.. |
ai
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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2007-10-20 14:51:09 +00:00 |
blitter
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lang
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misc
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music
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network
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os/macosx
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sound
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(svn r11326) -Cleanup: [OSX] removed now unneeded includes and unreached conditional defines from some OSX specific files
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2007-10-21 11:05:39 +00:00 |
spriteloader
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strgen
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table
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video
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yapf
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aircraft_cmd.cpp
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aircraft_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
aircraft.h
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(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
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2007-10-05 22:13:35 +00:00 |
airport_gui.cpp
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airport_movement.h
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airport.cpp
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airport.h
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(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
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2007-07-03 23:23:38 +00:00 |
articulated_vehicles.cpp
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articulated_vehicles.h
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autoreplace_cmd.cpp
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autoreplace_gui.cpp
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autoslope.h
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aystar.cpp
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aystar.h
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bmp.cpp
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bmp.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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2007-03-07 12:11:48 +00:00 |
bridge_gui.cpp
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bridge_map.cpp
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bridge_map.h
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bridge.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
build_vehicle_gui.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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2007-10-20 14:51:09 +00:00 |
callback_table.cpp
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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2007-08-26 21:21:59 +00:00 |
callback_table.h
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(svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
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2007-02-23 11:50:43 +00:00 |
cargopacket.cpp
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
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2007-08-30 12:10:32 +00:00 |
cargopacket.h
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cargotype.cpp
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(svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required.
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2007-05-18 21:50:32 +00:00 |
cargotype.h
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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2007-07-19 17:28:55 +00:00 |
clear_cmd.cpp
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(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).
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2007-10-14 20:12:51 +00:00 |
clear_map.h
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cmd_helper.h
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command.cpp
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command.h
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console_cmds.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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2007-10-20 14:51:09 +00:00 |
console.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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2007-07-30 13:36:09 +00:00 |
console.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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2007-03-07 12:11:48 +00:00 |
currency.cpp
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currency.h
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date.cpp
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(svn r11353) -Codechange: add support for newgrf callback 32
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2007-10-28 16:00:51 +00:00 |
date.h
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debug.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
debug.h
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(svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected...
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2007-06-08 18:23:26 +00:00 |
dedicated.cpp
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depot_gui.cpp
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depot.cpp
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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2007-08-05 21:20:55 +00:00 |
depot.h
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direction.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
disaster_cmd.cpp
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dock_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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2007-09-04 11:58:27 +00:00 |
driver.cpp
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driver.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
dummy_land.cpp
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
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2007-08-30 17:17:04 +00:00 |
economy.cpp
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economy.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
elrail.cpp
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endian_check.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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2007-07-25 00:16:30 +00:00 |
engine_gui.cpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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2007-10-20 14:51:09 +00:00 |
engine.cpp
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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2007-08-02 22:32:47 +00:00 |
engine.h
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fileio.cpp
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(svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such.
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2007-10-29 23:02:31 +00:00 |
fileio.h
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(svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor
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2007-09-16 18:10:52 +00:00 |
fios.cpp
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fios.h
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fontcache.cpp
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fontcache.h
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(svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
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2007-06-15 16:21:56 +00:00 |
functions.h
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genworld_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
genworld.cpp
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(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
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2007-05-31 07:21:33 +00:00 |
genworld.h
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gfx.cpp
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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2007-10-05 21:49:15 +00:00 |
gfx.h
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gfxinit.cpp
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gfxinit.h
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graph_gui.cpp
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group_cmd.cpp
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group_gui.cpp
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group.h
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gui.h
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heightmap.cpp
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heightmap.h
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helpers.cpp
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helpers.hpp
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(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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2007-10-20 14:51:09 +00:00 |
industry_cmd.cpp
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(svn r11356) -Fix (r11305): funding industries in MP game was causing desync
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2007-10-29 23:29:06 +00:00 |
industry_gui.cpp
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industry_map.h
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(svn r11223) -Fix[FS#1306]: Rename and refactor adequately a function that actually returns void and set bits (smatz).
