OpenTTD/src/script
2013-07-14 08:55:38 +00:00
..
api (svn r25607) -Fix [FS#5649]: Various misreferences in AI and GS changelog. 2013-07-14 08:55:38 +00:00
script_config.cpp (svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game 2013-07-12 18:54:27 +00:00
script_config.hpp (svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game 2013-07-12 18:54:27 +00:00
script_fatalerror.hpp
script_info_dummy.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
script_info.cpp (svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger 2013-07-04 16:36:47 +00:00
script_info.hpp
script_instance.cpp (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
script_instance.hpp (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
script_scanner.cpp (svn r25546) -Fix: two small memory leaks 2013-06-30 20:40:49 +00:00
script_scanner.hpp (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 2012-08-20 21:01:40 +00:00
script_storage.hpp (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
script_suspend.hpp
squirrel_class.hpp
squirrel_helper_type.hpp
squirrel_helper.hpp
squirrel_std.cpp
squirrel_std.hpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
squirrel.cpp (svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger 2013-07-04 16:36:47 +00:00
squirrel.hpp