
||||
private func waitForGone(_ id: String, timeout: TimeInterval = 10) {
|
||||
let deadline = Date().addingTimeInterval(timeout)
|
||||
while Date() < deadline {
|
||||
if !element(id).exists { return }
|
||||
RunLoop.current.run(until: Date().addingTimeInterval(0.1))
|
||||
}
|
||||
XCTAssertFalse(element(id).exists, "Expected element \(id) to disappear")
|
||||
}
|
||||
|
||||
/// `btnCloseGamut` dismisses the sheet so `tearDown`'s `terminate()`
|
||||
/// is not stuck behind a key sheet (#147). No-op when already closed.
|
||||
private func closeGamutSheet() {
|
||||
let close = element("btnCloseGamut")
|
||||
guard close.waitForExistence(timeout: 5) else { return }
|
||||
close.click()
|
||||
waitForGone("gamutView")
|
||||
}
|
||||
|
||||
/// Build and verify the mock profile, then open the native gamut viewer.
|
||||
/// The viewer should load both the reference sRGB mesh and the profile
|
||||
/// gamut copied from that reference.
|
||||
func testViewGamutOpensSceneKitSheet() throws {
|
||||
private func openGamutSheet() {
|
||||
app.launch()
|
||||
if !app.wait(for: .runningForeground, timeout: 10) {
|
||||
app.activate()
|
||||
@@ -105,6 +133,12 @@ final class Milestone6GamutUITests: XCTestCase {
|
||||
|
||||
waitFor("btnViewGamut").click()
|
||||
|
||||
_ = waitFor("gamutView")
|
||||
}
|
||||
|
||||
func testViewGamutOpensSceneKitSheet() throws {
|
||||
openGamutSheet()
|
||||
|
||||
let gamutView = waitFor("gamutView")
|
||||
XCTAssertTrue(gamutView.exists)
|
||||
|
||||
@@ -112,9 +146,33 @@ final class Milestone6GamutUITests: XCTestCase {
|
||||
let value = status.value as? String ?? ""
|
||||
XCTAssertTrue(value.contains("faces"), "Gamut status should report mesh faces, got: \(value)")
|
||||
|
||||
// The fallback banner appears exactly when the host lacks Metal
|
||||
// — no SCNView is constructed without a GPU (#147).
|
||||
if hasGPU {
|
||||
XCTAssertFalse(
|
||||
element("gamutViewerUnavailable").exists,
|
||||
"GPU host must mount the SceneKit view, not the fallback")
|
||||
} else {
|
||||
_ = waitFor("gamutViewerUnavailable")
|
||||
}
|
||||
|
||||
// The reset button demonstrates that the viewer is interactive.
|
||||
let reset = waitFor("btnResetGamutCamera")
|
||||
XCTAssertTrue(reset.isEnabled)
|
||||
|
||||
closeGamutSheet()
|
||||
}
|
||||
|
||||
/// Clicking Reset drives the live `SCNView` — runs only on Metal
|
||||
/// hosts, skipped on GPU-less runners so the same suite exercises
|
||||
/// 3D once CI has a GPU (#147).
|
||||
func testResetCameraInteractsWithScene() throws {
|
||||
guard hasGPU else { throw XCTSkip("No Metal") }
|
||||
openGamutSheet()
|
||||
|
||||
let reset = waitFor("btnResetGamutCamera")
|
||||
reset.click()
|
||||
|
||||
closeGamutSheet()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,7 +78,7 @@ Keyboard: **R** resets gamut camera when Stage 5 is visible. Bind to a focusable
|
||||
| Profile install collision | `profileInstallCollisionDialog` | `profileInstallCollisionMessage`, `profileOverwriteBtn`, `profileRenameBtn`, `profileCancelCollisionBtn` |
|
||||
| Spot read | `spotReadView` | `btnSpotDetectInstruments`, `spotDetectError`, `spotInstrumentSelect`, `spotDefaultMissing`, `spotSetDefault`, `spotXYHint`, `spotPrompt`, `spotLastError`, `spotLogContainer`, `spotLog`, `btnSpotStart`, `btnSpotCalibrate`, `btnSpotTrigger`, `btnSpotStop`, `spotLastSample`, `spotLastEmpty`, `spotLabL`, `spotLabA`, `spotLabB`, `spotXYZ`, `spotSwatch`, `spotDeltaE`, `spotLastInstrument`, `spotLabImplausible`, `spotHistoryTable`, `spotHistoryEmpty`, `spotHistoryRow-{uuid}`, `btnSpotCopyLab`, `btnSpotExportCsv`, `spotSidecarMissing`, `btnCloseSpotRead` |
|
||||
| Project relocate | `projectRelocateSheet` | `btnProjectRelocate`, `btnProjectRelocateCancel` |
|
||||
| Gamut viewer | `gamutView` | `gamutLayer-sRGB`, `gamutLayer-profile`, `gamutLayer-compare`, `btnGamutAddCompare`, `btnGamutOpenGam`, `btnGamutOpenProfile`, `btnGamutRemoveCompare`, `btnGamutSampleTiff`, `btnResetGamutCamera`, `gamutStatusText`, `gamutNoticeText`, `gamutInspectPanel`, `gamutInspectIdle`, `gamutInspectL`, `gamutInspectA`, `gamutInspectB`, `gamutInspect-sRGB`, `gamutInspect-profile`, `gamutInspect-compare`, `gamutInspectSwatch`, `gamutInspectApprox`, `gamutLabEntryL`, `gamutLabEntryA`, `gamutLabEntryB`, `btnGamutInspectLab`, `gamutTiffPreview`, `btnCloseGamutTiffPreview`, `gamutViewerUnavailable` |
|
||||
| Gamut viewer | `gamutView` | `gamutLayer-sRGB`, `gamutLayer-profile`, `gamutLayer-compare`, `btnGamutAddCompare`, `btnGamutOpenGam`, `btnGamutOpenProfile`, `btnGamutRemoveCompare`, `btnGamutSampleTiff`, `btnResetGamutCamera`, `gamutStatusText`, `gamutNoticeText`, `gamutInspectPanel`, `gamutInspectIdle`, `gamutInspectL`, `gamutInspectA`, `gamutInspectB`, `gamutInspect-sRGB`, `gamutInspect-profile`, `gamutInspect-compare`, `gamutInspectSwatch`, `gamutInspectApprox`, `gamutLabEntryL`, `gamutLabEntryA`, `gamutLabEntryB`, `btnGamutInspectLab`, `gamutTiffPreview`, `btnCloseGamutTiffPreview`, `gamutViewerUnavailable`, `btnCloseGamut` |
|
||||
|
||||
## Dialogs must go through host APIs
|
||||
|
||||
|
||||
Reference in New Issue
Block a user