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2007-10-07 01:37:06 +00:00 |
industry.h
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(svn r11302) -Fix (r9520): typo
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2007-10-19 21:14:38 +00:00 |
intro_gui.cpp
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landscape.cpp
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landscape.h
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(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
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2007-10-20 21:04:14 +00:00 |
livery.h
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(svn r9956) -Codechange: Add tram livery schemes
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2007-05-27 09:33:41 +00:00 |
lzoconf.h
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macros.h
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(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
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2007-09-23 10:54:11 +00:00 |
main_gui.cpp
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map.cpp
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(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
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2007-09-09 10:21:27 +00:00 |
map.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
masm64.rules
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md5.cpp
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(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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2007-03-03 04:04:22 +00:00 |
md5.h
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mersenne.cpp
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minilzo.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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2007-08-03 23:26:12 +00:00 |
minilzo.h
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(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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2007-03-03 04:04:22 +00:00 |
misc_cmd.cpp
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misc_gui.cpp
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misc.cpp
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(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
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2007-09-24 20:55:13 +00:00 |
mixer.cpp
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mixer.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
music_gui.cpp
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music.cpp
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music.h
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namegen.cpp
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
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2007-04-18 22:10:36 +00:00 |
namegen.h
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newgrf_callbacks.h
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(svn r11353) -Codechange: add support for newgrf callback 32
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2007-10-28 16:00:51 +00:00 |
newgrf_canal.cpp
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newgrf_canal.h
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(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
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2007-05-06 18:14:33 +00:00 |
newgrf_cargo.cpp
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(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
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2007-10-13 02:23:11 +00:00 |
newgrf_cargo.h
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(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
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2007-10-13 02:23:11 +00:00 |
newgrf_commons.cpp
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newgrf_commons.h
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(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
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2007-10-04 00:59:52 +00:00 |
newgrf_config.cpp
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newgrf_config.h
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newgrf_engine.cpp
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newgrf_engine.h
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(svn r11353) -Codechange: add support for newgrf callback 32
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2007-10-28 16:00:51 +00:00 |
newgrf_gui.cpp
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newgrf_house.cpp
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(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
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2007-10-07 15:26:20 +00:00 |
newgrf_house.h
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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
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2007-07-25 19:06:29 +00:00 |
newgrf_industries.cpp
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(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
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2007-10-17 20:09:16 +00:00 |
newgrf_industries.h
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newgrf_industrytiles.cpp
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newgrf_industrytiles.h
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newgrf_sound.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
newgrf_sound.h
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newgrf_spritegroup.cpp
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
newgrf_spritegroup.h
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newgrf_station.cpp
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newgrf_station.h
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newgrf_storage.cpp
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newgrf_storage.h
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(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
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2007-09-22 13:56:38 +00:00 |
newgrf_text.cpp
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(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
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2007-10-18 20:35:59 +00:00 |
newgrf_text.h
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newgrf_town.cpp
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(svn r10430) -Fix: Too many town rating entry lookups (KUDr)
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2007-07-04 06:37:43 +00:00 |
newgrf_town.h
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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2007-03-19 11:27:30 +00:00 |
newgrf_townname.cpp
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newgrf_townname.h
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
newgrf.cpp
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newgrf.h
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news_gui.cpp
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(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
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2007-09-17 17:07:24 +00:00 |
news.h
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(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
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2007-09-17 17:07:24 +00:00 |
npf.cpp
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npf.h
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oldloader.cpp
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(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
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2007-10-16 21:16:30 +00:00 |
oldpool.cpp
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oldpool.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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2007-08-30 20:40:33 +00:00 |
openttd.cpp
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(svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water.
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2007-10-22 17:03:08 +00:00 |
openttd.h
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order_cmd.cpp
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(svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders
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2007-10-05 22:13:35 +00:00 |
order_gui.cpp
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order.h
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os2.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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2007-07-30 13:36:09 +00:00 |
os_timer.cpp
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ottdres.rc.in
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(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
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2007-10-21 14:59:05 +00:00 |
pathfind.cpp
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(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
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2007-06-26 20:23:09 +00:00 |
pathfind.h
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
player_face.h
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player_gui.cpp
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player.h
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(svn r11269) -Feature: user customisable faces. Patch by BigBB.
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2007-10-15 19:59:27 +00:00 |
players.cpp
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(svn r11270) -Fix (r11269): black people only have one eye colour.
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2007-10-15 20:33:11 +00:00 |
queue.cpp
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queue.h
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rail_cmd.cpp
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(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch)
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2007-10-26 16:26:50 +00:00 |
rail_gui.cpp
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(svn r11322) -Codechange: select an allowed station size when drag&drop is disabled. Patch by Wolf01.
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2007-10-21 09:59:10 +00:00 |
rail_map.h
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rail.cpp
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rail.h
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(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
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2007-10-20 21:05:18 +00:00 |
railtypes.h
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resource.h
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(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
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2007-03-28 20:41:35 +00:00 |
rev.cpp.in
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road_cmd.cpp
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road_cmd.h
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road_gui.cpp
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road_map.cpp
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road_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
road.cpp
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road.h
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
roadveh_cmd.cpp
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(svn r11367) -Fix [FS#1258]: non-articulated road vehicles should be able to overtake (not-too-long) articulated vehicles, i.e. overtaking of articulated vehicles that are several (3+) tiles long is not supported.
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2007-10-31 22:15:19 +00:00 |
roadveh_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
roadveh.h
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saveload.cpp
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saveload.h
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screenshot.cpp
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(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
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2007-07-03 11:31:38 +00:00 |
screenshot.h
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sdl.cpp
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sdl.h
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settings_gui.cpp
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(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
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2007-10-16 21:15:34 +00:00 |
settings.cpp
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settings.h
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(svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
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2007-04-05 12:59:57 +00:00 |
ship_cmd.cpp
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ship_gui.cpp
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ship.h
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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2007-08-29 21:49:08 +00:00 |
signs_gui.cpp
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signs.cpp
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signs.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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2007-08-30 20:40:33 +00:00 |
slope.h
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smallmap_gui.cpp
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sound.cpp
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sound.h
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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2007-09-13 18:22:34 +00:00 |
sprite.h
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spritecache.cpp
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spritecache.h
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station_cmd.cpp
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station_gui.cpp
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station_map.h
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station.cpp
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station.h
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stdafx.h
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string.cpp
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string.h
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strings.cpp
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strings.h
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subsidy_gui.cpp
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terraform_gui.cpp
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texteff.cpp
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(svn r11286) -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka.
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2007-10-17 16:09:04 +00:00 |
texteff.hpp
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tgp.cpp
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tgp.h
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(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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2007-04-04 03:21:14 +00:00 |
thread.cpp
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(svn r9759) -Add: added threading code for MorphOS (tokai)
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2007-05-01 15:25:00 +00:00 |
thread.h
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tile.cpp
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tile.h
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timetable_cmd.cpp
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(svn r11359) -Fix [FS#1381]: shared timetables were not properly refreshed with autofill.
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2007-10-30 17:57:51 +00:00 |
timetable_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
timetable.h
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town_cmd.cpp
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town_gui.cpp
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(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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2007-09-30 17:38:42 +00:00 |
town_map.h
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town.h
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train_cmd.cpp
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train_gui.cpp
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
train.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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2007-09-09 11:23:49 +00:00 |
transparency_gui.cpp
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transparency_gui.h
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tree_cmd.cpp
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tree_map.h
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(svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman.
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2007-09-17 16:56:15 +00:00 |
tunnel_map.cpp
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tunnel_map.h
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tunnelbridge_cmd.cpp
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(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
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2007-10-19 22:46:55 +00:00 |
unix.cpp
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(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
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2007-05-30 18:24:54 +00:00 |
unmovable_cmd.cpp
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unmovable_map.h
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(svn r9670) -Documentation: add documentation to some the _map files.
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2007-04-18 18:20:31 +00:00 |
unmovable.h
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(svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that...
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2007-04-04 04:08:47 +00:00 |
variables.h
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vehicle_gui.cpp
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vehicle_gui.h
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
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2007-08-29 20:50:58 +00:00 |
vehicle.cpp
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vehicle.h
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viewport.cpp
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viewport.h
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(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
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2007-10-05 21:49:15 +00:00 |
void_map.h
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water_cmd.cpp
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water_map.h
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(svn r11276) -Codechange: be more consistent with naming of some accessors.
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2007-10-16 19:48:58 +00:00 |
waypoint.cpp
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waypoint.h
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widget.cpp
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win32.cpp
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win32.h
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win64.asm
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(svn r8933) -Fix [Win64]: rdtsc now uses intrinsic on VC8 (michi_cc)
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2007-02-27 23:12:45 +00:00 |
window.cpp
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(svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh)
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2007-10-20 00:09:39 +00:00 |
window.h
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zoom.hpp
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