.. |
core
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
network_admin.cpp
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
network_admin.h
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
network_base.h
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(svn r22423) -Document: some network stuff
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2011-05-04 20:24:23 +00:00 |
network_chat_gui.cpp
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(svn r23544) -Codechange: document and rename widgets to be consistent and understandable
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2011-12-16 18:02:27 +00:00 |
network_client.cpp
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(svn r23601) -Fix: fix the conflict in window number
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2011-12-19 20:50:21 +00:00 |
network_client.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
network_command.cpp
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(svn r23604) -Add: initial support for GameScripts
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2011-12-19 20:50:54 +00:00 |
network_content_gui.cpp
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(svn r23601) -Fix: fix the conflict in window number
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2011-12-19 20:50:21 +00:00 |
network_content_gui.h
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(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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2011-12-15 22:22:55 +00:00 |
network_content.cpp
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(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
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2011-12-19 20:56:59 +00:00 |
network_content.h
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(svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows
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2011-12-09 21:49:52 +00:00 |
network_func.h
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(svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join.
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2011-08-13 08:32:55 +00:00 |
network_gamelist.cpp
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(svn r22410) -Document: some more bits ;)
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2011-05-02 16:14:23 +00:00 |
network_gamelist.h
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
network_gui.cpp
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(svn r23601) -Fix: fix the conflict in window number
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2011-12-19 20:50:21 +00:00 |
network_gui.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
network_internal.h
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(svn r22424) -Document: some more bits
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2011-05-05 16:24:48 +00:00 |
network_server.cpp
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(svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet
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2011-11-26 17:28:18 +00:00 |
network_server.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
network_type.h
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(svn r22410) -Document: some more bits ;)
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2011-05-02 16:14:23 +00:00 |
network_udp.cpp
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(svn r23494) -Feature: [NewGRF] action14 node INFO->URL_ to add an url
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2011-12-11 12:55:04 +00:00 |
network_udp.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
network.cpp
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(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
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2011-12-19 20:58:59 +00:00 |
network.h
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(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
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2011-01-19 16:37:06 +00:00 |