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address.cpp
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(svn r23193) -Codechange: don't cast away const unneededly
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2011-11-12 08:10:22 +00:00 |
address.h
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(svn r22695) -Fix [FS#4697]: mark addresses that could not be resolved as 'do not resolve anymore' as well, instead of trying to resolve them each and every time the address is accessed
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2011-07-30 10:28:52 +00:00 |
config.h
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
core.cpp
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core.h
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game.h
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host.cpp
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host.h
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os_abstraction.h
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(svn r22403) -Document: some more network/core code
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2011-05-01 13:29:40 +00:00 |
packet.cpp
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(svn r23590) -Codechange: make the string validation settings better expandable
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2011-12-18 18:37:54 +00:00 |
packet.h
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(svn r23590) -Codechange: make the string validation settings better expandable
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2011-12-18 18:37:54 +00:00 |
tcp_admin.cpp
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
tcp_admin.h
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
tcp_connect.cpp
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
tcp_content.cpp
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(svn r22431) -Fix (r22399): NETWORK_RECV_STATUS_MALFORMED_PACKET != false.
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2011-05-06 22:17:34 +00:00 |
tcp_content.h
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(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
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2011-12-19 20:56:59 +00:00 |
tcp_game.cpp
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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2011-12-10 15:16:58 +00:00 |
tcp_game.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
tcp_http.cpp
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(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
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2011-11-12 13:00:29 +00:00 |
tcp_http.h
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(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
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2011-11-12 13:00:29 +00:00 |
tcp_listen.h
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(svn r21875) -Codechange: indentation of some comments was wrong
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2011-01-21 01:38:30 +00:00 |
tcp.cpp
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(svn r22403) -Document: some more network/core code
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2011-05-01 13:29:40 +00:00 |
tcp.h
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(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection
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2011-02-12 21:09:34 +00:00 |
udp.cpp
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(svn r23193) -Codechange: don't cast away const unneededly
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2011-11-12 08:10:22 +00:00 |
udp.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |